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Returning 35 results for 'consisting raids guardians to have relatively'.
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Backgrounds
Sword Coast Adventurer's Guide
called the Chill. Unlike most of their kind, the Chill refrains from raiding the people of the North and maintains relatively good relations so that they can hire themselves out as warriors. Few city
civilization. Silent Rain. Consisting solely of elves, Silent Rain is a legendary mercenary company operating out of Evereska. Caring little for gold or fame, Silent Rain agrees only to jobs that either
monsters
represents burgeoning life unburdened by the demands of ethics, laws, or society. Her worshippers exist in isolated enclaves, largely consisting of families, isolated villagers, or exiles who renounce the
rely on culling the weak among their own numbers. The community seeks outsiders. Brutal and vicious cults rely on raids, but more cunning ones lure strangers to their lands with promises of food and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Adventures d6 Adventure
1 The party learns how to destroy the Heart of the Abyss, a relic held by the Order of the Guardians and hunted by a demon called the Whistling Fiend.
2 The
protection from the pirate ship Bountiful. Captain Damon Skragg raids not for loot, but for flesh to feed his ghoul crew.
5 Researchers from the Brautslava Institute require assistants to aid in
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Threats by Air As the adventurers set off toward the caves, guardians serving the cultists of Talos sense their presence and attack. One invisible stalker flies down from the cliffs to attempt to
upend the rowboat. Manticores (one per two characters, excluding sidekicks) follow from their perches in the cliff face. Talos is Angry The water and air, which have been relatively peaceful until now
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Adventures d6 Adventure
1 The party learns how to destroy the Heart of the Abyss, a relic held by the Order of the Guardians and hunted by a demon called the Whistling Fiend.
2 The
protection from the pirate ship Bountiful. Captain Damon Skragg raids not for loot, but for flesh to feed his ghoul crew.
5 Researchers from the Brautslava Institute require assistants to aid in
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Threats by Air As the adventurers set off toward the caves, guardians serving the cultists of Talos sense their presence and attack. One invisible stalker flies down from the cliffs to attempt to
upend the rowboat. Manticores (one per two characters, excluding sidekicks) follow from their perches in the cliff face. Talos is Angry The water and air, which have been relatively peaceful until now
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
maintains relatively good relations so that they can hire themselves out as warriors. Few city-states in the North are willing to field an army alongside the Chill, but several are happy to quietly pay
the Chill to battle the Uthgardt, orcs, trolls of the Evermoors, and other threats to civilization.
Silent Rain. Consisting solely of elves, Silent Rain is a legendary mercenary company operating
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
maintains relatively good relations so that they can hire themselves out as warriors. Few city-states in the North are willing to field an army alongside the Chill, but several are happy to quietly pay
the Chill to battle the Uthgardt, orcs, trolls of the Evermoors, and other threats to civilization.
