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Returning 35 results for 'construct rogues group to her refugee'.
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Species
Dragonlance: Shadow of the Dragon Queen
them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness. These were the first kender.
Originating on the world of Krynn, kender are
example, the text of the cure wounds spell specifies that the spell doesn’t work on a creature that has the Construct type.
Life Span
The typical life span of a player character in the D&D
Backgrounds
Baldur’s Gate: Descent into Avernus
Everybody’s always trying to get a leg up on somebody in Baldur’s Gate. One group’s con artist might be another’s revolutionary. Or maybe you’re just in it for yourself
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
monsters
Gaze. The bodak stares at a creature they can see within 30 feet of it. If that creature isn’t a Construct or Undead, it is subjected to the following effect. Constitution Saving Throw: DC 16
them into soul-shredding undead known as bodaks.
Children of Belcorra
The Children of Belcorra are a group of deep gnomes who swore their allegiance to Belcorra when she was still a mortal, five
monsters
Construct, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target’s Hit Point maximum is reduced by 10 (3d6);{"diceNotation":"3d6", "rollType":"roll
urdefhan war champion who leads the largest and most active group of adversaries the characters will face in the Abomination Vaults. His confrontation with the characters is inevitable, because he
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as Baldur’s Gate, have an organized group of rogues that controls all such activity. Most thieves’ dens are secret gathering spots, often beneath the city, and move after they’re discovered. The city
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as Baldur’s Gate, have an organized group of rogues that controls all such activity. Most thieves’ dens are secret gathering spots, often beneath the city, and move after they’re discovered. The city
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
people both from the depredations of gangs and abuse at the hands of the wealthy.
2 You’re working to improve the image of a marginalized minority group (goblins, changelings, warforged) in
Sharn.
3 You’re a refugee driven from your home by the war. You want to protect other refugees, but you’re also an opponent of the monarchies that drove the nations into war.
4 You’re
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
people both from the depredations of gangs and abuse at the hands of the wealthy.
2 You’re working to improve the image of a marginalized minority group (goblins, changelings, warforged) in
Sharn.
3 You’re a refugee driven from your home by the war. You want to protect other refugees, but you’re also an opponent of the monarchies that drove the nations into war.
4 You’re
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Naturally, a large portion of the Boromar Clan’s members come from a criminal background. There’s no reason characters with other backgrounds can’t be part of the syndicate, though
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
own creation, whether those tales are set in the university or elsewhere in the D&D multiverse. The creatures in this bestiary are organized alphabetically. A few creatures are gathered under a group
Creature Creature Type CR Archaic Celestial 18 Art Elemental Mascot Elemental 1/4 Beledros Witherbloom Dragon 24 Brackish Trudge Plant 3 Cogwork Archivist Construct 4 Daemogoth Fiend 10 Daemogoth
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
own creation, whether those tales are set in the university or elsewhere in the D&D multiverse. The creatures in this bestiary are organized alphabetically. A few creatures are gathered under a group
Creature Creature Type CR Archaic Celestial 18 Art Elemental Mascot Elemental 1/4 Beledros Witherbloom Dragon 24 Brackish Trudge Plant 3 Cogwork Archivist Construct 4 Daemogoth Fiend 10 Daemogoth
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Harrowhall is too challenging for your group, but you want the characters to have a keep, you can use these strategies to decrease the difficulty: Temporary Hit Points. When the characters agree to aid a
group of ghosts, those ghosts grant each character 1d4 + 19 temporary hit points, in a manner similar to a 4th-level casting of the False Life spell. Fewer Monsters. Reduce the number of shadow demons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Naturally, a large portion of the Boromar Clan’s members come from a criminal background. There’s no reason characters with other backgrounds can’t be part of the syndicate, though
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Harrowhall is too challenging for your group, but you want the characters to have a keep, you can use these strategies to decrease the difficulty: Temporary Hit Points. When the characters agree to aid a
group of ghosts, those ghosts grant each character 1d4 + 19 temporary hit points, in a manner similar to a 4th-level casting of the False Life spell. Fewer Monsters. Reduce the number of shadow demons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are from Cyre, they have lost their nation. Do they have any loved ones left? Did they spend time in a refugee camp or in the outpost of New Cyre in Breland? Do they support Prince Oargev as the leader
of Cyre, or do they have other ideas for the nation’s future? For example, when an Aundairan player character meets a group of Eldeen druids, it’s an opportunity to exploit the bad blood between
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Espionage agents are typically both highly trained and tightly specialized. The type of missions you undertake can shape your group’s composition; you might be a team of hunters or
cloak or disguise one’s appearance), and proficiency with skills such as Deception, Performance, and Sleight of Hand all greatly benefit the Chameleon. Bards and rogues, as well as characters with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are from Cyre, they have lost their nation. Do they have any loved ones left? Did they spend time in a refugee camp or in the outpost of New Cyre in Breland? Do they support Prince Oargev as the leader
of Cyre, or do they have other ideas for the nation’s future? For example, when an Aundairan player character meets a group of Eldeen druids, it’s an opportunity to exploit the bad blood between
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
group of stealthy characters moving slowly might be able to sneak past enemies that clumsier characters would alert. A pair of rogues moving at a slow pace are much harder to detect when they leave
. Each group has its own front, middle, and back ranks.
