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Returning 5 results for 'contingency wave revived'.
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contingency were revered
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Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. When the guards were revived, Krenko was gone. 3 Gruul. A Gruul warband screamed through the streets, smashing anything that got in the way. The guards clashed with the Gruul; during the fight, one of
them back with a concussive wave. While the guards were recovering, the mages magically dissolved Krenko’s bonds and he escaped. 5 Rakdos. A troupe of performers crossed paths with the guards, who
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. When the guards were revived, Krenko was gone. 3 Gruul. A Gruul warband screamed through the streets, smashing anything that got in the way. The guards clashed with the Gruul; during the fight, one of
them back with a concussive wave. While the guards were recovering, the mages magically dissolved Krenko’s bonds and he escaped. 5 Rakdos. A troupe of performers crossed paths with the guards, who
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wave Echo Cave from King Grol. Grol wants to sell the map instead of surrendering it, and he and the drow are negotiating a price. Vyerith first wants to question Gundren to find out if anyone else
concealed canvas door. If cornered, the doppelganger fights to the death rather than allow itself to be captured. If Gundren is revived, he thanks the party for coming to his rescue but won’t leave Cragmaw
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wave Echo Cave from King Grol. Grol wants to sell the map instead of surrendering it, and he and the drow are negotiating a price. Vyerith first wants to question Gundren to find out if anyone else
concealed canvas door. If cornered, the doppelganger fights to the death rather than allow itself to be captured. If Gundren is revived, he thanks the party for coming to his rescue but won’t leave Cragmaw
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
level above 4. [Tooltip Not Found] Level 2 Evocation (Sorcerer, Warlock, Wizard) Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Instantaneous
A wave of force leaves your palms
When you cast this spell, you wave the red handkerchief used as the Material component and choose any number of creatures within range that can see you. Each chosen creature makes a Wisdom saving