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Returning 9 results for 'confusion reminding grim to have renounced'.
Other Suggestions:
confusion reining gain to have renounced
confusion reminding gain to have renounced
confession reminding grim to have renowned
confusion remaining gain to have renowned
confusion remaining gain to have renounced
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Once an elven priest, Leedara witnessed her companion and fellow priest, Isolde, drawn into the grim fate of the wicked Knight of Solamnia, Lord Loren Soth (detailed in chapter 4). When Soth failed
ensuring Soth never finds peace. Leedara has spent centuries tormenting Lord Soth in his accursed castle, Dargaard Keep, endlessly reminding him of his failures and losses. Now that the Dragon Queen
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Once an elven priest, Leedara witnessed her companion and fellow priest, Isolde, drawn into the grim fate of the wicked Knight of Solamnia, Lord Loren Soth (detailed in chapter 4). When Soth failed
ensuring Soth never finds peace. Leedara has spent centuries tormenting Lord Soth in his accursed castle, Dargaard Keep, endlessly reminding him of his failures and losses. Now that the Dragon Queen
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
infests their bodies with all manner of plagues, these heralds of decay lumber forward with unholy toughness and grim resolve.
These Paladins share the following tenets:
Spread plague to foster
of Enfeeblement 9 [Tooltip Not Found], Stinking Cloud 13 Blight, Confusion 17 Contagion, Insect Plague Level 7: Aura of Rampant Sickness You emit an aura of contagion and virulence. When a creature
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, icy wind whistles through South Gate as you enter Luskan. The shops and taverns lining the main thoroughfare of the City of Sails are as battered and weathered as the grim customers entering them. At
them at headquarters. (Certainly, reminding the characters of what happened to the last two franchise headquarters that held orrery components should be enough to inspire them to hold onto the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, icy wind whistles through South Gate as you enter Luskan. The shops and taverns lining the main thoroughfare of the City of Sails are as battered and weathered as the grim customers entering them. At
them at headquarters. (Certainly, reminding the characters of what happened to the last two franchise headquarters that held orrery components should be enough to inspire them to hold onto the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
flanked by a pair of twenty-foot tall stone statues of rough-hewn humanoids, their faces grim masks of forbiddance. Next to each statue is a human guard encased in stone armor.
Two Black Earth
inside must succeed on a DC 10 Wisdom saving throw or suffer the effects of a confusion spell. Once a creature succeeds on its saving throw, it is immune to this effect for 24 hours. A thunderous
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
flanked by a pair of twenty-foot tall stone statues of rough-hewn humanoids, their faces grim masks of forbiddance. Next to each statue is a human guard encased in stone armor.
Two Black Earth
inside must succeed on a DC 10 Wisdom saving throw or suffer the effects of a confusion spell. Once a creature succeeds on its saving throw, it is immune to this effect for 24 hours. A thunderous
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creature gains insight as if it had cast the contact other plane spell. On a failure, the creature is affected as if it failed a saving throw against the confusion spell. This effect ends at the end of the
. Multiple creatures are unable to see. A creature is alone. Midnight or another ominous hour arrives. A ghost or other creature tied to the region’s grim history menaces the party. A Haunted Manor Haunted
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creature gains insight as if it had cast the contact other plane spell. On a failure, the creature is affected as if it failed a saving throw against the confusion spell. This effect ends at the end of the
. Multiple creatures are unable to see. A creature is alone. Midnight or another ominous hour arrives. A ghost or other creature tied to the region’s grim history menaces the party. A Haunted Manor Haunted