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Returning 35 results for 'conferred relative giving to have reflected'.
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Backgrounds
The Book of Many Things
stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didn’t know you had.
Regardless, you
containing 18 gp
Feature: Fortune’s Favor
Your unexpected good fortune is reflected by a minor boon. You gain the Lucky, Magic Initiate, or Skilled feat (your choice). Your choice of feat
Backgrounds
Guildmasters’ Guide to Ravnica
become as rich as the oligarchs. (Evil)
3
Power. One day, I will be the one giving orders. (Evil)
4
Prestige. I want to be admired, respected, feared, or even hated for my position
priests.
5
A Gruul druid hates me but would never dare to touch me.
6
I know an Izzet engineer who is desperate to pay off a debt accrued by a deceased relative.
7
Roll an additional
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
time enjoying the leisure and company of their kin and friends back home. The rising madness of the demon lords affects these brave pioneers more than those who live within the relative security of
the settlement. If left outside, Glabbagool might eventually find its way in through the wererat warrens, giving the characters insight into how the other oozes are getting in, or appearing in the nick of time to help the characters if they find themselves in peril.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
time enjoying the leisure and company of their kin and friends back home. The rising madness of the demon lords affects these brave pioneers more than those who live within the relative security of
the settlement. If left outside, Glabbagool might eventually find its way in through the wererat warrens, giving the characters insight into how the other oozes are getting in, or appearing in the nick of time to help the characters if they find themselves in peril.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
increases to Honor—or impose reductions—based on a character’s actions. At the end of an adventure, if you think a character’s actions in the adventure reflected well or poorly on his or her
demiplane built on alien physics Resisting an effect conferred by an attack or spell that deals psychic damage A failed Sanity save might result in short-term, long-term, or indefinite madness, as
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
moments from the character’s story and how they can be reflected in the events of their final descent. Maybe they see the souls of friends, allies, or loved ones who perished, whether their fates are
good or ill. Perhaps a villain the hero slew now exists as a broken misera, giving mute testament to the hero’s success. Characters who overcame their personal flaws might even be confronted with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
moments from the character’s story and how they can be reflected in the events of their final descent. Maybe they see the souls of friends, allies, or loved ones who perished, whether their fates are
good or ill. Perhaps a villain the hero slew now exists as a broken misera, giving mute testament to the hero’s success. Characters who overcame their personal flaws might even be confronted with
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
increases to Honor—or impose reductions—based on a character’s actions. At the end of an adventure, if you think a character’s actions in the adventure reflected well or poorly on his or her
demiplane built on alien physics Resisting an effect conferred by an attack or spell that deals psychic damage A failed Sanity save might result in short-term, long-term, or indefinite madness, as
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
might have stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didn’t know you had. Regardless, you
(matching your chosen proficiency), a signet ring, a set of fine clothes, and a pouch containing 18 gp Feature: Fortune’s Favor Your unexpected good fortune is reflected by a minor boon. You gain the Lucky
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
might have stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didn’t know you had. Regardless, you
(matching your chosen proficiency), a signet ring, a set of fine clothes, and a pouch containing 18 gp Feature: Fortune’s Favor Your unexpected good fortune is reflected by a minor boon. You gain the Lucky
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to stand against him in battle. Hidden somewhere in the chambers ahead is an elven relic known as the mirror of reflected pasts (see appendix A). Those who view the mirror see glimpses of their past
. Leedara believes the mirror can distract Soth, giving the characters a chance to extinguish the Cataclysmic fire. Leedara also knows Lord Soth’s past and relates all the information from “Lord Soth’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to stand against him in battle. Hidden somewhere in the chambers ahead is an elven relic known as the mirror of reflected pasts (see appendix A). Those who view the mirror see glimpses of their past
. Leedara believes the mirror can distract Soth, giving the characters a chance to extinguish the Cataclysmic fire. Leedara also knows Lord Soth’s past and relates all the information from “Lord Soth’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
beyond battle such as weaponsmithing and calligraphy. Not every fighter absorbs the lessons of history, theory, and artistry that are reflected in the Battle Master archetype, but those who do are
creature with a weapon attack, you can expend one superiority die to distract the creature, giving your allies an opening. You add the superiority die to the attack’s damage roll. The next attack roll
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
beyond battle such as weaponsmithing and calligraphy. Not every fighter absorbs the lessons of history, theory, and artistry that are reflected in the Battle Master archetype, but those who do are
creature with a weapon attack, you can expend one superiority die to distract the creature, giving your allies an opening. You add the superiority die to the attack’s damage roll. The next attack roll
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
receive relatively cordial treatment from those other hags instead. Every hag has a particular status relative to others of her kind and to hags of all sorts, based on age, abilities, influence
, giving her multiple offspring of about the same age. She might do this to form a coven with two of her daughters, or to create a coven made up entirely of her offspring. Some hags cite ancient lore
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
each other’s company while singing, dancing, and playing games. Argantle is playing a chess-like game called Crowns with her cousin, Jagu, when a howling wind warns her of the party’s approach, giving
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
each other’s company while singing, dancing, and playing games. Argantle is playing a chess-like game called Crowns with her cousin, Jagu, when a howling wind warns her of the party’s approach, giving
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
relative positions of the six main kinds of giants, with storm giants at the top, followed (in order) by cloud giants, fire giants, frost giants, and stone giants, with hill giants at the bottom. Other
