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Returning 35 results for 'consuming repeats glaring to have rage'.
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Monsters
Mythic Odysseys of Theros
slither through the Underworld seeking only to consume. Once the souls of mortal warlords and cruel tyrants, typhons come into being over ages of festering bitterness and rage. Over time, these souls
twist into eternally ravenous monstrosities, which rampage through the realm of the dead, consuming souls by the thousands. The Underworld remains their prison, though, and most would relish nothing more than to escape and slaughter the living once more.Acid, Necrotic
Monsters
Dragonlance: Shadow of the Dragon Queen
echoes, and sometimes things or creatures they encounter painfully remind them of what they once had. These fleeting moments of lucidity quickly burn away in rage and anguish, driving the dragons to
personality. The stronger the death dragon, the more it fights the hate consuming it, holding on to some vestige of its memories.
A death dragon’s bones burn with violet Cataclysmic fire, which it can
monsters
has the Frightened condition for 1 minute. The creature repeats the saving throw at the end of each of its turns, ending the Frightened condition on itself on a success. Success: The creature is
", "rollAction":" Telekinetic Storm"}. Dozens of objects whirl around the poltergeist in a storm of rage. Strength Saving Throw: DC 13, each creature in a 30-foot Emanation originating from the poltergeist
monsters
Storied Form:
Consuming Bite (Great Beast Only). Constitution Saving Throw: DC 17, one creature within 5 feet (with Disadvantage if the reveler is grappling the target). Failure: 36 (8d8);{"diceNotation
":"8d8", "rollType":"damage", "rollAction":"Consuming Bite", "rollDamageType":"Necrotic"} Necrotic damage. If the target is Huge or smaller, it has the Grappled condition (escape DC 15), and it has the
monsters
Inscrutable Mind. If a creature tries to read the worm’s mind, that creature must succeed on a DC 19 Intelligence saving throw or have the Stunned condition. The creature repeats the save at
an eldritch horror resembling a humungous, pallid grub that ravenously hungers for memory. Greedily consuming the memories of any beings capable of remembering, its mere existence sends out shockwaves
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
minute. At the end of each of the Frightened creature’s turns, the creature repeats the save, ending the effect on itself on a success. Once you use this feature, you can’t use it again until you finish a Long Rest unless you expend a use of your Rage (no action required) to restore your use of it.
subclass. Path of the Berserker Channel Rage into Violent Fury Barbarians who walk the Path of the Berserker direct their Rage primarily toward violence. Their path is one of untrammeled fury, and they
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
minute. At the end of each of the Frightened creature’s turns, the creature repeats the save, ending the effect on itself on a success. Once you use this feature, you can’t use it again until you finish a Long Rest unless you expend a use of your Rage (no action required) to restore your use of it.
subclass. Path of the Berserker Channel Rage into Violent Fury Barbarians who walk the Path of the Berserker direct their Rage primarily toward violence. Their path is one of untrammeled fury, and they
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
repeats the save, ending the effect on itself on a success. Once you use this feature, you can’t use it again until you finish a Long Rest unless you expend a use of your Rage (no action required) to
of the Wild Heart, Path of the World Tree, and Path of the Zealot subclasses. Path of the Berserker NATHANIEL HIMAWAN Path of the Berserker Subclass Channel Rage into Violent Fury Barbarians who
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
repeats the save, ending the effect on itself on a success. Once you use this feature, you can’t use it again until you finish a Long Rest unless you expend a use of your Rage (no action required) to
of the Wild Heart, Path of the World Tree, and Path of the Zealot subclasses. Path of the Berserker NATHANIEL HIMAWAN Path of the Berserker Subclass Channel Rage into Violent Fury Barbarians who
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
being over ages of festering bitterness and rage. Over time, these souls twist into eternally ravenous monstrosities, which rampage through the realm of the dead, consuming souls by the thousands. The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
being over ages of festering bitterness and rage. Over time, these souls twist into eternally ravenous monstrosities, which rampage through the realm of the dead, consuming souls by the thousands. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
body, but in spirit. Even the consuming rage of the Abyss and the devious plotting of the Nine Hells are subjugated to hopelessness in the Gray Wastes of Hades. The plane slowly kills dreams and
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
