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Returning 35 results for 'continues rogues growing to her reflections'.
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continues rogues growing to her reflection
Monsters
Keys from the Golden Vault
is near enough to move to and attack, Jhaeros attacks an object, with preference for an object smaller than himself. Once Jhaeros goes berserk, he continues to do so until he is destroyed or regains
. Over the last year, however, Naevys watched with growing concern as Jhaeros became more withdrawn and secretive, closing Ghalasine to trade and failing to honor his alliances.
Jhaeros has been
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Xanthoria’s Defeat Once Xanthoria is defeated, the characters find the last few pages of her notes among her possessions. They detail her growing obsession with undead and her success at turning
-forms 1d10 days later, appearing next to Thunderwing. The rejuvenated lichen lich then relocates to another lair to resume her research as the plague continues to ravage Faerûn. If the characters
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Xanthoria’s Defeat Once Xanthoria is defeated, the characters find the last few pages of her notes among her possessions. They detail her growing obsession with undead and her success at turning
-forms 1d10 days later, appearing next to Thunderwing. The rejuvenated lichen lich then relocates to another lair to resume her research as the plague continues to ravage Faerûn. If the characters
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
and overgrown brush suddenly thin out, giving way to a small glen not more than a hundred feet across. This area is peppered with colorful mushrooms growing virtually on top of one another, some of the
most a day or two from now.” When the characters have learned all they can from Wheeldoli, the sprite directs them to a narrow gravel path that skirts the community and then continues northward
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
and overgrown brush suddenly thin out, giving way to a small glen not more than a hundred feet across. This area is peppered with colorful mushrooms growing virtually on top of one another, some of the
most a day or two from now.” When the characters have learned all they can from Wheeldoli, the sprite directs them to a narrow gravel path that skirts the community and then continues northward
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
that infest the area. The effects of the event might persist for a few months or even centuries, but the barriers between the Abyss and the world remain intact. A Growing Menace If the first stage of
the infection continues long enough, a portal opens in the corrupted environment that connects to a random location in the Abyss. Demons that happen to be near the portal can travel through it and into
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
that infest the area. The effects of the event might persist for a few months or even centuries, but the barriers between the Abyss and the world remain intact. A Growing Menace If the first stage of
the infection continues long enough, a portal opens in the corrupted environment that connects to a random location in the Abyss. Demons that happen to be near the portal can travel through it and into
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
positions along the edge of the platform as Grula-Munga rises to her feet and picks up her weapons. At the same time, the cultist standing next to the cage releases the death dog. Narrak continues his
and stay close to Narrak. Fungi Patches Fungi is rampant throughout this area, growing in large patches on the floors and walls. Two thick fungi patches grow by each wall in the western tunnel
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
positions along the edge of the platform as Grula-Munga rises to her feet and picks up her weapons. At the same time, the cultist standing next to the cage releases the death dog. Narrak continues his
and stay close to Narrak. Fungi Patches Fungi is rampant throughout this area, growing in large patches on the floors and walls. Two thick fungi patches grow by each wall in the western tunnel
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
, Vetara, was the Goddess of Love. He continues her legacy of compassion and selfless devotion. He is opposed by Malikir the Proud.
Paladins in service to Morael tend to give up their personal wrath
the Arch Seraph’s followers. Rogues, assassins, and other shadowy warriors may whisper prayers to Venin so that her darkness may conceal their deeds.
Suzanne Helmigh
Sitri Arch Daemon of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creatures
1 Moved by pity, a giant eagle continues bringing food to an abandoned topaz dragon wyrmling, despite the wyrmling’s attempts to eat the eagle.
2 A pseudodragon who is fanatical
times.
6 A clan of winged kobolds consider a young topaz dragon their monarch, despite the dragon’s complete lack of interest and growing annoyance toward them.
Adult Topaz Dragon
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
frozen at all times by the 10-foot-square patch of brown mold growing on the wall behind it (see “Brown Mold” in the Dungeon Master’s Guide). Any creature that touches the pillar of ice is close enough
plate embedded in the north wall. This lever raises and lowers the blue marble slab that seals off area C23. C23. East Cistern The dark cistern continues for another 40 feet beyond the blue marble
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
in the forest, which speed to her tower to communicate the party’s misdeeds. If so informed, she moves swiftly to eradicate the trespassers.
2a. Riverside Forest The trees growing alongside the river
the grave find a human skeleton clad in tattered clothes and a fully charged wand of fireballs. 2e. Western Forest The forest continues off the map and follows the underground river for several hundred
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Connected Creatures
1 A flight of pseudodragons has raised an orphaned bronze dragon wyrmling, who is quickly growing too large for the group’s usual activities.
2 A knight rescued a bronze
reluctantly continues to protect the vampire, all the while searching for a way to reverse the transformation.
5 An adult bronze dragon sends regular tributes of treasure to an adult topaz dragon
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
in the forest, which speed to her tower to communicate the party’s misdeeds. If so informed, she moves swiftly to eradicate the trespassers.
2a. Riverside Forest The trees growing alongside the river
the grave find a human skeleton clad in tattered clothes and a fully charged wand of fireballs. 2e. Western Forest The forest continues off the map and follows the underground river for several hundred
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Connected Creatures
1 A flight of pseudodragons has raised an orphaned bronze dragon wyrmling, who is quickly growing too large for the group’s usual activities.
2 A knight rescued a bronze
reluctantly continues to protect the vampire, all the while searching for a way to reverse the transformation.
