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Returning 35 results for 'conversely replaces grave to have realms'.
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Species
Van Richten’s Guide to Ravenloft
resurrected, but something went wrong.
2
Stitches bind your body’s mismatched pieces, and your memories come from multiple different lives.
3
After clawing free from your grave, you realized
body hosts a possessing spirit that shares its memories and replaces your missing appendages with phantasmal limbs.
8
In public, you pass as an unremarkable individual, but you can feel the
Classes
Tasha’s Cauldron of Everything
spies.
Many shadar-kai of the Shadowfell are masters of these macabre techniques, and some are willing to teach this path. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many
death and to recover knowledge that might otherwise be lost to the grave.
How did you discover this grim power? Did you sleep in a graveyard and awaken to your new abilities? Or did you cultivate them in a temple or thieves’ guild dedicated to a deity of death?
Classes
Tasha’s Cauldron of Everything
spies.
Many shadar-kai of the Shadowfell are masters of these macabre techniques, and some are willing to teach this path. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many
death and to recover knowledge that might otherwise be lost to the grave.
How did you discover this grim power? Did you sleep in a graveyard and awaken to your new abilities? Or did you cultivate them in a temple or thieves’ guild dedicated to a deity of death?
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unborn child, yielding a cult champion who can wield special abilities; a cambion linked to Orcus replaces Fiendish Charm with Spawn of the Grave, and one linked to Baphomet replaces it with Horned
melee attack against a target of its choice. Spawn of the Grave. At the end of each of the cambion’s turns, each undead of its choice that it can see within 30 feet gains 10 temporary hit points
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unborn child, yielding a cult champion who can wield special abilities; a cambion linked to Orcus replaces Fiendish Charm with Spawn of the Grave, and one linked to Baphomet replaces it with Horned
melee attack against a target of its choice. Spawn of the Grave. At the end of each of the cambion’s turns, each undead of its choice that it can see within 30 feet gains 10 temporary hit points
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
orc Gatekeeper called Rhasshaven seeks the characters’ help. The Dreaming Dark replaces the Elder Elemental Eye. Forgotten Realms. The Sword Coast’s Dessarin Valley is plagued by evil related to
elemental forces. The temple is located in the Sumber Hills. Laeral Silverhand, the Open Lord of Waterdeep, replaces Queen Yolande.
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
orc Gatekeeper called Rhasshaven seeks the characters’ help. The Dreaming Dark replaces the Elder Elemental Eye. Forgotten Realms. The Sword Coast’s Dessarin Valley is plagued by evil related to
elemental forces. The temple is located in the Sumber Hills. Laeral Silverhand, the Open Lord of Waterdeep, replaces Queen Yolande.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
3 After clawing free from your grave, you realized you have no memories except for a single name.
4 You were a necromancer’s undead servant for years. One day, your consciousness returned
body isn’t what it once was.
7 Your body hosts a possessing spirit that shares its memories and replaces your missing appendages with phantasmal limbs.
8 In public, you pass as an unremarkable individual, but you can feel the itchy straw stuffing inside you.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
3 After clawing free from your grave, you realized you have no memories except for a single name.
4 You were a necromancer’s undead servant for years. One day, your consciousness returned
body isn’t what it once was.
7 Your body hosts a possessing spirit that shares its memories and replaces your missing appendages with phantasmal limbs.
8 In public, you pass as an unremarkable individual, but you can feel the itchy straw stuffing inside you.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. A blot of shadow in the corner of a dusty crypt might be a shadow crossing, as might an open grave. Shadow crossings form in gloomy places where spirits or the stench of death lingers, such as
battlefields, graveyards, and tombs. They manifest only in darkness, closing as soon as they feel light’s kiss. EVERNIGHT
The city of Neverwinter in the world of the Forgotten Realms has a dark reflection
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. A blot of shadow in the corner of a dusty crypt might be a shadow crossing, as might an open grave. Shadow crossings form in gloomy places where spirits or the stench of death lingers, such as
battlefields, graveyards, and tombs. They manifest only in darkness, closing as soon as they feel light’s kiss. EVERNIGHT
The city of Neverwinter in the world of the Forgotten Realms has a dark reflection
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Chapter 8: Realms of Etharis Damien Mammoliti Etharis World MapView Player Version Welcome, adventurers, to Etharis.
