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Returning 34 results for 'cosmic rogues guise to her religious'.
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Monsters
Fizban's Treasury of Dragons
also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to
collecting knowledge and magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane, especially
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
potential and hope where others expect disaster. Key An inflexible person with power over you threatened to bring about disaster, but your decisive action prevailed. Knight The defenders of a religious
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
potential and hope where others expect disaster. Key An inflexible person with power over you threatened to bring about disaster, but your decisive action prevailed. Knight The defenders of a religious
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Religious orders attract people from all walks of life. It can be fun to play against type—to make a devout character with the criminal or charlatan background, for example
there simply so that Sir Baerdren can keep his eye on her and ensure that she doesn’t sabotage the templars from within?
Fixer. The Fixer might work for a religious order for entirely non-religious
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Religious orders attract people from all walks of life. It can be fun to play against type—to make a devout character with the criminal or charlatan background, for example
there simply so that Sir Baerdren can keep his eye on her and ensure that she doesn’t sabotage the templars from within?
Fixer. The Fixer might work for a religious order for entirely non-religious
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
religious belief and practice. Myths Stories about the gods explore their relationships with each other, with the natural world, and with the realm of mortals. Myths might describe familial relationships
among the gods, deeds of creation, past interactions with mortals, or battles between gods and other cosmic forces. Given the incomprehensible nature of the gods, these myths might not actually reveal
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
religious belief and practice. Myths Stories about the gods explore their relationships with each other, with the natural world, and with the realm of mortals. Myths might describe familial relationships
among the gods, deeds of creation, past interactions with mortals, or battles between gods and other cosmic forces. Given the incomprehensible nature of the gods, these myths might not actually reveal
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
Devout giants live a monastic life at a sacred site with vast magical power—power the adventurers require to deal with a cosmic threat.
From the perspective of smaller people, a roving giant
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
purpose. These are often warriors engaged in raiding, hunting, or a mission on behalf of the leader of their home community. Sometimes these bands are religious in nature—a small community dedicated to
Devout giants live a monastic life at a sacred site with vast magical power—power the adventurers require to deal with a cosmic threat.
From the perspective of smaller people, a roving giant
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
priesthood depends on the tenets of that god: the cunning rogues who venerate Mask have little in common with the upright law-keepers of Tyr, and the delightful revelers who revere Lliira are different from
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
priesthood depends on the tenets of that god: the cunning rogues who venerate Mask have little in common with the upright law-keepers of Tyr, and the delightful revelers who revere Lliira are different from
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Krynn (home to the Dragonlance setting) was created in the interplay between the High God and Chaos. Its most important cosmic powers have always been the three children of the High God—Paladine, Gilean
agents as she strives to dominate the world, while metallic dragons have helped the peoples of Krynn to foil her schemes. Meanwhile, Paladine, in the guise of a doddering old wizard named Fizban
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Krynn (home to the Dragonlance setting) was created in the interplay between the High God and Chaos. Its most important cosmic powers have always been the three children of the High God—Paladine, Gilean
agents as she strives to dominate the world, while metallic dragons have helped the peoples of Krynn to foil her schemes. Meanwhile, Paladine, in the guise of a doddering old wizard named Fizban
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. d8 Life of Seclusion 1 I was searching for spiritual enlightenment. 2 I was partaking of communal living in accordance with the dictates of a religious order. 3 I was exiled for a crime I didn’t
empathy for all who suffer. 5 I’m oblivious to etiquette and social expectations. 6 I connect everything that happens to me to a grand, cosmic plan. 7 I often get lost in my own thoughts and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. d8 Life of Seclusion 1 I was searching for spiritual enlightenment. 2 I was partaking of communal living in accordance with the dictates of a religious order. 3 I was exiled for a crime I didn’t
empathy for all who suffer. 5 I’m oblivious to etiquette and social expectations. 6 I connect everything that happens to me to a grand, cosmic plan. 7 I often get lost in my own thoughts and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
consequences. The Power of Worship. Genies acknowledge the gods as powerful entities but have no desire to court or worship them. They find the endless fawning and mewling of religious devotees tiresome — except
one to three wishes to a creature that isn’t a genie. Once a genie has granted its limit of wishes, it can’t grant wishes again for some amount of time (usually 1 year), and cosmic law dictates that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
destructive potential of the tarrasque is so vast that some cultures incorporate the monster into religious doctrine, weaving its sporadic appearance into stories of divine judgment and wrath
. Legends tell how the tarrasque slumbers in its secret lair beneath the earth, remaining in a dormant state for decades or centuries. When it awakens in answer to some inscrutable cosmic call, it rises from
