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Returning 25 results for 'conjured recluse giving to have reflected'.
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Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Ending the Adventure ROCK GNOME RECLUSE The adventure can end in one of several ways. Ideally, it concludes with the defeat of Cryovain the white dragon, the completion of all the Phandalin quests
through 5th level. You can add locations from that adventure to this one, giving your players and their characters even more places to explore. Once you’ve exhausted all the content this adventure has to
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Ending the Adventure ROCK GNOME RECLUSE The adventure can end in one of several ways. Ideally, it concludes with the defeat of Cryovain the white dragon, the completion of all the Phandalin quests
through 5th level. You can add locations from that adventure to this one, giving your players and their characters even more places to explore. Once you’ve exhausted all the content this adventure has to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
31. Reflected Hall A curtain of water separates two hallways that are basically mirror images of one another. When characters enter the first hall, read: Still puddles of water cover the floor of
can flow beyond the confines of the hallways. The water also does not enter either of the hidden alcoves (area 31A), so creatures there are safe from the waves’ effect. The water conjured by the curtain leaks out of the hall through tiny cracks in the floor, leaving puddles behind.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
31. Reflected Hall A curtain of water separates two hallways that are basically mirror images of one another. When characters enter the first hall, read: Still puddles of water cover the floor of
can flow beyond the confines of the hallways. The water also does not enter either of the hidden alcoves (area 31A), so creatures there are safe from the waves’ effect. The water conjured by the curtain leaks out of the hall through tiny cracks in the floor, leaving puddles behind.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
moments from the character’s story and how they can be reflected in the events of their final descent. Maybe they see the souls of friends, allies, or loved ones who perished, whether their fates are
good or ill. Perhaps a villain the hero slew now exists as a broken misera, giving mute testament to the hero’s success. Characters who overcame their personal flaws might even be confronted with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
moments from the character’s story and how they can be reflected in the events of their final descent. Maybe they see the souls of friends, allies, or loved ones who perished, whether their fates are
good or ill. Perhaps a villain the hero slew now exists as a broken misera, giving mute testament to the hero’s success. Characters who overcame their personal flaws might even be confronted with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Structured Society The goal of every yuan-ti is to transform itself into the ideal combination of snake and humanoid. This attitude is reflected in yuan-ti society by a caste system, with status
, charmed or trained beasts, and even undead or conjured minions. Regardless of their nature, all are treated as slaves: no creature that is not a yuan-ti is fit for anything other than menial labor and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Structured Society The goal of every yuan-ti is to transform itself into the ideal combination of snake and humanoid. This attitude is reflected in yuan-ti society by a caste system, with status
, charmed or trained beasts, and even undead or conjured minions. Regardless of their nature, all are treated as slaves: no creature that is not a yuan-ti is fit for anything other than menial labor and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
react as the city fell. Iriolarthas conjured a doorway to a magical demiplane and stepped through it just in time. As Ythryn settled into its icy grave, all magic in the city became undone for a brief
spell of unparalleled power that would enable him to replace Mystryl as the god of magic, giving him absolute control over the Weave. Mystryl countered Karsus at a key moment during the casting of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
react as the city fell. Iriolarthas conjured a doorway to a magical demiplane and stepped through it just in time. As Ythryn settled into its icy grave, all magic in the city became undone for a brief
spell of unparalleled power that would enable him to replace Mystryl as the god of magic, giving him absolute control over the Weave. Mystryl countered Karsus at a key moment during the casting of the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to stand against him in battle. Hidden somewhere in the chambers ahead is an elven relic known as the mirror of reflected pasts (see appendix A). Those who view the mirror see glimpses of their past
. Leedara believes the mirror can distract Soth, giving the characters a chance to extinguish the Cataclysmic fire. Leedara also knows Lord Soth’s past and relates all the information from “Lord Soth’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to stand against him in battle. Hidden somewhere in the chambers ahead is an elven relic known as the mirror of reflected pasts (see appendix A). Those who view the mirror see glimpses of their past
. Leedara believes the mirror can distract Soth, giving the characters a chance to extinguish the Cataclysmic fire. Leedara also knows Lord Soth’s past and relates all the information from “Lord Soth’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
beyond battle such as weaponsmithing and calligraphy. Not every fighter absorbs the lessons of history, theory, and artistry that are reflected in the Battle Master archetype, but those who do are
creature with a weapon attack, you can expend one superiority die to distract the creature, giving your allies an opening. You add the superiority die to the attack’s damage roll. The next attack roll
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
beyond battle such as weaponsmithing and calligraphy. Not every fighter absorbs the lessons of history, theory, and artistry that are reflected in the Battle Master archetype, but those who do are
creature with a weapon attack, you can expend one superiority die to distract the creature, giving your allies an opening. You add the superiority die to the attack’s damage roll. The next attack roll
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
doesn’t require air, food, or water. Items worn or carried by the creature are unaffected. A wish spell can end the curse. The creature can end the curse on itself by giving a bouquet of eight black
could see the objects of their heart’s desire reflected in it. Any creature that stares into the mirror for 1 minute sees its own reflection fade away, to be replaced by an image of the thing it wants
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
doesn’t require air, food, or water. Items worn or carried by the creature are unaffected. A wish spell can end the curse. The creature can end the curse on itself by giving a bouquet of eight black
could see the objects of their heart’s desire reflected in it. Any creature that stares into the mirror for 1 minute sees its own reflection fade away, to be replaced by an image of the thing it wants
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the Arcane Octad"). Y25. Hall of Weightless Wonder Four basalt columns support a huge mirrored dome on which are reflected Ythryn’s tallest spires and the cavern’s vast stalactites.
