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Returning 35 results for 'consort rather gloom to her refuges'.
Other Suggestions:
consult rather good to her refuge
consult rather good to her refuses
consult rather gloomy to her refuge
comfort rather gloom to her refuse
consult rather glory to her refuge
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Humanoids Abjurer wizard
Apprentice wizard
Archdruid
Archer
Bard
Blackguard
Champion
Conjurer wizard
Diviner wizard
Drow arachnomancer
Drow favored consort
Drow house captain
wildling
Illusionist wizard
Kobold inventor
Kobold scale sorcerer
Martial arts adept
Master thief
Necromancer wizard
Shadar-kai gloom weaver
Shadar-kai shadow dancer
Shadar-kai soul
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Humanoids Abjurer wizard
Apprentice wizard
Archdruid
Archer
Bard
Blackguard
Champion
Conjurer wizard
Diviner wizard
Drow arachnomancer
Drow favored consort
Drow house captain
wildling
Illusionist wizard
Kobold inventor
Kobold scale sorcerer
Martial arts adept
Master thief
Necromancer wizard
Shadar-kai gloom weaver
Shadar-kai shadow dancer
Shadar-kai soul
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
One 7 Armanite, dhergoloth, draegloth, lost sorrowsworn, shadar-kai shadow dancer, venom troll, warlock of the Fiend 8 Blackguard, canoloth, howler 9 Drow house captain, shadar-kai gloom weaver, lonely
despot, oinoloth, yuan-ti anathema 13 Angry sorrowsworn, devourer, dire troll, drow arachnomancer, neothelid, wastrilith 14 Drow inquisitor, elder brain, fire giant dreadnought, retriever 15 Nabassu, skull lord 17 Nagpa 18 Drow favored consort, sibriex 20 Drow matron mother, nightwalker 22 Zaratan
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
One 7 Armanite, dhergoloth, draegloth, lost sorrowsworn, shadar-kai shadow dancer, venom troll, warlock of the Fiend 8 Blackguard, canoloth, howler 9 Drow house captain, shadar-kai gloom weaver, lonely
despot, oinoloth, yuan-ti anathema 13 Angry sorrowsworn, devourer, dire troll, drow arachnomancer, neothelid, wastrilith 14 Drow inquisitor, elder brain, fire giant dreadnought, retriever 15 Nabassu, skull lord 17 Nagpa 18 Drow favored consort, sibriex 20 Drow matron mother, nightwalker 22 Zaratan
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
oblex, kruthik hive lord 5 (1,800 XP) Duergar warlord 6 (2,300 XP) Armanite, dhergoloth, shadow dancer, the Lost, venom troll 7 (2,900 XP) Canoloth, howler 8 (3,900 XP) Drow house captain, gloom
XP) Dire troll, drow arachnomancer, the Angry, wastrilith 13 (10,000 XP) Drow inquisitor, retriever 14 (11,500 XP) Nabassu, skull lord 15 (13,000 XP) Nagpa 17 (18,000 XP) Drow favored consort, sibriex 18 (20,000 XP) Drow matron mother, nightwalker 20 (25,000 XP) Zaratan 22 (41,000 XP)
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
oblex, kruthik hive lord 5 (1,800 XP) Duergar warlord 6 (2,300 XP) Armanite, dhergoloth, shadow dancer, the Lost, venom troll 7 (2,900 XP) Canoloth, howler 8 (3,900 XP) Drow house captain, gloom
XP) Dire troll, drow arachnomancer, the Angry, wastrilith 13 (10,000 XP) Drow inquisitor, retriever 14 (11,500 XP) Nabassu, skull lord 15 (13,000 XP) Nagpa 17 (18,000 XP) Drow favored consort, sibriex 18 (20,000 XP) Drow matron mother, nightwalker 20 (25,000 XP) Zaratan 22 (41,000 XP)
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
kith’rak
Githyanki supreme commander
Githzerai anarch
Githzerai enlightened
Gloom weaver
Meazel
Nagpa
Shadow dancer
Skulk
Soul monger
Tortle
Tortle druid
Monstrosities Adult
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
kith’rak
Githyanki supreme commander
Githzerai anarch
Githzerai enlightened
Gloom weaver
Meazel
Nagpa
Shadow dancer
Skulk
Soul monger
Tortle
Tortle druid
Monstrosities Adult
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Challenge 8 (3,900 XP) Canoloth
Corpse flower
Deathlock mastermind
Howler
Sword wraith commander
Challenge 9 (5,000 XP) Drow house captain
Frost salamander
Gloom weaver
Hydroloth
Rot
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Challenge 8 (3,900 XP) Canoloth
Corpse flower
Deathlock mastermind
Howler
Sword wraith commander
Challenge 9 (5,000 XP) Drow house captain
Frost salamander
Gloom weaver
Hydroloth
Rot
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Welcome to Ravenloft A scream shatters the still gloom. Inhuman shapes slip between crumbling tombs. The shadows reach forth. Do instincts and imagination conspire against you? Or have otherworldly