a vial, and the vial vanishes when the compound is consumed or poured out. If any compound remains when you finish a Long Rest, the compound and its vial vanish. Consuming. As a Bonus Action, you can
finish a Long Rest. You can benefit from multiple compounds at the same time, but consuming multiple vials of the same compound provides no additional effects. Only you can benefit from your compounds
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
battle to the death, with the only restriction being that they can’t withdraw from the combat. Brief tactical retreats are permissible, but Vizeran’s ritual has filled the demon lords with the rage
characters spot bystanders under attack by lesser demons that prefer to take on easy prey rather than fighting against their own kind. A dozen dretches or manes (50 percent chance of either) attack, killing and consuming their mortal victims unless the adventurers intervene.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
battle to the death, with the only restriction being that they can’t withdraw from the combat. Brief tactical retreats are permissible, but Vizeran’s ritual has filled the demon lords with the rage
characters spot bystanders under attack by lesser demons that prefer to take on easy prey rather than fighting against their own kind. A dozen dretches or manes (50 percent chance of either) attack, killing and consuming their mortal victims unless the adventurers intervene.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
distinguish where the drow ends, and the rot and fungi consuming him begins. The drow feebly thrashes, his screams rising ever higher in pitch, until he locks eyes with one of the characters and
safety. Any attack that successfully deals damage to Zuggtmoy damages her gown, driving the demon queen into a rage to attack the intruders.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blob of Annihilation All-Consuming Cosmic Entropy Unleashed Habitat: Any; Treasure: Any Mathias Kollros Honey, I’ve seen horrors that would make you shit your drawers and reach for the nearest drink
spending 1 minute engulfed.
While engulfed, a creature takes 21 (6d6) Force damage at the start of each of its turns, is suffocating, has the Restrained condition, and repeats the save at the end of each
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blob of Annihilation All-Consuming Cosmic Entropy Unleashed Habitat: Any; Treasure: Any Mathias Kollros Honey, I’ve seen horrors that would make you shit your drawers and reach for the nearest drink
spending 1 minute engulfed.
While engulfed, a creature takes 21 (6d6) Force damage at the start of each of its turns, is suffocating, has the Restrained condition, and repeats the save at the end of each
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
great bird. It repeats periodically, always far off in the distance.
Set into a large cleft in the canyon wall is an enormous nest of sticks, bones, paper, and other debris. An immense black form
cooked up with cheese are delicious.
— Jim Darkmagic
The Hard Way The characters are free to engage Raah in battle. It has a lot of pent-up rage these days, and is happy to have someone to direct
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
heterochromia iridum, eyes of two different colors, and they use only one when glaring at targets they intend to curse.
Level 3: Evil Eye You can place a minor curse with a glance. As a Bonus Action
for 1 minute. At the end of each of its turns, the Frightened target repeats the save, ending the Misfortune on itself on a success. After you use this Misfortune, the creature is no longer cursed by
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
great bird. It repeats periodically, always far off in the distance.
Set into a large cleft in the canyon wall is an enormous nest of sticks, bones, paper, and other debris. An immense black form
cooked up with cheese are delicious.
— Jim Darkmagic
The Hard Way The characters are free to engage Raah in battle. It has a lot of pent-up rage these days, and is happy to have someone to direct
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
distinguish where the drow ends, and the rot and fungi consuming him begins. The drow feebly thrashes, his screams rising ever higher in pitch, until he locks eyes with one of the characters and
safety. Any attack that successfully deals damage to Zuggtmoy damages her gown, driving the demon queen into a rage to attack the intruders.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
ghostly apparitions to reenact historical events for her lectures. Augusta believes that history repeats itself as an orderly progression toward an ideal. In her view, the mistakes of the past can
. Golwanda plays her role with relish, doing her best to strike terror into the students with her bloodcurdling screams and howls of rage.
Losheel, Clockwork Scholar Losheel (chaotic good loxodon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
ghostly apparitions to reenact historical events for her lectures. Augusta believes that history repeats itself as an orderly progression toward an ideal. In her view, the mistakes of the past can
. Golwanda plays her role with relish, doing her best to strike terror into the students with her bloodcurdling screams and howls of rage.
