Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'conclusion reflective green to have reborn'.
Other Suggestions:
confusion reflective great to have renown
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Conclusion Dominik Mayer When the characters defeat Sunset-Is-Nigh, the villagers in Redwood Watch are overjoyed. The council hosts a party in the village green in the characters’ honor. If the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Conclusion Dominik Mayer When the characters defeat Sunset-Is-Nigh, the villagers in Redwood Watch are overjoyed. The council hosts a party in the village green in the characters’ honor. If the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
patch of green slime to drop from the ceiling onto one randomly determined party member (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide for the rules and effects of green slime). When
dissolves into a dense puddle of goo. Read the following boxed text as he expires: “You haven’t won! No! We will rise from our children! We will be reborn from the Faceless Lord! Juiblex will consume
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
patch of green slime to drop from the ceiling onto one randomly determined party member (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide for the rules and effects of green slime). When
dissolves into a dense puddle of goo. Read the following boxed text as he expires: “You haven’t won! No! We will rise from our children! We will be reborn from the Faceless Lord! Juiblex will consume
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
garden, with or without Juliana and Orlando, everyone in the party gains 1 level. If you follow this method, the characters should reach 7th level by the adventure’s conclusion.
About the
hearts carry the heroes further than strength of arms.
This updated version of the adventure reimagines Caerwyn and Porphura’s—originally Porpherio’s—garden as the Eternal Garden, a domain in the Feywild, and the Green Man as the Gardener, the benevolent archfey who rules it.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
so, since it is never clear the extent of Tiamat’s influence over the creatures. There are five kinds of abishai, each one reflective of one of Tiamat’s dragon heads (black, blue, green, red, and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
garden, with or without Juliana and Orlando, everyone in the party gains 1 level. If you follow this method, the characters should reach 7th level by the adventure’s conclusion.
About the
hearts carry the heroes further than strength of arms.
This updated version of the adventure reimagines Caerwyn and Porphura’s—originally Porpherio’s—garden as the Eternal Garden, a domain in the Feywild, and the Green Man as the Gardener, the benevolent archfey who rules it.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, but let players reach that conclusion on their own. It’s not possible to tell from the confusing jumble of prints whether any specific footprints are those of prisoners. The trail leads south about
, green, red, or white. He or she is then welcomed into the ranks as a dragonclaw.
The higher ranks of the cult, in ascending order, are dragonclaw, dragonwing, dragonfang, dragonsoul, and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, but let players reach that conclusion on their own. It’s not possible to tell from the confusing jumble of prints whether any specific footprints are those of prisoners. The trail leads south about
, green, red, or white. He or she is then welcomed into the ranks as a dragonclaw.
The higher ranks of the cult, in ascending order, are dragonclaw, dragonwing, dragonfang, dragonsoul, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
so, since it is never clear the extent of Tiamat’s influence over the creatures. There are five kinds of abishai, each one reflective of one of Tiamat’s dragon heads (black, blue, green, red, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. 10b. Shield Trap Flameskulls. Unless they were drawn to area 10a, seven flameskulls float here, their green flames the only sources of light in this room.
Decor. More paintings like the ones in area
creature in its reflective outer surface. The shield can trap only one creature at a time. Whenever it traps a new creature, the shield releases its current prisoner, which appears in an unoccupied space as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. 10b. Shield Trap Flameskulls. Unless they were drawn to area 10a, seven flameskulls float here, their green flames the only sources of light in this room.
Decor. More paintings like the ones in area
creature in its reflective outer surface. The shield can trap only one creature at a time. Whenever it traps a new creature, the shield releases its current prisoner, which appears in an unoccupied space as
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the gears of Mechanus require major readjustments to restore balance to the planes. Investigating X01 A character who spends 1 minute investigating X01 finds a panel on the modron’s head leaking green
risk! Advisement: full planar realignment! Highest alert!” The modron continues issuing such dire reports. As it does, wisps of green vapor leak from its mouth, eyes, and seams. Gradually this vapor
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the gears of Mechanus require major readjustments to restore balance to the planes. Investigating X01 A character who spends 1 minute investigating X01 finds a panel on the modron’s head leaking green
risk! Advisement: full planar realignment! Highest alert!” The modron continues issuing such dire reports. As it does, wisps of green vapor leak from its mouth, eyes, and seams. Gradually this vapor
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
(chaotic neutral dwarf commoner) jumps to the conclusion that her food might have sickened the students. A character must succeed on a DC 12 Charisma (Intimidation or Persuasion) check to get useful
Wisdom (Insight) check suspect Tullus isn’t being entirely truthful, but aren’t sure what about. Those who succeed on a DC 12 Wisdom (Perception) check also notice the green orb the dean showcased during
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
(chaotic neutral dwarf commoner) jumps to the conclusion that her food might have sickened the students. A character must succeed on a DC 12 Charisma (Intimidation or Persuasion) check to get useful
Wisdom (Insight) check suspect Tullus isn’t being entirely truthful, but aren’t sure what about. Those who succeed on a DC 12 Wisdom (Perception) check also notice the green orb the dean showcased during
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Sanctum Showdown If the characters show no sign of joining Ruxithid, or if any of them threaten violence, Ruxithid becomes hostile. Read or paraphrase the following: Green light pulses from
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
Compendium
- Sources->Dungeons & Dragons->Divine Contention
the invaders, while on the other, fleeing townsfolk clog the thoroughfare leading out of town. Screams of panic suddenly echo through the crowd. Looking up, you see a huge green dragon swoop out of the
storm!
