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Returning 35 results for 'conviction refined grown to have require'.
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Equipment
the most common form of dragonshard. They are primarily refined into a glowing powder. This dragonshard dust can be used to fuel almost any act of magic. When casting a spell, you can use dragonshard
and elemental airships — require an ongoing expenditure of Eberron dragonshards to maintain their enchantments.
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
.
Legendary Resistance (3/Day). If the spider fails a saving throw, it can choose to succeed instead.
Unusual Nature. The spider doesn’t require air.Multiattack. The spider makes two Web Strand attacks
full-grown specimen has a body 30 feet in diameter and legs that are at least 30 feet long. When it wraps its legs tightly around its body and closes its eyes, the asteroid spider resembles nothing so
Equipment
of the firearm. Creatures who use a firearm without being proficient increase the weapon’s misfire score by 1.AmmunitionAll firearms require ammunition to make an attack, and due to their rare
allows them but not refined by final game design and editing. They aren’t officially part of the Dungeons & Dragons game and aren’t permitted in D&D Adventurers League events unless otherwise stated.
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. They aren’t officially part of the Dungeons & Dragons game and aren’t permitted in D&D Adventurers League events unless otherwise stated.
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. They aren’t officially part of the Dungeons & Dragons game and aren’t permitted in D&D Adventurers League events unless otherwise stated.
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. They aren’t officially part of the Dungeons & Dragons game and aren’t permitted in D&D Adventurers League events unless otherwise stated.
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. They aren’t officially part of the Dungeons & Dragons game and aren’t permitted in D&D Adventurers League events unless otherwise stated.
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. They aren’t officially part of the Dungeons & Dragons game and aren’t permitted in D&D Adventurers League events unless otherwise stated.
Equipment
before doing so.AmmunitionAll firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you
.
THIS IS UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. They aren’t officially part of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crimson swirls flowing in their depths and are typically refined into a glowing powder. This dragonshard dust can be used to fuel almost any act of magic. When casting a spell, you can use Eberron
creation of some magic items, and many powerful tools — such as the lightning rail and elemental airships — require an ongoing expenditure of Eberron dragonshards to maintain their enchantments. Khyber
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crimson swirls flowing in their depths and are typically refined into a glowing powder. This dragonshard dust can be used to fuel almost any act of magic. When casting a spell, you can use Eberron
creation of some magic items, and many powerful tools — such as the lightning rail and elemental airships — require an ongoing expenditure of Eberron dragonshards to maintain their enchantments. Khyber
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Waterdeep for years, switching identities as often as needed to keep its true nature hiden. It has grown accustomed to living among mortals and, much to its own astonishment, is rather fond of
want to learn secrets relating to the major antagonists of this adventure, the rakshasa might require a service in payment, such as slaying enemies that are hunting it, posting advertisements for its business in their tavern, or keeping tabs on someone Vincent has been hired to spy on.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Waterdeep for years, switching identities as often as needed to keep its true nature hiden. It has grown accustomed to living among mortals and, much to its own astonishment, is rather fond of
want to learn secrets relating to the major antagonists of this adventure, the rakshasa might require a service in payment, such as slaying enemies that are hunting it, posting advertisements for its business in their tavern, or keeping tabs on someone Vincent has been hired to spy on.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, Eberron shards are rosy crystals with crimson swirls flowing their depths. Eberron shards are the most common form of dragonshard. They are primarily refined into a glowing powder. This dragonshard
used in the creation of magic items, and many powerful tools—such as the lightning rail and elemental airships—require an ongoing expenditure of Eberron dragonshards to maintain their enchantments
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, Eberron shards are rosy crystals with crimson swirls flowing their depths. Eberron shards are the most common form of dragonshard. They are primarily refined into a glowing powder. This dragonshard
used in the creation of magic items, and many powerful tools—such as the lightning rail and elemental airships—require an ongoing expenditure of Eberron dragonshards to maintain their enchantments
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
conviction that they must slay the bakunawa as vengeance for wrongs done to their clan. All five dragon hunters are lawful neutral humans. They use the veteran stat block with the following adjustments
of Urian, the founder of Laguna and the Maykapal Clan. Generations of Laguna hunters have grown up on stories of Pangil ng Buwan’s betrayal. When Paolo heard word of a bakunawa seen in the skies over
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
conviction that they must slay the bakunawa as vengeance for wrongs done to their clan. All five dragon hunters are lawful neutral humans. They use the veteran stat block with the following adjustments
of Urian, the founder of Laguna and the Maykapal Clan. Generations of Laguna hunters have grown up on stories of Pangil ng Buwan’s betrayal. When Paolo heard word of a bakunawa seen in the skies over
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
Asteroid Spider An asteroid spider is a menace native to Wildspace and the Astral Sea. A full-grown specimen has a body 30 feet in diameter and legs that are at least 30 feet long. When it wraps its
spider fails a saving throw, it can choose to succeed instead.
Unusual Nature. The spider doesn’t require air.
Actions
Multiattack. The spider makes two Web Strand attacks, uses Reel, and makes
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
Asteroid Spider An asteroid spider is a menace native to Wildspace and the Astral Sea. A full-grown specimen has a body 30 feet in diameter and legs that are at least 30 feet long. When it wraps its
spider fails a saving throw, it can choose to succeed instead.
Unusual Nature. The spider doesn’t require air.
