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Returning 33 results for 'conducting robbery gain to have relation'.
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Classes
Player’s Handbook
one precise strike than wear an opponent down with a barrage of blows.
Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation
to the law, no common criminal or officer of the law can match the subtle brilliance of the greatest Rogues.
Becoming a Rogue...
As a Level 1 Character
Gain all the traits in the Core Rogue
Species
Eberron: Rising from the Last War
orphans might use their abilities for personal gain or otherwise act against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Kalashtar Names
A
kalashtar name adds a personal prefix to the name of the quori spirit within the kalashtar. Such names have no relation to the kalashtar’s gender.
Kalashtar orphans are unlikely to know the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
strike than wear an opponent down with a barrage of blows. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common
criminal or officer of the law can match the subtle brilliance of the greatest Rogues. Becoming a Rogue... As a Level 1 Character Gain all the traits in the Core Rogue Traits table. Gain the Rogue’s
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common criminal or officer of the law can match the subtle
brilliance of the greatest Rogues. Becoming a Rogue... As a Level 1 Character Gain all the traits in the Core Rogue Traits table. Gain the Rogue’s level 1 features, which are listed in the Rogue Features
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
The Power of Secrets Wade Acuff Cults of Vecna everywhere are conducting rituals to siphon victims’
secrets, which will fuel the lich’s ritual to remake the multiverse Vecna uses stolen secrets to
power his ritual to remake the multiverse. When the characters stumble on the cult of Vecna, whose members are trying to extract secrets from a captive, they gain access to magic fueled by powerful
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
strike than wear an opponent down with a barrage of blows. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common
criminal or officer of the law can match the subtle brilliance of the greatest Rogues. Becoming a Rogue... As a Level 1 Character Gain all the traits in the Core Rogue Traits table. Gain the Rogue’s
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Some Rogues began their careers as criminals, while others used their cunning to fight crime. Whatever a Rogue’s relation to the law, no common criminal or officer of the law can match the subtle
brilliance of the greatest Rogues. Becoming a Rogue... As a Level 1 Character Gain all the traits in the Core Rogue Traits table. Gain the Rogue’s level 1 features, which are listed in the Rogue Features
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
The Power of Secrets Wade Acuff Cults of Vecna everywhere are conducting rituals to siphon victims’
secrets, which will fuel the lich’s ritual to remake the multiverse Vecna uses stolen secrets to
power his ritual to remake the multiverse. When the characters stumble on the cult of Vecna, whose members are trying to extract secrets from a captive, they gain access to magic fueled by powerful
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict is a great war of attrition — the combatants don’t often gain or lose territory as the result of battle. But on a personal scale, combat is brutal, with no quarter given or expected. The duergar
in a vicious assault that leaves few survivors. If robbery rather than murder is the goal, a duergar war party might surreptitiously dig for weeks to penetrate a dwarf treasure vault, hoping to seize
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict is a great war of attrition — the combatants don’t often gain or lose territory as the result of battle. But on a personal scale, combat is brutal, with no quarter given or expected. The duergar
in a vicious assault that leaves few survivors. If robbery rather than murder is the goal, a duergar war party might surreptitiously dig for weeks to penetrate a dwarf treasure vault, hoping to seize
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
darkest corners of swamps and forests, conducting experiments to warp the structure of their domain. They go unheard from for months, emerging from the wilds with twisted vines and mutated creatures at
Action while your Wild Shape is active, you can expend a spell slot to gain Mutation Points equal to the slot’s level. These Mutation Points last until they are spent, you gain additional Mutation Points
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
appendix C for both), all of which are lost in their own reverie. They are in the midst of conducting an obscene ritual of some sort — like a parody of a wedding ceremony. Zuggtmoy’s thralls make their
ceremony does, after which the creatures file solemnly back to Yggmorgus. Characters witnessing the wedding rehearsal and the accompanying vision must succeed on a DC 10 Wisdom saving throw or gain one
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
appendix C for both), all of which are lost in their own reverie. They are in the midst of conducting an obscene ritual of some sort — like a parody of a wedding ceremony. Zuggtmoy’s thralls make their
ceremony does, after which the creatures file solemnly back to Yggmorgus. Characters witnessing the wedding rehearsal and the accompanying vision must succeed on a DC 10 Wisdom saving throw or gain one
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and
Proficiencies, Fighting Style, Blade Flourish 6th Extra Attack 14th Master’s Flourish Bonus Proficiencies When you join the College of Swords at 3rd level, you gain proficiency with medium armor and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and
Proficiencies, Fighting Style, Blade Flourish 6th Extra Attack 14th Master’s Flourish Bonus Proficiencies When you join the College of Swords at 3rd level, you gain proficiency with medium armor and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
person’s affection 6 Power (d4) 1 Conquer a region or incite a rebellion 2 Seize control of an army 3 Become the power behind the throne 4 Gain the favor of a ruler 7 Revenge (d4) 1 Avenge a past
Theft or Property Crime (d10) 1 Arson 2 Blackmail or extortion 3 Burglary 4 Counterfeiting 5 Highway robbery 6 Looting 7 Mugging 8 Poaching 9 Seizing property 10 Smuggling 18 Torture (d6) 1 Acid 2
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
person’s affection 6 Power (d4) 1 Conquer a region or incite a rebellion 2 Seize control of an army 3 Become the power behind the throne 4 Gain the favor of a ruler 7 Revenge (d4) 1 Avenge a past
Theft or Property Crime (d10) 1 Arson 2 Blackmail or extortion 3 Burglary 4 Counterfeiting 5 Highway robbery 6 Looting 7 Mugging 8 Poaching 9 Seizing property 10 Smuggling 18 Torture (d6) 1 Acid 2
