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Returning 32 results for 'conclusion rate growth to have reborn'.
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confusion rage growth to have return
Monsters
Acquisitions Incorporated
(3 slots): pass without trace, spike growth
3rd level (2 slots): conjure animalsMultiattack. Môrgæn makes three attacks with her scimitars or her longbow.
Scimitars. Melee Weapon Attack: +6
with singular ferocity and an impressive rate of sustained fire. Her core philosophy is that one should shoot first and then ask no questions later. Because what's the point of asking questions when
Monsters
Tomb of Annihilation
returns to normal at a rate of 10 degrees per minute.
Artus can cast one of the following spells from the ring (spell save DC 17) by expending the necessary number of charges: Bigby's hand (2
except that the target turns to solid ice with the density and durability of stone), ice storm (2 charges), Otiluke's freezing sphere (3 charges), sleet storm (1 charge), spike growth (1 charge; the
Magic Items
Tomb of Annihilation
point the temperature in the area returns to normal at a rate of 10 degrees per minute.
You can cast one of the following spells from the ring (spell save DC 17) by expending the necessary number of
freezing sphere (3 charges), sleet storm (1 charge), spike growth (1 charge; the spikes are made of ice), or wall of ice (2 charges).
You can expend the necessary
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rate of sustained fire. Her core philosophy is that one should shoot first and then ask no questions later. Because what’s the point of asking questions when the person you’ve shot first is already
ranger spells prepared:
1st level (4 slots): alarm, animal friendship, hunter’s mark
2nd level (3 slots): pass without trace, spike growth
3rd level (2 slots): conjure animals
Actions
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rate of sustained fire. Her core philosophy is that one should shoot first and then ask no questions later. Because what’s the point of asking questions when the person you’ve shot first is already
ranger spells prepared:
1st level (4 slots): alarm, animal friendship, hunter’s mark
2nd level (3 slots): pass without trace, spike growth
3rd level (2 slots): conjure animals
Actions
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Hero’s Epilogue Most adventurers hope their lives come to an end with some worthy conclusion. Sometimes in the heat of battle, though, that end can be abrupt and without real resolution. An epilogue
featuring a hero’s soul descending into the Underworld, crossing the Tartyx River, and being guided—or dragged—to the ward which awaits them might create that satisfying conclusion. Consider memorable
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Hero’s Epilogue Most adventurers hope their lives come to an end with some worthy conclusion. Sometimes in the heat of battle, though, that end can be abrupt and without real resolution. An epilogue
featuring a hero’s soul descending into the Underworld, crossing the Tartyx River, and being guided—or dragged—to the ward which awaits them might create that satisfying conclusion. Consider memorable
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
their concerns and ridicule their beliefs, so they expect a low success rate in their recruitment efforts. The group’s carefully crafted recruitment message has its appeal: all your suffering and all the
personal issues, but the readings all point to the same conclusion: the world is dying, and the Heralds of the Comet offers the only way to endure its destruction. Aspirants are sometimes called Jesters
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
their concerns and ridicule their beliefs, so they expect a low success rate in their recruitment efforts. The group’s carefully crafted recruitment message has its appeal: all your suffering and all the
personal issues, but the readings all point to the same conclusion: the world is dying, and the Heralds of the Comet offers the only way to endure its destruction. Aspirants are sometimes called Jesters
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the Simic. Centaurs celebrate life and growth, and the birth of a foal is always cause for festivities. At the same time, they revere the traditions of the past, and among both the Gruul and the
. Centaurs mature and age at about the same rate as humans. Alignment. Centaurs are inclined toward neutrality. Those who join the Selesnya are more often neutral good, while those who join the Gruul are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the Simic. Centaurs celebrate life and growth, and the birth of a foal is always cause for festivities. At the same time, they revere the traditions of the past, and among both the Gruul and the
. Centaurs mature and age at about the same rate as humans. Alignment. Centaurs are inclined toward neutrality. Those who join the Selesnya are more often neutral good, while those who join the Gruul are
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
below 32 degrees. This effect is permanent unless you use the ring to end it as an action, at which point the temperature in the area returns to normal at a rate of 10 degrees per minute. You can cast
stone), ice storm (2 charges), Otiluke’s freezing sphere (3 charges), sleet storm (1 charge), spike growth (1 charge; the spikes are made of ice), or wall of ice (2 charges). You can expend the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
below 32 degrees. This effect is permanent unless you use the ring to end it as an action, at which point the temperature in the area returns to normal at a rate of 10 degrees per minute. You can cast
stone), ice storm (2 charges), Otiluke’s freezing sphere (3 charges), sleet storm (1 charge), spike growth (1 charge; the spikes are made of ice), or wall of ice (2 charges). You can expend the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is permanent unless Artus uses the ring to end the effect as an action, at which point the temperature in the area returns to normal at a rate of 10 degrees per minute. Artus can cast one of the
storm (2 charges), Otiluke’s freezing sphere (3 charges), sleet storm (1 charge), spike growth (1 charge; the spikes are made of ice), or wall of ice (2 charges). Artus can expend the necessary number
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is permanent unless Artus uses the ring to end the effect as an action, at which point the temperature in the area returns to normal at a rate of 10 degrees per minute. Artus can cast one of the
storm (2 charges), Otiluke’s freezing sphere (3 charges), sleet storm (1 charge), spike growth (1 charge; the spikes are made of ice), or wall of ice (2 charges). Artus can expend the necessary number
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
violet key card can lower the platform to the area marked on map 7.3 by inserting the card into a card-locked panel on the wall opposite the lift. The platform descends at a rate of 10 feet per round
Plants Dangerous plants have overtaken these areas. S38a: East Growth. Four shriekers thrive in the shade of this fungal bush. The fomorians in the east cargo hold (area S33b) investigate any shrieking
