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Returning 35 results for 'confident ranges gnomes to have recently'.
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continent ranges gnomes to have recent
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Monsters
The Wild Beyond the Witchlight
until recently performed amazing acts of balance and agility at the Witchlight Carnival. Together, they are known as the Selenelion twins. (A selenelion is a celestial event during a lunar eclipse in
. Chaotic good.
Personality Trait. “I like to play with fire. I’m confident and take risks, even when the odds are stacked against me.”
Ideal. “Everyone should be free to express
Monsters
Mordenkainen Presents: Monsters of the Multiverse
traps or melee-oriented clockworks—and at shorter ranges, burst with explosive force.
Clockworks
Gnomes’ tinkering with magic and mechanical devices has produced many failed Constructs
Species
Dragonlance: Shadow of the Dragon Queen
them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness. These were the first kender.
Originating on the world of Krynn, kender are
multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of
Species
Spelljammer: Adventures in Space
Autognomes are mechanical beings built by rock gnomes. Sometimes, because of a malfunction or a unique circumstance, an autognome becomes separated from its creator and strikes out on its own.
An
you like to identify what event set you on the path to adventure. If nothing on the table appeals to you, work with your DM to create an origin story for your character.
Like gnomes, autognomes can
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
Equipment
deal remains nonmagical. Such firearms are always loud and tend to have poor accuracy over long ranges, although the recently-introduced rifling found in revolvers and rifles increases their
races
Mordenkainen Presents: Monsters of the Multiverse
Deep gnomes, or svirfneblin, are natives of the Underdark and are suffused with that subterranean realm’s magic. They can supernaturally camouflage themselves, and their svirfneblin magic
renders them difficult to locate. These abilities have enabled them to survive for generations among the perils of the Underdark.
Like other gnomes, deep gnomes can live for centuries, up to 500 years
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
grandest deep gnome strongholds, which existed for more than two thousand years until it was overrun a little more than a century ago by the dark elves of Menzoberranzan. The deep gnomes recently reclaimed
Deep Gnomes (Svirfneblin) Also known as svirfneblin, the deep gnomes of the Underdark are a stark contrast to their surface kin, dour and serious compared to the cheerful and generally optimistic
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
alliances with their human and dwarf neighbors as needs warrant. Reclusive and secretive, the gnomes craft minor magic items and useful, nonmagical inventions to pass the time. In these endeavors, their
tandem — Gnerkli and Korboz. Korboz recently lost his mind and is keeping Gnerkli as his prisoner. Their subjects don’t understand the nature of Korboz’s affliction, and are at a loss as to what to do
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
grandest deep gnome strongholds, which existed for more than two thousand years until it was overrun a little more than a century ago by the dark elves of Menzoberranzan. The deep gnomes recently reclaimed
Deep Gnomes (Svirfneblin) Also known as svirfneblin, the deep gnomes of the Underdark are a stark contrast to their surface kin, dour and serious compared to the cheerful and generally optimistic
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
alliances with their human and dwarf neighbors as needs warrant. Reclusive and secretive, the gnomes craft minor magic items and useful, nonmagical inventions to pass the time. In these endeavors, their
tandem — Gnerkli and Korboz. Korboz recently lost his mind and is keeping Gnerkli as his prisoner. Their subjects don’t understand the nature of Korboz’s affliction, and are at a loss as to what to do
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
16. The Foaming Mug The Foaming Mug was built as an inn to house foreign guests visiting Blingdenstone. It was abandoned after the drow invasion but has recently reopened. While its supply of surface
engage with the tavern’s patrons while the gnomes’ general attitude is indifferent or friendly learn the following information. Blingdenstone’s ghost problem is getting worse, and there are even spirits
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
16. The Foaming Mug The Foaming Mug was built as an inn to house foreign guests visiting Blingdenstone. It was abandoned after the drow invasion but has recently reopened. While its supply of surface
engage with the tavern’s patrons while the gnomes’ general attitude is indifferent or friendly learn the following information. Blingdenstone’s ghost problem is getting worse, and there are even spirits
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
more violent of late. He goes on to reveal that he’s heard rumors that the once-safe caves at the base of the Thunder Cliffs have recently become more dangerous. Stand in Tar scoffs at that idea. A
as advertised: competent but foolhardy, experienced but overly confident. Kristoffen, on the other hand, is hiding something. With a successful DC 20 Wisdom (Insight) check, a character can sense
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Chapter 1: A Dangerous Journey More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver Pact, by which they would share a rich mine in a wondrous cavern
known as Wave Echo Cave. In addition to its mineral wealth, the mine contained great magical power. Human spellcasters allied themselves with dwarves and gnomes to channel and bind that energy into a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Chapter 1: A Dangerous Journey More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver Pact, by which they would share a rich mine in a wondrous cavern
known as Wave Echo Cave. In addition to its mineral wealth, the mine contained great magical power. Human spellcasters allied themselves with dwarves and gnomes to channel and bind that energy into a
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
more violent of late. He goes on to reveal that he’s heard rumors that the once-safe caves at the base of the Thunder Cliffs have recently become more dangerous. Stand in Tar scoffs at that idea. A
