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Returning 32 results for 'conclusion rejection going to have reborn'.
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Species
Van Richten’s Guide to Ravenloft
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6
A memory carries a vivid smell or sensation. What are you going to do to recreate that experience?
Reborn Origins
Reborn might originate from circumstances similar to
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Faded Memories A reborn with a phantom limb takes aim. Reborn suffer from some manner of discontinuity, an interruption of their lives or physical state that their minds are ill equipped to deal
. Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark, silent stretches. Occasionally, though, in a moment of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Faded Memories A reborn with a phantom limb takes aim. Reborn suffer from some manner of discontinuity, an interruption of their lives or physical state that their minds are ill equipped to deal
. Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark, silent stretches. Occasionally, though, in a moment of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Middle The middle of an adventure is where the bulk of the story unfolds. With each new challenge, the adventurers make important choices that have a clear effect on the conclusion of the adventure
. Over the course of the adventure, the characters might discover secrets that reveal new goals or change their original goal. Their understanding of what’s going on around them might change. Maybe
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Middle The middle of an adventure is where the bulk of the story unfolds. With each new challenge, the adventurers make important choices that have a clear effect on the conclusion of the adventure
. Over the course of the adventure, the characters might discover secrets that reveal new goals or change their original goal. Their understanding of what’s going on around them might change. Maybe
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
possible paths going forward: the Path of Demons and the Path of Devils. Each path features a number of locations across Avernus that the characters must visit in sequence to learn where Zariel’s sword is
. The Wandering Emporium provides a good place for the characters to rest and gather supplies that are otherwise hard to find in Avernus. At the conclusion of this chapter, the characters learn that the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
possible paths going forward: the Path of Demons and the Path of Devils. Each path features a number of locations across Avernus that the characters must visit in sequence to learn where Zariel’s sword is
. The Wandering Emporium provides a good place for the characters to rest and gather supplies that are otherwise hard to find in Avernus. At the conclusion of this chapter, the characters learn that the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Conclusion With this first episode completed, the characters attain 2nd level! But even as they get to bask in the warm glow of that achievement, they must return to Acquisitions Incorporated to
that they were taking control of some ruined estate for their headquarters, and everything seemed to be going well. Only they missed this month’s franchise payment, and their secretarian isn’t
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Conclusion With this first episode completed, the characters attain 2nd level! But even as they get to bask in the warm glow of that achievement, they must return to Acquisitions Incorporated to
that they were taking control of some ruined estate for their headquarters, and everything seemed to be going well. Only they missed this month’s franchise payment, and their secretarian isn’t
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
tunnel between the party and their pursuers, and dropping the pursuit level by 1 or 2.
Don’t do this so often that the players feel they haven’t earned it, but use it as an option to keep the pursuit going rather than coming to an anticlimactic conclusion.
drow pick up the trail once more. NARROW ESCAPES
If an encounter with the drow is going badly and you don’t want the characters recaptured, you can always have fate intercede on their behalf with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
tunnel between the party and their pursuers, and dropping the pursuit level by 1 or 2.
Don’t do this so often that the players feel they haven’t earned it, but use it as an option to keep the pursuit going rather than coming to an anticlimactic conclusion.
drow pick up the trail once more. NARROW ESCAPES
If an encounter with the drow is going badly and you don’t want the characters recaptured, you can always have fate intercede on their behalf with
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
king very well. If he wants a reborn Delzoun, may Moradin and his children grant him the wisdom to do it right, and the fortitude to see it through. It’s a throne I wouldn’t wish on anyone. The rise of
a dwarven city so close to the coastal powers of Neverwinter and Waterdeep brings about its own special opportunities and concerns. Surely, once they get their forges going properly, the dwarves will
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
king very well. If he wants a reborn Delzoun, may Moradin and his children grant him the wisdom to do it right, and the fortitude to see it through. It’s a throne I wouldn’t wish on anyone. The rise of
a dwarven city so close to the coastal powers of Neverwinter and Waterdeep brings about its own special opportunities and concerns. Surely, once they get their forges going properly, the dwarves will
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
going through this prelude and you think they’d appreciate assistance, Rovina can also admit another visiting apprentice (an acolyte) to aid the character. Hall of Sight As characters pass through
complete the test. Golden Key. Touching the key at the center causes the walls of the maze to vanish. The key can then be used to open the locked door. The key vanishes once it is used. Conclusion Upon
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
going through this prelude and you think they’d appreciate assistance, Rovina can also admit another visiting apprentice (an acolyte) to aid the character. Hall of Sight As characters pass through
complete the test. Golden Key. Touching the key at the center causes the walls of the maze to vanish. The key can then be used to open the locked door. The key vanishes once it is used. Conclusion Upon
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the newly reborn Blue Bear tribe might well be Tree Ghost Uthgardt who are following a call from a revived Blue Bear totem.
Great Worm. The Frost Hills, a small southern spike of the Spine of the
to three weeks’ travel away from the tribe’s ancestral mound, with raiding parties going much farther afield. These holy sites are scattered through the North; in almost all cases, the exact location
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the newly reborn Blue Bear tribe might well be Tree Ghost Uthgardt who are following a call from a revived Blue Bear totem.
