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Returning 35 results for 'connection result guide to have radiant'.
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connection rest guide to have radiant
connection resort guide to have radiant
Magic Items
Dungeon Master’s Guide
Emanation is filled with Dim Light. Any Undead that starts its turn in that area takes 1d6 Radiant damage.
Fire Opal Flames. As long as the helm has at least one fire opal, you can take a Magic action
.
Taking Fire Damage. Roll 1d20 if you are wearing the helm and take Fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems
Spells
Player’s Handbook
action on later turns to move the Cylinder up to 60 feet.
When the Cylinder appears, each creature in it makes a Constitution saving throw. On a failed save, a creature takes 2d10 Radiant damage, and if
the creature is shape-shifting;shape-shifted (as a result of the Polymorph spell, for example), it reverts to its true form and can’t shape-shift until it leaves the Cylinder. On a successful
Magic Items
Dungeon Master’s Guide
roll for a spell you cast against a Fiend, you use the maximum possible result instead of rolling.
Random Properties. The Artifact has the following random properties (see “Artifacts” in
the Dungeon Master’s Guide):
2 minor beneficial properties
1 minor detrimental property
1 major detrimental property
Spells. The book has 8 charges and regains 1d8 expended charges daily
Monsters
Strixhaven: A Curriculum of Chaos
Multiattack. The professor makes two Radiant Strike attacks. The professor can replace one of the attacks with a use of Spellcasting.
Radiant Strike. Melee or Ranged Spell Attack: +7;{"diceNotation
":"1d20+7","rollType":"to hit","rollAction":"Radiant Strike"} to hit, reach 5 ft. or range 120 ft., one target. Hit: 17 (3d8 + 4);{"diceNotation":"3d8+4","rollType":"damage","rollAction":"Radiant
Monsters
Fizban's Treasury of Dragons
especially from evil dragons. A champion of Bahamut has a distinctive pair of platinum wings and a breath weapon suffused with radiant energy.
Dragonborn Champions
The connection between dragonborn
, plus 13 (3d8);{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Longsword", "rollDamageType":"radiant"} radiant damage. The dragonborn can cause the sword to flare with bright light, and the
Monsters
Spelljammer: Adventures in Space
’t require sleep.Multiattack. The elf makes two Longsword or Radiant Ray attacks.
Longsword. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Longsword
","rollType":"damage","rollAction":"Longsword (additional Radiant)","rollDamageType":"radiant"} radiant damage.
Radiant Ray. Ranged Spell Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction
Monsters
Mythic Odysseys of Theros
these massive lions' connection to Nyx is unclear, many myths tell of the deadly predators stalking mortals and spreading fear until they're ultimately defeated by a brave hunter. As a result, overcoming a fleecemane lion is widely considered an early step on the road to becoming a true hero.
Monsters
Eberron: Rising from the Last War
slot): plane shiftMultiattack. The councilor makes two Radiant Touch attacks.
Radiant Touch. Melee Spell Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Radiant Touch"} to hit
, reach 5 ft., one target. Hit: 15 (3d6 + 5);{"diceNotation":"3d6+5","rollType":"damage","rollAction":"Radiant Touch","rollDamageType":"radiant"} radiant damage.
Healing Touch (3/Day). The councilor
Monsters
Mordenkainen Presents: Monsters of the Multiverse
a demonic warrior known as a flind.
A war band of demon-worshiping gnolls typically contains only one flind, and that creature sets the war band’s path. Because of its special connection to
Yeenoghu, a flind uses demonic insight to guide the gnolls toward weak prey ripe for slaughter.
Unlike other leaders who might skulk behind their minions, a flind leads the charge in battle. Its flail causes wracking pain, paralysis, and disorientation in those it strikes.
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage plus 2 (1d4);{"diceNotation":"1d4", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"radiant"} radiant damage
in that area must make a DC 12 Constitution saving throw, taking 18 (4d8);{"diceNotation":"4d8", "rollType":"damage", "rollAction":"Scintillating Breath", "rollDamageType":"radiant"} radiant
Monsters
Spelljammer: Adventures in Space
(bonus radiant)","rollDamageType":"radiant"} radiant damage.
Longbow. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Longbow"} to hit, range 150/600 ft., one
":"Longbow (bonus radiant)","rollDamageType":"radiant"} radiant damage.Astral elf warriors operate elven spelljamming ships and defend elven strongholds throughout the Astral Plane.