Actions
Multiattack. The spider makes two Web Strand attacks, uses Reel, and makes
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
require combating a rival organization’s disinformation attempts one day, then besting a castle’s defenses the next. The day after that, some poor sap named Bob might need to be disposed of. And no matter
despotic noble, you learned to smell poisoned pastries a mile off. A shame that your siblings weren’t so talented.
8 As a server in a tavern, you refined the perfect hangover cure but never wrote
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
require combating a rival organization’s disinformation attempts one day, then besting a castle’s defenses the next. The day after that, some poor sap named Bob might need to be disposed of. And no matter
despotic noble, you learned to smell poisoned pastries a mile off. A shame that your siblings weren’t so talented.
8 As a server in a tavern, you refined the perfect hangover cure but never wrote
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(2d6 + 4) bludgeoning damage on a hit. Its thick chains require a successful DC 30 Strength (Athletics) check to break, or they can be attacked. The chains have AC 19, 30 hit points, resistance to fire
their liberators. 18i. Gardens These earthen fields provide much of the food that feeds House Freth’s forces in Undermountain. Edible moss is grown in the east garden, while the other two gardens contain
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
their lost things will require the characters to explore the Feywild regions of Hither, Thither, and Yon (described in chapters 2, 3 and 4) and contend with the hags of the Hourglass Coven. The
sneaking into the carnival as a child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Trapper Guild Dispatch Monsters with Cunning Traps Legends say that the founding members of the Trapper Guild were game hunters who had grown bored of stalking common elk and dreamed of taking down
, you can replace one of these modifications with another modification. Modifications require the armor to be worn to function. Armor Modifications Armor modifications are listed in alphabetical order
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
assigns Aazon the task of escorting the adventurers to whichever guides interest them. Jobal doesn’t require payment up front, since all guides in Port Nyanzaru are required by law to pay him a fair
every last vestige of the Chultan royal families. She considers Zhanthi her mortal enemy and has grown impatient waiting for the old noblewoman to die. Although she hides her contempt well, Kwayothé is
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to see. The walls and entryways are all 10 feet high, allowing duergar that have grown to Large size to move around easily. Map 1.6: duergar outpost View Player Version The following locations are
well are icy and require climbing gear or magic to scale. O3. Overlook The door opens into a large, nearly empty room. Snow has drifted into the corners, and frost covers the stone walls. Three barred
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to see. The walls and entryways are all 10 feet high, allowing duergar that have grown to Large size to move around easily. Map 1.6: duergar outpost View Player Version The following locations are
well are icy and require climbing gear or magic to scale. O3. Overlook The door opens into a large, nearly empty room. Snow has drifted into the corners, and frost covers the stone walls. Three barred
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(2d6 + 4) bludgeoning damage on a hit. Its thick chains require a successful DC 30 Strength (Athletics) check to break, or they can be attacked. The chains have AC 19, 30 hit points, resistance to fire
their liberators. 18i. Gardens These earthen fields provide much of the food that feeds House Freth’s forces in Undermountain. Edible moss is grown in the east garden, while the other two gardens contain
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
their lost things will require the characters to explore the Feywild regions of Hither, Thither, and Yon (described in chapters 2, 3 and 4) and contend with the hags of the Hourglass Coven. The
sneaking into the carnival as a child without paying for a ticket. That memory has grown foggy over time, though it still conjures a weird admixture of emotions—wonder and awe mixed with loss and regret
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
assigns Aazon the task of escorting the adventurers to whichever guides interest them. Jobal doesn’t require payment up front, since all guides in Port Nyanzaru are required by law to pay him a fair
every last vestige of the Chultan royal families. She considers Zhanthi her mortal enemy and has grown impatient waiting for the old noblewoman to die. Although she hides her contempt well, Kwayothé is
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Duplicity The illusion of your Invoke Duplicity has grown more powerful in the following ways. Shared Distraction. When you and your allies make attack rolls against a creature within 5 feet of the
of your Channel Divinity to cast Shield of Faith or Spiritual Weapon rather than expending a spell slot. When you cast either spell in this way, the spell doesn’t require Concentration. Instead the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Duplicity The illusion of your Invoke Duplicity has grown more powerful in the following ways. Shared Distraction. When you and your allies make attack rolls against a creature within 5 feet of the
of your Channel Divinity to cast Shield of Faith or Spiritual Weapon rather than expending a spell slot. When you cast either spell in this way, the spell doesn’t require Concentration. Instead the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
leading down to the cellars. The Helm at Highsun is where locals relax, gossip, flirt, tell jests and “war stories” of their working days, and get drunk. It’s not a place for refined dining. A dozen
impressive of the two local poulterers, but is a favorite with Red Larchers. Kindly old Minthra “Minny” Mhandyvver (female Tethyrian human commoner) and her three grown children sell chickens live or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
leading down to the cellars. The Helm at Highsun is where locals relax, gossip, flirt, tell jests and “war stories” of their working days, and get drunk. It’s not a place for refined dining. A dozen
impressive of the two local poulterers, but is a favorite with Red Larchers. Kindly old Minthra “Minny” Mhandyvver (female Tethyrian human commoner) and her three grown children sell chickens live or
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Eliander uses this cell to conduct meetings that require the utmost secrecy. The jail is used to hold prisoners with sentences of up to a year, but those facing longer terms or sentenced to hard labor are
their wares. Initially established to sell fish, the market has grown to include a wide variety of goods. The center area of the square contains a dozen long tables where shoppers can eat communally