5 An adult bronze dragon sends regular tributes of treasure to an adult topaz dragon
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
nest, attacking anything that passes by. Treasure. The walls of the cyst have precious crystals growing out of them. Characters can harvest these crystals, collecting 3d6 intact crystals worth 50 gp
, then continues on its way, leaving a new tunnel in its wake. The worm’s passage triggers a rockfall in the party’s tunnel, and each party member must succeed on a DC 13 Dexterity saving throw or take 10
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
nest, attacking anything that passes by. Treasure. The walls of the cyst have precious crystals growing out of them. Characters can harvest these crystals, collecting 3d6 intact crystals worth 50 gp
, then continues on its way, leaving a new tunnel in its wake. The worm’s passage triggers a rockfall in the party’s tunnel, and each party member must succeed on a DC 13 Dexterity saving throw or take 10
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creatures
1 Moved by pity, a giant eagle continues bringing food to an abandoned topaz dragon wyrmling, despite the wyrmling’s attempts to eat the eagle.
2 A pseudodragon who is fanatical
times.
6 A clan of winged kobolds consider a young topaz dragon their monarch, despite the dragon’s complete lack of interest and growing annoyance toward them.
Adult Topaz Dragon
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
frozen at all times by the 10-foot-square patch of brown mold growing on the wall behind it (see “Brown Mold” in the Dungeon Master’s Guide). Any creature that touches the pillar of ice is close enough
plate embedded in the north wall. This lever raises and lowers the blue marble slab that seals off area C23. C23. East Cistern The dark cistern continues for another 40 feet beyond the blue marble
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
mountain pass are reflections of Auril’s self-imposed isolation. A blizzard in Icewind Dale typically lasts 2d4 hours, and whenever the characters are caught in one, the following rules apply until it
throw or be pulled into the frigid water (see “Frigid Water” below). A character who is pulled out of the water is dripping wet and continues to suffer the effects of the frigid water until the wet
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
mountain pass are reflections of Auril’s self-imposed isolation. A blizzard in Icewind Dale typically lasts 2d4 hours, and whenever the characters are caught in one, the following rules apply until it
throw or be pulled into the frigid water (see “Frigid Water” below). A character who is pulled out of the water is dripping wet and continues to suffer the effects of the frigid water until the wet
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
into Dock Ward, they encounter street thugs growing increasing resentful of the presence of the City Watch. These thugs need to earn some quick coin, then lay low until the Watch leaves the ward. And
world through treachery. Their leader, Jelayne, was similar … until she was killed a year before. Jelayne wasn’t one to let death keep her down, however, and she continues to lead the group as an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
into Dock Ward, they encounter street thugs growing increasing resentful of the presence of the City Watch. These thugs need to earn some quick coin, then lay low until the Watch leaves the ward. And
world through treachery. Their leader, Jelayne, was similar … until she was killed a year before. Jelayne wasn’t one to let death keep her down, however, and she continues to lead the group as an
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
plots, growing flowers, herbs, and vegetables. He is soft spoken and helpful, eager to share his knowledge of herbalism. But his kindly demeanor belies his past as a ruthless poisoner for a thieves
pries into his past, his attitude shifts—first to indifferent, then to hostile if the character continues to push. When he’s hostile, his demeanor becomes cold and clipped, and he avoids the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
plots, growing flowers, herbs, and vegetables. He is soft spoken and helpful, eager to share his knowledge of herbalism. But his kindly demeanor belies his past as a ruthless poisoner for a thieves
pries into his past, his attitude shifts—first to indifferent, then to hostile if the character continues to push. When he’s hostile, his demeanor becomes cold and clipped, and he avoids the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
a few hundred feet to as much as five miles. Travelers who linger in the mist suffer a growing sense of claustrophobia and despair. It’s easy to get lost in the impenetrable fog, and some travelers
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
a few hundred feet to as much as five miles. Travelers who linger in the mist suffer a growing sense of claustrophobia and despair. It’s easy to get lost in the impenetrable fog, and some travelers
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
see far into the room. Rogues leer from the room’s card faces. The door to the east is the Star card, while the door to the south shows the back of a card. The door to the west displays the Puzzle card
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
see far into the room. Rogues leer from the room’s card faces. The door to the east is the Star card, while the door to the south shows the back of a card. The door to the west displays the Puzzle card
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a severed humanoid hand are placed in the brazier and set on fire (see area E4), a silver flame quickly consumes the brazier’s contents and continues to burn for a tenday. This fire generates heat
breath to say, “My beasts will avenge us!” Awakened Shrub. The awakened shrub is terrified of Ravisin and doubly frightened of fire. It fights only in self-defense. Growing on its branches are 2d20
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the closest table is growing, as are the floor boards beneath your feet. The entire inn is expanding — or maybe you’re shrinking. Assuming the rest of the inn is its usual size, by the time the effect
the same result. Spells that impose conditions function normally against Onyx, but those conditions end automatically at the end of the cat’s next turn. Ending the Chase. Onyx continues her “playful
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a severed humanoid hand are placed in the brazier and set on fire (see area E4), a silver flame quickly consumes the brazier’s contents and continues to burn for a tenday. This fire generates heat
breath to say, “My beasts will avenge us!” Awakened Shrub. The awakened shrub is terrified of Ravisin and doubly frightened of fire. It fights only in self-defense. Growing on its branches are 2d20
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the closest table is growing, as are the floor boards beneath your feet. The entire inn is expanding — or maybe you’re shrinking. Assuming the rest of the inn is its usual size, by the time the effect
the same result. Spells that impose conditions function normally against Onyx, but those conditions end automatically at the end of the cat’s next turn. Ending the Chase. Onyx continues her “playful
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
successful DC 10 Strength (Athletics) check. Dozens of crates and barrels are stacked inside. Several have been toppled over by tree roots growing beneath them. Stored food and water is inedible, but
. The cart continues down the track unhindered.
3–5. The cart derails into area 11. Each creature in the cart is thrown out, lands prone, and must succeed on a DC 12 Dexterity saving throw or take 5