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Returning 35 results for 'contests ranger gilean to her recently'.
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Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
about the gate to Ysgard, residents point them to the docks (see the “Gate to Ysgard” section). Contests The people of Glorium delight in good-natured competitions. Treat these competitions as a series
of three ability checks. If a character succeeds on two or more of the three ability checks, they win. If a character fails on two or more ability checks, their opponent wins. The Glorium Contests
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
. After Diasma shares what she knows, she issues the party a challenge in exchange for further help from the monastery. Run the “Fireside Contests” section below. Roleplaying Diasma Diasma is a serene but
one of the monastery’s best giant wrestlers. She still considers herself an adventurer, though, and has recently begun to feel the itch of wanderlust. The characters’ quest to rid the Star Forge of evil
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
. After Diasma shares what she knows, she issues the party a challenge in exchange for further help from the monastery. Run the “Fireside Contests” section below. Roleplaying Diasma Diasma is a serene but
one of the monastery’s best giant wrestlers. She still considers herself an adventurer, though, and has recently begun to feel the itch of wanderlust. The characters’ quest to rid the Star Forge of evil
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
about the gate to Ysgard, residents point them to the docks (see the “Gate to Ysgard” section). Contests The people of Glorium delight in good-natured competitions. Treat these competitions as a series
of three ability checks. If a character succeeds on two or more of the three ability checks, they win. If a character fails on two or more ability checks, their opponent wins. The Glorium Contests
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
connection to nature gives me a strange link to a dragon whose presence alters the fabric of nature around the dragon’s lair. (Druid, ranger)
9 I recently discovered that a person I loved and trusted was
, ranger)
3 I was part of an order that preserves the teachings of an ancient dragon founder. (Fighter, monk, paladin, wizard)
4 I have a dragon for a mentor or patron. (Bard, druid, fighter
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
connection to nature gives me a strange link to a dragon whose presence alters the fabric of nature around the dragon’s lair. (Druid, ranger)
9 I recently discovered that a person I loved and trusted was
, ranger)
3 I was part of an order that preserves the teachings of an ancient dragon founder. (Fighter, monk, paladin, wizard)
4 I have a dragon for a mentor or patron. (Bard, druid, fighter
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
monstrous creatures. Until recently, Port Nyanzaru was under the firm control of Amn, a foreign nation. Nine years ago, Amn was forced to relinquish the city to a wealthy and powerful consortium of Chultan
grand bazaars, glorious mansions and temples, circuses, and gladiatorial contests. Enemies surround Port Nyanzaru on all sides. The jungle teems with ferocious reptiles and murderous undead, pirates
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
monstrous creatures. Until recently, Port Nyanzaru was under the firm control of Amn, a foreign nation. Nine years ago, Amn was forced to relinquish the city to a wealthy and powerful consortium of Chultan
grand bazaars, glorious mansions and temples, circuses, and gladiatorial contests. Enemies surround Port Nyanzaru on all sides. The jungle teems with ferocious reptiles and murderous undead, pirates
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
faerie dragon has noticed raiders tracking a defenseless caravan and is eager to warn someone who can help.
2 A faerie dragon seeks revenge on the monsters that killed the dragon’s ranger
stolen a dangerous magic item from a wizard’s workshop, without any idea of what it actually does.
7 A faerie dragon has stumbled upon the recently dead corpse of a centaur messenger bearing a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
faerie dragon has noticed raiders tracking a defenseless caravan and is eager to warn someone who can help.
2 A faerie dragon seeks revenge on the monsters that killed the dragon’s ranger
stolen a dangerous magic item from a wizard’s workshop, without any idea of what it actually does.
7 A faerie dragon has stumbled upon the recently dead corpse of a centaur messenger bearing a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
owes his life to an Emerald Enclave ranger who helped him after the two were stranded together on a monster-infested island in the Korinn Archipelago. This service repays Klarz’s debt to the Emerald
Enclave. Klarz’s ship waits for the characters in a cove several miles north of Waterdeep. The Lords’ Alliance recently captured a pirate ship called the Ravenous, along with its nefarious captain
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
young ranger who has recently returned from a three-year journey to explore the North. He came back with a wife, the sorceress Ylienna of Silverymoon, and has begun to take on more of his father’s
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
owes his life to an Emerald Enclave ranger who helped him after the two were stranded together on a monster-infested island in the Korinn Archipelago. This service repays Klarz’s debt to the Emerald
Enclave. Klarz’s ship waits for the characters in a cove several miles north of Waterdeep. The Lords’ Alliance recently captured a pirate ship called the Ravenous, along with its nefarious captain
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
situation: the vale folk see a great deal more traffic and trade than the little hamlet would ever expect otherwise. Until recently, all the caravans bound for Darkhold could seek sanctuary only in the
shadow of the keep itself. Now the people of the vale have recently built both an inn, called the Wyvern’s Rest, and a separate tavern, called the Rookery. Some of the locals send to market bales of the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Military Force The whole machine of war is barbaric. In a sane world, conflicts would be resolved by contests of apocalyptic magics or by continent-reshaping brawls between titanic, soul-fueled
both power and subtlety. Your missions could run the risk of shattering a fragile peace recently established with a rival nation and plunging multiple nations back into war. Or perhaps your group’s
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Military Force The whole machine of war is barbaric. In a sane world, conflicts would be resolved by contests of apocalyptic magics or by continent-reshaping brawls between titanic, soul-fueled
both power and subtlety. Your missions could run the risk of shattering a fragile peace recently established with a rival nation and plunging multiple nations back into war. Or perhaps your group’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
