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Returning 35 results for 'conviction receive game to have revealed'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
long ago, the garrison at Redtooth Keep turned away a group of travelers seeking shelter. Before departing, one of the travelers was revealed to be a powerful witch and cursed the elves, declaring that
skills, our beauty, and our history.”
—Yenna, Redtooth regent
Change Shape. The werefox polymorphs into a fox-elf hybrid, into a fox, or back into its elf form. Its game statistics, other
Monsters
Strixhaven: A Curriculum of Chaos
to warp the fabric of the world around them. Sages who seek out archaics for their knowledge receive confusing and often contradictory answers to questions. If a supplicant successfully unwinds the
tangle, the answer they seek is revealed.
In truth, archaics are the reincarnated souls of the oracles of Strixhaven. When an oracle dies, their soul travels back through time to the explosion of magic
Monsters
Van Richten’s Guide to Ravenloft
slime to make itself look and feel like any creature that is Medium or Small, while retaining its game statistics. This transformation lasts for 8 hours or until the priest drops to 0 hit
Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead
Backgrounds
Sword Coast Adventurer's Guide
prefer for the DM to invent these details as part of the game, allowing you to learn more about your inheritance as your character does.
The Dungeon Master is free to use your inheritance as a story
ability and increases in potency with the passage of time. Or, the true nature of your inheritance might not be apparent at first and is revealed only when certain conditions are met.
When you begin
Backgrounds
Guildmasters’ Guide to Ravnica
and receive the attention of medics. You are also paid a salary of 1 gp (a Boros-minted 1-zino coin) per week, which (combined with free lodging in your garrison) enables you to maintain a poor
;Society functions only if people do their duty and respect the chain of command. (Lawful)
6
Conviction. Anything worth doing is worth doing with your whole heart. (Lawful)
Bonds
Monsters
Van Richten’s Guide to Ravenloft
receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts its turn
itself look and feel like any creature that is Medium or Small, while retaining its game statistics. This transformation lasts for 8 hours or until the priest drops to 0 hit points.
3
Priest of
Monsters
Van Richten’s Guide to Ravenloft
boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
retaining its game statistics. This transformation lasts for 8 hours or until the priest drops to 0 hit points.
3
Priest of Osybus (Vampiric);Vampiric. When the priest deals necrotic damage to any
Monsters
Van Richten’s Guide to Ravenloft
can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts
make itself look and feel like any creature that is Medium or Small, while retaining its game statistics. This transformation lasts for 8 hours or until the priest drops to 0 hit points.
3
Priest
Monsters
Van Richten’s Guide to Ravenloft
these boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
, while retaining its game statistics. This transformation lasts for 8 hours or until the priest drops to 0 hit points.
3
Priest of Osybus (Vampiric);Vampiric. When the priest deals necrotic
Monsters
Quests from the Infinite Staircase
creature to take his place.
If the creature accepts, it is transformed into a noble djinni. The creature’s game statistics are replaced by those of Nafas (including this trait), though it
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
Monsters
Van Richten’s Guide to Ravenloft
so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be
. In addition, as an action, the priest can use the slime to make itself look and feel like any creature that is Medium or Small, while retaining its game statistics. This transformation lasts for 8
Monsters
Van Richten’s Guide to Ravenloft
before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of
, until which the creature is covered by ectoplasm. In addition, as an action, the priest can use the slime to make itself look and feel like any creature that is Medium or Small, while retaining its game
Magic Items
The Book of Many Things
feet.
Beast. You immediately transform into a random Beast with a CR of 5 or lower. Your game statistics—including your ability scores, hit points, and possible actions—are replaced by the
Beast’s game statistics, and any nonmagical equipment you’re wearing or carrying melds into your new form and can’t be used. Any magic items you’re carrying drop in an
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
inert and its effects stop immediately. Dr. Dannell assures the characters that the egg will be safe in her care for the time being. The characters receive their rewards, and Dr. Dannell tries to regain
. Dannell” below). If the characters don’t bring the Murkmire Stone to Dr. Dannell by midnight, it hatches into a nascent eldritch horror. Additionally, Alda Arkin might be revealed as a syndicate head. These outcomes are discussed in the “Further Adventures” section.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Variant Rules A shared campaign might use some variant rules to handle certain aspects of the game. The Adventurers League, for instance, has variant systems for gaining levels and acquiring treasure
. These “house rules,” presented below, serve as a sort of common language, ensuring that the rewards all characters receive are equivalent no matter what kind of adventure a character experienced.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
8. Temporary Hit Points Temporary hit points aren’t cumulative. If you have temporary hit points and receive more of them, you don’t add them together, unless a game feature says you can. Instead, you decide which temporary hit points to keep.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you in private and provide help. 6 Double. Your allegiance lies with an official or government other than the one you overtly serve. You may receive support from the head of state you openly answer
follow, as well as the official you secretly report to, but must remain on constant guard against having your true loyalties revealed.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you in private and provide help. 6 Double. Your allegiance lies with an official or government other than the one you overtly serve. You may receive support from the head of state you openly answer
follow, as well as the official you secretly report to, but must remain on constant guard against having your true loyalties revealed.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
inert and its effects stop immediately. Dr. Dannell assures the characters that the egg will be safe in her care for the time being. The characters receive their rewards, and Dr. Dannell tries to regain
. Dannell” below). If the characters don’t bring the Murkmire Stone to Dr. Dannell by midnight, it hatches into a nascent eldritch horror. Additionally, Alda Arkin might be revealed as a syndicate head. These outcomes are discussed in the “Further Adventures” section.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
