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Returning 35 results for 'constantly rune granting to have reverts'.
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Monsters
Bigby Presents: Glory of the Giants
giant uses this action again.Ice Armor (Requires Frost Rune). When a creature the giant can see makes an attack roll against it, the giant can form a coat of ice around itself, granting it a +6 bonus to
Frost Rune. The giant has a frost rune inscribed on a chunk of ice or some other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Ice Wolves
Monsters
Van Richten’s Guide to Ravenloft
jiangshi’s choice). It reverts to its true form if it dies.When a soul becomes trapped within its corpse, its bitterness can reanimate its body, creating a jiangshi. These vengeful dead stalk
within their tombs and hidden ruins to avoid the attention of the living. At night, they emerge to drain life from other creatures, these vital energies sustaining their unnatural existences and granting
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
’s statistics don’t change. The veil keeper reverts to its true form if the veil keeper is reduced to 0 hit points or if the veil keeper uses an action to end the transformation
attack, the veil keeper surrounds the creature with illusory mist, granting the creature half cover until the start of the veil keeper’s next turn.Masters of their innate illusory powers, irda
Monsters
Waterdeep: Dungeon of the Mad Mage
is carrying does. She reverts to her true form if she dies.
While in mist form, Keresta can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover
her resting place within 2 hours or be destroyed. Once in her resting place, she reverts to her vampire form. She is then paralyzed until she regains at least 1 hit point. After spending 1 hour in
Backgrounds
Guildmasters’ Guide to Ravnica
cast ensnaring strike, for example, the vines created by the spell might appear as rune-inscribed glowing bands that wrap around the target and hold it in place.
Suggested Characteristics
successfully prevented a murder, and the would-be perpetrator wants me dead.
5
One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6
I’ve
Feats
Bigby Presents: Glory of the Giants
You’ve studied the magic of Giant runes, granting you the following benefits:
Comprehend Languages. You learn the comprehend languages spell. You can cast this spell without expending a spell
slot, and you must finish a long rest before you can cast it in this way again. You can also cast this spell using any spell slots you have.
Rune Magic. You know a number of runes equal to half your
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rune Shaper Prerequisite: Spellcasting Feature or Rune Carver Background You’ve studied the magic of Giant runes, granting you the following benefits: Comprehend Languages. You learn the comprehend
have. Rune Magic. You know a number of runes equal to half your proficiency bonus (rounded down), chosen from the Rune Spells table. Whenever you finish a long rest, you can inscribe each rune you
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rune Shaper Prerequisite: Spellcasting Feature or Rune Carver Background You’ve studied the magic of Giant runes, granting you the following benefits: Comprehend Languages. You learn the comprehend
have. Rune Magic. You know a number of runes equal to half your proficiency bonus (rounded down), chosen from the Rune Spells table. Whenever you finish a long rest, you can inscribe each rune you
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Ice Armor (Requires Frost Rune). When a creature the giant can see makes an attack roll against it, the giant can form a coat of ice around itself, granting it a +6 bonus to its AC against that attack
Frost Giant Ice Shaper Frost giants who master rune magic are known as ice shapers, and their sheer power typically contributes to a meteoric rise in the giants’ ordning. Many of them end up as jarls
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Ice Armor (Requires Frost Rune). When a creature the giant can see makes an attack roll against it, the giant can form a coat of ice around itself, granting it a +6 bonus to its AC against that attack
Frost Giant Ice Shaper Frost giants who master rune magic are known as ice shapers, and their sheer power typically contributes to a meteoric rise in the giants’ ordning. Many of them end up as jarls
Magic Items
Infernal Machine Rebuild
wear and metal weapons you hold—reproducing the effect of the rust monster;s;rust monster's Rust Metal trait.
06
Your fingers sprout tiny clockwork picks, granting you advantage on ability
object on the same plane as you and have the compass point constantly in the direction of the named target. You gain no knowledge of the distance to the target.
