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Returning 35 results for 'constructs reminding grave to her reason'.
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Species
Van Richten’s Guide to Ravenloft
those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn.
Reborn Origins
d8
Origins
1
You were magically
resurrected, but something went wrong.
2
Stitches bind your body’s mismatched pieces, and your memories come from multiple different lives.
3
After clawing free from your grave, you realized
Monsters
Eberron: Rising from the Last War
is built to carry wizards, artificers, magewrights, and elite troops. For this reason, these constructs are largely hollow on the inside, with tunnels, ladders, storage areas, and observation decks
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn Origins Reborn might originate from circumstances similar to those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn. Reborn
.
3 After clawing free from your grave, you realized you have no memories except for a single name.
4 You were a necromancer’s undead servant for years. One day, your consciousness returned
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn Origins Reborn might originate from circumstances similar to those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn. Reborn
.
3 After clawing free from your grave, you realized you have no memories except for a single name.
4 You were a necromancer’s undead servant for years. One day, your consciousness returned
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Dead. They spend the night here, then disperse and return to the waking city at dawn — for a reason no one knows. Sir Ambrose Everdawn (LG male human Tethyrian knight), an aging servant of Kelemvor (god
of the dead), patrols the cemetery from sunset to sunrise, chasing off grave robbers and making sure the dead stay buried. Characters who creep around the cemetery in the dark have a 30 percent chance
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Dead. They spend the night here, then disperse and return to the waking city at dawn — for a reason no one knows. Sir Ambrose Everdawn (LG male human Tethyrian knight), an aging servant of Kelemvor (god
of the dead), patrols the cemetery from sunset to sunrise, chasing off grave robbers and making sure the dead stay buried. Characters who creep around the cemetery in the dark have a 30 percent chance
Compendium
- Sources->Dungeons & Dragons->Monster Manual
a lost love and haunt their grave.
4 Presage a disaster or tragedy.
5 Seek the return of a stolen treasure.
6 Slay those more beautiful than it was in life.
Domenico Cava
Detect Life. The banshee magically senses the direction of creatures up to 1 mile away that aren’t Constructs or Undead.
Incorporeal Movement. The banshee can move through other creatures and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
a lost love and haunt their grave.
4 Presage a disaster or tragedy.
5 Seek the return of a stolen treasure.
6 Slay those more beautiful than it was in life.
Domenico Cava
Detect Life. The banshee magically senses the direction of creatures up to 1 mile away that aren’t Constructs or Undead.
Incorporeal Movement. The banshee can move through other creatures and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
wizards working in the Forge of Spells (area 15), most of whom were humans from nearby cities. The furnishings are all human proportioned. Roleplaying Mormesk Mormesk speaks in grave whispers. When the
wraith first rises up from the floor, it says, “Your presence is offensive to me, your life forfeit. My treasures are mine alone, not yours to plunder!” If the characters make no attempt to reason with
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
understand the difference between an order’s intent and its exact wording. Unlike many constructs, it seeks to fulfill the former rather than slavishly follow the latter. Tactical Cunning. A helmed horror
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
wizards working in the Forge of Spells (area 15), most of whom were humans from nearby cities. The furnishings are all human proportioned. Roleplaying Mormesk Mormesk speaks in grave whispers. When the
wraith first rises up from the floor, it says, “Your presence is offensive to me, your life forfeit. My treasures are mine alone, not yours to plunder!” If the characters make no attempt to reason with
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, it’s off limits to most visitors. The tower has been condemned for years, though the reason has become obscure. No effort has been made to tear it down or repair it. There have been a few recent reports
arcane devices called rockets. With the help of several constructs, Stonky has spent months secretly repairing the Barn Door with the goal of launching it into space. The gnome plans to take a choice
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
understand the difference between an order’s intent and its exact wording. Unlike many constructs, it seeks to fulfill the former rather than slavishly follow the latter. Tactical Cunning. A helmed horror
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, it’s off limits to most visitors. The tower has been condemned for years, though the reason has become obscure. No effort has been made to tear it down or repair it. There have been a few recent reports
arcane devices called rockets. With the help of several constructs, Stonky has spent months secretly repairing the Barn Door with the goal of launching it into space. The gnome plans to take a choice
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
GP worth of materials such as books, scrolls, and ink. Choose two types of creatures that you are specialized in hunting from the following list: Aberrations, Beasts, Celestials, Constructs, Dragons
creature type to add to your Monster Grimoire from the following list: Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Monstrosities, Oozes, Plants, or Undead. You
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
king of Gauntlgrym awaits them. His previously friendly manner has turned grave. “I’ve told the allies ye met tonight what ye told me,” he says. “I invited them here to learn what is happening, to share
reason to think otherwise. Bruenor assures the adventurers they will have his gratitude and that of all Gauntlgrym — indeed, of all Faerûn — if they are successful. If the characters press for details
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
king of Gauntlgrym awaits them. His previously friendly manner has turned grave. “I’ve told the allies ye met tonight what ye told me,” he says. “I invited them here to learn what is happening, to share
reason to think otherwise. Bruenor assures the adventurers they will have his gratitude and that of all Gauntlgrym — indeed, of all Faerûn — if they are successful. If the characters press for details
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
madness and, seemingly, must now endure for all eternity. Of course I shall die, but whether I shall ever rest in my grave haunts my idle thoughts, and torments me in my dreams.
