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Returning 35 results for 'conclusion relate granting to have result'.
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confusion replace grinding to have result
Monsters
Guildmasters’ Guide to Ravnica
thick scales, increasing its Armor Class by 4.
3
Bioluminescent Markings. The krasis has glowing patterns on its skin that take the shape of defensive runes, granting it advantage on saving
surprised, as a result of having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of several eyes.
6
Ink Cloud
Monsters
Guildmasters’ Guide to Ravnica
its Armor Class by 4.
3
Bioluminescent Markings. The krasis has glowing patterns on its skin that take the shape of defensive runes, granting it advantage on saving throws against spells and other
. The krasis can change color to match its surroundings. It has advantage on Dexterity (Stealth) checks made to hide.
5
Heightened Awareness. The krasis can’t be surprised, as a result of
Monsters
Guildmasters’ Guide to Ravnica
or thick scales, increasing its Armor Class by 4.
3
Bioluminescent Markings. The krasis has glowing patterns on its skin that take the shape of defensive runes, granting it advantage on saving
surprised, as a result of having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of several eyes.
6
Ink
Magic Items
Tasha’s Cauldron of Everything
result is rolled after it’s been used, you draw the next lowest unused tooth on the table.
Sowing Teeth. To sow the tooth, you place it on the ground in an unoccupied space within your reach
Dooms of the Malpheggi (emerald lizardfolk fang)
1 Lizard King/Queen;lizardfolk queen and 4 lizardfolk
You gain reptilian scales, granting you a +2 bonus to your AC. Additionally, when you finish a
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
Conclusion When the characters successfully deliver the key (Prisoner 13’s keystone tattoo), Varrin’s joy and relief crack his usually reserved exterior, and he sends his agents to open the vault and
. As a result of their success, the characters have advantage whenever one of them attempts a Charisma check that would influence Axebreaker dwarves. Varrin makes good on his bargain and gives a fair
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
Conclusion When the characters successfully deliver the key (Prisoner 13’s keystone tattoo), Varrin’s joy and relief crack his usually reserved exterior, and he sends his agents to open the vault and
. As a result of their success, the characters have advantage whenever one of them attempts a Charisma check that would influence Axebreaker dwarves. Varrin makes good on his bargain and gives a fair
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
merchants relate this information to anyone who buys a fruit, always downplaying potentially negative side effects. Fey Fruit Effects d10 Effect 1 Every 10 minutes, the creature must eat another fey
turns into a faerie dragon, as if by a True Polymorph spell that has a duration of 24 hours. 6 Regenerative bark covers the creature’s skin, granting the effects of a Barkskin spell for 24 hours. 7 The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
merchants relate this information to anyone who buys a fruit, always downplaying potentially negative side effects. Fey Fruit Effects d10 Effect 1 Every 10 minutes, the creature must eat another fey
turns into a faerie dragon, as if by a True Polymorph spell that has a duration of 24 hours. 6 Regenerative bark covers the creature’s skin, granting the effects of a Barkskin spell for 24 hours. 7 The
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion When the characters successfully deliver the key (Prisoner 13’s keystone tattoo), Varrin’s joy and relief crack his usually reserved exterior, and he sends his agents to open the vault and
. As a result of their success, the characters have advantage whenever one of them attempts a Charisma check that would influence Axebreaker dwarves. Varrin makes good on his bargain and gives a fair
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion When the characters successfully deliver the key (Prisoner 13’s keystone tattoo), Varrin’s joy and relief crack his usually reserved exterior, and he sends his agents to open the vault and
. As a result of their success, the characters have advantage whenever one of them attempts a Charisma check that would influence Axebreaker dwarves. Varrin makes good on his bargain and gives a fair
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
disadvantage as a result. Consider granting advantage when… Circumstances not related to a creature’s inherent capabilities provide it with an edge. Some aspect of the environment contributes to the
the wizard advantage on the check. As a result, the character has neither advantage nor disadvantage on the Wisdom check, and you don’t need to consider any additional factors. Past encounters with an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
disadvantage as a result. Consider granting advantage when… Circumstances not related to a creature’s inherent capabilities provide it with an edge. Some aspect of the environment contributes to the
the wizard advantage on the check. As a result, the character has neither advantage nor disadvantage on the Wisdom check, and you don’t need to consider any additional factors. Past encounters with an
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
meteor’s might crashing down on his enemies. Unlike some of his more haughty, aristocratic counterparts that rule over vast demesnes of the Elemental Planes, Nafas’s noble title isn’t a result of
bloodline or inheritance; it’s a designation bestowed on him by the multiverse. As a noble genie, Nafas can grant wishes, a power he doesn’t take lightly. The djinni reserves his wish-granting magic for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
conclusion, arriving just as that plan is about to be completed. 5 A villain and two or three lieutenants perform separate rites in a large room. The adventurers must disrupt all the rites. 6 An ally
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
conclusion, arriving just as that plan is about to be completed. 5 A villain and two or three lieutenants perform separate rites in a large room. The adventurers must disrupt all the rites. 6 An ally
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
meteor’s might crashing down on his enemies. Unlike some of his more haughty, aristocratic counterparts that rule over vast demesnes of the Elemental Planes, Nafas’s noble title isn’t a result of
bloodline or inheritance; it’s a designation bestowed on him by the multiverse. As a noble genie, Nafas can grant wishes, a power he doesn’t take lightly. The djinni reserves his wish-granting magic for
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
which of the following sections best matches the information the character recorded in their mimir. Each entry details the data’s effects on X01’s personality and has ramifications in the “Conclusion
particular alignments. If the information characters provided to their mimir strongly reflects the philosophies of a faction in Sigil, choose the result that best corresponds with that faction’s agenda
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
which of the following sections best matches the information the character recorded in their mimir. Each entry details the data’s effects on X01’s personality and has ramifications in the “Conclusion
