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Returning 35 results for 'conquest returner guide to her recovery'.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Recovery and Downtime After their harrowing experiences in the Underdark, the characters might need time to recuperate, ridding themselves of madness and find the means to break curses and cure
diseases. Other downtime activities are also possible (as determined by you, the Dungeon Master). For more information on downtime activities, see the “Downtime Activities” sections in chapter 8 of the Player’s Handbook and chapter 6 of the Dungeon Master’s Guide.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Recovery and Downtime After their harrowing experiences in the Underdark, the characters might need time to recuperate, ridding themselves of madness and find the means to break curses and cure
diseases. Other downtime activities are also possible (as determined by you, the Dungeon Master). For more information on downtime activities, see the “Downtime Activities” sections in chapter 8 of the Player’s Handbook and chapter 6 of the Dungeon Master’s Guide.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Oath of Conquest* Orzhov Oath of Devotion Boros Oath of Redemption* Selesnya Oath of the Ancients Selesnya Oath of Vengeance Azorius *Appears in Xanathar’s Guide to Everything TYLER WALPOLE
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Oath of Conquest* Orzhov Oath of Devotion Boros Oath of Redemption* Selesnya Oath of the Ancients Selesnya Oath of Vengeance Azorius *Appears in Xanathar’s Guide to Everything TYLER WALPOLE
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, albeit with a few minor adjustments. Oath of Conquest Most paladins who take the Oath of Conquest consider martial subjugation the ultimate form of defeat for an enemy. You have a wider view, though
, and are able to embrace monetary or business-related conquest as equally fulfilling activities. Is a business rival really all that different from a rampaging dragon? Both are dangerous and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Infernal Machine of Lum the Mad. They then offer to pay for those components already in the characters’ possession, and to pay a handsome bounty for the recovery of any additional components—2,000 gp for
information on where to seek the next missing components, as well as a special construct guide programmed to transport them through space and time to reach the site.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, albeit with a few minor adjustments. Oath of Conquest Most paladins who take the Oath of Conquest consider martial subjugation the ultimate form of defeat for an enemy. You have a wider view, though
, and are able to embrace monetary or business-related conquest as equally fulfilling activities. Is a business rival really all that different from a rampaging dragon? Both are dangerous and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Infernal Machine of Lum the Mad. They then offer to pay for those components already in the characters’ possession, and to pay a handsome bounty for the recovery of any additional components—2,000 gp for
information on where to seek the next missing components, as well as a special construct guide programmed to transport them through space and time to reach the site.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
includes both general advice on playing a character of a particular class, and thoughts on how some of the many subclasses for the game (including subclasses from Xanathar’s Guide to Everything) can
impose any penalties. CLASS ACTS
In addition to a number of subclasses from the Player’s Handbook, this section makes reference to the following subclasses from Xanathar’s Guide to Everything
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
includes both general advice on playing a character of a particular class, and thoughts on how some of the many subclasses for the game (including subclasses from Xanathar’s Guide to Everything) can
impose any penalties. CLASS ACTS
In addition to a number of subclasses from the Player’s Handbook, this section makes reference to the following subclasses from Xanathar’s Guide to Everything
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters of all levels, though unseasoned adventurers determined to face the Returner in combat are almost certainly doomed to fail. Characters killed by Zargon might be resurrected on the Infinite
chosen! Praise the Returner!” shouts the cultist on the altar with glee as they melt into an amorphous blob of chattering teeth and darting eyes.
Treasure. The twelve cultists each wear a gold mask of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters of all levels, though unseasoned adventurers determined to face the Returner in combat are almost certainly doomed to fail. Characters killed by Zargon might be resurrected on the Infinite
chosen! Praise the Returner!” shouts the cultist on the altar with glee as they melt into an amorphous blob of chattering teeth and darting eyes.