The drawback to this approach is that the party will be split into several smaller groups in the event of an attack. The advantage is that a small
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Espionage agents are typically both highly trained and tightly specialized. The type of missions you undertake can shape your group’s composition; you might be a team of hunters or
cloak or disguise one’s appearance), and proficiency with skills such as Deception, Performance, and Sleight of Hand all greatly benefit the Chameleon. Bards and rogues, as well as characters with
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
group of stealthy characters moving slowly might be able to sneak past enemies that clumsier characters would alert. A pair of rogues moving at a slow pace are much harder to detect when they leave
. Each group has its own front, middle, and back ranks.
The drawback to this approach is that the party will be split into several smaller groups in the event of an attack. The advantage is that a small
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A group sponsored by a university might look very much like any other adventuring party, with a range of diverse skills and capabilities. The only significant distinction lies
between characters who are scholars and those who are more traditional adventurers. Consider some or all of these roles for characters in your party: Field Researcher. The academic in your group might also
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
mascot and would-be protector of a group of refugee aarakocra.
3 A silver dragon wyrmling practices precocious shape-shifting abilities among a colony of kobolds.
4 A hell hound watches
interlopers without violence.
4 Two silver dragons compete to see who is better at playing the part of a young noble.
5 A young silver dragon rules over a group of yuan-ti, claiming to be an
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
mascot and would-be protector of a group of refugee aarakocra.
3 A silver dragon wyrmling practices precocious shape-shifting abilities among a colony of kobolds.
4 A hell hound watches
interlopers without violence.
4 Two silver dragons compete to see who is better at playing the part of a young noble.
5 A young silver dragon rules over a group of yuan-ti, claiming to be an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A group sponsored by a university might look very much like any other adventuring party, with a range of diverse skills and capabilities. The only significant distinction lies
between characters who are scholars and those who are more traditional adventurers. Consider some or all of these roles for characters in your party: Field Researcher. The academic in your group might also
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and tools to diagrams etched into the floors and walls. Although most workshops are controlled by House Cannith, that house is not the only group of artificers who build and operate such locations
artificers finish making the item. 2 Petition the ranking artificer for access to the workshop’s specialized library. 3 Use the workshop to create a crucial magic item. 4 Locate a stolen construct that has
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the Realms, fighters dare the crypts of the fallen dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics
, you can have some players take on the role of two characters so the group has at least four characters. A player with two characters should treat one of them as their main character and the other as a sidekick, there to help out but probably not engaging in a lot of dialogue.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A head of state like Prince Oargev requires a variety of adventurers to do the range of tasks they require. Depending on the kinds of work you do, your party might include some or
some developing skills as clerics, rogues, wizards, or other classes. Such characters often come from the sage background and have proficiency in skills that reflect their studies, such as Arcana
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and tools to diagrams etched into the floors and walls. Although most workshops are controlled by House Cannith, that house is not the only group of artificers who build and operate such locations
artificers finish making the item. 2 Petition the ranking artificer for access to the workshop’s specialized library. 3 Use the workshop to create a crucial magic item. 4 Locate a stolen construct that has
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A head of state like Prince Oargev requires a variety of adventurers to do the range of tasks they require. Depending on the kinds of work you do, your party might include some or
some developing skills as clerics, rogues, wizards, or other classes. Such characters often come from the sage background and have proficiency in skills that reflect their studies, such as Arcana
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the Realms, fighters dare the crypts of the fallen dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics
, you can have some players take on the role of two characters so the group has at least four characters. A player with two characters should treat one of them as their main character and the other as a sidekick, there to help out but probably not engaging in a lot of dialogue.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
general description, or that simply live nearby. Such rogues become the most dangerous of predators. Constructed Nature. A steel predator doesn’t require air, food, drink, or sleep. Steel Predator
Large construct, lawful evil
Armor Class 20 (natural armor)
Hit Points 207 (18d10 + 108)
Speed 40 ft.
STR
24(+7)
DEX
17(+3)
CON
22(+6)
INT
4(−3)
WIS
14(+2
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
general description, or that simply live nearby. Such rogues become the most dangerous of predators. Constructed Nature. A steel predator doesn’t require air, food, drink, or sleep. Steel Predator
Large construct, lawful evil
Armor Class 20 (natural armor)
Hit Points 207 (18d10 + 108)
Speed 40 ft.
STR
24(+7)
DEX
17(+3)
CON
22(+6)
INT
4(−3)
WIS
14(+2
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and clear it entirely of threats so that the guild can construct a lighthouse on the site. Payment is made upon completion of the job, which will be verified by guild members. The mariners’ guild
contact in the region is Major Ursa, who keeps a lighthouse on an island nearby. He will provide additional information to any group that takes on the assignment. Anyone who accepts the contract will be
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the Giant Construct Encounters table (see chapter 3) at the forge. Wakeup Call A missing patrol’s trail leads to Dreamer’s Reach. The primordial’s dreams charmed the patrol to join a group of stone
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the Giant Construct Encounters table (see chapter 3) at the forge. Wakeup Call A missing patrol’s trail leads to Dreamer’s Reach. The primordial’s dreams charmed the patrol to join a group of stone