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Returning 35 results for 'consisting release grand to have realize'.
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Monsters
Domains of Delight: A Feywild Accessory
following structures out of webbing:
A 3-inch-thick, opaque wall of webbing consisting of up to three 10-foot-square sections, each of which must be anchored on at least two sides by other walls
with a closable door and a comfortable bed made of webbing, sized for a Tiny, Small, or Medium creature.
A message consisting of no more than twenty-five characters, anchored at various points so it
Monsters
Planescape: Adventures in the Multiverse
the far-flung past and inscrutable future of the multiverse. Many of these rare scholars of the profane seek to manipulate reality on a grand scale, while others unleash horrific experiments on the
Hades, to turn friends against each other and then savor the horror that rises when their victims realize how they’ve betrayed one another. Baernaloths use their wicked power to keep mortally
The entities of the Cthulhu Mythos have many enemies. Not all who learn of these terrible creatures fall victim to their promises of forbidden power. Across the cosmos, a grand conspiracy consisting
The entities of the Cthulhu Mythos have many enemies. Not all who learn of these terrible creatures fall victim to their promises of forbidden power. Across the cosmos, a grand conspiracy consisting
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
release an overlord, but they help to sustain it. To release an overlord, the Lords of Dust must ensure that the Prophecy unfolds along a specific path. Often, following this path requires specific
take a while for adventurers to realize that an apparently unconnected series of encounters early in a campaign are actually all part of the complex schemes of the Lords of Dust. These fiends are so
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
release an overlord, but they help to sustain it. To release an overlord, the Lords of Dust must ensure that the Prophecy unfolds along a specific path. Often, following this path requires specific
take a while for adventurers to realize that an apparently unconnected series of encounters early in a campaign are actually all part of the complex schemes of the Lords of Dust. These fiends are so
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
characters, now deeply indebted to the god of slaughter, realize that he will not release them willingly from his service. At this point, the characters might seek freedom from Mogis’s service. Iroas or
fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Dealing with the Arcane Brotherhood In this chapter, two wizards of the Arcane Brotherhood attempt to realize their grand ambitions: Vellynne Harpell and Avarice. Both are described in appendix C. If
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Dealing with the Arcane Brotherhood In this chapter, two wizards of the Arcane Brotherhood attempt to realize their grand ambitions: Vellynne Harpell and Avarice. Both are described in appendix C. If
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mercenaries who are increasing in power and status at the same rate they are. Whether they interact with the Aurum as ally or enemy, at some point the adventurers might well realize that the Concordians
aren’t just greedy plutocrats, but participants in an international conspiracy. The Aurum’s arc in the campaign might climax with the characters learning of the Shadow Cabinet and thwarting one of its grand schemes.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mercenaries who are increasing in power and status at the same rate they are. Whether they interact with the Aurum as ally or enemy, at some point the adventurers might well realize that the Concordians
aren’t just greedy plutocrats, but participants in an international conspiracy. The Aurum’s arc in the campaign might climax with the characters learning of the Shadow Cabinet and thwarting one of its grand schemes.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
characters, now deeply indebted to the god of slaughter, realize that he will not release them willingly from his service. At this point, the characters might seek freedom from Mogis’s service. Iroas or
fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
miles before ending at a stone palace built thirty feet above sea level. Waves crash against the rocks just below the palace walls.
The palace’s grand entrance features a colonnade of vine-wrapped
Horn”) or elsewhere, they realize that the splitting waves carved on the double door closely match the symbol.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
miles before ending at a stone palace built thirty feet above sea level. Waves crash against the rocks just below the palace walls.
The palace’s grand entrance features a colonnade of vine-wrapped
Horn”) or elsewhere, they realize that the splitting waves carved on the double door closely match the symbol.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
at a table in area E7. Her fellow gamblers don’t realize she cheats. “Tarina” is not a real name, of course. Before retiring to Baldur’s Gate, Tarina was a pirate known as Rhonda Thunderbell (also
should be in charge with Ulder Ravengard gone.” “With Ravengard out of the way, who’ll be the next grand duke, I wonder? My money’s on Thalamra Vanthampur. Practically born in the sewers, she was, and more vicious than a swarm of rats.”
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
at a table in area E7. Her fellow gamblers don’t realize she cheats. “Tarina” is not a real name, of course. Before retiring to Baldur’s Gate, Tarina was a pirate known as Rhonda Thunderbell (also
should be in charge with Ulder Ravengard gone.” “With Ravengard out of the way, who’ll be the next grand duke, I wonder? My money’s on Thalamra Vanthampur. Practically born in the sewers, she was, and more vicious than a swarm of rats.”
