Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 29 results for 'consuming refuse grabbing to have ranging'.
Other Suggestions:
confusing refuse granting to have raising
consuming refuse grasping to have ranging
consuming refuse granting to have raising
consuming reduce grasping to have rating
consulting refuse grasping to have rating
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
giants (1d2) 4 Unmarked grave 5 Shrine 6 Vultures (3d6) 7 Ruined settlement 8 Lizardfolk (2d8) Humanoids. Humanoids ranging into the Serpent Hills might be treasure hunters, people fleeing from the
dry wells are all that remain of the many lost settlements of the Serpent Hills. Lizardfolk. Lizardfolk regularly hunt and gather food for their yuan-ti masters, grabbing humanoid settlers along the fringes of the hills when they can.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
giants (1d2) 4 Unmarked grave 5 Shrine 6 Vultures (3d6) 7 Ruined settlement 8 Lizardfolk (2d8) Humanoids. Humanoids ranging into the Serpent Hills might be treasure hunters, people fleeing from the
dry wells are all that remain of the many lost settlements of the Serpent Hills. Lizardfolk. Lizardfolk regularly hunt and gather food for their yuan-ti masters, grabbing humanoid settlers along the fringes of the hills when they can.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the ancient dance of bigger creatures consuming smaller creatures. And let’s face it, those smaller creatures probably had it coming to them. Druids are natural-born leaders. We are beasts of war and
the silhouette of Omin Dran
5 You always have twigs, leaves, and other refuse tangled in your fur or hair.
6 When you switch back to your normal form, one hand always manages to retain its
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the ancient dance of bigger creatures consuming smaller creatures. And let’s face it, those smaller creatures probably had it coming to them. Druids are natural-born leaders. We are beasts of war and
the silhouette of Omin Dran
5 You always have twigs, leaves, and other refuse tangled in your fur or hair.
6 When you switch back to your normal form, one hand always manages to retain its
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
crate of valuable crabs in exchange for the head of a shark that keeps consuming their catches, while pirates might offer stolen potions in exchange for gems or gold. Most of the people offering trades
are willing to haggle. If the characters refuse to trade, evil-aligned crews and passengers might attack to get what they want.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
crate of valuable crabs in exchange for the head of a shark that keeps consuming their catches, while pirates might offer stolen potions in exchange for gems or gold. Most of the people offering trades
are willing to haggle. If the characters refuse to trade, evil-aligned crews and passengers might attack to get what they want.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to those of genies: a diamond-skinned dao, a djinni of noble gas, a glacial marid, and an azure efreeti with a saber wreathed in blue flames. Known as the Storm Lords, the beings refuse entrance to
, darkness sloughs off them like melted shadow and into the drains at their feet. The crowd then passes judgment, with punishments ranging from light reprimands to exile or worse. Meanwhile, the exuded
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to those of genies: a diamond-skinned dao, a djinni of noble gas, a glacial marid, and an azure efreeti with a saber wreathed in blue flames. Known as the Storm Lords, the beings refuse entrance to
, darkness sloughs off them like melted shadow and into the drains at their feet. The crowd then passes judgment, with punishments ranging from light reprimands to exile or worse. Meanwhile, the exuded
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
fire giant priests stoke the flames of this expectation when they address Surtur as “the All-Consuming Flame” or “the Cleansing Fire.” Some priests stockpile weapons—ranging from ordinary swords and
Hiatea, ranging from simple blessings at the kindling of a hearth fire to thanksgivings at the conclusion of a successful hunt or harvest. She is the most popular god of the Ordning among goliaths and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
fire giant priests stoke the flames of this expectation when they address Surtur as “the All-Consuming Flame” or “the Cleansing Fire.” Some priests stockpile weapons—ranging from ordinary swords and
Hiatea, ranging from simple blessings at the kindling of a hearth fire to thanksgivings at the conclusion of a successful hunt or harvest. She is the most popular god of the Ordning among goliaths and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
size and strength as tools to extract wealth and power from communities of smaller folk. The boss might threaten to harm adventurers or those they care about if they refuse to do the giant’s bidding. Or
well as a community of giants. Adventurers in the sovereign’s service might advance the giant’s military, diplomatic, or clandestine goals on missions ranging from tactical assault to sabotage. The
compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
the tavern in the keep. He hears all kinds of gossip in the taproom.” (True)
Aurore Folny Oleira Human Shopkeeper
Stat Block: Commoner
This merchant and mother of two deals in wares ranging
fellow artisans get a good deal for their wares and services.
Judgmental. Toryn looks down on artisans who refuse to join the guild.
