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Returning 7 results for 'conviction restraining grasping to have reapers'.
Other Suggestions:
connection restraining granting to have repairs
condition retaining grasping to have reappears
condition restraining granting to have reappears
condition retaining grasping to have repairs
connection restraining granting to have reapers
Monsters
Monster Manual
damage to each creature engulfed by it. The blob can’t take this action again until the start of its next turn.
Grasping Glob. The blob uses Restraining Glob. The blob can’t take this action
effects.Multiattack. The blob makes two Pseudopod attacks and uses Engulf. It can replace one attack with a use of Restraining Glob.
Pseudopod. Melee Attack Roll: +15;{"diceNotation":"1d20+15", "rollType
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
attacks are imbued with unstable energy that explodes in a fiery blast. When this weapon hits, it deals an extra 2d6 fire damage. Grasping Rounds This weapon creates spectral chains that trail after its
shots, restraining enemy vessels in their grasp. When this weapon hits a ship, that vehicle must succeed on a DC 14 Strength saving throw or it can’t move away from the attacker. As an action, the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
attacks are imbued with unstable energy that explodes in a fiery blast. When this weapon hits, it deals an extra 2d6 fire damage. Grasping Rounds This weapon creates spectral chains that trail after its
shots, restraining enemy vessels in their grasp. When this weapon hits a ship, that vehicle must succeed on a DC 14 Strength saving throw or it can’t move away from the attacker. As an action, the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
can replace one attack with a use of Restraining Glob.
Pseudopod. Melee Attack Roll: +15, reach 30 ft. Hit: 24 (3d10 + 8) Force damage.
Engulf. The blob moves up to its Speed and can move through
.
Restraining Glob. The blob lobs a slimy glob at one Large or smaller creature it can see within 600 feet of itself. Dexterity Saving Throw: DC 23, the targeted creature. Failure: 18 (3d6 + 8) Acid
Compendium
- Sources->Dungeons & Dragons->Monster Manual
can replace one attack with a use of Restraining Glob.
Pseudopod. Melee Attack Roll: +15, reach 30 ft. Hit: 24 (3d10 + 8) Force damage.
Engulf. The blob moves up to its Speed and can move through
.
Restraining Glob. The blob lobs a slimy glob at one Large or smaller creature it can see within 600 feet of itself. Dexterity Saving Throw: DC 23, the targeted creature. Failure: 18 (3d6 + 8) Acid
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
justice. A lawmage’s magic is focused on restraining criminals and on protecting bystanders from becoming casualties when arresters are pursuing malefactors. A significant proportion of the guild’s
, spider climb, web
3rd level (3 slots): animate dead, plant growth, vampiric touch
4th level (3 slots): blight, giant insect, grasping vine
5th level (2 slots): cloudkill, insect plague
6th
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
justice. A lawmage’s magic is focused on restraining criminals and on protecting bystanders from becoming casualties when arresters are pursuing malefactors. A significant proportion of the guild’s
, spider climb, web
3rd level (3 slots): animate dead, plant growth, vampiric touch
4th level (3 slots): blight, giant insect, grasping vine
5th level (2 slots): cloudkill, insect plague
6th