as advertised: competent but foolhardy, experienced but overly confident. Kristoffen, on the other hand, is hiding something. With a successful DC 20 Wisdom (Insight) check, a character can sense
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
alchemist (see chapter 6). The deep gnomes also recognize that Werz’s gems resemble empty spell gems, similar to those used in the defense of Blingdenstone. The gems, mundane in their current form, are
actually raw stones used in the crafting of spell gems. Werz met Kazook in Mantol-Derith (see chapter 9), and the two have been trading recently behind their superiors’ backs. He declines to mention this
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
alchemist (see chapter 6). The deep gnomes also recognize that Werz’s gems resemble empty spell gems, similar to those used in the defense of Blingdenstone. The gems, mundane in their current form, are
actually raw stones used in the crafting of spell gems. Werz met Kazook in Mantol-Derith (see chapter 9), and the two have been trading recently behind their superiors’ backs. He declines to mention this
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
holds authority and confidence. Stolen Steel. A group of trolls recently stole a crate of steel ingots from the gnomes. If the characters retrieve the ingots from the trolls (see the “Troll Cave
a story in return. If the characters camp with the soldiers, the soldiers keep watch so they don’t have to. Dragon Flight Berythrach, a young blue dragon, recently made her lair in a rugged valley
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
holds authority and confidence. Stolen Steel. A group of trolls recently stole a crate of steel ingots from the gnomes. If the characters retrieve the ingots from the trolls (see the “Troll Cave
a story in return. If the characters camp with the soldiers, the soldiers keep watch so they don’t have to. Dragon Flight Berythrach, a young blue dragon, recently made her lair in a rugged valley
Compendium
- Sources->Dungeons & Dragons->Divine Contention
cults, one of which has an ancient dragon in its employ. The gnomes of Gnomengarde have offered to supply a magical weapon to drive off this beast should it trouble the town. Meet the gnomes at
quest, see “Icingdeath and Twinkle.” Thalivar’s Beacon Quest “Leilon’s wizard, Gallio Elibro, has recently rebuilt the planar beacon atop his tower and is using it to trap and study creatures from
Compendium
- Sources->Dungeons & Dragons->Divine Contention
cults, one of which has an ancient dragon in its employ. The gnomes of Gnomengarde have offered to supply a magical weapon to drive off this beast should it trouble the town. Meet the gnomes at
quest, see “Icingdeath and Twinkle.” Thalivar’s Beacon Quest “Leilon’s wizard, Gallio Elibro, has recently rebuilt the planar beacon atop his tower and is using it to trap and study creatures from
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
horrors, dead or alive, in areas F6 and area F7. If any treasure is missing, the deep gnomes shrug and continue on their way. After setting the machines in the workshop (area F8) to overload, the kagu
terrorizing creatures of the Tegefed Mountains The detonation in the forge draws the attention of Grisdelfawr, the young red dragon who recently took up residence in the Tegefed Mountains. Within
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
horrors, dead or alive, in areas F6 and area F7. If any treasure is missing, the deep gnomes shrug and continue on their way. After setting the machines in the workshop (area F8) to overload, the kagu
terrorizing creatures of the Tegefed Mountains The detonation in the forge draws the attention of Grisdelfawr, the young red dragon who recently took up residence in the Tegefed Mountains. Within
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
passages leading to the surface world have recently brought back the terrifying news of the demon lords’ incursion into the Underdark. Word has spread quickly through their network, and the finest mages in
his family’s considerable income on the finer things in life. He’s a confident sort who likes to gamble. Winning over Roaringhorn requires a willingness to dine, drink, and potentially game with him
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the rear of the contraption is a closed, three-foot-square steel hatch. Two dead gnomes in armor lie on the floor next to the vehicle and a puddle of oil.
The dead gnomes are two mimics that attack
oil” mentioned above. The gray ooze and the mimics recently crept into the warehouse and are waiting for food to come to them. Contraption. The vehicle in the warehouse is a Large, magical drilling
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the rear of the contraption is a closed, three-foot-square steel hatch. Two dead gnomes in armor lie on the floor next to the vehicle and a puddle of oil.
The dead gnomes are two mimics that attack
oil” mentioned above. The gray ooze and the mimics recently crept into the warehouse and are waiting for food to come to them. Contraption. The vehicle in the warehouse is a Large, magical drilling
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
passages leading to the surface world have recently brought back the terrifying news of the demon lords’ incursion into the Underdark. Word has spread quickly through their network, and the finest mages in
his family’s considerable income on the finer things in life. He’s a confident sort who likes to gamble. Winning over Roaringhorn requires a willingness to dine, drink, and potentially game with him
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
behavior. The Ogres For reasons I can’t fathom, Harstvale and its surrounding mountain ranges host many tribes of ogres — indeed, not mere family groups, but whole tribes of them! Whereas elsewhere ogres
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
behavior. The Ogres For reasons I can’t fathom, Harstvale and its surrounding mountain ranges host many tribes of ogres — indeed, not mere family groups, but whole tribes of them! Whereas elsewhere ogres
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, peaceful realm, where many races live together for common knowledge, celebration, and defense. The city is peopled primarily by the “goodly” races (humans, dwarves, gnomes, elves, halflings, and half-elves
hundred years ago to become the High Lady of Luruar, and was succeeded by Taern Hornblade. Though he ruled wisely over the last century, Taern recently relinquished the city’s leadership to High Marshal