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Returning 35 results for 'content relatives giving to have reorx'.
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Monsters
Van Richten’s Guide to Ravenloft
, like warhorse skeleton;warhorse skeletons or nightmare;nightmares.
Headless Hunts
Dullahans are known for seeking their lost heads, giving rise to regional legends of headless hunters and endless
shards of its shattered skull.
2
A vain dullahan pursues it own relatives, seeking to claim a head with its family resemblance.
3
A greedy dullahan seeks to recover its bejeweled helmet
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
portray him, the Cartophile might fall under suspicion by the characters in the manner of so many too-helpful NPCs. You can opt to run with such suspicions by giving the Cartophile a secret agenda. He
ancestors might offer further connections to be developed. If one of the brains in jars belongs to one of those relatives and is provided with a new body (see below), it might return to civilization
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
portray him, the Cartophile might fall under suspicion by the characters in the manner of so many too-helpful NPCs. You can opt to run with such suspicions by giving the Cartophile a secret agenda. He
ancestors might offer further connections to be developed. If one of the brains in jars belongs to one of those relatives and is provided with a new body (see below), it might return to civilization
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
party chooses to attack the Uthgardt before they arrive at the ranch, the adventurers must also battle the revenant. At the ranch, Javor focuses on finding and killing Wiggan and Bertram, giving the
Wiggan’s guilt. Wiggan is even braver if Bertram is there to help him. Watson might try to stop an open battle, but he is unwilling to fight his relatives. If defeated but left alive, Wiggan can be coerced into telling the truth. The party has to promise to let him live to get him to talk.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
party chooses to attack the Uthgardt before they arrive at the ranch, the adventurers must also battle the revenant. At the ranch, Javor focuses on finding and killing Wiggan and Bertram, giving the
Wiggan’s guilt. Wiggan is even braver if Bertram is there to help him. Watson might try to stop an open battle, but he is unwilling to fight his relatives. If defeated but left alive, Wiggan can be coerced into telling the truth. The party has to promise to let him live to get him to talk.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
through 5th level. You can add locations from that adventure to this one, giving your players and their characters even more places to explore. Once you’ve exhausted all the content this adventure has to
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
through 5th level. You can add locations from that adventure to this one, giving your players and their characters even more places to explore. Once you’ve exhausted all the content this adventure has to
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. These exchanges satisfy the agreement of reciprocity, and a Fey who makes them sleeps soundly at night, content that the exchanges were fair. Hospitality Hospitality is a pillar of Fey society
situations. A satyr hopes to find the perfect gift at a faerie bazaar Gifts Connected to both hospitality and reciprocity is the giving of gifts. Fey are avid gift-givers (partially because they like
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. These exchanges satisfy the agreement of reciprocity, and a Fey who makes them sleeps soundly at night, content that the exchanges were fair. Hospitality Hospitality is a pillar of Fey society
situations. A satyr hopes to find the perfect gift at a faerie bazaar Gifts Connected to both hospitality and reciprocity is the giving of gifts. Fey are avid gift-givers (partially because they like
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranches, farmsteads, and orchards have been pillaged. Not content with the amount of food hoarded thus far, Guh’s mates move to attack nearby settlements and plunder their fields and storehouses. Thane
empower his runes. Unbeknown to Storvald, the runes are steering the frost giants not to Artus Cimber but to other, closer individuals who carry the Cimber bloodline — Artus’s living relatives, most of whom
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranches, farmsteads, and orchards have been pillaged. Not content with the amount of food hoarded thus far, Guh’s mates move to attack nearby settlements and plunder their fields and storehouses. Thane
empower his runes. Unbeknown to Storvald, the runes are steering the frost giants not to Artus Cimber but to other, closer individuals who carry the Cimber bloodline — Artus’s living relatives, most of whom
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
in turn arose from Vaprak’s blood shed in a similar manner. The fensirs introduced in chapter 6 of this book are descended from trolls. Ogres are sometimes described as descendants of Vaprak, giving
, ettins would have no connection to Annam and couldn’t be considered kin of the giants. Most giants acknowledge ettins as distant relatives and consider them descendants of Grolantor (and thus distant
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
skeletons or nightmares.