Witty. Toryn says smart things and always has the last word
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
size and strength as tools to extract wealth and power from communities of smaller folk. The boss might threaten to harm adventurers or those they care about if they refuse to do the giant’s bidding. Or
well as a community of giants. Adventurers in the sovereign’s service might advance the giant’s military, diplomatic, or clandestine goals on missions ranging from tactical assault to sabotage. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Getting Around Sharn is an enormous city, and traveling on foot from one side of the city to the other can be time-consuming. Here are some travel-time guidelines: It takes at least 30 minutes to
inns ranging from modest to comfortable quality. Lower Central Olladra’s Kitchen Neither the best nor worst Sharn has to offer, Olladra’s Kitchen is home to a wide number of taverns and restaurants of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Getting Around Sharn is an enormous city, and traveling on foot from one side of the city to the other can be time-consuming. Here are some travel-time guidelines: It takes at least 30 minutes to
inns ranging from modest to comfortable quality. Lower Central Olladra’s Kitchen Neither the best nor worst Sharn has to offer, Olladra’s Kitchen is home to a wide number of taverns and restaurants of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
. Searching the room uncovers a recipe book wrapped in oilcloth under a pile of refuse. A successful DC 15 Intelligence (Investigation) check reveals that the handwriting closely resembles the older
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
. Searching the room uncovers a recipe book wrapped in oilcloth under a pile of refuse. A successful DC 15 Intelligence (Investigation) check reveals that the handwriting closely resembles the older
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
in areas D3 and D4 refuse to confront the dragon. Share the Ritual. If the characters admit they’re after the ritual tattooed on Elakdras’s body, Ralvald offers a solution. Ralvald doesn’t want the
proves Hostile, grabbing his weapons and commanding his pet into battle with him. Luskar isn’t as fanatical as the others who follow Aerstigga; he surrenders and calls off his pet if he or the rhino
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
in areas D3 and D4 refuse to confront the dragon. Share the Ritual. If the characters admit they’re after the ritual tattooed on Elakdras’s body, Ralvald offers a solution. Ralvald doesn’t want the
proves Hostile, grabbing his weapons and commanding his pet into battle with him. Luskar isn’t as fanatical as the others who follow Aerstigga; he surrenders and calls off his pet if he or the rhino
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, with locals standing atop a rocky promontory and dumping their refuse over the edge of the embankment. Instead of clearing the debris away, Torimesh used magic to nurture the local plants, causing a
forest of green to grow up over the garbage, rusting away debris and creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, with locals standing atop a rocky promontory and dumping their refuse over the edge of the embankment. Instead of clearing the debris away, Torimesh used magic to nurture the local plants, causing a
forest of green to grow up over the garbage, rusting away debris and creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. They refuse to leave their woods, guarding relics and ruins of ages past, and they want nothing to do with the world beyond their borders. Arn Forest This stretch of pine trees and muskeg bogs lies on
Morwen did, sternly but fairly, and does little to arouse suspicion. Recently, hill giants ranging south of the Forlorn Hills have begun to encroach upon the farmlands and noble estates around
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
adventuring abroad and purchased this small portion of the hillside. Too steep to build on, the area had long been an illegal junkyard, with locals standing atop a rocky promontory and dumping their refuse
creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
adventuring abroad and purchased this small portion of the hillside. Too steep to build on, the area had long been an illegal junkyard, with locals standing atop a rocky promontory and dumping their refuse
creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
As horses and other beasts of burden aren’t allowed inside the city walls, the Outer City overflows with stables and hostlers, ranging from muddy pens to barns nicer than most inns. Of these, the
bridge-dwellers. For those who consistently refuse to play well with their neighbors, the answer is often Sweetjen’s Spices, a precarious bridge-side shop whose halfling proprietor quietly sells some
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the city walls, the Outer City overflows with stables and hostlers, ranging from muddy pens to barns nicer than most inns. Of these, the largest is Garynmor Stables, which offers the unique benefit
fellow bridge-dwellers. For those who consistently refuse to play well with their neighbors, the answer is often Sweetjen’s Spices, a precarious bridge-side shop whose halfling proprietor quietly sells
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the city walls, the Outer City overflows with stables and hostlers, ranging from muddy pens to barns nicer than most inns. Of these, the largest is Garynmor Stables, which offers the unique benefit
fellow bridge-dwellers. For those who consistently refuse to play well with their neighbors, the answer is often Sweetjen’s Spices, a precarious bridge-side shop whose halfling proprietor quietly sells
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
As horses and other beasts of burden aren’t allowed inside the city walls, the Outer City overflows with stables and hostlers, ranging from muddy pens to barns nicer than most inns. Of these, the
bridge-dwellers. For those who consistently refuse to play well with their neighbors, the answer is often Sweetjen’s Spices, a precarious bridge-side shop whose halfling proprietor quietly sells some
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
humanoids, typically ranging from 6 to 7 feet in height, and weighing 200 pounds or more. Your size is Medium. Speed. 30 feet. Traditional Grudgel Traits
Many Grudgels are shaped by living as wanderers
appease their blood-drinking forebears. A dhampir who chooses life among mortals is often wracked by guilt. Their craving for blood can come to feel all-consuming as they cling to their humanity and