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Returning 22 results for 'conducting recording genius to have reality'.
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Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, untethered from their lives and memories due to this unprecedented error in reality. During the adventure, the characters discover the city of Sigil and meet the arcanaloth information broker Shemeshka. In
additional goal of recording their impressions of the plane using a mimir—a magical, skull-shaped recording device (detailed in Sigil and the Outlands). During their travels, the characters reveal
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, untethered from their lives and memories due to this unprecedented error in reality. During the adventure, the characters discover the city of Sigil and meet the arcanaloth information broker Shemeshka. In
additional goal of recording their impressions of the plane using a mimir—a magical, skull-shaped recording device (detailed in Sigil and the Outlands). During their travels, the characters reveal
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
those obsessive, treacherous spellcasters. Eager and encouraged to push past the weakness of mortality, he sought to discover hidden truths of magic and its command of reality. He obsessed over radical
one competitor Hazlik was unable to defeat: the Red Wizard Indreficus. Hazlik gradually came to fixate on Indreficus as his true rival. Indreficus shared Hazlik’s genius and arrogance, and they spent
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the world. As a result, a genius actor, alchemist, inventor, diver, miner, sculptor, thief, and a duplicitous goat all set forth to enact their terrible brilliance.
3 Keranos finds the spread
unique physical laws and strange truths. Some of the inhabitants escape the isle and begin infecting the rest of Theros with their alternate reality.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Quests table suggests a few adventures the god’s champions might involve themselves in. Keranos’s Quests d6 Adventure Goal
1 Help a genius artist who had their inspiration physically stolen
prophecies, potentially drawing in secrets of the other gods or of reality itself. It is relatively easy for a mortal to lose Keranos’s favor because the god is quick to anger and doesn’t suffer failure
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Quests table suggests a few adventures the god’s champions might involve themselves in. Keranos’s Quests d6 Adventure Goal
1 Help a genius artist who had their inspiration physically stolen
prophecies, potentially drawing in secrets of the other gods or of reality itself. It is relatively easy for a mortal to lose Keranos’s favor because the god is quick to anger and doesn’t suffer failure
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
those obsessive, treacherous spellcasters. Eager and encouraged to push past the weakness of mortality, he sought to discover hidden truths of magic and its command of reality. He obsessed over radical
one competitor Hazlik was unable to defeat: the Red Wizard Indreficus. Hazlik gradually came to fixate on Indreficus as his true rival. Indreficus shared Hazlik’s genius and arrogance, and they spent
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the world. As a result, a genius actor, alchemist, inventor, diver, miner, sculptor, thief, and a duplicitous goat all set forth to enact their terrible brilliance.
3 Keranos finds the spread
unique physical laws and strange truths. Some of the inhabitants escape the isle and begin infecting the rest of Theros with their alternate reality.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Zaffai (chaotic neutral human Prismari professor of expression) came of age, his parents sent him to Strixhaven, assuring him his budding musical genius deserved the finest instruction in the world
as both mage and musician, he discovered a new aptitude: conducting. In addition to teaching, he serves as Grand Maestro of Strixhaven’s Orchestra of the Arcane, an elite extracurricular activity for
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Zaffai (chaotic neutral human Prismari professor of expression) came of age, his parents sent him to Strixhaven, assuring him his budding musical genius deserved the finest instruction in the world
as both mage and musician, he discovered a new aptitude: conducting. In addition to teaching, he serves as Grand Maestro of Strixhaven’s Orchestra of the Arcane, an elite extracurricular activity for
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. Typically, a character needs access to a library or a sage to conduct research. Assuming such access is available, conducting research requires one workweek of effort and at least 50 gp spent on materials
would have opened it. 4 A sage becomes obsessed with convincing you of a number of strange theories about reality.* 5 Your actions cause you to be banned from a library until you make reparations.* 6 You uncovered useful lore, but only by promising to complete a dangerous task in return. *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Lady of Masks Countess Sansuri is a greedy and vainglorious giant who lives in the clouds, untethered from reality, convinced that she is the victim of a great injustice and surrounded by jealous
