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Returning 35 results for 'construct revered glow to have recently'.
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Magic Items
Dungeon Master’s Guide
if the target is a Construct, an Elemental, or a Giant. Immediately after hitting or missing, the weapon flies back to your hand.
Shock Wave. You can take a Magic action to strike the ground with
wielder doesn’t share this goal.
Destroying Whelm. Whelm can be dissolved in the acidic bile of a recently slain ancient black dragon. It can also be melted down in the forges of the Mightyhammer dwarf clan, but only by the rightful leader of that clan.
Classes
Dragonlance: Shadow of the Dragon Queen
On many worlds, the moon is a revered celestial body with magical properties. On Krynn, the gods of magic are associated with the world’s three moons. On the world of Toril, the god Selû
glow with the color of a moon from your world, causing spectral manifestations of lunar phases to orbit you, or some other effect.
Classes
Dragonlance: Shadow of the Dragon Queen
On many worlds, the moon is a revered celestial body with magical properties. On Krynn, the gods of magic are associated with the world’s three moons. On the world of Toril, the god Selû
glow with the color of a moon from your world, causing spectral manifestations of lunar phases to orbit you, or some other effect.
Monsters
Fizban's Treasury of Dragons
, frigid regions, many of them are among the friendliest of dragonkind, nurturing and optimistic.
Inner Glow
When they hatch, crystal dragons have dull gray scales, with a few white or clear crystalline
take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and snow structures reminiscent of castles but open to the sky. Glittering
Monsters
Fizban's Treasury of Dragons
in desolate, frigid regions, many of them are among the friendliest of dragonkind, nurturing and optimistic.
Inner Glow
When they hatch, crystal dragons have dull gray scales, with a few white or
central spire—the highest point in the local landscape—to take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and
races
Mordenkainen Presents: Monsters of the Multiverse
glow. Earth genasi hair can appear carved of stone or crystal or resemble strands of spun metal.
Genasi
Tracing their ancestry to the genies of the Elemental Planes, each genasi can tap into the
is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
recently increased its production to support the rebuilding of the town. One tenday ago, a band of sahuagin scouts made Salt Cave beneath Leilion Point their base of operations for performing raids on
turned the nuisance of the sahuagin into an opportunity when she used an illusion to appear as a sapient shark (an animal revered by sahuagin) before Gahza, telling the aquatic priestess to raid the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
recently increased its production to support the rebuilding of the town. One tenday ago, a band of sahuagin scouts made Salt Cave beneath Leilion Point their base of operations for performing raids on
turned the nuisance of the sahuagin into an opportunity when she used an illusion to appear as a sapient shark (an animal revered by sahuagin) before Gahza, telling the aquatic priestess to raid the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
great construct of their own. The hobgoblins raid in small bands, using trained rust monsters to distract Zox’s constructs. These raiders are naturally violent but can be parlayed with by clever
adventurers. The hobgoblins recently figured out how Zox controls the scaladar, and now they aim to kill the gnome and take his control ring. So far, Zox has managed to elude all the hobgoblins sent to murder him.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
great construct of their own. The hobgoblins raid in small bands, using trained rust monsters to distract Zox’s constructs. These raiders are naturally violent but can be parlayed with by clever
adventurers. The hobgoblins recently figured out how Zox controls the scaladar, and now they aim to kill the gnome and take his control ring. So far, Zox has managed to elude all the hobgoblins sent to murder him.
