Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'condition realm greatest to her require'.
Other Suggestions:
conditions realm greater to her requires
conviction realm greater to her requires
conviction realm greater to her require
condition reach greater to her required
condition reach greater to her requires
Monsters
Monster Manual
Restoration"} days, reviving with all its Hit Points in the Far Realm or another location chosen by the DM.
Legendary Resistance (3/Day, or 4/Day in Lair). If the aboleth fails a saving throw, it can choose
telepathically with the aboleth, the aboleth learns the creature’s greatest desires.Multiattack. The aboleth makes two Tentacle attacks and uses either Consume Memories or Dominate Mind if available
Spells
Player’s Handbook
You open a gateway to the Far Realm, a region infested with unspeakable horrors. A 20-foot-radius Sphere of Darkness appears, centered on a point with range and lasting for the duration. The Sphere
within it have the Blinded condition.
Any creature that starts its turn in the area takes 2d6 Cold damage. Any creature that ends its turn there must succeed on a Dexterity saving throw or take 2d6 Acid
Monsters
Monster Manual
":"Force"} Force damage. If the target is a Large or smaller creature, it has the Prone condition.
Crackling Wave. Dexterity Saving Throw: DC 22, each creature in a 60-foot Cone. Failure: 32 (5d12
, it also casts Confusion centered on itself. The spell uses the creature’s spellcasting ability and doesn’t require Concentration.
If the arch-hag is destroyed or moves its lair elsewhere
Monsters
Phandelver and Below: The Shattered Obelisk
Constitution saving throw or have the poisoned condition. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10);{"diceNotation":"1d10", "rollType
point maximum lasts until it no longer has the poisoned condition.
Tentacle. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Tentacle"} to hit, reach 10 ft., one
Monsters
Phandelver and Below: The Shattered Obelisk
poisoned condition for 1 minute. While poisoned in this way, a creature can’t regain hit points.
Tail. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Tail"} to
hit, reach 10 ft., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4", "rollType":"damage", "rollAction":"Tail", "rollDamageType":"slashing"} slashing damage.The malign energy of the Far Realm
Monsters
Phandelver and Below: The Shattered Obelisk
":"damage", "rollAction":"Nightmare Blast", "rollDamageType":"psychic"} psychic damage, and the target must succeed on a DC 12 Wisdom saving throw or have the frightened condition until the start of the
influence of the Far Realm affects Humanoids, the resulting creature might be a thing of nightmares. Multitudinous webbed wings sprout haphazardly along this mutate’s body. Its skin becomes clammy and
Monsters
Phandelver and Below: The Shattered Obelisk
grappled condition (escape DC 17) and must succeed on a DC 17 Intelligence saving throw or have the incapacitated condition until the grapple ends.
Extract Brain. Melee Weapon Attack: +9;{"diceNotation
":"recharge", "rollAction":"Unleash Void"}. The mind flayer opens a rift into the Far Realm, centered on a point the mind flayer can see within 60 feet of itself, and a tentacle lashes across creatures near the
Monsters
Mythic Odysseys of Theros
deep in the Underworld. Terrifying and cunning, they guard portals between the wards of the Underworld, Erebos’s greatest treasures, and noteworthy souls who might attempt to escape the realm of
Monsters
Eberron: Rising from the Last War
","rollDamageType":"radiant"} radiant damage on a failed save, or half as much damage on a successful one.A radiant idol was an angel that was banished from the celestial realm of Syrania and cast
down to the Material Plane. One sin led to their fall: the desire to be worshiped by mortals. Now in the mortal realm, most radiant idols gather cults of devoted followers.
Fallen Angels. The insatiable
Monsters
Journeys through the Radiant Citadel
Blurred Form. Attack rolls against the whistler are made with disadvantage unless the whistler is incapacitated.
Unusual Nature. The whistler doesn’t require air, food, drink, or
stalkers hailing from airy, screeching reaches of the Far Realm. They are difficult to see as they’re not tethered to one point in space, blurring in a state of perpetual physical uncertainty. A
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
", "rollAction":"", "rollDamageType":"radiant"} radiant damage. If the target is a Medium or smaller creature, it must succeed on a DC 19 Strength saving throw or have the prone condition.
Radiant
saving throw or have the blinded condition until the end of the creature’s next turn.
Parry. The archon adds 5 to its AC against one melee attack that would hit it, provided it can see the
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
Medium or smaller creature, the target must succeed on a DC 16 Charisma saving throw or be pulled up to 15 feet toward the dream eater.Originating from the dream-warped elven realm of Silvanesti
foes’ greatest fears. However, all dream eaters share one thing: a gaping, always-smiling mouth, which it reveals before engulfing its prey in a phantasmagorical nightmare.
