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Returning 35 results for 'conversely relics guard to have realm'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
"} piercing damage plus 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Heavy Crossbow", "rollDamageType":"radiant"} radiant damage.The realm of Eldraine once consisted of five knightly courts
: Ardenvale, Embereth, Garenbrig, Locthwain, and Vantress. In ancient times, the courts were established around five relics of tremendous magical power and unknown origin. Each relic is a magical
Classes
Xanathar's Guide to Everything
Horizon Walkers guard the world against threats that originate from other planes or that seek to ravage the mortal realm with otherworldly magic. They seek out planar portals and keep watch over them
Classes
Xanathar's Guide to Everything
Horizon Walkers guard the world against threats that originate from other planes or that seek to ravage the mortal realm with otherworldly magic. They seek out planar portals and keep watch over them
Monsters
Mythic Odysseys of Theros
deep in the Underworld. Terrifying and cunning, they guard portals between the wards of the Underworld, Erebos’s greatest treasures, and noteworthy souls who might attempt to escape the realm of
Monsters
Fizban's Treasury of Dragons
advantageous approach to dealing with them.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin
’s knowledge of occult phenomena to track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep
Monsters
Fizban's Treasury of Dragons
, preferring to assess intruders first in order to devise the most advantageous approach to dealing with them.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm
. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out
Monsters
Fizban's Treasury of Dragons
of that faerie realm suffused the eggs, which hatched into the first moonstone dragons. Their descendants are now found throughout the Feywild.
Moonstone dragons are graceful and elegant creatures
;especially travelers from faraway places.
Moonstone dragons can project themselves into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire
Monsters
Fizban's Treasury of Dragons
.
Sapphire dragons watch for signs of Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to
track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find
Monsters
Fizban's Treasury of Dragons
’ attentiveness to unusual events makes them particularly useful to their sapphire dragon cousins, who hunt down Aberrations and seek evidence of Far Realm incursions into the Material Plane
hunts for buried coins for the dragon’s hoard.
3
A galeb duhr acts as a door guard to a young emerald dragon;young emerald dragon's lair.
4
A young emerald dragon invites repeated
Monsters
Fizban's Treasury of Dragons
Aberrations and other creatures corrupted by the Far Realm. They frequently ally with emerald dragons, drawing on their kin’s knowledge of occult phenomena to track the influence of the Far Realm
intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use
Monsters
Mordenkainen's Fiendish Folio Volume 1
damage.Deep within the Ethereal Plane are the demiplanes, miniatures worlds built by powerful archmages and other mighty entities to serve as a private domain. Each demiplane is a designed realm
realities. Such is the realm that spawned the xill, horrific, insectoid creatures created long ago to serve an ancient, evil master.
Gruesome Collectors. Xills are horrid, four-armed creatures that seem to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Aberrations or zealous Far Realm cultists. Conversely, it might find solace in the body of some creature powerful enough to serve as its new host.
It Came from the Far Realm What happens to the Far Realm entity is for you to decide. As a thing of pure thought, it might corrupt creatures in its vicinity, transforming them into horrible
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Aberrations or zealous Far Realm cultists. Conversely, it might find solace in the body of some creature powerful enough to serve as its new host.
It Came from the Far Realm What happens to the Far Realm entity is for you to decide. As a thing of pure thought, it might corrupt creatures in its vicinity, transforming them into horrible
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
hesitate to respond to their aggressiveness with substantial difficulties as a consequence of their acting rashly and without thought. Conversely, reward the characters for careful planning
corridors of their lair routinely. Unless the characters are extremely stealthy and careful, they are bound to encounter a patrol at some point. A guard patrol consists of two lizardfolk, one of which
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
hesitate to respond to their aggressiveness with substantial difficulties as a consequence of their acting rashly and without thought. Conversely, reward the characters for careful planning
corridors of their lair routinely. Unless the characters are extremely stealthy and careful, they are bound to encounter a patrol at some point. A guard patrol consists of two lizardfolk, one of which
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Insurgent Tides? Do you support the quest to recover the lore of the Blackmist Way and the Blackthrone Arts, or are they relics of an unrecoverable past? Do you or anyone in your family have a
of the other realm? Do you consider yourself a person of two worlds? Or do you yearn for a greater understanding of your kin on the other side of the water’s surface?
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Insurgent Tides? Do you support the quest to recover the lore of the Blackmist Way and the Blackthrone Arts, or are they relics of an unrecoverable past? Do you or anyone in your family have a
of the other realm? Do you consider yourself a person of two worlds? Or do you yearn for a greater understanding of your kin on the other side of the water’s surface?
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
casual observer, the Mror dwarves’ star appears to be rising. Their mines seem to offer limitless resources. Mror artificers make amazing strides as they study the relics of their ancestors. The dwarves
prosperity is built on an unstable foundation. The Last War may be over, but the war against the daelkyr has barely begun. The clan lords hold their reclaimed halls in the Realm Below, but no one knows the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
know the battles it has seen and the warriors who have wielded it before you. This is especially true of the relics recovered from the Realm Below. Who forged the blade you carry? Do you bear a trinket from a forgotten age?
traditions of the past. What caused you to leave your hold? Are you serving your clan and honing your skills, or have you been exiled from your homeland? The Realm Below. How has the Realm Below
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
know the battles it has seen and the warriors who have wielded it before you. This is especially true of the relics recovered from the Realm Below. Who forged the blade you carry? Do you bear a trinket from a forgotten age?