Headless Hunts Dullahans are known for seeking their lost heads, giving rise to regional legends of headless hunters and endless searches. The Dullahan Legends table suggests
dullahan pursues it own relatives, seeking to claim a head with its family resemblance.
3 A greedy dullahan seeks to recover its bejeweled helmet, caring nothing for the head that wears it.
4
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
skeletons or nightmares.
Headless Hunts Dullahans are known for seeking their lost heads, giving rise to regional legends of headless hunters and endless searches. The Dullahan Legends table suggests
dullahan pursues it own relatives, seeking to claim a head with its family resemblance.
3 A greedy dullahan seeks to recover its bejeweled helmet, caring nothing for the head that wears it.
4
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
in turn arose from Vaprak’s blood shed in a similar manner. The fensirs introduced in chapter 6 of this book are descended from trolls. Ogres are sometimes described as descendants of Vaprak, giving
, ettins would have no connection to Annam and couldn’t be considered kin of the giants. Most giants acknowledge ettins as distant relatives and consider them descendants of Grolantor (and thus distant
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
parties to the surface to capture humanoids under cover of darkness, bringing them back to their cities to be tortured into submission. Beyond those occasional excursions, the drow are content to remain
of the house are blood relatives, while the middling ranks are flush with drow from weaker families that have sworn fealty to the greater house. Clinging precariously to the bottom rung of a house’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
parties to the surface to capture humanoids under cover of darkness, bringing them back to their cities to be tortured into submission. Beyond those occasional excursions, the drow are content to remain
of the house are blood relatives, while the middling ranks are flush with drow from weaker families that have sworn fealty to the greater house. Clinging precariously to the bottom rung of a house’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, represented him. Her power to harness the Weave clings to the fabric of her works, giving her the ability to bring these monsters to life on command. Ultimately, Neverember used his influence to ruin Kalain
onset of madness. Now she locks herself away, content to let time erode the last of her conscience. She always saw Dagult and Waterdeep as one and the same, and now they are both her mortal enemies
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, content to allow the lesser folk to compete for territory. The nominal emperor of the marids dwells in the Citadel of Ten Thousand Pearls, an opulent palace made of coral and studded with pearls. The
Oblivion (on the Plane of Earth) is called the Silt Flats. The water is thick with soil and sludge, and turns into muddy ground before giving way to the great swamp between the planes. At the other
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, content to allow the lesser folk to compete for territory. The nominal emperor of the marids dwells in the Citadel of Ten Thousand Pearls, an opulent palace made of coral and studded with pearls. The
Oblivion (on the Plane of Earth) is called the Silt Flats. The water is thick with soil and sludge, and turns into muddy ground before giving way to the great swamp between the planes. At the other
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, represented him. Her power to harness the Weave clings to the fabric of her works, giving her the ability to bring these monsters to life on command. Ultimately, Neverember used his influence to ruin Kalain
onset of madness. Now she locks herself away, content to let time erode the last of her conscience. She always saw Dagult and Waterdeep as one and the same, and now they are both her mortal enemies
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Factions of Gracklstugh The Deepkingdom is a feudal state with the Deepking as the absolute monarch, who passes the crown to descendants or relatives in his Steelshadow clan. Each clan is led by a
to chafe under the Keepers’ control. He now wonders why he is content with a mere trickle of gold and a paltry handful of slaves, when he could simply force the entire city to bend knee to him and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Factions of Gracklstugh The Deepkingdom is a feudal state with the Deepking as the absolute monarch, who passes the crown to descendants or relatives in his Steelshadow clan. Each clan is led by a
to chafe under the Keepers’ control. He now wonders why he is content with a mere trickle of gold and a paltry handful of slaves, when he could simply force the entire city to bend knee to him and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Hill dwarves view their mountain cousins as overly grim shut-ins who refuse to believe that life is anything but a constant battle for survival. Mountain dwarves view their hill-dwelling relatives as
