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Returning 28 results for 'confession replacing grows to have religions'.
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confession replacing gods to have religion
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confusion replacing grows to have religion
confusion replacing grows to have regions
Monsters
Fizban's Treasury of Dragons
crystals they spit at their foes.
Royal Purple
When first hatched, an amethyst dragon has scales of dull, opaque purple. As the dragon grows, their scales, horns, and wing membranes become more vibrant
hope to ascend to godhood, perhaps recreating or replacing Sardior.
Connected Creatures
Amethyst dragons are generally aloof creatures, dwelling in isolation for long periods of time and
Monsters
Fizban's Treasury of Dragons
amethyst dragon has scales of dull, opaque purple. As the dragon grows, their scales, horns, and wing membranes become more vibrant and translucent. When the dragon is fully mature, their scales resemble
the world during a rare celestial alignment.
8
An amethyst dragon is fusing with their echoes on other worlds. They all hope to ascend to godhood, perhaps recreating or replacing Sardior
Monsters
Fizban's Treasury of Dragons
foes.
Royal Purple
When first hatched, an amethyst dragon has scales of dull, opaque purple. As the dragon grows, their scales, horns, and wing membranes become more vibrant and translucent. When
godhood, perhaps recreating or replacing Sardior.
Connected Creatures
Amethyst dragons are generally aloof creatures, dwelling in isolation for long periods of time and rarely cultivating
Monsters
Fizban's Treasury of Dragons
amethyst crystals they spit at their foes.
Royal Purple
When first hatched, an amethyst dragon has scales of dull, opaque purple. As the dragon grows, their scales, horns, and wing membranes become more
. They all hope to ascend to godhood, perhaps recreating or replacing Sardior.
Connected Creatures
Amethyst dragons are generally aloof creatures, dwelling in isolation for long periods of time
classes
established religions. Sometimes, these Clerics derive their powers from the gods of fate, doom, or change. More often, though, they seem to draw their power from the collective gloom of a population
facing disaster. Perhaps the world’s demise is truly imminent, and these visionaries have found some way to tap into the apocalypse as it grows near.
classes
established religions. Sometimes, these Clerics derive their powers from the gods of fate, doom, or change. More often, though, they seem to draw their power from the collective gloom of a population
facing disaster. Perhaps the world’s demise is truly imminent, and these visionaries have found some way to tap into the apocalypse as it grows near.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
10 Wisdom (Insight) check realizes Kasem is hiding something. If the characters confront Kasem with multiple accounts or pieces of evidence, they can coax a confession from him (see the following
grows agitated and notes that he’s felt betrayed by his brother since Vi decided to abandon their business. Buying Businesses. If a character presses Kasem about him buying either Tyenmo Noodles or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
10 Wisdom (Insight) check realizes Kasem is hiding something. If the characters confront Kasem with multiple accounts or pieces of evidence, they can coax a confession from him (see the following
grows agitated and notes that he’s felt betrayed by his brother since Vi decided to abandon their business. Buying Businesses. If a character presses Kasem about him buying either Tyenmo Noodles or
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Gods of Har’Akir Har’Akir’s people once worshiped the deities of the Egyptian pantheon—the same deities Ankhtepot once served. But the spiteful Darklord scoured the old religions from his domain
, replacing them with parodies that make him and his followers central to the land’s faith. Over generations, these deities have become the gods of Har’Akir: Anu, who judges the fate of the dead Ese, who
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Gods of Har’Akir Har’Akir’s people once worshiped the deities of the Egyptian pantheon—the same deities Ankhtepot once served. But the spiteful Darklord scoured the old religions from his domain
, replacing them with parodies that make him and his followers central to the land’s faith. Over generations, these deities have become the gods of Har’Akir: Anu, who judges the fate of the dead Ese, who
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
who specialize in that school are gnomes. Different human cultures produce warlocks with different pacts, and so on. Similarly, different cleric domains might reflect entirely separate religions
make the class over- or underpowered. Ask yourself the following questions about a feature you’re replacing: What impact does replacing the feature have on exploration, social interaction, or combat
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
who specialize in that school are gnomes. Different human cultures produce warlocks with different pacts, and so on. Similarly, different cleric domains might reflect entirely separate religions
make the class over- or underpowered. Ask yourself the following questions about a feature you’re replacing: What impact does replacing the feature have on exploration, social interaction, or combat
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
prepared spells, replacing any of the spells there with other Cleric spells for which you have spell slots. Spellcasting Ability. Wisdom is your spellcasting ability for your Cleric spells
Blessed Strikes grows more powerful. Divine Strike. The extra damage of your Divine Strike increases to 2d8. Potent Spellcasting. When you cast a Cleric cantrip and deal damage to a creature with it
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of prepared spells, replacing any of the spells there with other Cleric spells for which you have spell slots. Spellcasting Ability. Wisdom is your spellcasting ability for your Cleric spells
NORDSOL A Cleric prays for the day’s spells Level 14: Improved Blessed Strikes The option you chose for Blessed Strikes grows more powerful. Divine Strike. The extra damage of your Divine Strike