Losheel, Clockwork Scholar Losheel (chaotic good loxodon
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
personality. The stronger the death dragon, the more it fights the hate consuming it, holding on to some vestige of its memories. A death dragon’s bones burn with violet Cataclysmic fire, which it can
painfully remind them of what they once had. These fleeting moments of lucidity quickly burn away in rage and anguish, driving the dragons to destroy the would-be memento. Lesser Death Dragon
Large Undead
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
personality. The stronger the death dragon, the more it fights the hate consuming it, holding on to some vestige of its memories. A death dragon’s bones burn with violet Cataclysmic fire, which it can
painfully remind them of what they once had. These fleeting moments of lucidity quickly burn away in rage and anguish, driving the dragons to destroy the would-be memento. Lesser Death Dragon
Large Undead
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Mark one victory and advance to Event 2: “The Storm Breaks.” The party retreats. The undead spill into the town. Proceed to Event 5: “Streets of Rage.” Event 2. The Storm Breaks If the defenders hold
docks! The party holds the line. Mark one victory and advance to Event 6: “Rolling Thunder.” The party retreats. The cultists of Talos surge into the town. Go to Event 5: “Streets of Rage.” Event 4
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Mark one victory and advance to Event 2: “The Storm Breaks.” The party retreats. The undead spill into the town. Proceed to Event 5: “Streets of Rage.” Event 2. The Storm Breaks If the defenders hold
docks! The party holds the line. Mark one victory and advance to Event 6: “Rolling Thunder.” The party retreats. The cultists of Talos surge into the town. Go to Event 5: “Streets of Rage.” Event 4
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
they dare to visit the surface world — at night, the better to avoid the glaring dreams and visions that would assail them during daylight. A stone giant that visits the surface for too long or is
person against a giant can bring furious retribution down on an entire community. A storm giant that destroys a town and kills innocents in a fit of rage is likely to regret it afterward and might offer
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
they dare to visit the surface world — at night, the better to avoid the glaring dreams and visions that would assail them during daylight. A stone giant that visits the surface for too long or is
person against a giant can bring furious retribution down on an entire community. A storm giant that destroys a town and kills innocents in a fit of rage is likely to regret it afterward and might offer
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
succeed on a DC 14 Intelligence saving throw or spend their turn loudly trying to destroy these objects. 91–95 Glaring eyes, which weep viscid tears, appear on inanimate objects throughout the region
insects become the dominant species in an area, consuming plants and animals, creating elaborate hives or tunnels, and infesting structures and the earth. The following effects represent a region
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
succeed on a DC 14 Intelligence saving throw or spend their turn loudly trying to destroy these objects. 91–95 Glaring eyes, which weep viscid tears, appear on inanimate objects throughout the region
insects become the dominant species in an area, consuming plants and animals, creating elaborate hives or tunnels, and infesting structures and the earth. The following effects represent a region
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
: Bugbear head: “Yah!”
Harpy head: “Bah!”
Hobgoblin head: “Gah!”
Ogre head: “Bah!”
Each repeats its one-word utterance every time its hatch is opened, then falls silent until the hatch is closed
emotions: annoyance, loathing, rage, disgust, disdain, maliciousness, envy, and jealousy. The stunted, baby-like fiends act according to their nature; for example, the annoyed dretch frowns in irritation at
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
: Bugbear head: “Yah!”
Harpy head: “Bah!”
Hobgoblin head: “Gah!”
Ogre head: “Bah!”
Each repeats its one-word utterance every time its hatch is opened, then falls silent until the hatch is closed
emotions: annoyance, loathing, rage, disgust, disdain, maliciousness, envy, and jealousy. The stunted, baby-like fiends act according to their nature; for example, the annoyed dretch frowns in irritation at
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
nearest target. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success. The authorities were about to capture her, then suddenly everyone in the bar went
. Phoenix Flames Level 9 Evocation (Cleric, Druid, Sorcerer) Casting Time: Action
Range: Self
Components: V, S
Duration: Instantaneous
You immolate yourself, consuming your body in a searing