I expect that those
, they chose to surreptitiously take my son in exchange for their loss! By the time I realized what had occurred, they were already an hour gone.
Incensed beyond reason, I strapped the body of the dead
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
madness and, seemingly, must now endure for all eternity. Of course I shall die, but whether I shall ever rest in my grave haunts my idle thoughts, and torments me in my dreams.
I expect that those
, they chose to surreptitiously take my son in exchange for their loss! By the time I realized what had occurred, they were already an hour gone.
Incensed beyond reason, I strapped the body of the dead
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, artificers, magewrights, and elite troops. For this reason, these constructs are largely hollow on the inside, with tunnels, ladders, storage areas, and observation decks. A colossus might be filled with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, artificers, magewrights, and elite troops. For this reason, these constructs are largely hollow on the inside, with tunnels, ladders, storage areas, and observation decks. A colossus might be filled with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the orc goddess who represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried
their emotions and instincts rather than out of reason and logic. Only certain charismatic orcs, those who have been directly touched by the will and might of Gruumsh, have the capacity to control the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the orc goddess who represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried
their emotions and instincts rather than out of reason and logic. Only certain charismatic orcs, those who have been directly touched by the will and might of Gruumsh, have the capacity to control the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
wonderful traveling companion. Green Imsa (Female Human Traveler). The reason behind Imsa’s name is obvious: she is green from head to foot. Her skin, hair, eyes, nails, teeth—everything about her is green
as the grave, staring sullenly at the road ahead, barely moving on the seat of his wagon, seeming hardly to breathe. No one knows what he transports in his wagon, but it is guarded by a brooding
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
wonderful traveling companion. Green Imsa (Female Human Traveler). The reason behind Imsa’s name is obvious: she is green from head to foot. Her skin, hair, eyes, nails, teeth—everything about her is green
as the grave, staring sullenly at the road ahead, barely moving on the seat of his wagon, seeming hardly to breathe. No one knows what he transports in his wagon, but it is guarded by a brooding
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
cannot pay for whatever reason, the contract they signed on entry clearly stipulates their soul is forfeit. They’re required to pay off their debt through service. All such individuals fall under the
the grave. Asmodeus takes their soul and makes them a pit fiend, in his service for eternity. Mahadi can offer the following gifts in exchange for a soul contract: Magic Item. Asmodeus gifts the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
cannot pay for whatever reason, the contract they signed on entry clearly stipulates their soul is forfeit. They’re required to pay off their debt through service. All such individuals fall under the
the grave. Asmodeus takes their soul and makes them a pit fiend, in his service for eternity. Mahadi can offer the following gifts in exchange for a soul contract: Magic Item. Asmodeus gifts the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
power, barring them from any source except for the ruins left behind from fallen civilizations and great calamities. For this reason, nagpas turn their efforts to bringing about such ends, so they
throw or be paralyzed for 1 minute. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Undead and constructs are immune to this
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
power, barring them from any source except for the ruins left behind from fallen civilizations and great calamities. For this reason, nagpas turn their efforts to bringing about such ends, so they
throw or be paralyzed for 1 minute. A paralyzed target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Undead and constructs are immune to this
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
shallow grave containing the body of a dead blink dog laid out on a reed litter. The dogs howl sadly while solemnly placing gifts for their deceased companion to enjoy in its afterlife. If the ceremony
battle, Meadowleaf calls off the attack. The dryad is too bitter and angry to apologize for any errors in judgment on her part. Reminding her of the rule of hospitality (see “Rules of Conduct” in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
progress, all of the pieces are in their starting locations. The constructs don’t attack unless one of them is attacked first, or unless they are commanded to do so by Sansuri or Thullen. A chess piece
his sister. He doesn’t like making enemies, so he tries to reason with adventurers who cross his path. If all they want is Sansuri’s conch of teleportation, he will divulge that Sansuri keeps the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
progress, all of the pieces are in their starting locations. The constructs don’t attack unless one of them is attacked first, or unless they are commanded to do so by Sansuri or Thullen. A chess piece
his sister. He doesn’t like making enemies, so he tries to reason with adventurers who cross his path. If all they want is Sansuri’s conch of teleportation, he will divulge that Sansuri keeps the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
shallow grave containing the body of a dead blink dog laid out on a reed litter. The dogs howl sadly while solemnly placing gifts for their deceased companion to enjoy in its afterlife. If the ceremony
battle, Meadowleaf calls off the attack. The dryad is too bitter and angry to apologize for any errors in judgment on her part. Reminding her of the rule of hospitality (see “Rules of Conduct” in
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
alcove, across from which is a simple work desk covered in papers and books. Mounted on the back wall is the sculpted bust of a smiling red dragon.
The desk is covered with notes about magical constructs
lair. Unless the characters provide a compelling reason to enter, Drekarvynix attacks them. The red dragon doesn’t pursue the characters back through the tunnel to Dragon’s Pride.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
family’s folk Were in danger of their lives.
In that moment of grave peril, Fishskipper caught a bream And hurled it by its silvery tail Across the glassy stream.
Ten times the bream did swiftly skip
. Whatever the reason, travelers might look for a halfling village, but they fail to notice a narrow path that cuts through the underbrush, or they find themselves traveling in circles and getting no