Silent Rain. Consisting solely of elves, Silent Rain is a legendary mercenary company operating
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Routine forays and raids onto the surface world have come to a halt, as has the flow of trade and information. Rumors have reached the Lords’ Alliance of demon-worshiping cults and chaos around places such
, Eravien has heard relatively little of the recent events in the Underdark, and he is initially unconvinced of the importance of the party’s mission. If they can convince him otherwise, Lord Eravien
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Routine forays and raids onto the surface world have come to a halt, as has the flow of trade and information. Rumors have reached the Lords’ Alliance of demon-worshiping cults and chaos around places such
, Eravien has heard relatively little of the recent events in the Underdark, and he is initially unconvinced of the importance of the party’s mission. If they can convince him otherwise, Lord Eravien
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
keeps order, a relatively easy job until the sahuagin arrived. Marciano refuses to answer questions shouted through the door unless a character first succeeds on a DC 15 Charisma (Persuasion) check to
. Marciano sent word to Leilon for help after the first attack, but more raids followed. There was one attack each day at a different time from a different direction. With every attack the shark people
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
keeps order, a relatively easy job until the sahuagin arrived. Marciano refuses to answer questions shouted through the door unless a character first succeeds on a DC 15 Charisma (Persuasion) check to
. Marciano sent word to Leilon for help after the first attack, but more raids followed. There was one attack each day at a different time from a different direction. With every attack the shark people
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
projects, so the Free get involved to stop this practice and punish the perpetrators for their crimes. The Emerald Enclave Druid circles Athasian druids see themselves as guardians of the land and enemies
engage in assassination, bribery, or even sponsoring raids against the caravans of rival houses. For the Tsalaxa, the Cult of Elemental Evil represents a threat to the existing order; widespread
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
projects, so the Free get involved to stop this practice and punish the perpetrators for their crimes. The Emerald Enclave Druid circles Athasian druids see themselves as guardians of the land and enemies
engage in assassination, bribery, or even sponsoring raids against the caravans of rival houses. For the Tsalaxa, the Cult of Elemental Evil represents a threat to the existing order; widespread
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the Triboar Trail. The site is relatively easy to find, and any NPC in Phandalin can provide directions to the ruins. Recently, prospectors in the area have noted that someone has set up a campsite at
Old Owl Well, and that undead guardians have been posted to keep intruders out. The ruins are currently occupied by a wizard who is exploring the site in the hope of gleaning arcane lore left by its
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the Triboar Trail. The site is relatively easy to find, and any NPC in Phandalin can provide directions to the ruins. Recently, prospectors in the area have noted that someone has set up a campsite at
Old Owl Well, and that undead guardians have been posted to keep intruders out. The ruins are currently occupied by a wizard who is exploring the site in the hope of gleaning arcane lore left by its
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
enclosed sleeping area is a shrine to Gruumsh consisting of a crude stone effigy of He Who Watches, surrounded by bloody offerings. Caves for Followers of Luthic Orcs who worship Luthic are
sequestered in a cavern off the main chamber, where they protect the young and supervise food stores. These orcs take control of prisoners brought back from raids, using them as slave labor to dig out new
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
enclosed sleeping area is a shrine to Gruumsh consisting of a crude stone effigy of He Who Watches, surrounded by bloody offerings. Caves for Followers of Luthic Orcs who worship Luthic are
sequestered in a cavern off the main chamber, where they protect the young and supervise food stores. These orcs take control of prisoners brought back from raids, using them as slave labor to dig out new
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
clutch of sly, skittish warriors, consisting largely of reptilian humanoids called viashino (use the lizardfolk stat block in the Monster Manual to represent them), along with a few wily humans. This
remained standing for generations. Gravel Hide Clan. The Gravel Hide clan believes that resilience is the truest measure of strength. Though a relatively new group, its members have already earned a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
clutch of sly, skittish warriors, consisting largely of reptilian humanoids called viashino (use the lizardfolk stat block in the Monster Manual to represent them), along with a few wily humans. This
remained standing for generations. Gravel Hide Clan. The Gravel Hide clan believes that resilience is the truest measure of strength. Though a relatively new group, its members have already earned a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Lukos march to finish the task. Oromai. The watchers are the guardians of the Kolophon who protect the fortress from invaders and maintain order within its walls. Flamespeakers Prominent spellcasters
the vast majority of Akros’s population, the serfs largely reside outside the protection of the Kolophon, laboring to grow the staple crops that support Akros’s citizens and its trade. A relatively