A specialized clockwork compass floats
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the proto-empire behind them all. The Hidden Rune maintains a vast archive in a secret location on the Elemental Plane of Earth. Miners work constantly to excavate new halls to store the troves of
Hidden Rune Irina Nordsol Giants of the Hidden Rune explore a ruin
with help from smaller assistants To the giants of the Hidden Rune, the children of Annam are in a temporary state of decline, a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the proto-empire behind them all. The Hidden Rune maintains a vast archive in a secret location on the Elemental Plane of Earth. Miners work constantly to excavate new halls to store the troves of
Hidden Rune Irina Nordsol Giants of the Hidden Rune explore a ruin
with help from smaller assistants To the giants of the Hidden Rune, the children of Annam are in a temporary state of decline, a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
creature to pass through the gate triggers an elder rune (see “Elder Runes”). A creature that passes through the gate appears in area 14d on level 10, in the closest unoccupied space next to the identical
immobile in object form, it is indistinguishable from a normal object. Only when the roper reverts to its true form do its monstrous features become apparent. The roper has the following additional trait
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
creature to pass through the gate triggers an elder rune (see “Elder Runes”). A creature that passes through the gate appears in area 14d on level 10, in the closest unoccupied space next to the identical
immobile in object form, it is indistinguishable from a normal object. Only when the roper reverts to its true form do its monstrous features become apparent. The roper has the following additional trait
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(level 4, area 16a). A rune on the shield guardian’s head matches a rune inscribed on the back of its amulet. When the shield guardian sees the characters, it wastes its actions on feeble
gesticulations that suggest it’s trying to cast harmful spells at them. It reverts to making normal attacks only if one or more characters enter its reach and make melee attacks against it. If the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(level 4, area 16a). A rune on the shield guardian’s head matches a rune inscribed on the back of its amulet. When the shield guardian sees the characters, it wastes its actions on feeble
gesticulations that suggest it’s trying to cast harmful spells at them. It reverts to making normal attacks only if one or more characters enter its reach and make melee attacks against it. If the characters
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
much they’ve recently eaten. Shifting Skin. Visitors to Spawn Hollow feel their skin slowly shifting over their muscles. Watchful Eyes. Visitors to the Labyrinth of Eyes constantly feel as though
they’re being watched. Gnawbles The rifts connect to different parts of the Far Realm, but they all have one thing in common: somewhere in each rift, the fanatics’ magical bolstering rune has faded and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
much they’ve recently eaten. Shifting Skin. Visitors to Spawn Hollow feel their skin slowly shifting over their muscles. Watchful Eyes. Visitors to the Labyrinth of Eyes constantly feel as though
they’re being watched. Gnawbles The rifts connect to different parts of the Far Realm, but they all have one thing in common: somewhere in each rift, the fanatics’ magical bolstering rune has faded and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mock the spell’s caster. The images become motionless while in the area of an antimagic field. Arch Gate to Level 22 The sigil inscribed above the arch is Halaster’s personal rune. Both it and the face
animate and perform the quick series of somatic gestures needed to cast counterspell. After casting its spell, the statue reverts to its inanimate state until triggered again. The counterspell attempt
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mock the spell’s caster. The images become motionless while in the area of an antimagic field. Arch Gate to Level 22 The sigil inscribed above the arch is Halaster’s personal rune. Both it and the face
animate and perform the quick series of somatic gestures needed to cast counterspell. After casting its spell, the statue reverts to its inanimate state until triggered again. The counterspell attempt
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
gnome), a cheerful woman who fidgets constantly To convince a former guard to share information about the vault and its defenses, a character can make a DC 12 Charisma (Persuasion) check or another
location of the secret door between area T3 and the building’s exterior The password to bypass the conjuration rune in area T9: “quixotic” The location of a switch to disable one trap (either the pit trap in
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
gnome), a cheerful woman who fidgets constantly To convince a former guard to share information about the vault and its defenses, a character can make a DC 12 Charisma (Persuasion) check or another
location of the secret door between area T3 and the building’s exterior The password to bypass the conjuration rune in area T9: “quixotic” The location of a switch to disable one trap (either the pit trap in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the living. At night, they emerge to drain life from other creatures, these vital energies sustaining their unnatural existences and granting them greater powers. Humanoids killed by a jiangshi
statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying is absorbed or borne by the new form (the jiangshi’s choice). It reverts to its true form if it dies.
