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Returning 1 results for 'compounds defense'.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
This room reeks of chemicals. A long table with various vials and compounds occupies the center of the room. At the table, two cloaked figures oversee various alchemical experiments.
One of the
answer the ghost will never find. The ghost is harmless and attacks only in self-defense or if a character tries to steal a star map. The ghost stops attacking as soon as the stolen map is returned