The key to defeating a
Monsters
Mythic Odysseys of Theros
":"Hooves","rollDamageType":"fire"} fire damage.Among the first anvilwroughts to be forged by Purphoros, elegant burnished harts wander the mortal realm in search of new sights to bring back to the god of
the sands of time or are guarded by ancient monsters.
Constructed Nature. An anvilwrought doesn't require air, food, drink, or sleep.Fire, Poison
Monsters
Phandelver and Below: The Shattered Obelisk
Cacophony of Minds. Any creature that starts its turn within 30 feet of the intellect snare must succeed on a DC 17 Wisdom saving throw or have the incapacitated condition for 1 minute. An
", "rollType":"damage", "rollAction":"Tentacle", "rollDamageType":"force"} force damage, and if the target is a Medium or smaller creature, the target has the grappled condition (escape DC 17).When the strange
Monsters
Phandelver and Below: The Shattered Obelisk
Aberrant Form. The zealot exudes the chaos of the Far Realm. Any non-Aberration creature that starts its turn within 5 feet of the zealot must succeed on a DC 15 Wisdom saving throw or take 7 (2d6
", "rollType":"damage", "rollAction":"Psychic Rend", "rollDamageType":"psychic"} psychic damage, and the target must succeed on a DC 15 Wisdom saving throw or have the stunned condition until the start of
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
":"damage", "rollAction":"Lightning Antlers", "rollDamageType":"lightning"} lightning damage. If the target is a creature, it must succeed on a DC 16 Constitution saving throw or have the stunned condition
immediately make a DC 16 Strength saving throw as beanstalks coil around it in its space. On a failed save, the creature has the grappled condition (escape DC 16) and has the restrained condition as long
Monsters
Vecna: Eve of Ruin
damage and has the stunned condition until the start of Tasha’s next turn. On a successful save, the target takes half as much damage only.
Spellcasting. Tasha casts one of the following
against her enemies. On the Material Plane, she became known as Iggwilv the Witch Queen and wrote the Demonomicon of Iggwilv, the greatest of all treatises on the Abyss and its demonic inhabitants. In
Monsters
Spelljammer: Adventures in Space
Legendary Resistance (3/Day). If the horror fails a saving throw, it can choose to succeed instead.
Unusual Nature. The horror doesn’t require air.Multiattack. The horror makes one Bite attack
horrors are colossal, malevolent entities that occasionally slip the bonds of the Far Realm and find themselves adrift on the Astral Plane. Drawn to the light of distant stars, these creatures invade
Monsters
Spelljammer: Adventures in Space
’t require air.Multiattack. The neh-thalggu makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit
collectors, neh-thalggu consume the brains of Humanoids and use them as receptacles to enhance their magical abilities.
Neh-thalggu are born in the nightmarish Far Realm, but they spread across the
Monsters
The Book of Many Things
", "rollAction":"Enervating Claw", "rollDamageType":"necrotic"} necrotic damage, and if the target is Large or smaller, it has the grappled condition (escape DC 18). The target must succeed on a DC 18
point maximum to 0.
Drink Breath. The breath drinker targets a creature that has the incapacitated condition or that the breath drinker is grappling and that isn’t a Construct or an Undead. The
Monsters
Bigby Presents: Glory of the Giants
", "rollDamageType":"bludgeoning"} bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or have the prone condition. After the giant throws the boulder, roll a d6;{"diceNotation":"1d6
condition, or both, the giant succeeds instead.Stone giants with a bent toward cruelty and destruction might reject the gods of the Ordning and turn to the worship of Ogrémoch, the Prince of Evil
Monsters
Phandelver and Below: The Shattered Obelisk
Aberrant Form. The zealot exudes the chaos of the Far Realm. Any non-Aberration creature that starts its turn within 5 feet of the zealot must succeed on a DC 15 Wisdom saving throw or take 7 (2d6
", "rollType":"damage", "rollAction":"Psychic Rend", "rollDamageType":"psychic"} psychic damage, and the target must succeed on a DC 15 Wisdom saving throw or have the stunned condition until the start of
Monsters
Mythic Odysseys of Theros
Insatiable Greed. The eater of hope can sense the presence of gold within 1,000 feet of itself. It can determine which location has the greatest amount of gold and can sense the direction to that
. A demon of Theros doesn’t require food, drink, or sleep.
