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                        Returning 24 results for 'contents with receive'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    . Work with the players to decide the message’s contents, how each character mysteriously receive the message, and why they’ve decided to follow the directions. The message should be vague but enticing to the character, such as “They need your help,” “Prove yourself,” or “Reclaim what you’ve lost.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    -style bunks affixed to the interior hull of the ship. Each hammock is a web of ropes and knot-work, lined with canvas. Nearby, there are several footlockers that have been broken open, their contents
                                                
                                            
                                                
                                                     strewn about the floor of the cabin.
 This area is occupied by three drowned ascetics. As they don’t have anything to do until they receive orders from the drowned master, or directly from Gar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     receive advice when entering this area: Cautious Obo’laka thinks the salt pentagram could use more salt and encourages her host to add to it. if any salt is available. (Doing so doesn’t break the wards
                                                
                                            
                                                
                                                     aura of enchantment surrounding the clay urn. The first creature to touch the urn or disturb its contents must succeed on a DC 21 Wisdom saving throw or be affected by an Otto’s irresistible dance spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     treasure to the barrow, Javor disappears, leaving only his bones behind. The chest is locked, but Wiggan has the key. Prominently on top of the chest’s contents is Javor’s ornate helmet made of
                                                
                                            
                                                
                                                     burial hall. Those who do receive a supernatural charm (see “Other Rewards” in chapter 7, “Treasure,” of the Dungeon Master’s Guide), which is a spiritual blessing that mimics a potion or spell of your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Chamber Purpose  A room’s purpose can help determine its furnishings and other contents. For each chamber on your dungeon map, establish its purpose or use the tables below to generate ideas. Each
                                                
                                            
                                                
                                                     few key rooms and create specific contents for them.  Dungeon: Death Trap   d20 Purpose   1 Antechamber or waiting room for spectators 2–8 Guardroom fortified against intruders 9–11 Vault for holding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     unwanted visitors. In the center of the upper city, the Circle still stands around the ruin of the Master’s Hall, ready to receive visiting caravans, livestock, and merchants. However, few such
                                                
                                            
                                                
                                                     region does what it can to recover from the recent conflicts. Sundabar’s losses in buildings and in population have done nothing to diminish the contents of its overflowing coffers, and despite its current
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     with keys held by faculty members, or that the reference librarians in area B4 grant students on a case-by-case basis. Typically, students don’t receive keys to these stacks until they’re studying for
                                                
                                            
                                                
                                                     (Perception) check. At the center of this area stands a statue depicting a mighty, benevolent dragon. The magical statue reads aloud the contents of most books placed in front of it if a character makes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     inhabited by the spirits of I’jin or Kubazan receive advice when entering this area: Fickle I’jin suggests waiting for the sarcophagus to turn gold before trying to open it. (Gold is I’jin’s favorite color
                                                
                                            
                                                
                                                     the contents of the sarcophagus are revealed (see “Treasure” below). At the same time, the character who retrieved the key from the maze receives a supernatural gift from a mysterious benefactor (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     on her divinatory abilities. If The Canopic Being is discussed, Shir doesn’t recognize the name of the book. If its contents are described, she is horrified, but she says that the dark rituals the book
                                                
                                            
                                                
                                                     wisdom and counsel. A portal hidden in the temple complex is the only means of reaching her. The oracle sends her attendant, Alessia, through the portal regularly to convey and receive messages. Three
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . You can also split up a treasure hoard so that the adventurers don’t find or receive it all at once. When determining the contents of a hoard belonging to one monster, use the table that corresponds to
                                                
                                            
                                                
                                                    Using the Treasure Hoard Tables A Treasure Hoard table helps you randomly determine the contents of a large cache of treasure, the accumulated wealth of a large group of creatures (such as an orc
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     attack rolls and dealing 4 (1d4 + 2) bludgeoning damage on a hit. Their uncle, Thullen (see area 28), checks on them occasionally, but they receive little attention from their mother, since they are too
                                                
                                            
                                                
                                                     of acid. The vat weighs 400 pounds when full. If enemies enter the castle through the main door (area 11), the giant can use an action to dump the contents of the vat over the murder holes, allowing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     unconscious, and will die if they don’t receive healing within the next hour. I3: Blessings Memorial Murals of people making offerings to the gods cover this room’s walls. At the chamber’s center stand
                                                
                                            
                                                