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spends an hour or more in the village asking questions, getting a meal or rest, or otherwise not getting aboard the castle might miss the boat. The castle leaves one hour after the cultists realize the
either kill them as sacrifices or drive them out of the village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
attack the characters. The exact timing of this event is left to you, but the characters should be given enough time to take a crack at solving the puzzle. The characters can also release the elementals
characters realize that four of the tiles fell down when the door slammed shut behind them. With a successful DC 15 Intelligence (Arcana) check, a character can determine that these tiles are what keeps
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
basilisk is disturbed, the centipedes emerge and attack the nearest creature. Treasure. The basilisk clutches a driftglobe. The creature’s claw must be pried open to release the globe. 17b. Desecrated
, characters who succeed on a DC 15 Intelligence (Religion) check realize that the statue depicts Gond, the god of invention. A character who worships Gond automatically succeeds on the check. The five toppled
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
attack the characters. The exact timing of this event is left to you, but the characters should be given enough time to take a crack at solving the puzzle. The characters can also release the elementals
characters realize that four of the tiles fell down when the door slammed shut behind them. With a successful DC 15 Intelligence (Arcana) check, a character can determine that these tiles are what keeps
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
basilisk is disturbed, the centipedes emerge and attack the nearest creature. Treasure. The basilisk clutches a driftglobe. The creature’s claw must be pried open to release the globe. 17b. Desecrated
, characters who succeed on a DC 15 Intelligence (Religion) check realize that the statue depicts Gond, the god of invention. A character who worships Gond automatically succeeds on the check. The five toppled
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spends an hour or more in the village asking questions, getting a meal or rest, or otherwise not getting aboard the castle might miss the boat. The castle leaves one hour after the cultists realize the
either kill them as sacrifices or drive them out of the village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Maverick” section, but the characters will have opportunities before that to realize they are competing against the Six. When that becomes clear, you can underscore any situation in which the party
area of the docks around the three ships is patrolled by two groups of Dran Enterprises operatives, each consisting of four guards and four mastiffs. Crates and equipment piled along the docks can
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Maverick” section, but the characters will have opportunities before that to realize they are competing against the Six. When that becomes clear, you can underscore any situation in which the party
area of the docks around the three ships is patrolled by two groups of Dran Enterprises operatives, each consisting of four guards and four mastiffs. Crates and equipment piled along the docks can
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Through telepathically shared dreams, corruption has taken root deep within the colony, warping the myconids’ normally placid and peaceful nature into something restive and rapturous. A few realize what is
transformed myconid can release the spores in a cloud that fills a 10-foot-radius sphere centered on it, and the cloud lingers for 1 minute. Any flesh-and-blood creature in the cloud when it appears, or that
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Through telepathically shared dreams, corruption has taken root deep within the colony, warping the myconids’ normally placid and peaceful nature into something restive and rapturous. A few realize what is
transformed myconid can release the spores in a cloud that fills a 10-foot-radius sphere centered on it, and the cloud lingers for 1 minute. Any flesh-and-blood creature in the cloud when it appears, or that
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
serving another leader.
The vampire aristocracy vie for the position of Grand Duke, the leader of the Crimson Court. The schemes the courtiers employ to attain that status span decades and often
expense of another. Often characters think they are eliminating an evil threat for the greater good, only to realize when it is too late that they simply made it possible for a greater evil to thrive.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also charged with stopping any creature that seeks to use the Prophecy for its own ends. This responsibility sets them against the Lords of Dust, who must manipulate the Prophecy in order to release
or even directly in response to the dictates of the Prophecy. Whatever the truth, the Last War’s impact on the Chamber was small in the grand scheme of things. Planar observatories were damaged here
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also charged with stopping any creature that seeks to use the Prophecy for its own ends. This responsibility sets them against the Lords of Dust, who must manipulate the Prophecy in order to release
or even directly in response to the dictates of the Prophecy. Whatever the truth, the Last War’s impact on the Chamber was small in the grand scheme of things. Planar observatories were damaged here
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
can earn his release from the coffin along the way — by any means possible. Value to the Party. Originally native to an area near the Barrier Peaks, Ctenmiir has much experience with the initial route
provides advantage to any characters’ ability checks made to interact with the monastery’s Grand Master. Secret Agendas. Steal the highest-valued object from the party without getting caught; convince
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
can earn his release from the coffin along the way — by any means possible. Value to the Party. Originally native to an area near the Barrier Peaks, Ctenmiir has much experience with the initial route
provides advantage to any characters’ ability checks made to interact with the monastery’s Grand Master. Secret Agendas. Steal the highest-valued object from the party without getting caught; convince
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
rendezvous. If the drow realize they’re being followed, they make no effort to shake their pursuers. If they’re attacked, they scatter and try to complete their mission before heading back to the
Eyecatcher. If a battle erupts and escape appears impossible, the drow fight to the death. A City Watch patrol consisting of six veterans arrives 1d4 minutes later to make arrests. Jarlaxle’s Letter One
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of the Underdark” in chapter 2) 5–6 3d6 exotic fungi (choose from the varieties in “Fungi of the Underdark” in chapter 2) Gnoll Pack A hunting pack consisting of one gnoll pack lord and 3d6 gnolls
that all other creatures they meet join them, releasing a cloud of spores if anyone refuses to do so. They can release this cloud once, and any creature within 30 feet of one or more of the myconids
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
rendezvous. If the drow realize they’re being followed, they make no effort to shake their pursuers. If they’re attacked, they scatter and try to complete their mission before heading back to the
Eyecatcher. If a battle erupts and escape appears impossible, the drow fight to the death. A City Watch patrol consisting of six veterans arrives 1d4 minutes later to make arrests. Jarlaxle’s Letter One
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of the Underdark” in chapter 2) 5–6 3d6 exotic fungi (choose from the varieties in “Fungi of the Underdark” in chapter 2) Gnoll Pack A hunting pack consisting of one gnoll pack lord and 3d6 gnolls
that all other creatures they meet join them, releasing a cloud of spores if anyone refuses to do so. They can release this cloud once, and any creature within 30 feet of one or more of the myconids