Ravenloft in Barovia—home of the notorious Strahd von Zarovich. In this mysterious setting, the land, the passage of time, the tides, and every other reliable truth can shift unpredictably. Rather than
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
possible. Garish fliers appear before the Carnival’s arrival, promising marvels, terrors, and a brief escape from the gloom of daily life. But nothing in the Land of the Mists is beyond suspicion, and
the wise know strangers are intrinsically dangerous. The Carnival doesn’t exist to entertain its visitors. Rather, it’s a traveling domain, capable of visiting other domains and lands beyond the Mists
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
possible. Garish fliers appear before the Carnival’s arrival, promising marvels, terrors, and a brief escape from the gloom of daily life. But nothing in the Land of the Mists is beyond suspicion, and
the wise know strangers are intrinsically dangerous. The Carnival doesn’t exist to entertain its visitors. Rather, it’s a traveling domain, capable of visiting other domains and lands beyond the Mists
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Welcome to Ravenloft A scream shatters the still gloom. Inhuman shapes slip between crumbling tombs. The shadows reach forth. Do instincts and imagination conspire against you? Or have otherworldly
Ravenloft in Barovia—home of the notorious Strahd von Zarovich. In this mysterious setting, the land, the passage of time, the tides, and every other reliable truth can shift unpredictably. Rather than
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
consort with fiends. Dwarf barbarians are famed and feared warriors among the fiercely proud clans that have reclaimed territories like Mithril Hall and Gautlgrym. Barbarians of most other races hail
from warmer southern lands, rather than the Savage North, although southern foundlings are sometimes adopted in the North and raised by tribes there.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
consort with fiends. Dwarf barbarians are famed and feared warriors among the fiercely proud clans that have reclaimed territories like Mithril Hall and Gautlgrym. Barbarians of most other races hail
from warmer southern lands, rather than the Savage North, although southern foundlings are sometimes adopted in the North and raised by tribes there.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
life to the fullest, knowing that tomorrow I might die. 4 I live for the thrill of the hunt. 5 I don’t talk about the thing that torments me. I’d rather not burden others with my curse. 6 I expect
I assume the worst in people. 3 I feel no compassion for the dead. They’re the lucky ones. 4 I have an addiction. 5 I am a purveyor of doom and gloom who lives in a world without hope. 6 I talk to spirits that no one else can see.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
life to the fullest, knowing that tomorrow I might die. 4 I live for the thrill of the hunt. 5 I don’t talk about the thing that torments me. I’d rather not burden others with my curse. 6 I expect
I assume the worst in people. 3 I feel no compassion for the dead. They’re the lucky ones. 4 I have an addiction. 5 I am a purveyor of doom and gloom who lives in a world without hope. 6 I talk to spirits that no one else can see.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
. Folks are braver when their foe is also mortal, rather than facing a shadow daemon or a nest of infernal spiders. Most guilds also won’t accept contracts on commoners, and killing monsters will never
their methods. Some folk value hunters as professionals required to keep civilization safe. Others abhor them as extortionists and freaks, who likely consort with the monsters they claim are their enemies
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
blame each other for their transformation.
6 A family of deep gnomes adopts a shadow dragon wyrmling, hoping to show the dragon a noble path through gloom and despair.
Young Shadow Dragon
indistinguishable from the dragon’s other grim baubles.
4 An ancient shadow dragon courts Tiamat, enacting the Dragon Queen’s every demand in hopes of gaining her affection—and becoming her first shadow dragon consort.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
blame each other for their transformation.
6 A family of deep gnomes adopts a shadow dragon wyrmling, hoping to show the dragon a noble path through gloom and despair.
Young Shadow Dragon
indistinguishable from the dragon’s other grim baubles.