                                                     urn is placed back upon the statue of Pattox, the urn fills with water. Both urns magically fill in this way once per week. If the contents of the white and blue urns are poured into the red urn, they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     brought for the wedding. As instructed, we will safeguard these gifts until Gwendolyn and Tannus are ready to receive them. For today only, keys will be given to Thoman Dhargun and Gorat Thunderwind
                                                
                                            
                                                
                                                     door, with one typically held by the enclave and a second by the owner of the vault’s contents. When both keys have been turned in multiple locks, the door opens. While the wedding is in progress, Gorat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     can assemble two sets of alchemist’s supplies (50 gp each) from the contents of this lab. Among the various concoctions found throughout the room are four potions of healing, a potion of gaseous form
                                                
                                            
                                                
                                                     divination magic around the circle on the floor. A creature standing fully inside the circle feels the unsettling presence of a Far Realm entity and can choose to receive an omen from that entity, as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     characters to receive a telepathic message from the mind flayer: “I will consume you and your companions. Your end comes soon.” More information on this Six agent can be found in “On Board The
                                                
                                            
                                                
                                                     require checks by both the characters and the Six operatives to successfully cross them. See the Barge Contents table for more information. Characters are free to try to swim across the river, but doing so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     question and receive a telepathic response, as though it had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again.
 Awarding
                                                
                                            
                                                
                                                     creature it sees in the doorway.
 This room was once a library and workshop, but nothing of its original contents remains intact.
 
 Developments If the characters open the door and stay out of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     the Feywild, they petitioned spellcasters to transport them to the palace, arriving in the ring of standing stones (area P4). They had hoped to receive audiences with Zybilna upon their arrival but
                                                
                                            
                                                
                                                     a whimsical tune on his pipes and offers his rescuers a gift in return. He gallops to the nearby stream, pulls a wineskin from its shallow depths, guzzles down its contents, and hands the empty
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     it a question and receive a telepathic response, as though the creature had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again. C9
                                                
                                            
                                                
                                                    . This room was once a library and workshop, but nothing of its original contents remains intact. Treasure. The grell’s nest in the upper part of the tower contains a battered wooden chest the monster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     receives this vision gains the benefits of a short rest. No character can receive the vision more than once. L11: Workshop Fine tinkering tools, woodcarving equipment, and metal plates hang from
                                                
                                            
                                                
                                                     servant (use the stone golem stat block). It is designed to defend Landro from enemy boarders. As soon as a creature disturbs the table’s contents, the table reveals its true nature and attacks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     Fifteen straw mattresses are placed around the room, each with a small wooden chest at its foot. A long table is in the center of the room, with benches to each side.
 Four lizardfolk warriors receive
                                                
                                            
                                                
                                                     something of its contents, your imagination might be stretched! Reading the book conveys no special advantage to the characters, and most of the contents are too obscure for full comprehension. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     that the lid was carved in the likeness of a screaming, axe-wielding barbarian. Exposure to the dampness has rotted the bones in the sarcophagus, reducing them to black sludge. Trap. If the contents of
                                                
                                            
                                                
                                                     is leaderless and vulnerable.” “The Dead Three cultists receive regular payments from my brother, Amrik, who runs his own moneylending business out of a tavern called the Low Lantern. My mother doesn’t
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     moldering linens. Most of the shadow boxes contain mummified pixies pinned to boards like a collection of butterflies. The glass on one of the shadow boxes has been broken, and its contents are missing. B9
                                                
                                            
                                                
                                                     covered in a layer of straw.
 This is Bavlorna’s aviary, where she uses taxidermy birds to send and receive messages from her coven sisters. Outside two of the room’s windows are small wooden balconies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     and receive similar messages from those spies. If one or more characters interrupt the oni, it politely asks them to leave. If they refuse, it shoos away the ravens and attacks the characters. The oni’s
                                                
                                            
                                                
                                                     the “Elix the Saint” section earlier in the adventure) works here during the day. Armed with a crowbar, he examines containers stolen by the Agile Hand. He then records their contents (and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     napkins. The cart and its contents animate whenever someone sits at a table on the terrace (see area P19 for details). P19. Dining Terrace Bathed in twilight, this marble terrace offers a stunning view
                                                
                                            
                                                
                                                     benefit, a creature cannot receive it again for 24 hours. P27. Armory The door to this room is sealed with a hart crown lock (see “Crown Locks” earlier in the chapter). The room contains glass cabinets
                                                
                                            
                                        