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Para-elemental Queen Ulsedra Vox recently learned from the Elder Elemental Eye how to activate the portal in the Temple of Elemental Evil’s high altar. The portal led to the buried Primordial Nexus
the entity as if it were next to her. Though she initially revered only Chlimbia, Prince of Magma, Vox now worships all Para-elements. Vox decorates her body with sigils written in ash, and fire and frostbite scar her limbs.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Shrine of the Tender Oath Revered sites within the Vale of Dancing Waters include temples and shrines positioned throughout the gorge, rather than a single consolidated structure. Most of these spots
the nature of love. Recently, two unscrupulous treasure hunters, an oni named Obratu and a duergar named Reulek, discovered evidence of the lost cellars of King Torhild Flametongue’s summer palace
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Shrine of the Tender Oath Revered sites within the Vale of Dancing Waters include temples and shrines positioned throughout the gorge, rather than a single consolidated structure. Most of these spots
the nature of love. Recently, two unscrupulous treasure hunters, an oni named Obratu and a duergar named Reulek, discovered evidence of the lost cellars of King Torhild Flametongue’s summer palace
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Para-elemental Queen Ulsedra Vox recently learned from the Elder Elemental Eye how to activate the portal in the Temple of Elemental Evil’s high altar. The portal led to the buried Primordial Nexus
the entity as if it were next to her. Though she initially revered only Chlimbia, Prince of Magma, Vox now worships all Para-elements. Vox decorates her body with sigils written in ash, and fire and frostbite scar her limbs.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Clockwork Defender A clockwork defender is a mechanical quadruped that vaguely resembles a hound. Its eyes glow and can project intense but harmless beams of light. It tirelessly protects whatever
its creator wants, and it can be programmed by its creator not to attack certain kinds of creatures. Clockwork Defender
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 42
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Clockwork Defender A clockwork defender is a mechanical quadruped that vaguely resembles a hound. Its eyes glow and can project intense but harmless beams of light. It tirelessly protects whatever
its creator wants, and it can be programmed by its creator not to attack certain kinds of creatures. Clockwork Defender
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 42
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A Crystal Dragon’s Lair Crystal dragons dwell in cold regions, where they construct ice and snow structures reminiscent of castles but open to the sky. Glittering crystals scattered about their lairs
glow with gathered starlight, and caves or tunnels beneath the ice and snow provide protected areas for their hoards. They use their burrowing ability to dig blinds and secret passages throughout
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Fiendish Auger A fiendish auger is created when a wicked spirit enters an excavation drill, causing the hulking corkscrew bore to glow brightly with hellfire. Fueled by the fervent aggression of the
indiscriminately bores through creature and earth alike. Fiendish Auger Huge Construct, Typically Neutral Evil
Armor Class 15 (natural armor)
Hit Points 85 (9d12 + 27)
Speed 40 ft., burrow 30 ft
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A Crystal Dragon’s Lair Crystal dragons dwell in cold regions, where they construct ice and snow structures reminiscent of castles but open to the sky. Glittering crystals scattered about their lairs
glow with gathered starlight, and caves or tunnels beneath the ice and snow provide protected areas for their hoards. They use their burrowing ability to dig blinds and secret passages throughout
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Gond The Wonderbringer, the Inspiration Divine, the Holy Maker of All Things Gond is the god of artifice, craft, and construction. He is revered by blacksmiths, woodworkers, engineers, and inventors
in their travels, and take great delight in meeting fellow priests and sharing their finds. In large cities, the Gondar construct temples that serve as great workshops and inventors’ labs. Wandering
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
remarkable fleet of sailing ships. He sent his fleet to establish trading routes across the Emerald Sea and further. Liesech continued to grow, and with the revered Bouwengracht family as its voice
the form of a recently arrived noble: Analita von Raiza marshalled troops and used magic to fight the incursion. On several occasions, the woman sailed out toward the Eyes of the Sea to find the source
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Fiendish Auger A fiendish auger is created when a wicked spirit enters an excavation drill, causing the hulking corkscrew bore to glow brightly with hellfire. Fueled by the fervent aggression of the
indiscriminately bores through creature and earth alike. Fiendish Auger Huge Construct, Typically Neutral Evil
Armor Class 15 (natural armor)
Hit Points 85 (9d12 + 27)
Speed 40 ft., burrow 30 ft
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Gond The Wonderbringer, the Inspiration Divine, the Holy Maker of All Things Gond is the god of artifice, craft, and construction. He is revered by blacksmiths, woodworkers, engineers, and inventors
in their travels, and take great delight in meeting fellow priests and sharing their finds. In large cities, the Gondar construct temples that serve as great workshops and inventors’ labs. Wandering
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
following summary of what he knows: Pirates recently ransacked Abbey Isle, an island just off the coast populated by evil clerics and their followers. Much to the guild’s delight, the battle between the
, and clear it entirely of threats so that the guild can construct a lighthouse on the site. Payment is made upon completion of the job, which will be verified by guild members. The mariners’ guild
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
following summary of what he knows: Pirates recently ransacked Abbey Isle, an island just off the coast populated by evil clerics and their followers. Much to the guild’s delight, the battle between the
, and clear it entirely of threats so that the guild can construct a lighthouse on the site. Payment is made upon completion of the job, which will be verified by guild members. The mariners’ guild
Compendium
- Sources->Dungeons & Dragons->Monster Manual
automatons whose metal bodies glow with intense heat. When they charge their foes, the ribs of their frames open like cages to ensnare enemies and roast them within. Brazen gorgons are often found in
blasphemous sites dedicated to Moloch, other archdevils, or bloodthirsty gods. Brazen Gorgon Large Construct, Unaligned
AC 19 Initiative +2 (12)
HP 161 (17d10 + 68)
Speed 40 ft.