Cloud Giant Wealth d6 Adventure Hook 1 A cloud giant seeks to gain wealth by investing in an adventuring party (perhaps giving the characters magic items or other valuables) in exchange for a share
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
relative positions of the six main kinds of giants, with storm giants at the top, followed (in order) by cloud giants, fire giants, frost giants, and stone giants, with hill giants at the bottom. Other
Cloud Giant Wealth d6 Adventure Hook 1 A cloud giant seeks to gain wealth by investing in an adventuring party (perhaps giving the characters magic items or other valuables) in exchange for a share
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
receive relatively cordial treatment from those other hags instead. Every hag has a particular status relative to others of her kind and to hags of all sorts, based on age, abilities, influence
, giving her multiple offspring of about the same age. She might do this to form a coven with two of her daughters, or to create a coven made up entirely of her offspring. Some hags cite ancient lore
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
character’s backstory, someone the character wronged on a previous quest, or a relative of someone the character killed or brought to ruin. This person might seek revenge in combat or through social sabotage
the character heeds this fortune and starts giving out unsolicited advice, that advice eventually saves someone’s life, either by keeping that person from venturing into harm’s way or by warning them
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
character’s backstory, someone the character wronged on a previous quest, or a relative of someone the character killed or brought to ruin. This person might seek revenge in combat or through social sabotage
the character heeds this fortune and starts giving out unsolicited advice, that advice eventually saves someone’s life, either by keeping that person from venturing into harm’s way or by warning them
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
declare all-out war against each other, and it would take something extreme to have them abandon their relative peace and hurl their courts into violence and chaos. The Summer Court and the Gloaming Court
delicious. 4 Fog rolls in and plays harmless tricks on the characters, giving them fog mustaches, fog eyebrows, and fog wigs of many styles—perhaps even fog cloaks or fog companions. 5 Snow begins to
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
declare all-out war against each other, and it would take something extreme to have them abandon their relative peace and hurl their courts into violence and chaos. The Summer Court and the Gloaming Court
delicious. 4 Fog rolls in and plays harmless tricks on the characters, giving them fog mustaches, fog eyebrows, and fog wigs of many styles—perhaps even fog cloaks or fog companions. 5 Snow begins to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
characters years ago resurfaces, giving the characters a chance to finally bring the villain to justice. Sword and Sorcery A sword-and-sorcery campaign features a grim world of evil spellcasters and
hidden chambers. Swashbuckling Conflicts. Conflicts like these highlight the themes of a swashbuckling campaign: Inherited Antagonists. A character inherits a magic item from a deceased relative
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
characters years ago resurfaces, giving the characters a chance to finally bring the villain to justice. Sword and Sorcery A sword-and-sorcery campaign features a grim world of evil spellcasters and
hidden chambers. Swashbuckling Conflicts. Conflicts like these highlight the themes of a swashbuckling campaign: Inherited Antagonists. A character inherits a magic item from a deceased relative
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
spellcasting and psionic communion. Upon its completion, free-willed undeath is conferred on the mind flayers, turning them into alhoons.
Initially, an alhoon can be difficult to distinguish from a
alhoon’s mind is transferred to the periapt where it remains in communion with any other trapped alhoon minds, as well as the souls of those sacrificed.
The undeath conferred by a periapt of mind
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
spellcasting and psionic communion. Upon its completion, free-willed undeath is conferred on the mind flayers, turning them into alhoons.
Initially, an alhoon can be difficult to distinguish from a
alhoon’s mind is transferred to the periapt where it remains in communion with any other trapped alhoon minds, as well as the souls of those sacrificed.
The undeath conferred by a periapt of mind
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
meet once a week or more. This section assumes that no cultists are on site when the characters arrive, giving the party a chance to explore in relative peace. But if you decide so, the cultists could be
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
meet once a week or more. This section assumes that no cultists are on site when the characters arrive, giving the party a chance to explore in relative peace. But if you decide so, the cultists could be
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the Arcane Octad"). Y25. Hall of Weightless Wonder Four basalt columns support a huge mirrored dome on which are reflected Ythryn’s tallest spires and the cavern’s vast stalactites.
Ythryn’s elite
clutch the chamber’s walls, giving it the appearance of a colossal floating crown.
Skydock Spire stands 120 feet tall, and the glass chamber magically floats 30 feet above it. The chamber slowly
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the Arcane Octad"). Y25. Hall of Weightless Wonder Four basalt columns support a huge mirrored dome on which are reflected Ythryn’s tallest spires and the cavern’s vast stalactites.
Ythryn’s elite
clutch the chamber’s walls, giving it the appearance of a colossal floating crown.
Skydock Spire stands 120 feet tall, and the glass chamber magically floats 30 feet above it. The chamber slowly
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
try to escape. Otherwise, they remain motionless. Fumes. Due to the height of the room relative to the rest of the node, toxic fumes collect here. Whenever a creature starts its turn inside the room
. The dragon is intrigued by the potential power of the cult. He considers how he might someday take over. Halinaxus also loves the prizes Vanifer has hinted at giving him, so he is willing to bide his
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
try to escape. Otherwise, they remain motionless. Fumes. Due to the height of the room relative to the rest of the node, toxic fumes collect here. Whenever a creature starts its turn inside the room
. The dragon is intrigued by the potential power of the cult. He considers how he might someday take over. Halinaxus also loves the prizes Vanifer has hinted at giving him, so he is willing to bide his
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
reflected in it. (Frupy uses it if she suspects invisible creatures are about.) Also here are an ebony and mother-of-pearl wardrobe (filled with her clothing), an iron strongbox, a chest of twelve
”). The queen wears garments of black dragon hide set with iron studs (giving her an AC equivalent to that of plate armor). She wields an iron scepter as a weapon (treat as a maul with the same statistics