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of prepared spells, replacing any of the spells there with other Cleric spells for which you have spell slots. Spellcasting Ability. Wisdom is your spellcasting ability for your Cleric spells
NORDSOL A Cleric prays for the day’s spells Level 14: Improved Blessed Strikes The option you chose for Blessed Strikes grows more powerful. Divine Strike. The extra damage of your Divine Strike
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
prepared spells, replacing any of the spells there with other Cleric spells for which you have spell slots. Spellcasting Ability. Wisdom is your spellcasting ability for your Cleric spells
Blessed Strikes grows more powerful. Divine Strike. The extra damage of your Divine Strike increases to 2d8. Potent Spellcasting. When you cast a Cleric cantrip and deal damage to a creature with it
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
prepared spells, replacing any of the spells with other Druid spells for which you have spell slots. Spellcasting Ability. Wisdom is your spellcasting ability for your Druid spells. Spellcasting Focus
cause the target to take an extra 1d8 Cold, Fire, Lightning, or Thunder damage (choose when you hit). Level 15: Improved Elemental Fury The option you chose for Elemental Fury grows more powerful, as
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
prepared spells, replacing any of the spells with other Druid spells for which you have spell slots. Spellcasting Ability. Wisdom is your spellcasting ability for your Druid spells. Spellcasting Focus
Fury The option you chose for Elemental Fury grows more powerful, as detailed below. Potent Spellcasting. When you cast a Druid cantrip with a range of 10 feet or greater, the spell’s range increases
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
prepared spells, replacing any of the spells with other Druid spells for which you have spell slots. Spellcasting Ability. Wisdom is your spellcasting ability for your Druid spells. Spellcasting Focus
Fury The option you chose for Elemental Fury grows more powerful, as detailed below. Potent Spellcasting. When you cast a Druid cantrip with a range of 10 feet or greater, the spell’s range increases
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
prepared spells, replacing any of the spells with other Druid spells for which you have spell slots. Spellcasting Ability. Wisdom is your spellcasting ability for your Druid spells. Spellcasting Focus
cause the target to take an extra 1d8 Cold, Fire, Lightning, or Thunder damage (choose when you hit). Level 15: Improved Elemental Fury The option you chose for Elemental Fury grows more powerful, as
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, moving in the same direction while swinging their censers gently. You can make the encounter harder by replacing the cultists with cult fanatics, or adding one or more invisible imps as escorts. If
innocent of wrongdoing. His altered shadow is not damning enough evidence. Convincing Reya that Thavius is corrupt can be accomplished by forcing a confession out of him with a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, moving in the same direction while swinging their censers gently. You can make the encounter harder by replacing the cultists with cult fanatics, or adding one or more invisible imps as escorts. If
innocent of wrongdoing. His altered shadow is not damning enough evidence. Convincing Reya that Thavius is corrupt can be accomplished by forcing a confession out of him with a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, most religions maintain that Dolurrh isn’t the end of a soul’s journey; it is a gateway to whatever lies beyond. They assert that what appears to be dissolution is the natural process of the soul
bark and shimmering leaves grows in the heart of a swamp. Creatures that live near it age very slowly. 4 Undead within the zone have disadvantage on attack rolls, ability checks, and saving throws
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, most religions maintain that Dolurrh isn’t the end of a soul’s journey; it is a gateway to whatever lies beyond. They assert that what appears to be dissolution is the natural process of the soul
bark and shimmering leaves grows in the heart of a swamp. Creatures that live near it age very slowly. 4 Undead within the zone have disadvantage on attack rolls, ability checks, and saving throws
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the chime moves toward area 1, they hear a faint ringing that grows louder the closer they get to the Key card depicted in that room. Once they’re in area 1, anyone in that room can hear the sound
in space. A creature can hover and move by thought with a flying speed of 30 feet, or by using its own flying speed if it has one. Misty Boundary. Mist encircles the void, replacing walls, floor, and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the chime moves toward area 1, they hear a faint ringing that grows louder the closer they get to the Key card depicted in that room. Once they’re in area 1, anyone in that room can hear the sound
in space. A creature can hover and move by thought with a flying speed of 30 feet, or by using its own flying speed if it has one. Misty Boundary. Mist encircles the void, replacing walls, floor, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Serissa’s trust, the characters might try to convince her that Mirran and Nym are complicit in the assassination of their mother and the abduction of their father. Without evidence or a confession from
allows her to sit on the Wyrmskull Throne and harness its magical powers. The only other treasure found here is Uthor’s trident of fish command, which grows or shrinks to match the size of whoever
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Serissa’s trust, the characters might try to convince her that Mirran and Nym are complicit in the assassination of their mother and the abduction of their father. Without evidence or a confession from
allows her to sit on the Wyrmskull Throne and harness its magical powers. The only other treasure found here is Uthor’s trident of fish command, which grows or shrinks to match the size of whoever