Great Worm. The Frost Hills, a small southern spike of the Spine of the
to three weeks’ travel away from the tribe’s ancestral mound, with raiding parties going much farther afield. These holy sites are scattered through the North; in almost all cases, the exact location
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
time to time, including many monstrous immigrants from Droaam, coming and going at all hours. Martisha saw the half-ogre leave the apartment minutes before the characters arrived. T4b. Garra’s Living
chair as an action. Corrin then flees the scene and tells the Boromars of his rescuers, which could lead to more adventures (see “Conclusion” at the end of this chapter). T10. Terminus Station Lift
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
time to time, including many monstrous immigrants from Droaam, coming and going at all hours. Martisha saw the half-ogre leave the apartment minutes before the characters arrived. T4b. Garra’s Living
chair as an action. Corrin then flees the scene and tells the Boromars of his rescuers, which could lead to more adventures (see “Conclusion” at the end of this chapter). T10. Terminus Station Lift
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Hiatea, ranging from simple blessings at the kindling of a hearth fire to thanksgivings at the conclusion of a successful hunt or harvest. She is the most popular god of the Ordning among goliaths and
raids and skirmishes, bringing glory to giantkind and striking terror into the enemies of Annam’s children. Priests and Rites. Giants sometimes ask Thrym for his blessing before hunting or going to war
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Hiatea, ranging from simple blessings at the kindling of a hearth fire to thanksgivings at the conclusion of a successful hunt or harvest. She is the most popular god of the Ordning among goliaths and
raids and skirmishes, bringing glory to giantkind and striking terror into the enemies of Annam’s children. Priests and Rites. Giants sometimes ask Thrym for his blessing before hunting or going to war
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
same conclusion as Professor Skant. The characters can punch a hole in the tower’s outer wall that’s big enough for them to crawl or walk through. Any character who takes a short rest in the tower
that is submerged in it. The creature can avoid this fate if, upon reaching the end of the slide, it makes a successful DC 15 Strength saving throw to stop itself from going into the pool. Access to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
same conclusion as Professor Skant. The characters can punch a hole in the tower’s outer wall that’s big enough for them to crawl or walk through. Any character who takes a short rest in the tower
that is submerged in it. The creature can avoid this fate if, upon reaching the end of the slide, it makes a successful DC 15 Strength saving throw to stop itself from going into the pool. Access to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
their kind, who come to the surface and fall in love with the stars — these are the ones who might be pleased to hear Eilistraee’s call. If they respond to it by going to the surface and staying there
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
their kind, who come to the surface and fall in love with the stars — these are the ones who might be pleased to hear Eilistraee’s call. If they respond to it by going to the surface and staying there
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
deliver them to the priests of Umberlee at the Queenspire, her temple on the beach by the east entrance to the Great Harbor, at the conclusion of the festival. The last two days of Fleetswake are the
. Many festhalls sponsor Founders’ Day costume contests, with prizes going to those who wear the best recreations of the garb of historical personages. Once banned as frivolous and distracting, the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
deliver them to the priests of Umberlee at the Queenspire, her temple on the beach by the east entrance to the Great Harbor, at the conclusion of the festival. The last two days of Fleetswake are the
. Many festhalls sponsor Founders’ Day costume contests, with prizes going to those who wear the best recreations of the garb of historical personages. Once banned as frivolous and distracting, the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. What kind of foul play, she has no idea. While Aurayaun was quiet about her past, she had no enemies that Lupin knew about. Lupin furiously rejects the Flaming Fist’s conclusion that her wife simply
tear the place down, the Council of Four boarded up the doors but left the mansion standing. For decades now, no one has been observed going in or out. Whether the little black invitations that still
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. What kind of foul play, she has no idea. While Aurayaun was quiet about her past, she had no enemies that Lupin knew about. Lupin furiously rejects the Flaming Fist’s conclusion that her wife simply
going in or out. Whether the little black invitations that still occasionally appear on citizens’ doorsteps are genuine or harmless pranks remains anyone’s guess. In truth, Mandorcai gained occult
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. What kind of foul play, she has no idea. While Aurayaun was quiet about her past, she had no enemies that Lupin knew about. Lupin furiously rejects the Flaming Fist’s conclusion that her wife simply
going in or out. Whether the little black invitations that still occasionally appear on citizens’ doorsteps are genuine or harmless pranks remains anyone’s guess. In truth, Mandorcai gained occult
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. What kind of foul play, she has no idea. While Aurayaun was quiet about her past, she had no enemies that Lupin knew about. Lupin furiously rejects the Flaming Fist’s conclusion that her wife simply
tear the place down, the Council of Four boarded up the doors but left the mansion standing. For decades now, no one has been observed going in or out. Whether the little black invitations that still
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
depths. Laneshi dwell within a culture that views the world in terms of absolutes and a sense of underlying duality. Day or night. Acceptance or rejection. Friend or foe. Their culture is also
conclusion of the Gods’ End, a thousand souls fell to Etharis like burning stars from the sky. The downcast had once been part of the celestial legions, but the death of the gods sent shockwaves