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
consequences. The Power of Worship. Genies acknowledge the gods as powerful entities but have no desire to court or worship them. They find the endless fawning and mewling of religious devotees tiresome — except
one to three wishes to a creature that isn’t a genie. Once a genie has granted its limit of wishes, it can’t grant wishes again for some amount of time (usually 1 year), and cosmic law dictates that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
destructive potential of the tarrasque is so vast that some cultures incorporate the monster into religious doctrine, weaving its sporadic appearance into stories of divine judgment and wrath
. Legends tell how the tarrasque slumbers in its secret lair beneath the earth, remaining in a dormant state for decades or centuries. When it awakens in answer to some inscrutable cosmic call, it rises from
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Interloper Gods Annam’s withdrawal has caused ongoing upheaval in the religious lives of giants across the Material Plane. Most believe Annam turned from his descendants in anger or disappointment
the ordning (and from the notion of a cosmic order more generally), and exactly the kind of power their ordning rewards. Of the countless rulers of the infinite Abyss, four have particular influence
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
shadows, sometimes aiding the other deities, and sometimes working against them with the pantheon’s enemies. Mystery Cults A mystery cult is a secretive religious organization based on a ritual of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
shadows, sometimes aiding the other deities, and sometimes working against them with the pantheon’s enemies. Mystery Cults A mystery cult is a secretive religious organization based on a ritual of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Interloper Gods Annam’s withdrawal has caused ongoing upheaval in the religious lives of giants across the Material Plane. Most believe Annam turned from his descendants in anger or disappointment
the ordning (and from the notion of a cosmic order more generally), and exactly the kind of power their ordning rewards. Of the countless rulers of the infinite Abyss, four have particular influence
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
silence. She will not speak until all cosmic horrors are defeated. Her faithful abhor aberrations and are enemies of corruption in all its guises. Solyma’s followers often foil the schemes of Gorodyn, the
the Arch Seraph’s followers. Rogues, assassins, and other shadowy warriors may whisper prayers to Venin so that her darkness may conceal their deeds.
Suzanne Helmigh
Sitri Arch Daemon of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her.
The cosmic battle between the two pantheons has raged for eons without resolution, leading those who
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her.
The cosmic battle between the two pantheons has raged for eons without resolution, leading those who
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. You can choose the type of leader or determine one randomly using the Leader Types table. Leader Types d6 Leader Type 1 Political 2 Religious 3 Military 4 Crime/underworld 5 Art/culture 6
Philosophy/learning/magic Political leaders are monarchs, nobles, and chiefs. Religious leaders include deities’ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions Factions are like political parties, religious organizations, or secret societies. Players can choose a connection to one of five factions: the Harpers, the Order of the Gauntlet, the
coerce, persuade, or buy their way into every major area of influence. Rogues and warlocks fill the Zhentarim’s ranks, but the faction recruits any who can conduct its business without too many moral
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions Factions are like political parties, religious organizations, or secret societies. Players can choose a connection to one of five factions: the Harpers, the Order of the Gauntlet, the
coerce, persuade, or buy their way into every major area of influence. Rogues and warlocks fill the Zhentarim’s ranks, but the faction recruits any who can conduct its business without too many moral
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. You can choose the type of leader or determine one randomly using the Leader Types table. Leader Types d6 Leader Type 1 Political 2 Religious 3 Military 4 Crime/underworld 5 Art/culture 6
Philosophy/learning/magic Political leaders are monarchs, nobles, and chiefs. Religious leaders include deities’ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. An emperor might rule openly in dragon form, which discourages aggressive neighbors from provoking the dragon’s wrath. Often, though, dragons adopt a Humanoid guise to rule, constructing elaborate
), and create tales and hymns to stoke their deities’ egos. But other Humanoids might also feel (or at least feign) religious devotion to a dragon, sometimes even manifesting magical power as a result
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. An emperor might rule openly in dragon form, which discourages aggressive neighbors from provoking the dragon’s wrath. Often, though, dragons adopt a Humanoid guise to rule, constructing elaborate
), and create tales and hymns to stoke their deities’ egos. But other Humanoids might also feel (or at least feign) religious devotion to a dragon, sometimes even manifesting magical power as a result
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sages imagine that, one day, all elves will be given this opportunity, after Corellon is satisfied by the completion of some great cosmic quest, and elves will once again be a people of unfettered form
representing a role an actor would take in a play. From his cosmic perspective, Labelas looks on each elven life as a story to be written, nudging wayward souls toward incarnations that he deems suitable for
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sages imagine that, one day, all elves will be given this opportunity, after Corellon is satisfied by the completion of some great cosmic quest, and elves will once again be a people of unfettered form
representing a role an actor would take in a play. From his cosmic perspective, Labelas looks on each elven life as a story to be written, nudging wayward souls toward incarnations that he deems suitable for