Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 28 results for 'consisting related grasping to have resist'.
Other Suggestions:
consulting related granting to have rest
consisting replaced grasping to have resisted
consisting replaced grasping to have rest
consulting released grasping to have rest
consisting related grasping to have resisted
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
their heads, and a faint white aura surrounds their bodies.
For good or ill, most fae can’t resist meddling in the adventures of any knight they meet.
Faeries
The faeries of Eldraine are
most mortals. While ouphes are related to Eldraine’s faeries, the faeries treat them like distant (and somewhat embarrassing) cousins. Ouphes can be represented with the stat blocks for Pixie
monsters
total Grasping Tendril and Stomping Hoff attacks.
Grasping Tendril. Melee Attack Roll: +17;{"diceNotation":"1d20+17", "rollType":"to hit", "rollAction":"Grasping Tendril"}, reach 30 ft. Hit: 21 (2d10
+ 10);{"diceNotation":"2d10+10", "rollType":"damage", "rollAction":"Grasping Tendril", "rollDamageType":"Bludgeoning"} Bludgeoning damage and the target is moved to the open space closest to Shub
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
efforts to date have fallen short. Ghouls Any character with a passive Wisdom (Perception) score of 12 or higher hears and smells a ghoul pack approaching, consisting of 2d6 ghouls led by a ghast. The
hatred for Chultans and everything related to Ubtao. If the party includes any Chultans or any character wearing the holy symbol of Ubtao, the wight attacks those characters in preference to other targets
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
efforts to date have fallen short. Ghouls Any character with a passive Wisdom (Perception) score of 12 or higher hears and smells a ghoul pack approaching, consisting of 2d6 ghouls led by a ghast. The
hatred for Chultans and everything related to Ubtao. If the party includes any Chultans or any character wearing the holy symbol of Ubtao, the wight attacks those characters in preference to other targets
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
shrine at the nearest volcano, accompanied by a priest to perform the offering. Villagers with individual requests might follow the caravan to make their own offerings. These offerings—typically consisting
meanings drawn from words in the Tletlahtolli language related to nature. Many Tletepecs change their name on reaching adulthood, choosing a new name that reflects their accomplishments or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
shrine at the nearest volcano, accompanied by a priest to perform the offering. Villagers with individual requests might follow the caravan to make their own offerings. These offerings—typically consisting
meanings drawn from words in the Tletlahtolli language related to nature. Many Tletepecs change their name on reaching adulthood, choosing a new name that reflects their accomplishments or
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
his cunning;
A flash of his scarf, he’ll take off running.
Quick as a bolt, his long scarf trailing,
Gasping, grasping, you’ll end up flailing.
You’ll pout, you’ll moan, you’ll huff, you’ll sneer
singing with a wave of her hand. She introduces herself as Jebbek, and she says to the characters, “This is a robbery. If you resist, we’ll beat you black and blue.” Jebbek has no interest in treasure
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
his cunning;
A flash of his scarf, he’ll take off running.
Quick as a bolt, his long scarf trailing,
Gasping, grasping, you’ll end up flailing.
You’ll pout, you’ll moan, you’ll huff, you’ll sneer
singing with a wave of her hand. She introduces herself as Jebbek, and she says to the characters, “This is a robbery. If you resist, we’ll beat you black and blue.” Jebbek has no interest in treasure
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Coupleofkooks Layers of the Outer Planes Most Outer Planes include a number of distinct realms. These environments are often imagined as a stack of related parts of the same plane, so travelers refer to
example, has been described as a long series of spherical worlds arranged like beads on a string, with each sphere consisting of six nested spheres—the layers of the plane. This fanciful description is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to a more directed purpose, the members have different spells available for use with their Shared Spellcasting trait, usually focusing on a theme related to that purpose. Three examples of themed hag
): entangle, speak with animals 2nd level (3 slots): flaming sphere, moonbeam, spike growth 3rd level (3 slots): call lightning, plant growth 4th level (3 slots): dominate beast, grasping vine 5th level
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to a more directed purpose, the members have different spells available for use with their Shared Spellcasting trait, usually focusing on a theme related to that purpose. Three examples of themed hag
): entangle, speak with animals 2nd level (3 slots): flaming sphere, moonbeam, spike growth 3rd level (3 slots): call lightning, plant growth 4th level (3 slots): dominate beast, grasping vine 5th level
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
trees, mushrooms, and moss than most mortals. While ouphes are related to Eldraine’s faeries, the faeries treat them like distant (and somewhat embarrassing) cousins. Ouphes can be represented with
Anastasia Ovchinnikova For good or ill, most fae can’t resist meddling in the adventures of any knight they meet.
Faerie pathlighters pry into human lives, sometimes to help (like a classic fairy
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
trees, mushrooms, and moss than most mortals. While ouphes are related to Eldraine’s faeries, the faeries treat them like distant (and somewhat embarrassing) cousins. Ouphes can be represented with
Anastasia Ovchinnikova For good or ill, most fae can’t resist meddling in the adventures of any knight they meet.
Faerie pathlighters pry into human lives, sometimes to help (like a classic fairy
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, several figures in feathered attire play a shrill, discordant tune on flutes made of bone.