4 An ancient shadow dragon courts Tiamat, enacting the Dragon Queen’s every demand in hopes of gaining her affection—and becoming her first shadow dragon consort.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
mouth. It can use this orifice to actually speak, rather than depending on rapport spores. It no longer attends melds with the other leaders, instead sending its representative. Garden of Horror As
few glowing mushrooms along the edge, but even in the gloom, you can’t miss the source of the sounds. The heads of creatures of a dozen humanoid Underdark races peek from the ground, mold and fungi
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
mouth. It can use this orifice to actually speak, rather than depending on rapport spores. It no longer attends melds with the other leaders, instead sending its representative. Garden of Horror As
few glowing mushrooms along the edge, but even in the gloom, you can’t miss the source of the sounds. The heads of creatures of a dozen humanoid Underdark races peek from the ground, mold and fungi
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
oppressive gloom and shadow.
The main tunnel heads into the mountain, ending at a pile of rubble left over from the cave-in. Secondary hallways branch off to the left and the right. The meenlocks
spontaneously manifested rather than being dug out, there are no scratch marks or signs of excavation on the walls, floor, or ceiling here. The moss muffles all sound, causing a lack of echoes and creating a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger subclass of your choice.The Beast Master, Fey Wanderer, Gloom Stalker, and Hunter subclasses are detailed after this class’s description. A subclass is a specialization that grants you features at
for which you qualify. Boon of Dimensional Travel is recommended. Level 20: Foe Slayer The damage die of your Hunter’s Mark is a d10 rather than a d6.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
oppressive gloom and shadow.
The main tunnel heads into the mountain, ending at a pile of rubble left over from the cave-in. Secondary hallways branch off to the left and the right. The meenlocks
spontaneously manifested rather than being dug out, there are no scratch marks or signs of excavation on the walls, floor, or ceiling here. The moss muffles all sound, causing a lack of echoes and creating a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger subclass of your choice.The Beast Master, Fey Wanderer, Gloom Stalker, and Hunter subclasses are detailed after this class’s description. A subclass is a specialization that grants you features at
for which you qualify. Boon of Dimensional Travel is recommended. Level 20: Foe Slayer The damage die of your Hunter’s Mark is a d10 rather than a d6.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
great white moon, also called the Mistress) and Celene (a smaller blue moon, also called the Handmaiden). Greyspace’s sun orbits Oerth, rather than the other way around. The sun takes 360 days to
before the Rain of Colorless Fire destroyed the Suloise Empire. Others claim Korenth is a red dragon—a former consort of Tiamat who became trapped in human form. Whatever the true story, the Father of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
great white moon, also called the Mistress) and Celene (a smaller blue moon, also called the Handmaiden). Greyspace’s sun orbits Oerth, rather than the other way around. The sun takes 360 days to
before the Rain of Colorless Fire destroyed the Suloise Empire. Others claim Korenth is a red dragon—a former consort of Tiamat who became trapped in human form. Whatever the true story, the Father of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
table is appropriate for places steeped in gloom, whether within the Shadowfell or touched by that plane’s sorrowful influence. The creatures on this table might populate places where giants fell into
their dreams. These creatures can appear on the surface rather than in typical stone giant tunnels. Perhaps they’re following the giants on a quest to the “dream world” that is the surface, or maybe
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
table is appropriate for places steeped in gloom, whether within the Shadowfell or touched by that plane’s sorrowful influence. The creatures on this table might populate places where giants fell into
their dreams. These creatures can appear on the surface rather than in typical stone giant tunnels. Perhaps they’re following the giants on a quest to the “dream world” that is the surface, or maybe
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
creature is either disguised in plain sight as a cloak or hiding on the ceiling. The cloaker uses hit-and-run tactics against the characters, rather than risking itself in a drawn-out fight. Treasure The
lane behind the hall, searching through the rubble for treasure. As the characters near the lane, the kenku hide and attempt to frighten the party away with ghostly sounds from the gloom. A7. Plaza of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
creature is either disguised in plain sight as a cloak or hiding on the ceiling. The cloaker uses hit-and-run tactics against the characters, rather than risking itself in a drawn-out fight. Treasure The
lane behind the hall, searching through the rubble for treasure. As the characters near the lane, the kenku hide and attempt to frighten the party away with ghostly sounds from the gloom. A7. Plaza of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a successful melee attack against a creature that happens to be wearing a helm, a hat, or some other kind of headwear, the darkmantle grabs and removes the headwear and flees with it rather than
(Perception) score of 13 or higher notice that the black-clad figure doesn’t cast a shadow. This is not a trait that darklings possess, but rather the result of Endelyn’s using her scissors of shadow snipping
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a successful melee attack against a creature that happens to be wearing a helm, a hat, or some other kind of headwear, the darkmantle grabs and removes the headwear and flees with it rather than
(Perception) score of 13 or higher notice that the black-clad figure doesn’t cast a shadow. This is not a trait that darklings possess, but rather the result of Endelyn’s using her scissors of shadow snipping