Mod Save
Compendium
- Sources->Dungeons & Dragons->Monster Manual
automatons whose metal bodies glow with intense heat. When they charge their foes, the ribs of their frames open like cages to ensnare enemies and roast them within. Brazen gorgons are often found in
blasphemous sites dedicated to Moloch, other archdevils, or bloodthirsty gods. Brazen Gorgon Large Construct, Unaligned
AC 19 Initiative +2 (12)
HP 161 (17d10 + 68)
Speed 40 ft.
Mod Save
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
clusters more than three feet high. A warm glow emanates from tiny lanterns that hang from each mushroom. Jutting up from the caps of the mushrooms, chimneys made of petrified bark let out wisps of
book they discovered, the sprite becomes friendly and contributes some additional details about their situation. As a scholar among his kind, Wheeldoli knows about some of the gods revered by the big
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Drow The half-eaten corpse of a recently slain male drow leans against the stalagmite at the northern entrance to this 30-foot-high cave. The drow’s chest is caved in where the behir stepped on it. 17c
behir’s hoard includes 6,700 gp, 4,100 sp, a gold-and-onyx scorpion brooch (250 gp), a silver music box of elven design (1,000 gp), and a dread helm. A common wondrous item, the dread helm is a fearsome steel helm that makes its wearer’s eyes glow red.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
clusters more than three feet high. A warm glow emanates from tiny lanterns that hang from each mushroom. Jutting up from the caps of the mushrooms, chimneys made of petrified bark let out wisps of
book they discovered, the sprite becomes friendly and contributes some additional details about their situation. As a scholar among his kind, Wheeldoli knows about some of the gods revered by the big
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Drow The half-eaten corpse of a recently slain male drow leans against the stalagmite at the northern entrance to this 30-foot-high cave. The drow’s chest is caved in where the behir stepped on it. 17c
behir’s hoard includes 6,700 gp, 4,100 sp, a gold-and-onyx scorpion brooch (250 gp), a silver music box of elven design (1,000 gp), and a dread helm. A common wondrous item, the dread helm is a fearsome steel helm that makes its wearer’s eyes glow red.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
typically serve as guards. Demos Magen
Medium construct, unaligned
Armor Class 16 (chain mail)
Hit Points 51 (6d8 + 24)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
18 (+4
. Galvan Magen
Medium construct, unaligned
Armor Class 14
Hit Points 68 (8d8 + 32)
Speed 30 ft., fly 30 ft. (hover)
STR
10 (+0)
DEX
18 (+4)
CON
18 (+4)
INT
12 (+1
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
hit with a ranged attack roll using Whelm, the target takes an extra 1d8 Force damage, or an extra 4d8 Force damage if the target is a Construct, an Elemental, or a Giant. Immediately after hitting or
be returned to that clan. Whelm’s purpose is to protect dwarves. Conflict arises if the wielder doesn’t share this goal. Destroying Whelm. Whelm can be dissolved in the acidic bile of a recently slain
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
typically serve as guards. Demos Magen
Medium construct, unaligned
Armor Class 16 (chain mail)
Hit Points 51 (6d8 + 24)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
18 (+4
. Galvan Magen
Medium construct, unaligned
Armor Class 14
Hit Points 68 (8d8 + 32)
Speed 30 ft., fly 30 ft. (hover)
STR
10 (+0)
DEX
18 (+4)
CON
18 (+4)
INT
12 (+1
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
githyanki raise their young in hidden crèches that they construct in far-flung places on the Material Plane. Such measures are necessary because birth and growth are impossible on the Astral Plane
have proven them worthy, and now only their loyalty to the Revered Queen remains to be determined. As their last test, a group of githyanki entering adulthood must slay a mind flayer as a sacred rite