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                        Returning 2 results for 'conjured with repeat'.
                    
                
                        
                            
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                                        conquered with respect
                                    
                                
                                    
                                        conjure with repeat
                                    
                                
                                    
                                        conjure with reveal
                                    
                                
                                    
                                        conjure with recent
                                    
                                
                                    
                                        conquered with recent
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     conjured dreamscape, characters can take psychic damage from hostile dream-creatures and other effects. A character reduced to 0 hit points by this psychic damage is unconscious but stable, and unable
                                                
                                            
                                                
                                                     escape the sludge must repeat the check at the start of each of its turns. With each failed check after the first, the character takes 22 (4d10) psychic damage as the sense of horrible loss intensifies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     repeat the saving throw, becoming subject to the effect again on a failure. A character who examines the dagger and succeeds on a DC 15 Intelligence (Arcana) check discerns that casting dispel magic
                                                
                                            
                                                
                                                     to discern that an item of power was likely buried somewhere aboard the Marshal, he conjured a water elemental and sent it forth to uncover what it could. The elemental found the staff and, remaining
                                                
                                            
                                        