Toril were one people dwelling in the mountains where three continents — Faerûn, Kara-Tur, and Zakhara — met. A gradual diaspora over millennia spread them across the world, giving rise to diverse
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Hill dwarves view their mountain cousins as overly grim shut-ins who refuse to believe that life is anything but a constant battle for survival. Mountain dwarves view their hill-dwelling relatives as
Toril were one people dwelling in the mountains where three continents — Faerûn, Kara-Tur, and Zakhara — met. A gradual diaspora over millennia spread them across the world, giving rise to diverse
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
also has learned about facets of the trade or profession that are not necessarily associated with the use of the tool. In addition, you can consider giving a character extra information or an added
when you can use alcohol to dull pain. Persuasion. A stiff drink can help soften the hardest heart. Your proficiency with brewer’s supplies can help you ply someone with drink, giving them just
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
also has learned about facets of the trade or profession that are not necessarily associated with the use of the tool. In addition, you can consider giving a character extra information or an added
when you can use alcohol to dull pain. Persuasion. A stiff drink can help soften the hardest heart. Your proficiency with brewer’s supplies can help you ply someone with drink, giving them just
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Roleplaying a Giant Giving a giant a personality trait, an ideal, a bond, and a flaw helps to create a more vibrant NPC. You can also give a character background to a giant. The noble background, for
unit of cloud giant life is the family — a mated pair, their offspring (if any), and perhaps a couple of close relatives. Cloud giants prefer not to congregate in great numbers in any one place, to avoid
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Roleplaying a Giant Giving a giant a personality trait, an ideal, a bond, and a flaw helps to create a more vibrant NPC. You can also give a character background to a giant. The noble background, for
unit of cloud giant life is the family — a mated pair, their offspring (if any), and perhaps a couple of close relatives. Cloud giants prefer not to congregate in great numbers in any one place, to avoid
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the party. If the commoners also fail, the baron summons the twelve remaining guards to defend his mansion, giving characters the run of the town. If the characters get on his good side, he insists
himself to the attic (area N3t), where he is content to avoid the unwanted attention of his mother and the disapproving glares of his father. Years ago, Victor found an old spellbook in the mansion’s
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the party. If the commoners also fail, the baron summons the twelve remaining guards to defend his mansion, giving characters the run of the town. If the characters get on his good side, he insists
himself to the attic (area N3t), where he is content to avoid the unwanted attention of his mother and the disapproving glares of his father. Years ago, Victor found an old spellbook in the mansion’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
), into giving them the large supply of smokepowder that he smuggled into the dungeon. Thorvin also tells them where to plant the smokepowder to cause the most damage (see “Destroy the Lair”). X14
ransom him back, but seemingly his relatives either couldn’t pay or decided not to. (In truth, his rotten in-laws destroyed the ransom notes and told Bepis’s wife and children that he ran away with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
), into giving them the large supply of smokepowder that he smuggled into the dungeon. Thorvin also tells them where to plant the smokepowder to cause the most damage (see “Destroy the Lair”). X14
ransom him back, but seemingly his relatives either couldn’t pay or decided not to. (In truth, his rotten in-laws destroyed the ransom notes and told Bepis’s wife and children that he ran away with
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
direct the characters to head toward “Yusdrayl on her dragon throne,” giving them simple directions to area 21 and warning them to avoid rousing the ire of Yusdrayl’s elite guards. 17. Dragon Chow A
Road together, preying on travelers. Now, the bandits content themselves with an occasional hunt in the wilds of the Underdark (see area 43), as well as preying on the kobolds. Development. The goblins
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
direct the characters to head toward “Yusdrayl on her dragon throne,” giving them simple directions to area 21 and warning them to avoid rousing the ire of Yusdrayl’s elite guards. 17. Dragon Chow A
Road together, preying on travelers. Now, the bandits content themselves with an occasional hunt in the wilds of the Underdark (see area 43), as well as preying on the kobolds. Development. The goblins