8. Temporary Hit Points Temporary hit points aren’t cumulative. If you have temporary hit points and receive more of them, you don’t add them together, unless a game feature says you can. Instead, you decide which temporary hit points to keep.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Variant Rules A shared campaign might use some variant rules to handle certain aspects of the game. The Adventurers League, for instance, has variant systems for gaining levels and acquiring treasure
. These “house rules,” presented below, serve as a sort of common language, ensuring that the rewards all characters receive are equivalent no matter what kind of adventure a character experienced.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. If your group has more than six players, one or more of them won’t receive an NPC, and that’s okay. (Let the players decide who gets one and who doesn’t.) If your group has fewer than six players
. One of your goals in this part of the adventure is to keep your special NPC alive. For each of these NPCs that survives, your party will receive a special quest that yields a reward upon its successful
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. If your group has more than six players, one or more of them won’t receive an NPC, and that’s okay. (Let the players decide who gets one and who doesn’t.) If your group has fewer than six players
. One of your goals in this part of the adventure is to keep your special NPC alive. For each of these NPCs that survives, your party will receive a special quest that yields a reward upon its successful
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
craft the next session to create a game your players enjoy. If players give short or vague answers or you suspect that trust at the table has been broken, try creating an anonymous space to receive
emotional responses. At the end of a horror game session, leave time to check in with players and ask them how the game went, how they’re feeling, and what they liked about the session. You might ask the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
must willingly accept the gift to gain its benefits. A dark gift is described to the creature in general terms; its precise game effect isn’t revealed until the creature accepts the gift. For example
functions like a charm (see “Supernatural Gifts” in chapter 7, “Treasure,” of the Dungeon Master’s Guide). A creature doesn’t receive a dark gift if it is being manipulated or coerced, or if it declines
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
characters will receive 400 gp apiece if they win the game. Even if they don’t win, they’re expected to return to the locker room in a show of good sportsmanship.
mascot to play the Mage Tower game with, prompt them to do so now. They need to choose whether they’re playing the game with an art elemental from Prismari, a fractal from Quandrix, an inkling from
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
characters will receive 400 gp apiece if they win the game. Even if they don’t win, they’re expected to return to the locker room in a show of good sportsmanship.
mascot to play the Mage Tower game with, prompt them to do so now. They need to choose whether they’re playing the game with an art elemental from Prismari, a fractal from Quandrix, an inkling from
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
craft the next session to create a game your players enjoy. If players give short or vague answers or you suspect that trust at the table has been broken, try creating an anonymous space to receive
emotional responses. At the end of a horror game session, leave time to check in with players and ask them how the game went, how they’re feeling, and what they liked about the session. You might ask the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
must willingly accept the gift to gain its benefits. A dark gift is described to the creature in general terms; its precise game effect isn’t revealed until the creature accepts the gift. For example
functions like a charm (see “Supernatural Gifts” in chapter 7, “Treasure,” of the Dungeon Master’s Guide). A creature doesn’t receive a dark gift if it is being manipulated or coerced, or if it declines
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
receive a writ exempting them for twelve months, but the writ must be produced every month when the Guard calls, or a new payment is required. If the Guard knocks at a door and receives no answer, a notice
beyond any fines imposed) from anyone convicted by a magister, per conviction 1 dragon per conveyance leaving the city, empty or full 5 dragons per ship that touches dock in Waterdeep (except for city
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
action going. We might face a setback, but we’re never completely out of the game. We can load from a save point, restart from level 1, or kick off a new campaign. If you’ve ever had someone close to
you receive a cancer diagnosis or a similar health news, you probably appreciate that concept a little more than other people. Watching someone you love waste away is a terrible thing. You want a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
receive a writ exempting them for twelve months, but the writ must be produced every month when the Guard calls, or a new payment is required. If the Guard knocks at a door and receives no answer, a notice
beyond any fines imposed) from anyone convicted by a magister, per conviction 1 dragon per conveyance leaving the city, empty or full 5 dragons per ship that touches dock in Waterdeep (except for city
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
action going. We might face a setback, but we’re never completely out of the game. We can load from a save point, restart from level 1, or kick off a new campaign. If you’ve ever had someone close to
you receive a cancer diagnosis or a similar health news, you probably appreciate that concept a little more than other people. Watching someone you love waste away is a terrible thing. You want a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters who rely on faith, conviction, or fate—particularly clerics, druids, and paladins—but any character’s story can benefit from them. When using this table, you can choose the entries that speak
revealed themself to be false, a disciple of a power opposed to your beliefs. Ruin You were once a favored adherent of a religious order, but you’ve been cast out in disgrace. Sage An otherworldly being
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
that. A gap of two or three levels between different characters in the same party isn’t going to ruin the game for anyone. Some DMs treat XP as a reward for participating in the game, and keeping up
, keeping the group at the same level. Few players will intentionally miss out on the fun of gaming just because they know they’ll receive XP for it even if they don’t show up.