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Returning 7 results for 'core weaving resisted'.
Other Suggestions:
court wearing resisted
court weeping resisted
cold wearing resisted
come wearing resisted
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Escaping the Sphere The “Donjon Core Locations” section later in this chapter includes a variety of areas where prisoners could be found; in particular, a trapped character is likely to be found in
one of the stasis pods (area 5) or, if they resisted the detention drones, one of the isolation chambers (area 20). Alternatively, the character might have escaped already and be found wandering in the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Escaping the Sphere The “Donjon Core Locations” section later in this chapter includes a variety of areas where prisoners could be found; in particular, a trapped character is likely to be found in
one of the stasis pods (area 5) or, if they resisted the detention drones, one of the isolation chambers (area 20). Alternatively, the character might have escaped already and be found wandering in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
supporting those who do by shoeing horses, weaving clothes, milling grain, and the like. The goods they produce feed their families and supply trade with nearby settlements. A village’s population is
are easily identified by the expansion of the walls beyond the central core. These internal walls naturally divide the city into wards (neighborhoods defined by specific features), which have their own
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
supporting those who do by shoeing horses, weaving clothes, milling grain, and the like. The goods they produce feed their families and supply trade with nearby settlements. A village’s population is
are easily identified by the expansion of the walls beyond the central core. These internal walls naturally divide the city into wards (neighborhoods defined by specific features), which have their own
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Nordenland. Rauland was a land of builders who resisted conquest through technology. Meanwhile, the proud Unterfolk keep a long military tradition stretching deep into their history as warring tribes. At
crafted by the hands of Galt himself. As such, those born to the province are taught from a young age the nobility of labor and self-reliance. This is the core of Rauland’s culture. Rauland began as a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
core of divine entities remained loyal. Because they rejected Lolth’s treacherous ways, they retained their primal power and their immortality. Surface elves, and other elves who dwell in the light
their overall development, and thus weaving the life of each elven soul into a tapestry that spans the ages. In acknowledgment of this gift, priests and devotees of Labelas often weave modest tapestries
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
core of divine entities remained loyal. Because they rejected Lolth’s treacherous ways, they retained their primal power and their immortality. Surface elves, and other elves who dwell in the light
their overall development, and thus weaving the life of each elven soul into a tapestry that spans the ages. In acknowledgment of this gift, priests and devotees of Labelas often weave modest tapestries