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. In the tower’s courtyard stands an old well that still delivers clean, fresh water. Old Owl Well lies in the wild and rugged hills south of the Triboar Trail. The site is relatively easy to find, and
any NPC in Phandalin can provide directions to the ruins. Recently, prospectors in the area have noted that someone has set up a campsite at Old Owl Well, and that undead guardians have been posted to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Lukos march to finish the task. Oromai. The watchers are the guardians of the Kolophon who protect the fortress from invaders and maintain order within its walls. Flamespeakers Prominent spellcasters
the vast majority of Akros’s population, the serfs largely reside outside the protection of the Kolophon, laboring to grow the staple crops that support Akros’s citizens and its trade. A relatively
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
. In the tower’s courtyard stands an old well that still delivers clean, fresh water. Old Owl Well lies in the wild and rugged hills south of the Triboar Trail. The site is relatively easy to find, and
any NPC in Phandalin can provide directions to the ruins. Recently, prospectors in the area have noted that someone has set up a campsite at Old Owl Well, and that undead guardians have been posted to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
economic prosperity, Tradegate has become the target of raids, the worst of which is a recurring group of treasure-hungry xorn. Periodically, the voracious Elementals surface in the town, destroying
produces its currency. Run by a board of trustees consisting mainly of financially inclined dwarves, the mint is a cobalt fortress where traders can exchange virtually anything for its worth in
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
economic prosperity, Tradegate has become the target of raids, the worst of which is a recurring group of treasure-hungry xorn. Periodically, the voracious Elementals surface in the town, destroying
produces its currency. Run by a board of trustees consisting mainly of financially inclined dwarves, the mint is a cobalt fortress where traders can exchange virtually anything for its worth in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in this area. The furniture here is of similar construction to that seen in area H3, surviving for centuries in the relatively dry environment of the haven but eventually succumbing to rot. The room is
the haven’s guardians without knowing what’s going on, but the ghost of Zyrian the scrivener can fill them in during the battle.) The spectral elf initially ignores the characters and wanders around
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in this area. The furniture here is of similar construction to that seen in area H3, surviving for centuries in the relatively dry environment of the haven but eventually succumbing to rot. The room is
the haven’s guardians without knowing what’s going on, but the ghost of Zyrian the scrivener can fill them in during the battle.) The spectral elf initially ignores the characters and wanders around
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
often enough to keep the leaders in line. Under Keraptis's overlordship, the influx of rapacious monsters and raids from the wild mountains decreased markedly, dwindled, and then almost stopped
people rose up to overwhelm the wizard's lackeys and marched on his keep, where, led by a powerful and good cleric and his ranger acolytes, they destroyed Keraptis's final guardians. The great wizard
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
often enough to keep the leaders in line. Under Keraptis's overlordship, the influx of rapacious monsters and raids from the wild mountains decreased markedly, dwindled, and then almost stopped
people rose up to overwhelm the wizard's lackeys and marched on his keep, where, led by a powerful and good cleric and his ranger acolytes, they destroyed Keraptis's final guardians. The great wizard
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to catch brigands and smugglers, drive monsters from the roads, and prevent raids. The soldiers are initially suspicious of the characters. However, if the characters explain their business in the
who want to raise the hatchlings as mounts or guardians (and who are willing to brave the dangers of training them). Each egg fetches up to 500 gp from an interested buyer.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to catch brigands and smugglers, drive monsters from the roads, and prevent raids. The soldiers are initially suspicious of the characters. However, if the characters explain their business in the
who want to raise the hatchlings as mounts or guardians (and who are willing to brave the dangers of training them). Each egg fetches up to 500 gp from an interested buyer.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
turn there takes 2d10 fire damage. The razerblasts have immunity to fire damage. Development If the characters defeat these guards and leave the area, a replacement watch consisting of the cultists from
spanning a firelit chasm.
The southeast chasm is described in area E12. A dozen fire temple cultists bunk here, but only four Eternal Flame guardians (see chapter 7) are present when the characters
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
turn there takes 2d10 fire damage. The razerblasts have immunity to fire damage. Development If the characters defeat these guards and leave the area, a replacement watch consisting of the cultists from
spanning a firelit chasm.
The southeast chasm is described in area E12. A dozen fire temple cultists bunk here, but only four Eternal Flame guardians (see chapter 7) are present when the characters
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
occupation in a relatively flat and defensible valley called Darkhold Vale. Darkhold Vale contains a small settlement of the same name, consisting mostly of shepherds who tend their flocks in the high