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
wearing or carrying isn’t transformed, and the seeker’s statistics don’t change. The seeker reverts to its true form if the seeker is reduced to 0 hit points or if the seeker uses an action to end the
keeper’s statistics don’t change. The veil keeper reverts to its true form if the veil keeper is reduced to 0 hit points or if the veil keeper uses an action to end the transformation.
Spellcasting
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the living. At night, they emerge to drain life from other creatures, these vital energies sustaining their unnatural existences and granting them greater powers. Humanoids killed by a jiangshi
statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying is absorbed or borne by the new form (the jiangshi’s choice). It reverts to its true form if it dies.
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
wearing or carrying isn’t transformed, and the seeker’s statistics don’t change. The seeker reverts to its true form if the seeker is reduced to 0 hit points or if the seeker uses an action to end the
keeper’s statistics don’t change. The veil keeper reverts to its true form if the veil keeper is reduced to 0 hit points or if the veil keeper uses an action to end the transformation.
Spellcasting
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and their underlings constantly vie with one another for power and influence, and this competition frequently sends Red Wizards far from Thay to seek new spells, recover lost artifacts, and create
teleport nearby with attack spells already in the midst of being cast. MAGE SIGILS
Wizards and many other arcane spellcasters develop a signature rune, which they use to identify their belongings, sign as
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and their underlings constantly vie with one another for power and influence, and this competition frequently sends Red Wizards far from Thay to seek new spells, recover lost artifacts, and create
teleport nearby with attack spells already in the midst of being cast. MAGE SIGILS
Wizards and many other arcane spellcasters develop a signature rune, which they use to identify their belongings, sign as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Whorlstone Tunnels. He eats a pygmywort mushroom whenever he needs to navigate a narrow tunnel. As he approaches areas 7 and 8, he eats a bigwig mushroom, reverts to normal size, delivers the Gray Ghost
its occupant. Upon reaching area 11, he greets the derro there before eating another pygmywort mushroom and traveling through the narrow tunnel leading to area 12. He eats another bigwig and reverts
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Whorlstone Tunnels. He eats a pygmywort mushroom whenever he needs to navigate a narrow tunnel. As he approaches areas 7 and 8, he eats a bigwig mushroom, reverts to normal size, delivers the Gray Ghost
its occupant. Upon reaching area 11, he greets the derro there before eating another pygmywort mushroom and traveling through the narrow tunnel leading to area 12. He eats another bigwig and reverts
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
gear or a rope providing advantage on the check. Twisting Steps and Rune Traps. The steps leading up the mesa shift underfoot as a result of Far Realm energy flooding through them, making them
difficult terrain. Additionally, each flight of steps is trapped at its midpoint with a magical rune that can be detected only with a successful DC 13 Intelligence (Investigation) or Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
gear or a rope providing advantage on the check. Twisting Steps and Rune Traps. The steps leading up the mesa shift underfoot as a result of Far Realm energy flooding through them, making them
difficult terrain. Additionally, each flight of steps is trapped at its midpoint with a magical rune that can be detected only with a successful DC 13 Intelligence (Investigation) or Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with the factions changes, granting them access to favors or provoking reprisals. Characters adjust their renown score once per adventure, and rarely by more than 5 points. The Renown in Kalakeri table
with a faction, betray the faction, and still maintain a measure of respect with the group. Characters might thus thread the needle of serving both groups. Relationships constantly shift in Kalakeri
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with the factions changes, granting them access to favors or provoking reprisals. Characters adjust their renown score once per adventure, and rarely by more than 5 points. The Renown in Kalakeri table
with a faction, betray the faction, and still maintain a measure of respect with the group. Characters might thus thread the needle of serving both groups. Relationships constantly shift in Kalakeri