Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 12 results for 'conviction range gladness to her reapers'.
Other Suggestions:
conviction rangers goodness to her reapers
conviction rage goodness to her reapers
conviction ranger goodness to her reapers
connection rage gladness to her reapers
conviction rangers gladness to her reapers
Monsters
Baldur’s Gate: Descent into Avernus
damage.Dagger. Melee or Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2
blesses with darkvision and superior stealth. Reaper of Bhaal;Reapers are the next rank up. They gain the ability to turn invisible and can use Bhaal’s magic to evade suspicion. The highest
Monsters
Baldur’s Gate: Descent into Avernus
hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5);{"diceNotation":"1d4+5","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.
Shroud Self. The reaper
blade;night blades, whom Bhaal blesses with darkvision and superior stealth. Reaper of Bhaal;Reapers are the next rank up. They gain the ability to turn invisible and can use Bhaal's magic to evade
Monsters
Baldur’s Gate: Descent into Avernus
or Ranged Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5);{"diceNotation":"1d4+5","rollType":"damage
darkvision and superior stealth. Reaper of Bhaal;Reapers are the next rank up. They gain the ability to turn invisible and can use Bhaal's magic to evade suspicion. The highest rank are the death's heads, who
Monsters
Bigby Presents: Glory of the Giants
", "rollAction":"Scythe", "rollDamageType":"necrotic"} necrotic damage.
Soul Bolt. Ranged Spell Attack: +8;{"diceNotation":"1d20+8", "rollType":"spell", "rollAction":"Soul Bolt"} to hit, range 120 ft., one
gains temporary hit points equal to the damage dealt.Death giant reapers wield massive scythes and wear armor that resembles the carapaces of giant insects. They wield the magic of shadow, which lets
Monsters
The Book of Many Things
":"poison"} poison damage.
Wrathful Strike. Ranged Spell Attack: +12;{"diceNotation":"1d20+12", "rollType":"spell", "rollAction":"Wrathful Strike"} to hit, range 120 ft., one creature. Hit: 22 (3d10 + 6
Euryale’s story and unwavering conviction.
These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
.
These Paladins share the following tenets:
Reveal heresy and destroy those who practice it. Show unwavering conviction and unflinching resolve. Perform any sacrifice necessary to stop wickedness
turn. See the Truth. You have Truesight with a range of 60 feet. Smite the Heretic. As a Bonus Action, you can choose a creature within 60 feet of yourself and reveal its weaknesses. You and your allies have Advantage on attack rolls against that creature. Daniel S. Alessi
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
denying that death giants can make excellent use of it.
—Bigby
Death Giant Reaper Death giant reapers wield massive scythes and wear armor that resembles the carapaces of giant insects. They wield the
., one target. Hit: 21 (3d8 + 8) slashing damage plus 11 (2d10) necrotic damage.
Soul Bolt. Ranged Spell Attack: +8 to hit, range 120 ft., one creature. Hit: 26 (4d10 + 4) necrotic damage. If the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
denying that death giants can make excellent use of it.
—Bigby
Death Giant Reaper Death giant reapers wield massive scythes and wear armor that resembles the carapaces of giant insects. They wield the
., one target. Hit: 21 (3d8 + 8) slashing damage plus 11 (2d10) necrotic damage.
Soul Bolt. Ranged Spell Attack: +8 to hit, range 120 ft., one creature. Hit: 26 (4d10 + 4) necrotic damage. If the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Euryale’s story and unwavering conviction. These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They gather and
) poison damage.
Wrathful Strike. Ranged Spell Attack: +12 to hit, range 120 ft., one creature. Hit: 22 (3d10 + 6) radiant damage, and the target has the blinded condition until the end of its next turn
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Euryale’s story and unwavering conviction. These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They gather and
) poison damage.
Wrathful Strike. Ranged Spell Attack: +12 to hit, range 120 ft., one creature. Hit: 22 (3d10 + 6) radiant damage, and the target has the blinded condition until the end of its next turn
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
damage.
Longbow. Ranged Weapon Attack: +2 to hit, range 150/600 ft., one target. Hit: 4 (1d8) piercing damage.
Symbol of Bane
Iron Consul
Medium humanoid (human), lawful evil
Armor Class
Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage when used with two hands to make a melee attack.
Voice of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
damage.
Longbow. Ranged Weapon Attack: +2 to hit, range 150/600 ft., one target. Hit: 4 (1d8) piercing damage.
Symbol of Bane
Iron Consul
Medium humanoid (human), lawful evil
Armor Class
Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage when used with two hands to make a melee attack.
Voice of