Ythryn’s elite
clutch the chamber’s walls, giving it the appearance of a colossal floating crown.
Skydock Spire stands 120 feet tall, and the glass chamber magically floats 30 feet above it. The chamber slowly
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the Arcane Octad"). Y25. Hall of Weightless Wonder Four basalt columns support a huge mirrored dome on which are reflected Ythryn’s tallest spires and the cavern’s vast stalactites.
Ythryn’s elite
clutch the chamber’s walls, giving it the appearance of a colossal floating crown.
Skydock Spire stands 120 feet tall, and the glass chamber magically floats 30 feet above it. The chamber slowly
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
veins of copper and silver ore. In the years that followed, miners settled nearby, giving rise to the town of Fireshear. The miners work for a consortium of three allied merchant companies: Hammaver
charms or refuse to leave, calling on the centaurs to aid them (which the centaurs are more than happy to do). Whenever a dryad is killed, one or more conjured animals rise up out of the ground within
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
reflected in it. (Frupy uses it if she suspects invisible creatures are about.) Also here are an ebony and mother-of-pearl wardrobe (filled with her clothing), an iron strongbox, a chest of twelve
”). The queen wears garments of black dragon hide set with iron studs (giving her an AC equivalent to that of plate armor). She wields an iron scepter as a weapon (treat as a maul with the same statistics
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
reflected in it. (Frupy uses it if she suspects invisible creatures are about.) Also here are an ebony and mother-of-pearl wardrobe (filled with her clothing), an iron strongbox, a chest of twelve
”). The queen wears garments of black dragon hide set with iron studs (giving her an AC equivalent to that of plate armor). She wields an iron scepter as a weapon (treat as a maul with the same statistics
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
character can climb the columns without having to make an ability check. Mirror Ceiling. A character who looks up at the ceiling sees the floor of the glowing grotto (area G9) reflected in its surface
etched with leering demon faces. A sinister tome bound with black demon hide rests atop the altar.
Iggwilv once conjured demons and bound them to her service in this soaring cavern. Before she vanished
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
character can climb the columns without having to make an ability check. Mirror Ceiling. A character who looks up at the ceiling sees the floor of the glowing grotto (area G9) reflected in its surface
etched with leering demon faces. A sinister tome bound with black demon hide rests atop the altar.
Iggwilv once conjured demons and bound them to her service in this soaring cavern. Before she vanished
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, giving off an odor of ozone and dusty air. Ancient Blue Dragon Ancient Blue Dragon
Gargantuan dragon, lawful evil
Armor Class 22 (natural armor)
Hit Points 481 (26d20 + 208)
Speed 40 ft., burrow
, red dragons tirelessly seek to increase their treasure hoards. They are exceptionally vain, even for dragons, and their conceit is reflected in their proud bearing and their disdain for other
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, giving off an odor of ozone and dusty air. Ancient Blue Dragon Ancient Blue Dragon
Gargantuan dragon, lawful evil
Armor Class 22 (natural armor)
Hit Points 481 (26d20 + 208)
Speed 40 ft., burrow
, red dragons tirelessly seek to increase their treasure hoards. They are exceptionally vain, even for dragons, and their conceit is reflected in their proud bearing and their disdain for other