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the temple wanting to be a few inches taller, thinking the extra height would prove advantageous when conducting business transactions, but he renounced the hags’ bargain when his new, taller form
kindly. If the characters agree to help him undo the hags’ curse, Glitter assures them they will gain a powerful ally in Waterdeep, as well as receive 500 gp in gems as soon as he can return to the city
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the temple wanting to be a few inches taller, thinking the extra height would prove advantageous when conducting business transactions, but he renounced the hags’ bargain when his new, taller form
kindly. If the characters agree to help him undo the hags’ curse, Glitter assures them they will gain a powerful ally in Waterdeep, as well as receive 500 gp in gems as soon as he can return to the city
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Using Miniatures In combat, players can often rely on your descriptions to visualize where their characters are in relation to their surroundings and their enemies. Some complex battles, however, are
you regularly use miniatures, flanking gives combatants a simple way to gain advantage on attack rolls against a common enemy. A creature can’t flank an enemy that it can’t see. A creature also can’t
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Using Miniatures In combat, players can often rely on your descriptions to visualize where their characters are in relation to their surroundings and their enemies. Some complex battles, however, are
you regularly use miniatures, flanking gives combatants a simple way to gain advantage on attack rolls against a common enemy. A creature can’t flank an enemy that it can’t see. A creature also can’t
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The Uthgardt believe that their ancestors trapped their totem spirits under these mounds so that they and their descendants could commune with the spirits and gain their power. The Uthgardt fear magic
extinct. The tribe’s great chief is a canny old woman named Kriga Moonmusk, who travels in a fur-draped chair carried by four tribal warriors. Elk Tribe The Elk tribe (no relation to the Reghed nomads
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Character Advancement In this adventure, the characters can gain a level by exploring different regions. After the characters complete at least one encounter in all four regions, everyone in the
party gains 1 level. This advancement occurs only once. If the characters are already level 3, they don’t gain a level for achieving this milestone. Region 1: Trail This dirt trail connects the Keep on
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the origin of wooden buildings and other large wooden objects. Investigation. You gain additional insight when inspecting areas within wooden structures, because you know tricks of construction that can
arise in relation to geographic locations, are familiar to you. Craft a Map. While traveling, you can draw a map as you go in addition to engaging in other activity. Cartographer’s Tools Activity DC
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the origin of wooden buildings and other large wooden objects. Investigation. You gain additional insight when inspecting areas within wooden structures, because you know tricks of construction that can
arise in relation to geographic locations, are familiar to you. Craft a Map. While traveling, you can draw a map as you go in addition to engaging in other activity. Cartographer’s Tools Activity DC
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
impervious to damage. If the crown is destroyed, the memories it has absorbed flood over all creatures within 10 feet of it. Characters assailed by this barrage gain 1d6 pieces of lore from the Ythryn Lore
-legged and serene.
Creatures in the dome gain a flying speed of 30 feet and can hover. The corpses of a dozen Netherese apprentices hover around this area, with their hands on their knees and their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
impervious to damage. If the crown is destroyed, the memories it has absorbed flood over all creatures within 10 feet of it. Characters assailed by this barrage gain 1d6 pieces of lore from the Ythryn Lore
-legged and serene.
Creatures in the dome gain a flying speed of 30 feet and can hover. The corpses of a dozen Netherese apprentices hover around this area, with their hands on their knees and their
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
drinks the wine gains 15 temporary hit points. The creature must finish a long rest before it can gain this benefit again. Secret Doors. A secret door in the west wall leads to area B24, and a secret
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
drinks the wine gains 15 temporary hit points. The creature must finish a long rest before it can gain this benefit again. Secret Doors. A secret door in the west wall leads to area B24, and a secret
here when he isn’t conducting business in area B25 or entertaining visitors in area B26. Treasure. The lyre is an instrument of the bards (Cli lyre) decorated with carvings of phoenixes. Jarazoun
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
echoes of traders and travelers conducting business. Characters who enter this area hear momentary auditory hallucinations of this ancient business. G9: Depleted Mine Rough walls indicate that mining was
know about the strange effect in the adjacent receiving room (area G12). Once one roper is defeated, the other one retreats just inside the doorway of the receiving room to gain the protection that
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
echoes of traders and travelers conducting business. Characters who enter this area hear momentary auditory hallucinations of this ancient business. G9: Depleted Mine Rough walls indicate that mining was
know about the strange effect in the adjacent receiving room (area G12). Once one roper is defeated, the other one retreats just inside the doorway of the receiving room to gain the protection that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
surroundings. Its wings have a dappled pattern, darker near the leading edges and lighter toward the trailing edges. A green dragon’s legs are longer in relation to its body than with any other dragon
hunger. This includes dragon-worshiping kobolds, which are commonly found in their lairs. Powerful creatures can sometimes gain a white dragon’s obedience through a demonstration of physical or
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
surroundings. Its wings have a dappled pattern, darker near the leading edges and lighter toward the trailing edges. A green dragon’s legs are longer in relation to its body than with any other dragon
hunger. This includes dragon-worshiping kobolds, which are commonly found in their lairs. Powerful creatures can sometimes gain a white dragon’s obedience through a demonstration of physical or