Astral Elves
Monsters
Fizban's Treasury of Dragons
; connection to the radiant forces of the Positive Plane fosters a nurturing, optimistic attitude in most of these dragons. They sometimes adopt the abandoned eggs or hatchlings of other dragons; many
", "rollAction":"Bite", "rollDamageType":"radiant"} radiant damage.
Claw. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit
Monsters
Strixhaven: A Curriculum of Chaos
Silverquill College on the principles of eloquence and leadership, seeking to produce leaders who would go forth to guide others.Psychic, Radiant
":"piercing"} piercing damage plus 4 (1d8);{"diceNotation":"1d8", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"radiant"} radiant damage.
Claw. Melee Weapon Attack: +14;{"diceNotation
Monsters
Tomb of Annihilation
creeper takes fire, necrotic, or radiant damage, this trait doesn’t function at the start of its next turn. The creeper dies only if it starts its turn with 0 hit points and doesn’t
","rollAction":"Touch","rollDamageType":"psychic"} psychic damage. If the target is a humanoid that drops to 0 hit points as a result of this damage, it dies and is implanted with a yellow musk creeper bulb
Monsters
Spelljammer: Adventures in Space
":"damage","rollAction":"Longsword (bonus Radiant)","rollDamageType":"radiant"} radiant damage.
Longbow. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction
);{"diceNotation":"4d6","rollType":"damage","rollAction":"Longbow (bonus Radiant)","rollDamageType":"radiant"} radiant damage.
Spellcasting. The elf casts the following spell, using Wisdom as the
Monsters
Icewind Dale: Rime of the Frostmaiden
., one target. Hit: 12 (3d6 + 2);{"diceNotation":"3d6+2","rollType":"damage","rollAction":"Laser Pistol","rollDamageType":"radiant"} radiant damage.
Mind Blast (Recharge 5–6);{"diceNotation":"1d6
ceremorph often carries a home-built device that functions as a laser pistol (see “Firearms” in the Dungeon Master’s Guide). This weapon is powered by an energy cell, which enables
Monsters
Spelljammer: Adventures in Space
chain.
Unusual Nature. The elf doesn’t require sleep.Multiattack. The elf makes two Scimitar attacks and uses Radiant Beam (if available).
Scimitar. Melee Weapon Attack: +5;{"diceNotation
"} slashing damage plus 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Scimitar","rollDamageType":"radiant"} radiant damage.
Radiant Beam (3/Day). A magical beam of radiance flashes out
Monsters
Spelljammer: Adventures in Space
":"piercing"} piercing damage plus 17 (5d6);{"diceNotation":"5d6","rollType":"damage","rollAction":"Morningstar (additional radiant)","rollDamageType":"radiant"} radiant damage.
Rain of Radiance.
":"damage","rollAction":"Rain of Radiance","rollDamageType":"radiant"} radiant damage on a failed save, or half as much damage on a successful one.
Spellcasting. The elf casts one of the following
Monsters
Fizban's Treasury of Dragons
.
Crystal dragons’ connection to the radiant forces of the Positive Plane fosters a nurturing, optimistic attitude in most of these dragons. They sometimes adopt the abandoned eggs or hatchlings of
", "rollDamageType":"piercing"} piercing damage plus 4 (1d8);{"diceNotation":"1d8", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"radiant"} radiant damage.
Claw. Melee Weapon Attack: +9
Monsters
Fizban's Treasury of Dragons
them in peace.
Crystal dragons’ connection to the radiant forces of the Positive Plane fosters a nurturing, optimistic attitude in most of these dragons. They sometimes adopt the abandoned eggs or
", "rollDamageType":"piercing"} piercing damage plus 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"radiant"} radiant damage.
Claw. Melee Weapon Attack: +13
Species
Eberron: Rising from the Last War
were born to rule it.
—Dalin d’Vadalis
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax. This extends beyond
purely natural animals; the mark allows its bearer to guide a hippogriff as easily as a horse.
House Vadalis
Leader: Dalin d’Vadalis
Headquarters: Foalswood (near Varna, Eldeen Reaches
Monsters
Mordenkainen Presents: Monsters of the Multiverse
communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
.
Cult of Tyranthraxus, the Flamed One
Radiant Flames (1/Day). Multihued flame surrounds the cultist for 1 minute, until the cultist is incapacitated or dies, or until the cultist extinguishes the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve
affected creature can repeat the saving throw at the end of each minute, ending the effect on itself on a success.