won’t lower herself to negotiate with them, nor will she give them the means to reach Maelstrom. If the characters pry into her business, she tells them that she’s conducting an extensive survey to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. Typically, a character needs access to a library or a sage to conduct research. Assuming such access is available, conducting research requires one workweek of effort and at least 50 gp spent on materials
would have opened it. 4 A sage becomes obsessed with convincing you of a number of strange theories about reality.* 5 Your actions cause you to be banned from a library until you make reparations.* 6 You uncovered useful lore, but only by promising to complete a dangerous task in return. *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Lady of Masks Countess Sansuri is a greedy and vainglorious giant who lives in the clouds, untethered from reality, convinced that she is the victim of a great injustice and surrounded by jealous
won’t lower herself to negotiate with them, nor will she give them the means to reach Maelstrom. If the characters pry into her business, she tells them that she’s conducting an extensive survey to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
person in the room. And I’ll prove it, even if no one asks me to. 5 If these classes have taught me anything, it’s that reality is a lie, and nothing matters. So why bother? 6 Before I graduate, I want
famous Quandrix professor 5 A blue tetrahedron that, when tapped twice, projects a recording of an old mathematics lecture 6 A round bread roll cut so that someone could spread butter on both halves without ever lifting the knife
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
person in the room. And I’ll prove it, even if no one asks me to. 5 If these classes have taught me anything, it’s that reality is a lie, and nothing matters. So why bother? 6 Before I graduate, I want
famous Quandrix professor 5 A blue tetrahedron that, when tapped twice, projects a recording of an old mathematics lecture 6 A round bread roll cut so that someone could spread butter on both halves without ever lifting the knife
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Annihilation and Waterdeep: Dungeon of the Mad Mage.
The first group of these magical obelisks was crafted by a secret society of spellcasters called the Weavers. These obelisks could alter reality on
harmed in any way. Conducting the Orchestra. To conduct the orchestra through the end of their final symphony, a character must succeed on three consecutive DC 15 Charisma (Performance) checks made 1
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Annihilation and Waterdeep: Dungeon of the Mad Mage.
The first group of these magical obelisks was crafted by a secret society of spellcasters called the Weavers. These obelisks could alter reality on
harmed in any way. Conducting the Orchestra. To conduct the orchestra through the end of their final symphony, a character must succeed on three consecutive DC 15 Charisma (Performance) checks made 1
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
in the cubbyholes disintegrates if touched, but a character who reads Dwarvish can see faint markings on a few scraps, recording weigh-ins and disbursements. Treasure. Behind the counter sits a locked
stored here. The spectator was slated to serve for 101 years. When the mine was sacked, the bandits disturbed the delicate magic in the area, eroding the spectator’s grip on reality. It believes the mine
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
in the cubbyholes disintegrates if touched, but a character who reads Dwarvish can see faint markings on a few scraps, recording weigh-ins and disbursements. Treasure. Behind the counter sits a locked
stored here. The spectator was slated to serve for 101 years. When the mine was sacked, the bandits disturbed the delicate magic in the area, eroding the spectator’s grip on reality. It believes the mine
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(see appendix B) is conducting a routine inspection of the dungeon. The characters can hear the dwarf’s echoing footfalls as he approaches their location. If he sees intruders and is outnumbered
appendix B) dreamed into reality by Xanathar oversee the kobolds and use their telekinesis rays to hoist and deliver food platters. Two iron stoves stand against the east wall, with a slender spice rack
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(see appendix B) is conducting a routine inspection of the dungeon. The characters can hear the dwarf’s echoing footfalls as he approaches their location. If he sees intruders and is outnumbered
appendix B) dreamed into reality by Xanathar oversee the kobolds and use their telekinesis rays to hoist and deliver food platters. Two iron stoves stand against the east wall, with a slender spice rack