particular alignments. If the information characters provided to their mimir strongly reflects the philosophies of a faction in Sigil, choose the result that best corresponds with that faction’s agenda
Compendium
- Sources->Dungeons & Dragons->Monster Manual
unsettling forms to frighten foes. A doppelganger’s agenda might relate to its mysterious magical origins or to more mercenary goals. Roll on or choose a result from the Doppelganger Deceptions table
Compendium
- Sources->Dungeons & Dragons->Monster Manual
unsettling forms to frighten foes. A doppelganger’s agenda might relate to its mysterious magical origins or to more mercenary goals. Roll on or choose a result from the Doppelganger Deceptions table
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
would transpire here. As a result, his prophecy and the resulting legend of Phenax’s Silence foreshadowed the memories the god lost when returning from the Underworld and the first step to giving
left to you to choose, depending on the story you want to tell. Consult the Secrets of Phenax table, which presents several options for what divine secret Varyas’s eidolon might relate. The veracity
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
would transpire here. As a result, his prophecy and the resulting legend of Phenax’s Silence foreshadowed the memories the god lost when returning from the Underworld and the first step to giving
left to you to choose, depending on the story you want to tell. Consult the Secrets of Phenax table, which presents several options for what divine secret Varyas’s eidolon might relate. The veracity
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, audience members can bet on which team will emerge victorious. At the conclusion of a match, audience members who bet on the winning team receive twice their initial bet. Entering the Coliseum It costs 15
veterans. The arena matches are divided into three tiers, with victory in a tier granting access to the next one. Victory in a match goes to the side that reduces all combatants on the other side to 0
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. The ritual causes the dark heart to radiate a summons throughout the Underdark using the faerzress — an irresistible call drawing the demons toward it. When the ritual reaches its conclusion at the
(Arcana) check, or by consulting Gromph Baenre’s grimoire (see chapter 15). Alternatively, Grin Ousstyl can tell the characters the truth, enraging his master as a result.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, audience members can bet on which team will emerge victorious. At the conclusion of a match, audience members who bet on the winning team receive twice their initial bet. Entering the Coliseum It costs 15
veterans. The arena matches are divided into three tiers, with victory in a tier granting access to the next one. Victory in a match goes to the side that reduces all combatants on the other side to 0
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. The ritual causes the dark heart to radiate a summons throughout the Underdark using the faerzress — an irresistible call drawing the demons toward it. When the ritual reaches its conclusion at the
(Arcana) check, or by consulting Gromph Baenre’s grimoire (see chapter 15). Alternatively, Grin Ousstyl can tell the characters the truth, enraging his master as a result.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in a timely, professional manner. Refusing to accept or complete a mission can result in suspension or dismissal. An alliance member who is suspended receives no alliance missions until the suspension
failures, with each check representing 8 hours of investigation. Other characters can assist, granting advantage on the checks. Harko (bandit captain) has two kenku companions that fight by his side. Reward
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in a timely, professional manner. Refusing to accept or complete a mission can result in suspension or dismissal. An alliance member who is suspended receives no alliance missions until the suspension
failures, with each check representing 8 hours of investigation. Other characters can assist, granting advantage on the checks. Harko (bandit captain) has two kenku companions that fight by his side. Reward
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
with the result; he shapes it again and again, but—as Diancastra points out—each of his efforts to craft something from the chaos ends up reducing its raw potential into mere actuality. The saga makes
a point that concerns more than Diancastra’s cleverness. In granting his daughter’s request for divinity, Annam acknowledges that the same chaotic, changeable potential exists within his sons and
Magic Items
Infernal Machine Rebuild
wear and metal weapons you hold—reproducing the effect of the rust monster;s;rust monster's Rust Metal trait.
06
Your fingers sprout tiny clockwork picks, granting you advantage on ability
on sight.
47
Creatures cannot gain advantage on attacks made against you as a result of another creature using the Help action.
You have disadvantage on Dexterity (Acrobatics) checks.
48
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
with the result; he shapes it again and again, but—as Diancastra points out—each of his efforts to craft something from the chaos ends up reducing its raw potential into mere actuality. The saga makes
a point that concerns more than Diancastra’s cleverness. In granting his daughter’s request for divinity, Annam acknowledges that the same chaotic, changeable potential exists within his sons and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Those who strike such bargains gain physical beauty, restored youth, immortality, and the adoration of all who behold them, granting them the influence and power they so desire. However, after years
surely as any living mortal. As a result, a medusa destroys or removes any mirrors or reflective surfaces in its lair. Medusa
Medium monstrosity, lawful evil
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Those who strike such bargains gain physical beauty, restored youth, immortality, and the adoration of all who behold them, granting them the influence and power they so desire. However, after years
surely as any living mortal. As a result, a medusa destroys or removes any mirrors or reflective surfaces in its lair. Medusa
Medium monstrosity, lawful evil
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Foul Play At the conclusion of the duels but before the characters leave the Furygale Repository, one of their opponents collapses. A moment later, another opponent falls. In seconds, all the
so would mean openly admitting that they snuck into the Furygale Repository. Should Strixhaven faculty members find out about the characters sneaking into the repository, the characters are warned that further rule-breaking will result in disciplinary consequences.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
actions. Once you describe what happens as a result, it’s too late for the players to change their minds.
Sharing the Spotlight As the DM, don’t play favorites. Don’t let one player do all the
should have the opportunity to avoid or mitigate losses in heroic ways, with tragedy being a consequence of the characters’ actions and decisions, not a foregone conclusion. Moments of helplessness