Ularan Mortus has sent his dragon to crush his enemies. Claugiyliamatar is an ancient green dragon, except her breath weapon deals necrotic damage instead of poison damage as a result of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Sanctum Showdown If the characters show no sign of joining Ruxithid, or if any of them threaten violence, Ruxithid becomes hostile. Read or paraphrase the following: Green light pulses from
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
Compendium
- Sources->Dungeons & Dragons->Divine Contention
the invaders, while on the other, fleeing townsfolk clog the thoroughfare leading out of town. Screams of panic suddenly echo through the crowd. Looking up, you see a huge green dragon swoop out of the
storm!
Ularan Mortus has sent his dragon to crush his enemies. Claugiyliamatar is an ancient green dragon, except her breath weapon deals necrotic damage instead of poison damage as a result of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
is a fountain of quicksilver: Ecstasy’s gate to Elysium. Creatures that submerge themselves in the reflective pool emerge in Amoria, the plane’s innermost layer. Aura of Tranquility The gate to Elysium
and demons in hopes of ending the Blood War. A solar requests the characters attend in case things turn ugly. 3 A green hag poisons Ecstasy’s orchards daily at twilight, outside the jurisdiction of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Commoners and green recruits come in as privates, the lowest designation in the gate-town save for prisoners of war. Their arms tire from saluting their superiors and thankless, menial work. Citizens
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
is a fountain of quicksilver: Ecstasy’s gate to Elysium. Creatures that submerge themselves in the reflective pool emerge in Amoria, the plane’s innermost layer. Aura of Tranquility The gate to Elysium
and demons in hopes of ending the Blood War. A solar requests the characters attend in case things turn ugly. 3 A green hag poisons Ecstasy’s orchards daily at twilight, outside the jurisdiction of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Commoners and green recruits come in as privates, the lowest designation in the gate-town save for prisoners of war. Their arms tire from saluting their superiors and thankless, menial work. Citizens
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the head and appendages of a monstrous bovine breathes noxious gas at an adventurer. 2 An adventurer slowly reaches toward a lurid green sculpture of a yawning, fiendish face. 3 A bag-like monster
? Not by, like, something sinister, but by throngs of drinky, otherworldly weirdos. No? Me either.”
–Aliss of Arabel, Dungeonland contestant
Dungeonland Results d10 Conclusion 1 Adventurers
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the head and appendages of a monstrous bovine breathes noxious gas at an adventurer. 2 An adventurer slowly reaches toward a lurid green sculpture of a yawning, fiendish face. 3 A bag-like monster
? Not by, like, something sinister, but by throngs of drinky, otherworldly weirdos. No? Me either.”
–Aliss of Arabel, Dungeonland contestant
Dungeonland Results d10 Conclusion 1 Adventurers
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the gods come to collect such souls and, if they are worthy, they are taken to their awaited afterlife in the deity’s domain. Occasionally, the faithful are sent back to be reborn into the world to
moonbow Shevarash, god of vengeance CN War Broken arrow over a tear Solonor Thelandira, god of archery CG War Silver arrow with green fletching The Drow Pantheon Deity Alignment Domains Symbol
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the gods come to collect such souls and, if they are worthy, they are taken to their awaited afterlife in the deity’s domain. Occasionally, the faithful are sent back to be reborn into the world to
moonbow Shevarash, god of vengeance CN War Broken arrow over a tear Solonor Thelandira, god of archery CG War Silver arrow with green fletching The Drow Pantheon Deity Alignment Domains Symbol
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
and sell can find mundane tools and records here (see “Conclusion” for details). H7c: City Sculpture. In the center of this chamber stands an immovable 10-foot cube of pink sandstone. The cube’s top
dried-up, 30-foot-deep well and make a DC 16 Wisdom (Perception) check. On a success, the character spots a green stone amulet of Yaarnak (see “Haskasori Features”) at the bottom of the well. H8
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
and sell can find mundane tools and records here (see “Conclusion” for details). H7c: City Sculpture. In the center of this chamber stands an immovable 10-foot cube of pink sandstone. The cube’s top
dried-up, 30-foot-deep well and make a DC 16 Wisdom (Perception) check. On a success, the character spots a green stone amulet of Yaarnak (see “Haskasori Features”) at the bottom of the well. H8
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
caverns. If the characters descend the steps, proceed to this adventure’s conclusion. Hollow Boulder. If the characters move any of the rocks, they uncover a smooth, blue-green boulder that’s strangely
cavern is full of sizable mushrooms, but the air stings with an acrid scent. Slime in sickly yellow, green, and orange shades blankets most of the fungi, as well as the walls and ceiling.
Near the
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
caverns. If the characters descend the steps, proceed to this adventure’s conclusion. Hollow Boulder. If the characters move any of the rocks, they uncover a smooth, blue-green boulder that’s strangely
cavern is full of sizable mushrooms, but the air stings with an acrid scent. Slime in sickly yellow, green, and orange shades blankets most of the fungi, as well as the walls and ceiling.
Near the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. The floor is carpeted in a ragged green shag woven to depict a crashing wave. A low set of book-laden shelves sits against the east wall, and three wooden tables and several chairs fill the rest of the
— which, of course, leads to even more creatures coming under his sway (see “Conclusion” for more information). Three chuuls hide beneath the mass of corpses. These creatures were attracted by blood
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. The floor is carpeted in a ragged green shag woven to depict a crashing wave. A low set of book-laden shelves sits against the east wall, and three wooden tables and several chairs fill the rest of the
— which, of course, leads to even more creatures coming under his sway (see “Conclusion” for more information). Three chuuls hide beneath the mass of corpses. These creatures were attracted by blood
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Illithinoch Locations The following locations are keyed to map 7.2. Mike Schley Map 7.2: Illithinoch View Player Version X1: Gates The long tunnel ends at an immense double door. An eerie green
, holding a brain in each hand. The statue is made of one large piece of greenish stone, although the brains are covered with green mucus that drips from the statue’s hands into a puddle on the floor