Treasure. The twelve cultists each wear a gold mask of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
recovery. Once the characters reach the gates, they can see that the truth lies somewhere in between. The characters must prove their goodwill to the deep gnomes before they are allowed inside. Once the
characters help the svirfneblin openly (see “Social Interaction” in chapter 8 of the Dungeon Master’s Guide). Some deeds in Blingdenstone reward the characters with an automatic attitude shift, while others
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
recovery. Once the characters reach the gates, they can see that the truth lies somewhere in between. The characters must prove their goodwill to the deep gnomes before they are allowed inside. Once the
characters help the svirfneblin openly (see “Social Interaction” in chapter 8 of the Dungeon Master’s Guide). Some deeds in Blingdenstone reward the characters with an automatic attitude shift, while others
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
entanglement to ensnare powerful foes. VARIANT: ROPE OF ENTANGLEMENT
Some erinyes carry a rope of entanglement (detailed in the Dungeon Master’s Guide). When such an erinyes uses its Multiattack, the erinyes
advantage of being mistaken for celestials in their missions of conquest and corruption. Erinyes
Medium fiend (devil), lawful evil
Armor Class 18 (plate)
Hit Points 153 (18d8 + 72)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
entanglement to ensnare powerful foes. VARIANT: ROPE OF ENTANGLEMENT
Some erinyes carry a rope of entanglement (detailed in the Dungeon Master’s Guide). When such an erinyes uses its Multiattack, the erinyes
advantage of being mistaken for celestials in their missions of conquest and corruption. Erinyes
Medium fiend (devil), lawful evil
Armor Class 18 (plate)
Hit Points 153 (18d8 + 72)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Campaign Events The Dungeon Master’s Guide includes a discussion of world-shaking events that might define turning points at the start, middle, or end of a campaign. One way to give dragons a
riders wheeling overhead could begin the conquest of a neighboring realm. Or a dragon’s minions might launch an attack in preparation for the dragon establishing a new lair. Rebellion, Revolution
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Campaign Events The Dungeon Master’s Guide includes a discussion of world-shaking events that might define turning points at the start, middle, or end of a campaign. One way to give dragons a
riders wheeling overhead could begin the conquest of a neighboring realm. Or a dragon’s minions might launch an attack in preparation for the dragon establishing a new lair. Rebellion, Revolution
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Short-Term Madness table (see “Madness Effects” in chapter 8 of the Dungeon Master’s Guide) to determine the form of the madness. The affected creature can repeat the saving throw at the end of each
the Elf-Eater, Dendar the Night Serpent, Borem of the Lake of Boiling Mud, Kezef the Chaos Hound, Zargon the Returner, Camnod the Unseen, Holashner the Hunger Below, Piscaethces the Blood Queen
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Short-Term Madness table (see “Madness Effects” in chapter 8 of the Dungeon Master’s Guide) to determine the form of the madness. The affected creature can repeat the saving throw at the end of each
the Elf-Eater, Dendar the Night Serpent, Borem of the Lake of Boiling Mud, Kezef the Chaos Hound, Zargon the Returner, Camnod the Unseen, Holashner the Hunger Below, Piscaethces the Blood Queen
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
’ Alliance gain 3 renown (see “Renown” in chapter 1 of the Dungeon Master’s Guide) for returning the Eye of the Spider to Joroth. Both the gemstone and Falkir’s Fist can be found on level 10. Retrieve
the Runestone, which he can then deliver to Laeral in utmost secrecy. Jalester tells the characters that he wants the fragment for himself and won’t disclose its purpose, except to say that its recovery
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
’ Alliance gain 3 renown (see “Renown” in chapter 1 of the Dungeon Master’s Guide) for returning the Eye of the Spider to Joroth. Both the gemstone and Falkir’s Fist can be found on level 10. Retrieve
the Runestone, which he can then deliver to Laeral in utmost secrecy. Jalester tells the characters that he wants the fragment for himself and won’t disclose its purpose, except to say that its recovery
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
south of Darguun. They are infamous raiders, and while they have brokered a truce with the Ghaal’dar, anyone venturing into the Seawall Mountains had best travel with a Marguul guide. As a Marguul
which leader deserves the Imperial crown; once this is settled, they will turn to the conquest of Darguun and Khorvaire. The Dhakaani are far fewer in number than the Ghaal’dar; they had to carefully
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
south of Darguun. They are infamous raiders, and while they have brokered a truce with the Ghaal’dar, anyone venturing into the Seawall Mountains had best travel with a Marguul guide. As a Marguul
which leader deserves the Imperial crown; once this is settled, they will turn to the conquest of Darguun and Khorvaire. The Dhakaani are far fewer in number than the Ghaal’dar; they had to carefully
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
with a jagged black crown on his brow and a spiky black gauntlet on one hand. His crown and gauntlet are made of chardalyn. DEEP DUERRA
Deep Duerra is a lawful evil god of conquest and psionic power
their thralls.