Cult of Tyranthraxus, the Flamed One
Radiant Flames (1/Day). Multihued flame
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Resistance. Zariel has advantage on saving throws against spells and other magical effects.
Regeneration. Zariel regains 20 hit points at the start of her turn. If she takes radiant damage, this trait doesn
(2d8 + 8);{"diceNotation":"2d8+8", "rollType":"damage", "rollAction":"Longsword", "rollDamageType":"radiant"} radiant damage, or 19 (2d10 + 8);{"diceNotation":"2d10+8", "rollType":"damage", "rollAction
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
a Constitution saving throw with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the rider drops to 1 hit point instead.Multiattack. The rider
Queen, who rules from a castle called Dynnistan. It isn’t known whether these legends are based on any true experience or are simply the result of imagination trying to account for a terrifying and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
success.
Cult of Tyranthraxus, the Flamed One
Radiant Flames (1/Day). Multihued flame surrounds the cultist for 1 minute, until the cultist is incapacitated or dies, or until the cultist
Monsters
Mordenkainen Presents: Monsters of the Multiverse
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
success.
Cult of Tyranthraxus, the Flamed One
Radiant Flames (1/Day). Multihued flame surrounds the cultist for 1 minute, until the cultist is incapacitated or dies, or until the cultist
Monsters
Mordenkainen Presents: Monsters of the Multiverse
aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those
ability checks. The affected creature can repeat the saving throw at the end of each minute, ending the effect on itself on a success.
Cult of Tyranthraxus, the Flamed One
Radiant Flames (1/Day
Backgrounds
Baldur’s Gate: Descent into Avernus
often as you wish, using one to hide the other or serve as convenient camouflage. However, should someone realize the connection between your persona and your true self, your deception might lose its
one who truly strives to be faceless, consider a distinct set of faceless characteristics. As a result, those with this background have two sets of characteristics, one for their persona, and one for
Magic Items
Baldur’s Gate: Descent into Avernus
Beneficial Properties table in chapter 7 of the Dungeon Master’s Guide.
Searing Radiance. The sword deals an extra 9 (2d8) radiant damage to any creature it hits, or 16 (3d10) radiant damage if you
radiant damage.
Divine Presence. Your Charisma score becomes 20, unless it is already 20 or higher.
Feathered Wings. You sprout a beautiful pair of feathered wings that grant you a flying speed of 90
Monsters
Fizban's Treasury of Dragons
heads for each of its heads that died since its last turn, unless it has taken radiant damage since its last turn. The dracohydra regains 10 hit points for each head regrown this way.
Reactive Heads
save, the creature takes half as much damage.The dracohydra is the result of arcane experimentation dedicated to recreating Tiamat’s power. Amalgamating the magic of chromatic dragons with the
Magic Items
Mythic Odysseys of Theros
this spear, the target takes an extra 2d8 radiant damage.
Blessing of the Sun. If you are a worshiper of Heliod, you gain all the following benefits for which you have the required piety:
Piety 3
“Artifacts” in chapter 7 of the Dungeon Master’s Guide for details on randomly determined properties.
Luminous. The spear sheds bright light in a 30-foot radius and dim light for an
Magic Items
Icewind Dale: Rime of the Frostmaiden
;s Guide. If a ninth creature tries to attune to the mythallar, nothing happens.
All creatures attuned to the Ythryn mythallar can sense when the device is being used. A creature attuned to the device
a DC 22 Constitution saving throw, taking 180 (20d10 + 70) radiant damage on a failed save, or half as much damage on a successful one. Undead have disadvantage on this saving throw. Any object that
Monsters
Eberron: Rising from the Last War
. If it takes radiant damage, this trait doesn’t function at the start of its next turn. Belashyrra dies only if it starts its turn with 0 hit points and doesn’t regenerate.
Teleport. As a
must succeed on a DC 22 Constitution saving throw or take 19 (3d12);{"diceNotation":"3d12","rollType":"damage","rollDamageType":"radiant"} radiant damage and be blinded for 1 minute. Until this blindness
Monsters
Mythic Odysseys of Theros
being. As a result, a hungry chimera might appear out of a clear sky to pick off prey nearly anywhere. This threat grows even more significant in regions where magic runs rampant or where portals to
, and Tail Attacks tables replace those respective actions in the stat block. Theran chimeras always have the Claws action. If the results of multiple tables conflict, chose your preferred result.
Body