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
violet key card can lower the platform to the area marked on map 7.3 by inserting the card into a card-locked panel on the wall opposite the lift. The platform descends at a rate of 10 feet per round
Plants Dangerous plants have overtaken these areas. S38a: East Growth. Four shriekers thrive in the shade of this fungal bush. The fomorians in the east cargo hold (area S33b) investigate any shrieking
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
shambling mounds lurk among the thick growth near the path to catch the unwary. After dispatching the mounds, a character who surveys the area and succeeds on a DC 14 Wisdom (Survival) check finds a
points, and immunity to poison and psychic damage. If a window is destroyed, water floods into the chamber. For each window broken, the water rises at a rate of 1 foot per round, rising at the end of each
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
shambling mounds lurk among the thick growth near the path to catch the unwary. After dispatching the mounds, a character who surveys the area and succeeds on a DC 14 Wisdom (Survival) check finds a
points, and immunity to poison and psychic damage. If a window is destroyed, water floods into the chamber. For each window broken, the water rises at a rate of 1 foot per round, rising at the end of each
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
crevasse to age and decompose at half the normal rate. Heaped at the bottom is the skeleton of Thel Dendrar, the woodcarver of Phandalin who was murdered by the Redbrands. Ssarnak has picked the bones clean
character who descends into the fissure. The chest contains 160 sp, 120 gp, five malachite gems worth 12 gp each, a potion of healing, a potion of climbing, and a potion of growth. The chest also
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
recognizable to other folk. Age. Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly
much as they did before the disaster that spawned them. Age. The Disembodied mature at a much slower rate than the Humanoids they once were, with their life expectancy doubled or even tripled. Size
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
crevasse to age and decompose at half the normal rate. Heaped at the bottom is the skeleton of Thel Dendrar, the woodcarver of Phandalin who was murdered by the Redbrands. Ssarnak has picked the bones clean
character who descends into the fissure. The chest contains 160 sp, 120 gp, five malachite gems worth 12 gp each, a potion of healing, a potion of climbing, and a potion of growth. The chest also
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
once provided an exit from the garden, the fey crossing is now one-way, allowing exit only with a special key (see the “Returning to the Garden” section of this adventure’s conclusion for more on exiting
some mossy rocks in the cave is a Potion of Growth. A character searching the cave finds the stash with a successful DC 20 Intelligence (Investigation) check. G13: Cave of the Toads A stream fed by the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. What kind of foul play, she has no idea. While Aurayaun was quiet about her past, she had no enemies that Lupin knew about. Lupin furiously rejects the Flaming Fist’s conclusion that her wife simply
-elf thug named Jopalin transitioned this building from a seedy dockside tavern to a thriving, upscale teahouse. Many were shocked by the growth of such a sophisticated establishment among the port’s
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. What kind of foul play, she has no idea. While Aurayaun was quiet about her past, she had no enemies that Lupin knew about. Lupin furiously rejects the Flaming Fist’s conclusion that her wife simply
tavern to a thriving, upscale teahouse. Many were shocked by the growth of such a sophisticated establishment among the port’s lowbrow customers, but no one can deny the addictive nature of the half
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. What kind of foul play, she has no idea. While Aurayaun was quiet about her past, she had no enemies that Lupin knew about. Lupin furiously rejects the Flaming Fist’s conclusion that her wife simply
tavern to a thriving, upscale teahouse. Many were shocked by the growth of such a sophisticated establishment among the port’s lowbrow customers, but no one can deny the addictive nature of the half
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. What kind of foul play, she has no idea. While Aurayaun was quiet about her past, she had no enemies that Lupin knew about. Lupin furiously rejects the Flaming Fist’s conclusion that her wife simply
-elf thug named Jopalin transitioned this building from a seedy dockside tavern to a thriving, upscale teahouse. Many were shocked by the growth of such a sophisticated establishment among the port’s
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
once provided an exit from the garden, the fey crossing is now one-way, allowing exit only with a special key (see the “Returning to the Garden” section of this adventure’s conclusion for more on exiting
some mossy rocks in the cave is a Potion of Growth. A character searching the cave finds the stash with a successful DC 20 Intelligence (Investigation) check. G13: Cave of the Toads A stream fed by the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
palace has been torn asunder by the growth of an enormous beanstalk that has lifted one of its towers high into the air. The space beyond the open doorway is choked with rubble and the thick roots
far side of the narrow ledge. Normally, moving a lever up or down causes its cage to ascend or descend at a rate of 1 foot per second; at present, however, the mechanisms that raise and lower the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
palace has been torn asunder by the growth of an enormous beanstalk that has lifted one of its towers high into the air. The space beyond the open doorway is choked with rubble and the thick roots
far side of the narrow ledge. Normally, moving a lever up or down causes its cage to ascend or descend at a rate of 1 foot per second; at present, however, the mechanisms that raise and lower the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sprout from the ground in a 20-foot radius centered on that point. The effect is otherwise identical to the spike growth spell and lasts until the dragon uses this lair action again or until the dragon
creatures that fall due to no act of the dragon’s or its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage. Given days or longer to work, the dragon can make clouds
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sprout from the ground in a 20-foot radius centered on that point. The effect is otherwise identical to the spike growth spell and lasts until the dragon uses this lair action again or until the dragon
creatures that fall due to no act of the dragon’s or its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage. Given days or longer to work, the dragon can make clouds