While in this temple, Xardorok has the following additional trait: Psychic Conquest. Xardorok deals an extra 5 (1d10) psychic damage to any creature he hits with a weapon attack, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
with a jagged black crown on his brow and a spiky black gauntlet on one hand. His crown and gauntlet are made of chardalyn. DEEP DUERRA
Deep Duerra is a lawful evil god of conquest and psionic power
their thralls.
While in this temple, Xardorok has the following additional trait: Psychic Conquest. Xardorok deals an extra 5 (1d10) psychic damage to any creature he hits with a weapon attack, and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
respected among them is the death knight Nagaro, a former paladin from the world of Krynn who severed her oath in her pursuit of conquest. While the strategies of other Undead generals in her company have
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
respected among them is the death knight Nagaro, a former paladin from the world of Krynn who severed her oath in her pursuit of conquest. While the strategies of other Undead generals in her company have
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
vault. Hill dwarves are more perceptive and empathic than their kin. They rely on their intuition and insight to guide them in relationships with other races. To offset the disadvantage of not being
.” That is a truism that both subraces of dwarves repeat with pride and derision, each extolling the qualities of their own kind. Gold Dwarves. The conquest of Bhaerynden by the drow spurred its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
vault. Hill dwarves are more perceptive and empathic than their kin. They rely on their intuition and insight to guide them in relationships with other races. To offset the disadvantage of not being
.” That is a truism that both subraces of dwarves repeat with pride and derision, each extolling the qualities of their own kind. Gold Dwarves. The conquest of Bhaerynden by the drow spurred its
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
escaped. Gellan offers the characters a letter of recommendation (see “Letter of Recommendation” in chapter 7 of the Dungeon Master’s Guide) if they can end the merrow threat. Merrow. Relzagon is a
ghosts reward the characters with a charm of heroism as they depart (see “Charms” in chapter 7 of the Dungeon Master’s Guide). Golem Diver Captain Xendros (see location 7 in Saltmarsh) wants the statue in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
escaped. Gellan offers the characters a letter of recommendation (see “Letter of Recommendation” in chapter 7 of the Dungeon Master’s Guide) if they can end the merrow threat. Merrow. Relzagon is a
ghosts reward the characters with a charm of heroism as they depart (see “Charms” in chapter 7 of the Dungeon Master’s Guide). Golem Diver Captain Xendros (see location 7 in Saltmarsh) wants the statue in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
holding five applications of drow poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide). Rilna wears a platinum helm shaped like a spider with eight jet orbs for eyes (2,500 gp) and a spider
pregnancy interfere with her work: the destruction of House Auvryndar and the conquest of Undermountain. A string of military defeats has left Erelal in no mood to entertain visitors, and her brother
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
holding five applications of drow poison (see “Poisons” in chapter 8 of the Dungeon Master’s Guide). Rilna wears a platinum helm shaped like a spider with eight jet orbs for eyes (2,500 gp) and a spider
pregnancy interfere with her work: the destruction of House Auvryndar and the conquest of Undermountain. A string of military defeats has left Erelal in no mood to entertain visitors, and her brother
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
“Limbo” section of the Dungeon Master’s Guide. Characters can use these techniques to create a safe pathway to the room’s exit. Despite appearing to be a bottomless abyss, the room has a floor
five slender silver circlets. A patch of yellowish mold spreads around and covers the rack.
The mold is one patch of yellow mold, described in the Dungeon Master’s Guide. It grows all over the rack