The figures gathered by the fountain are the Windwyrds, a musical group consisting of Aerisi Kalinoth’s
Moradin Several streets converge on a plaza, in the center of which stands a thirty-foot-tall granite statue of Moradin grasping a great stone lantern in an outstretched fist. A bright light emanates
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, several figures in feathered attire play a shrill, discordant tune on flutes made of bone.
The figures gathered by the fountain are the Windwyrds, a musical group consisting of Aerisi Kalinoth’s
Moradin Several streets converge on a plaza, in the center of which stands a thirty-foot-tall granite statue of Moradin grasping a great stone lantern in an outstretched fist. A bright light emanates
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
white cover and a crystal ball in a gilded stand.
The books on the shelves span many topics mostly related to nature, the planes, and the Feywild in particular. Treasure. Any character who spends 1
you can see, is highly unstable. I thought I could keep the diamond safe, but I couldn’t resist showing it off from time to time. I let my vanity get the better of me.” The Entity. “Something alien and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
white cover and a crystal ball in a gilded stand.
The books on the shelves span many topics mostly related to nature, the planes, and the Feywild in particular. Treasure. Any character who spends 1
you can see, is highly unstable. I thought I could keep the diamond safe, but I couldn’t resist showing it off from time to time. I let my vanity get the better of me.” The Entity. “Something alien and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
a theory about the source of Red Larch’s recent troubles: it’s all related to an evil presence at Lance Rock. She says neither the constable nor the town elders have helped her, so she offers the
). Key NPCs. The Helm is run by the jovial but grasping Garlen Harlathurl (male Tethyrian human commoner). He is a cynic bitter from failed Waterdhavian mercantile ventures, but he has turned out to be
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
a theory about the source of Red Larch’s recent troubles: it’s all related to an evil presence at Lance Rock. She says neither the constable nor the town elders have helped her, so she offers the
). Key NPCs. The Helm is run by the jovial but grasping Garlen Harlathurl (male Tethyrian human commoner). He is a cynic bitter from failed Waterdhavian mercantile ventures, but he has turned out to be
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
throw Step 12. Save DCs A monster might have an attack or some other trait that requires a target to make a saving throw. The save DCs to resist such effects have a direct bearing on the monster’s
a bonus equal to its proficiency bonus on ability checks related to that skill. For example, a monster with sharp senses might have a bonus on Wisdom (Perception) checks, while a duplicitous monster
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
throw Step 12. Save DCs A monster might have an attack or some other trait that requires a target to make a saving throw. The save DCs to resist such effects have a direct bearing on the monster’s
a bonus equal to its proficiency bonus on ability checks related to that skill. For example, a monster with sharp senses might have a bonus on Wisdom (Perception) checks, while a duplicitous monster
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
or Spit Rock attacks in any combination and one Grasping Root attack.
Slam. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 33 (4d12 + 7) bludgeoning damage.
Spit Rock. Ranged
Weapon Attack: +14 to hit, range 120 ft., one target. Hit: 25 (4d8 + 7) bludgeoning damage, and the target must succeed on a DC 22 Strength saving throw or have the prone condition.
Grasping Root. Melee
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
or Spit Rock attacks in any combination and one Grasping Root attack.
Slam. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 33 (4d12 + 7) bludgeoning damage.
Spit Rock. Ranged
Weapon Attack: +14 to hit, range 120 ft., one target. Hit: 25 (4d8 + 7) bludgeoning damage, and the target must succeed on a DC 22 Strength saving throw or have the prone condition.
Grasping Root. Melee
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
surrounding Grandfather Tree. Characters who venture into the forest on foot in search of the tree should encounter one or more patrols, each consisting of 3d6 Tree Ghost tribal warriors and an Uthgardt
words. If the party conducts a search without the dryads’ consent, the dryads attempt to charm the characters and command them to return whence they came. The dryads attack intruders who resist their
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
roofs that are covered with turf to resist burning. The homes are half-buried in the ground and from a distance can be easily mistaken for small grassy knolls. The hills north of Jalanthar are riddled
consisting of two stone giants. The adventurers can also keep their distance and leave the giants alone. Treasure Each stone giant carries a sack containing 1d6 × 100 gp in mixed coinage, 1d6 100 gp
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
strategy of forging an alliance against the sahuagin was devised. He arranged for the purchase of the weapons the Sea Ghost has been transporting (as related in The Sinister Secret of Saltmarsh). His
characters do not cooperate and resist attempts to take them into custody, their mission ends in failure. The queen immediately orders her followers to hunt down and kill or capture the party — the chance
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
strategy of forging an alliance against the sahuagin was devised. He arranged for the purchase of the weapons the Sea Ghost has been transporting (as related in The Sinister Secret of Saltmarsh). His
characters do not cooperate and resist attempts to take them into custody, their mission ends in failure. The queen immediately orders her followers to hunt down and kill or capture the party — the chance
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Exhaustion condition are immune to this spell. Until the spell ends, you can determine if creatures you can see are related biologically. In addition, you know if a creature’s Hit Points are at maximum
Components: V, S, M (a leather glove)
Duration: Concentration, up to 1 minute
You create a pair of grasping hands made from invisible force. Make a ranged spell attack against a creature you can