traditions of the past. What caused you to leave your hold? Are you serving your clan and honing your skills, or have you been exiled from your homeland? The Realm Below. How has the Realm Below
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
casual observer, the Mror dwarves’ star appears to be rising. Their mines seem to offer limitless resources. Mror artificers make amazing strides as they study the relics of their ancestors. The dwarves
prosperity is built on an unstable foundation. The Last War may be over, but the war against the daelkyr has barely begun. The clan lords hold their reclaimed halls in the Realm Below, but no one knows the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters on their quest to retrieve the giant relics, opting instead to wait for them in Annam’s temple (area 6) and guard the portal. Before the characters leave, he cautions them that defiling the
Quest for the Giant Relics The first time Harshnag or a party member asks the oracle to divulge the location of Hekaton’s conch or of any of the evil giant lords, the oracle replies as follows
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters on their quest to retrieve the giant relics, opting instead to wait for them in Annam’s temple (area 6) and guard the portal. Before the characters leave, he cautions them that defiling the
Quest for the Giant Relics The first time Harshnag or a party member asks the oracle to divulge the location of Hekaton’s conch or of any of the evil giant lords, the oracle replies as follows
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
relics of tremendous magical power and unknown origin. Each relic is a magical embodiment of one of the five virtues the knights of the realm hold as standards of excellence. Jason Rainville The recent
Knight of Eldraine The realm of Eldraine once consisted of five knightly courts: Ardenvale, Embereth, Garenbrig, Locthwain, and Vantress. In ancient times, the courts were established around five
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cultists Doomsayers and Fanatics Habitat: Any; Treasure: Individual, Relics Aurore Folny A death cultist and his followers summon Orcus, Demon Lord of Undeath Cultists use magic and extreme measures
volcanoes. 5 Remake life on a mass scale, altering other creatures’ bodies or spiritual beings. 6 Summon their deity or its herald, weapon, or realm into their world.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
items when the characters leave the tomb is discussed below. Relics of the Past Acererak placed four treasures in the tomb as lures: the Black Opal Crown, the Eye of Zaltec, the Navel of the Moon
a great many sacrifices to function. Tabaxi thieves might try to steal the jewel and bear it safely back to Maztica, perhaps trading it for the release of enslaved loved ones. Conversely, a villain
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
items when the characters leave the tomb is discussed below. Relics of the Past Acererak placed four treasures in the tomb as lures: the Black Opal Crown, the Eye of Zaltec, the Navel of the Moon
a great many sacrifices to function. Tabaxi thieves might try to steal the jewel and bear it safely back to Maztica, perhaps trading it for the release of enslaved loved ones. Conversely, a villain
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
relics of tremendous magical power and unknown origin. Each relic is a magical embodiment of one of the five virtues the knights of the realm hold as standards of excellence. Jason Rainville The recent
Knight of Eldraine The realm of Eldraine once consisted of five knightly courts: Ardenvale, Embereth, Garenbrig, Locthwain, and Vantress. In ancient times, the courts were established around five
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cultists Doomsayers and Fanatics Habitat: Any; Treasure: Individual, Relics Aurore Folny A death cultist and his followers summon Orcus, Demon Lord of Undeath Cultists use magic and extreme measures
volcanoes. 5 Remake life on a mass scale, altering other creatures’ bodies or spiritual beings. 6 Summon their deity or its herald, weapon, or realm into their world.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
continent’s cities. Gargoyle couriers are in high demand. Though monstrous workers of these sorts are still rare in many nations, their numbers are growing. Conversely, a visit to Droaam gives adventurers a
chance to explore a land untethered by the laws of the treaty nations, a realm where they are the outsiders and the monsters are at home. Adventurers might have to pursue a fugitive or a war criminal
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the dawn of time. Primeval Relics. In the primeval ages, aboleths ruled a vast empire that spanned the oceans of the world. In those days, the aboleths used mighty magic and bent the minds of the
nascent creatures of the mortal realm. However, they were bound to the water and could not enforce their will beyond it without servants. Therefore, they created chuuls. Perfectly obedient, the chuuls
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the dawn of time. Primeval Relics. In the primeval ages, aboleths ruled a vast empire that spanned the oceans of the world. In those days, the aboleths used mighty magic and bent the minds of the
nascent creatures of the mortal realm. However, they were bound to the water and could not enforce their will beyond it without servants. Therefore, they created chuuls. Perfectly obedient, the chuuls
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, and to exploit those weaknesses for its own gain. Conversely, the house holds its own secrets tightly, because it doesn’t want its enemies to turn the tables. The Dimir lurk in the shadows
by other guilds can destabilize that web. When the Boros take sudden, forceful action inspired by an unexpected burst of zeal, the Dimir can be caught off guard. The Selesnya behave predictably on
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and it seemed to pulse with its own heartbeat. A guard present at the event said that Soldorak’s axe moaned when the blade came close to him, as if the weapon hungered for human blood.
This is
communities are at least partially subterranean, extending down into the mountains. The Realm Below is deep beneath the surface, and not every town has a passage to it. Krona Peak Located in the dwarven
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
continent’s cities. Gargoyle couriers are in high demand. Though monstrous workers of these sorts are still rare in many nations, their numbers are growing. Conversely, a visit to Droaam gives adventurers a
chance to explore a land untethered by the laws of the treaty nations, a realm where they are the outsiders and the monsters are at home. Adventurers might have to pursue a fugitive or a war criminal