I would rather you had arrived here at a happier time, when civilization was
type of story can be told within the realms that make up the world of Grim Hollow. The juxtaposition of these tales holds a great deal of narrative power. Mortal evildoers try to blame the consequences
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
not all of those clerics wish to be bound to a hierarchy. Conversely, not everyone who pursues a religious vocation is a true cleric. Some acolytes discover a different path for their lives than the
path of the cleric become embittered and seek favor with sinister or forbidden gods or forge pacts with other powerful entities. Religious scholars in the Realms debate whether divine rejection led such
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
not all of those clerics wish to be bound to a hierarchy. Conversely, not everyone who pursues a religious vocation is a true cleric. Some acolytes discover a different path for their lives than the
path of the cleric become embittered and seek favor with sinister or forbidden gods or forge pacts with other powerful entities. Religious scholars in the Realms debate whether divine rejection led such
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
characters worked as protection for gravediggers in Neverdeath Graveyard. They fought undead, grave robbers, and sometimes even devils who served evil cultists. 2 Hoping to put their Neverwinter experiences
. Adventure became less of a priority as they settled into domestic life. 5 Obsessed with the concept of the multiverse, the characters studied the realms that make up existence, traveling between
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Shadowfell are masters of these macabre techniques, and some are willing to teach this path. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many necromancers practice their craft, a
otherwise be lost to the grave. How did you discover this grim power? Did you sleep in a graveyard and awaken to your new abilities? Or did you cultivate them in a temple or thieves’ guild dedicated
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Shadowfell are masters of these macabre techniques, and some are willing to teach this path. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many necromancers practice their craft, a
otherwise be lost to the grave. How did you discover this grim power? Did you sleep in a graveyard and awaken to your new abilities? Or did you cultivate them in a temple or thieves’ guild dedicated
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
in the nearby woods. In the city of Waterdeep in the Forgotten Realms setting, the Watchful Order of Magists and Protectors is a guild of wizards. These arcanists wish to make wizardry more accessible
practice that can drain life from the world. Much of Athas’s magic lies in the hands of evildoers. Conversely, in the world of Eberron, magic is as commonplace as any other commodity. Mercantile houses sell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
in the nearby woods. In the city of Waterdeep in the Forgotten Realms setting, the Watchful Order of Magists and Protectors is a guild of wizards. These arcanists wish to make wizardry more accessible
practice that can drain life from the world. Much of Athas’s magic lies in the hands of evildoers. Conversely, in the world of Eberron, magic is as commonplace as any other commodity. Mercantile houses sell
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
characters worked as protection for gravediggers in Neverdeath Graveyard. They fought undead, grave robbers, and sometimes even devils who served evil cultists. 2 Hoping to put their Neverwinter experiences
. Adventure became less of a priority as they settled into domestic life. 5 Obsessed with the concept of the multiverse, the characters studied the realms that make up existence, traveling between
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
might be a shadow crossing, as might an open grave. Shadow crossings form in gloomy places where spirits or the stench of death lingers, such as battlefields, graveyards, and tombs. They manifest only
villainous beings become Darklords, able to exercise great power but confined to realms that twist their desires, capturing them in cycles of dread and despair. Mists surround each of the Domains of Dread
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
a great many sacrifices to function. Tabaxi thieves might try to steal the jewel and bear it safely back to Maztica, perhaps trading it for the release of enslaved loved ones. Conversely, a villain
wants to add it to his private collection of Chultan relics, Kwayothé wants to melt it down, and Zhanthi wants it for sentimental reasons. Denying any one of them would be a grave mistake on the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
a great many sacrifices to function. Tabaxi thieves might try to steal the jewel and bear it safely back to Maztica, perhaps trading it for the release of enslaved loved ones. Conversely, a villain
wants to add it to his private collection of Chultan relics, Kwayothé wants to melt it down, and Zhanthi wants it for sentimental reasons. Denying any one of them would be a grave mistake on the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