FIENDS OF THEROS
On Theros, the term “demon” encompasses all fiends. The people of Theros might refer to “demons
Monsters
Vecna: Eve of Ruin
shade targets one creature it can see within 60 feet of itself and projects an illusion of that creature’s greatest fear. The target must make a DC 16 Wisdom saving throw. On a failed save, the
target takes 28 (8d6);{"diceNotation":"8d6", "rollType":"damage", "rollAction":"Reflect Fear", "rollDamageType":"psychic"} psychic damage and has the frightened condition until the start of the mirror
Monsters
Fizban's Treasury of Dragons
Spider Climb. The gem stalker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Unusual Nature. The gem stalker doesn’t require food or
that amount.When a gem dragon kills an aberrant creature from the Far Realm, the dragon sometimes reshapes the alien corpse into a gem stalker—a cunning predator capable of traversing the
Monsters
Phandelver and Below: The Shattered Obelisk
", "rollType":"damage", "rollAction":"Tentacle", "rollDamageType":"psychic"} psychic damage. If the target is Medium or smaller, it has the grappled condition (escape DC 16) and must succeed on a DC 16
Intelligence saving throw or have the stunned condition until the grapple ends.
Eldritch Bolt. Ranged Spell Attack: +8;{"diceNotation":"1d20+8", "rollType":"spell", "rollAction":"Eldritch Bolt"} to hit
Monsters
Mythic Odysseys of Theros
, crown of madness, suggestion
Insatiable Greed. The abhorrent overlord can sense the presence of gold within 1,000 feet of itself. It can determine which location has the greatest amount of gold and
of Theros doesn't require food, drink, or sleep.
FIENDS OF THEROS
On Theros, the term “demon” encompasses all fiends. The people of Theros might refer to “demons” or “devils” interchangeably
Monsters
Phandelver and Below: The Shattered Obelisk
specifics of how a psionic goblin comes to exist vary. Some are born, changed by energy leaking from the Far Realm. Others transform themselves with their psionic power or enter into agreements with
Escape. The goblin takes the Disengage or Hide action.
Telekinetic Shove. The goblin targets one creature it can see within 30 feet of itself with a thrust of telekinetic force. The target must succeed on a DC 13 Strength saving throw or have the prone condition.
Monsters
The Book of Many Things
condition.
Supernatural Tracker. The hound knows the distance to and direction of any creature that has come within 30 feet of it, even if that creature is on a different plane of existence. If the
", "rollDamageType":"necrotic"} necrotic damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or have the prone condition.When the Grim Harrow first found the faerie realm
Monsters
Vecna: Eve of Ruin
damage. If the target is a creature, it must succeed on a DC 21 Constitution saving throw or have the poisoned condition for 1 minute. While poisoned in this way, a creature has the incapacitated
condition and can’t regain hit points. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Trident of Chaos. Melee Weapon Attack
Monsters
Quests from the Infinite Staircase
on a DC 17 Constitution saving throw or have the paralyzed condition until the start of Drelnza’s next turn. Celestials have disadvantage on the saving throw.
Charm. Drelnza targets one
Humanoid she can see within 30 feet of herself. The target must succeed on a DC 17 Wisdom saving throw or have the charmed condition. While charmed in this way, the target regards Drelnza as a trusted
Monsters
Phandelver and Below: The Shattered Obelisk
":"damage", "rollAction":"Tentacle", "rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a Huge or smaller creature, it has the grappled condition (escape DC 14) and takes 9 (1d8 + 5
have the stunned condition for 1 minute. A stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spellcasting (Psionics). The elder
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
or take 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Tendrils of Slumber", "rollDamageType":"necrotic"} necrotic damage and have the restrained condition. The affected ground
must repeat the saving throw. On a failed save, it has the unconscious condition instead of the restrained condition caused by the tendrils. On a successful save, the effect ends on the creature. An
Monsters
Phandelver and Below: The Shattered Obelisk
gemstone. Unknown to Ruxithid the Chosen, a new group of mind flayer fanatics that draw power from the Far Realm planted it for him to find. The gemstone lets Ruxithid telepathically communicate with the
", "rollType":"damage", "rollAction":"Brain Tendrils", "rollDamageType":"psychic"} psychic damage and have the stunned condition until the start of Ruxithid’s next turn.
Combat Command. Ruxithid commands
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
condition until the start of the sewer king’s next turn.
Summon Swarm (1/Day). The sewer king chitters and summons a swarm of rats to its aid. The swarm appears in an unoccupied space within 30 feet of
lives deep in the ancient dwarven ruins beneath the town of Edgewall, situated in the lands between the realm and the wilds of Eldraine. Deep within these ruins, a human minstrel named Totentanz