situation: the vale folk see a great deal more traffic and trade than the little hamlet would ever expect otherwise. Until recently, all the caravans bound for Darkhold could seek sanctuary only in the
shadow of the keep itself. Now the people of the vale have recently built both an inn, called the Wyvern’s Rest, and a separate tavern, called the Rookery. Some of the locals send to market bales of the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
describe fill the festhall and its satellite buildings. Contests and duels are held at the Northumber, an outdoor amphitheater, while magical light checkers the stages of its two indoor theaters: the
business that went up in its place, Fretter’s Fetters and Fritters, was destroyed when the tower suddenly reappeared. Until recently, most folk believed the Lady of Pain consigned the tower and its
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
describe fill the festhall and its satellite buildings. Contests and duels are held at the Northumber, an outdoor amphitheater, while magical light checkers the stages of its two indoor theaters: the
business that went up in its place, Fretter’s Fetters and Fritters, was destroyed when the tower suddenly reappeared. Until recently, most folk believed the Lady of Pain consigned the tower and its
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
connection to the Knights of the Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get
, roofed with slate shingles, and inconspicuously blended into the surrounding architecture. Recently added to the structure are beautiful mosaics depicting souls prevailing against ill fortune at sea
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get the shield back and punish
, and inconspicuously blended into the surrounding architecture. Recently added to the structure are beautiful mosaics depicting souls prevailing against ill fortune at sea. Other than holding formal
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
connection to the Knights of the Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get
, roofed with slate shingles, and inconspicuously blended into the surrounding architecture. Recently added to the structure are beautiful mosaics depicting souls prevailing against ill fortune at sea
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get the shield back and punish
, and inconspicuously blended into the surrounding architecture. Recently added to the structure are beautiful mosaics depicting souls prevailing against ill fortune at sea. Other than holding formal
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
recently. The box is worth 150 gp and contains 35 gp, 17 pp, four alexandrites worth 30 gp each, a potion of greater healing, and a potion of diminution. Development If the characters slay the ogres
drinking a potion of greater healing (see “Treasure”). Reinforcements. These hobgoblins are often loud, engaging in training or contests. The forces in area E6, E7, and E8 might investigate a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
; see the “Bargewright Inn” section for more information on this creature. Xantharl’s Keep Xantharl was a well-known ranger and explorer of the North. The fortified village that bears his name stands in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
recently. The box is worth 150 gp and contains 35 gp, 17 pp, four alexandrites worth 30 gp each, a potion of greater healing, and a potion of diminution. Development If the characters slay the ogres
drinking a potion of greater healing (see “Treasure”). Reinforcements. These hobgoblins are often loud, engaging in training or contests. The forces in area E6, E7, and E8 might investigate a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
; see the “Bargewright Inn” section for more information on this creature. Xantharl’s Keep Xantharl was a well-known ranger and explorer of the North. The fortified village that bears his name stands in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are rolling grass-covered hills recently claimed by the orcs of the Iceshield clan. They dwell in lodges made from timber cut from the forest. Elves and centaurs regularly emerge from the High Forest
recently reoccupied Ironslag and seeks to reignite its adamantine forge. See chapter 8, “Forge of the Fire Giants,” for more information on this location. Iymrith’s Lair The blue dragon Iymrith has
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are rolling grass-covered hills recently claimed by the orcs of the Iceshield clan. They dwell in lodges made from timber cut from the forest. Elves and centaurs regularly emerge from the High Forest
recently reoccupied Ironslag and seeks to reignite its adamantine forge. See chapter 8, “Forge of the Fire Giants,” for more information on this location. Iymrith’s Lair The blue dragon Iymrith has
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Eardon roams across the small towns of the North, serving as a messenger and itinerant priest. He recently came from Beliard by way of Westbridge, and he can confirm that the delegation from Mirabar was in
secretly a spy for the Cult of the Crushing Wave. Rumors of Evil. One of the tavern denizens is a very drunk and argumentative caravan guard named Zomith (female half-orc guard). She recently quit a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Eardon roams across the small towns of the North, serving as a messenger and itinerant priest. He recently came from Beliard by way of Westbridge, and he can confirm that the delegation from Mirabar was in
secretly a spy for the Cult of the Crushing Wave. Rumors of Evil. One of the tavern denizens is a very drunk and argumentative caravan guard named Zomith (female half-orc guard). She recently quit a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Often in legends these contests are bloody battles, but some tales have the brothers acting side by side on grand adventures. Surtur is seen as the more clever of the two, and fire giants emulate his
recently killed elk is as flame to them. As a sailor fears the howl of the wind heralding a storm, the denizens of ice-capped mountains and northern steppes shudder at the war horns that presage the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Often in legends these contests are bloody battles, but some tales have the brothers acting side by side on grand adventures. Surtur is seen as the more clever of the two, and fire giants emulate his
recently killed elk is as flame to them. As a sailor fears the howl of the wind heralding a storm, the denizens of ice-capped mountains and northern steppes shudder at the war horns that presage the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with fire-hurling catapults aimed toward the Evermoors. Mornbryn was a ranger of some fame in the North centuries ago, and legend has it that his treasure-filled tomb is hidden somewhere close by. The
violent history, plundered by pirates, enslaved by evil cults, set ablaze, overrun by sahuagin, and even raided by drow — yet it weathered every storm and until recently showed glimmers of renewed