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                        Returning 9 results for 'constructs willing replica'.
                    
                
                        
                            
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                                        construct willing replicas
                                    
                                
                                    
                                        construct willing replica
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Modronsâ above. If the characters disturb any tarp covering a monodrone, the constructs all spring to life, whirring and clanking. Issuing a metallic cry of âIntruders!â, the replica monodrones attack
                                                
                                            
                                                
                                                     magically charged disks into special slots. Those doors open automatically, remaining open until the disks are removed. The doors cannot be opened by any other means. Replica Modrons A number of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the characters get greedy and ask for more than the conch, Sansuri is willing to part with just about anything else except her spellbook (see area 21), her castle, and the navigation orb (see area 30
                                                
                                            
                                                
                                                     progress, all of the pieces are in their starting locations. The constructs donât attack unless one of them is attacked first, or unless they are commanded to do so by Sansuri or Thullen. A chess piece
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     have plays performed for her and the three things sheâs willing to accept as the result of any bargain made with the characters, as discussed in âBargaining with Endelynâ section later in the chapter
                                                
                                            
                                                
                                                     their bells to comfort the dead, whom they believe lie in the rock beneath their feet. The goblins are interested in talking to strangers and are willing to trade their services for a trinket. They have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     14 Wisdom saving throw or fall asleep and remain unconscious for 1 minute. The target awakens if it takes damage or another creature takes an action to wake it. This ray has no effect on constructs
                                                
                                            
                                                
                                                     another creature as a familiar, forming a telepathic bond with its willing master, provided that the master is at least a 3rd-level spellcaster. While the two are bonded, the master can sense what the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     conducted to find the mansion, he has the skills to keep the portal open from the other side. If the characters take this chance to explain their errand to him, he is willing to accompany them back to
                                                
                                            
                                                
                                                    
 Medium swarm of Tiny constructs
 Armor Class 12 (natural armor)
 Hit Points 22 (4d8 + 4)
 Speed 0 ft., fly 30 ft. (hover)
   STR 
  10 (+0) 
 
  DEX 
  13 (+1) 
 
  CON 
  12 (+1) 
 
  INT
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . The constructs do not attack dwarves and can be disabled for 10 minutes if the command word âTatalotâ is spoken to them. Manistrad and her close advisors know the command word. 6. Keledek Tower This
                                                
                                            
                                                
                                                     designs. Xendros sometimes has need for adventurers. She is particularly interested in tracking down an apparatus of Kwalish. If news of one reaches her, she offers magic items to those willing to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     inventions of the Gondar are revealed on this day and paraded through the city. These devices range from something as humble as new cabinet hinges to massive mechanical constructs that walk or roll about
                                                
                                            
                                                
                                                     celebrants fed throughout the long night and into morning of the next day. If you have no particular star of your own, youâll find many vendors of star maps willing to divine which is yours â based upon your place and date of birth â and to point you in the right direction for a shard or two.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     second in command of the Cult of the Black Earth. The statues were once animated constructs, though the magic that powered them faded long ago. Miraj managed to reactivate two of the stone warriors. One
                                                
                                            
                                                
                                                     willing to trade information for her freedom. Sheâs willing to guide the characters to Marlos Urnrayle (area B21). Treasure Hedorm keeps the best pickings from the prisoners in a locked wooden chest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     effectively incarcerated within a central temple. Kenku priests brought regular sacrificial victims â both willing and unwilling â to stand before the medusaâs gaze. And when Gloine Nathair-Nathair
                                                
                                            
                                                
                                                     does not control it. If still active, the krakenâs tentacles work to defend its engine. Kwalish developed a process of using living and undead creatures as a control module for powerful constructs
                                                
                                            
                                        