realms of Thay and Halruaa) use the currencies of other realms when trading abroad because their own coins and tokens are feared to be magically cursed, and so are shunned by others. Conversely, the
looking to pick a fight with a foreigner. Example: The Forgotten Realms The world of the Forgotten Realms provides an extensive example of currencies. Although barter, blood notes, and similar letters of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Cleric Forge Domain 1st Clad in heavy armor, serves a god of the forge or creation Cleric Grave Domain 1st Opposes the blight of undeath Druid Circle of Dreams 2nd Mends wounds, guards the weary, and
with a being from celestial realms Warlock The Hexblade 1st Serves a shadowy entity that bestows dread curses Wizard War Magic 2nd Mixes evocation and abjuration magic to dominate the battlefield
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the enmity between Bahamut and Tiamat (Bahamut is often called the King of Metallic Dragons in the world of the Forgotten Realms, and Tiamat the Queen of Chromatic Dragons. In other worlds they have
schemes. When he refused, Runara killed him, adding one more dragon grave to the island. Runara has grown weary of strife, and Stormwreck Isle’s wounds are a constant reminder to her of the cost of such
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Cleric Forge Domain 1st Clad in heavy armor, serves a god of the forge or creation Cleric Grave Domain 1st Opposes the blight of undeath Druid Circle of Dreams 2nd Mends wounds, guards the weary, and
with a being from celestial realms Warlock The Hexblade 1st Serves a shadowy entity that bestows dread curses Wizard War Magic 2nd Mixes evocation and abjuration magic to dominate the battlefield
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the enmity between Bahamut and Tiamat (Bahamut is often called the King of Metallic Dragons in the world of the Forgotten Realms, and Tiamat the Queen of Chromatic Dragons. In other worlds they have
schemes. When he refused, Runara killed him, adding one more dragon grave to the island. Runara has grown weary of strife, and Stormwreck Isle’s wounds are a constant reminder to her of the cost of such
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
realms of Thay and Halruaa) use the currencies of other realms when trading abroad because their own coins and tokens are feared to be magically cursed, and so are shunned by others. Conversely, the
looking to pick a fight with a foreigner. Example: The Forgotten Realms The world of the Forgotten Realms provides an extensive example of currencies. Although barter, blood notes, and similar letters of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
beliefs. Conversely, a lack of faith can also be a meaningful part of your story. If you don’t believe in any divine power, what caused such doubt? The Rejection of Faith table offers ideas that can
Elven ancestors Grave**, Knowledge, Life Golden mask The suggested cleric domains are from the Player’s Handbook, unless followed by an asterisk: *Guildmasters’ Guide to Ravnica **Xanathar’s Guide to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
beliefs. Conversely, a lack of faith can also be a meaningful part of your story. If you don’t believe in any divine power, what caused such doubt? The Rejection of Faith table offers ideas that can
Elven ancestors Grave**, Knowledge, Life Golden mask The suggested cleric domains are from the Player’s Handbook, unless followed by an asterisk: *Guildmasters’ Guide to Ravnica **Xanathar’s Guide to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nightmare realms remain just so. Currency Many domains mint their own gold, silver, and copper coins. Though these currencies bear different markings, merchants aren’t particular about the designs stamped
. Religion In many domains, locals maintain chilly relationships with aloof deities, knowing “the gods” only through hollow rituals and clergy with scant supernatural powers. Conversely, some people
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nightmare realms remain just so. Currency Many domains mint their own gold, silver, and copper coins. Though these currencies bear different markings, merchants aren’t particular about the designs stamped
. Religion In many domains, locals maintain chilly relationships with aloof deities, knowing “the gods” only through hollow rituals and clergy with scant supernatural powers. Conversely, some people
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
react as the city fell. Iriolarthas conjured a doorway to a magical demiplane and stepped through it just in time. As Ythryn settled into its icy grave, all magic in the city became undone for a brief
, the Netherese empire was no more—crushed by its enemies and undone by its own hubris.
In the Forgotten Realms, Netheril is the definitive lost empire. It rose to unparalleled heights but eventually
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
react as the city fell. Iriolarthas conjured a doorway to a magical demiplane and stepped through it just in time. As Ythryn settled into its icy grave, all magic in the city became undone for a brief
, the Netherese empire was no more—crushed by its enemies and undone by its own hubris.
In the Forgotten Realms, Netheril is the definitive lost empire. It rose to unparalleled heights but eventually