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Returning 35 results for 'counting war read'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, often trapping them in a cage or tying them to a post. A priest of Grolantor visits the famished giant daily, trying to read portents in the puddles of bile the hill giant retches up. If the sickness
mouths of Grolantor are set loose is during a war, during a raid against an enemy settlement, or in a last-ditch defense of Grolantor’s faithful. When a mouth of Grolantor has slaughtered and eaten
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
are too mired in the past, and need to find a way forward?
Elves of Valenar
Your people are dedicated to the arts of war. Millenia ago, your ancestors fought an epic war against mighty giants. When
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
achieve this immortality.
The Aereni are isolationists who have little interest in the world beyond their island. The Five Nations are a place of chaos and war. With this in mind, what has caused you to
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
are too mired in the past, and need to find a way forward?
Elves of Valenar
Your people are dedicated to the arts of war. Millenia ago, your ancestors fought an epic war against mighty giants. When
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
achieve this immortality.
The Aereni are isolationists who have little interest in the world beyond their island. The Five Nations are a place of chaos and war. With this in mind, what has caused you to
Monsters
Fizban's Treasury of Dragons
the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace
grieving as the elf approaches the end of life.
4
A pair of adult crystal dragon;adult crystal dragons lairing on neighboring mountaintops have enjoyed a decades-long snowball war, but their
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
ready to begin this event, read or paraphrase the following: Inside the normally raucous Bow’s End Tavern, the mood is somber. Your peers are here, and they’ve heard about your dire mission to head into
the Ruins of Caerdoon. They have organized a fete, or something like it, to send you off. Banners that read “We Believe in You!” and “Heroes of Strixhaven!” hang all about the tavern. Friends
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
ready to begin this event, read or paraphrase the following: Inside the normally raucous Bow’s End Tavern, the mood is somber. Your peers are here, and they’ve heard about your dire mission to head into
the Ruins of Caerdoon. They have organized a fete, or something like it, to send you off. Banners that read “We Believe in You!” and “Heroes of Strixhaven!” hang all about the tavern. Friends
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Monstrous Compendium Vol. 2: Dragonlance Creatures This bestiary provides game statistics and lore for eleven monsters that, while linked to the fantastical and war-gripped Dragonlance setting, are
suitable for any Dungeons & Dragons campaign. The creatures in this bestiary are organized alphabetically. If you are unfamiliar with the monster stat block format, read the introduction of the
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Monstrous Compendium Vol. 2: Dragonlance Creatures This bestiary provides game statistics and lore for eleven monsters that, while linked to the fantastical and war-gripped Dragonlance setting, are
suitable for any Dungeons & Dragons campaign. The creatures in this bestiary are organized alphabetically. If you are unfamiliar with the monster stat block format, read the introduction of the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Arrival An old dirt trail stretches from the outskirts of Conyberry to the shrine, which characters first see from a distance. Read the following boxed text aloud: A ruin stands in the middle of a
of orcs and ogres in the shrine based on the level of the characters and the number of characters in the party, not counting sidekicks. Enemy Roster Character Level Number of Orcs and Ogres 1st
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
gates that can be sealed at a moment’s notice. Each gate incorporates a fortified Sharn Watch station. The neighborhood is home to refugees of the Last War, mainly the displaced peoples of Cyre. When
the characters arrive in the district, read or paraphrase the following boxed text to the players: The stench of body odor, garbage, and tobacco mix together in the streets. High walls cut this
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Arrival An old dirt trail stretches from the outskirts of Conyberry to the shrine, which characters first see from a distance. Read the following boxed text aloud: A ruin stands in the middle of a
of orcs and ogres in the shrine based on the level of the characters and the number of characters in the party, not counting sidekicks. Enemy Roster Character Level Number of Orcs and Ogres 1st
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Casino Lobby The Red Belvedere’s layout is shown on map 8.1. Francesca Baerald Map 8.1: The Red Belvedere View Player Version When the characters first enter the casino’s rotunda lobby, read or
paraphrase the following: Sweet perfume and glittering lights chase away all evidence of the war-torn landscape outside. A gilded statue of a roaring dragon presides over the casino’s lobby. Distantly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
gates that can be sealed at a moment’s notice. Each gate incorporates a fortified Sharn Watch station. The neighborhood is home to refugees of the Last War, mainly the displaced peoples of Cyre. When
the characters arrive in the district, read or paraphrase the following boxed text to the players: The stench of body odor, garbage, and tobacco mix together in the streets. High walls cut this
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Casino Lobby The Red Belvedere’s layout is shown on map 8.1. Francesca Baerald Map 8.1: The Red Belvedere View Player Version When the characters first enter the casino’s rotunda lobby, read or
paraphrase the following: Sweet perfume and glittering lights chase away all evidence of the war-torn landscape outside. A gilded statue of a roaring dragon presides over the casino’s lobby. Distantly
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
narratives remain widely retold and studied: The Akroan War, The Callapheia, and The Theriad. The epic tale of the Akroan War is only nominally a history of the long siege of Akros, precipitated by the queen
of Olantin abandoning her husband and going to live with the Akroan king. With the war as a backdrop, a nameless poet spins tales of gods and heroes, victories and tragedies. The death of the triton
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
narratives remain widely retold and studied: The Akroan War, The Callapheia, and The Theriad. The epic tale of the Akroan War is only nominally a history of the long siege of Akros, precipitated by the queen
of Olantin abandoning her husband and going to live with the Akroan king. With the war as a backdrop, a nameless poet spins tales of gods and heroes, victories and tragedies. The death of the triton
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
destroyed in the carnage of the Blood War, but a champion of Tiamat named Windfall rebuilt the casino and rededicated it to the Dragon Queen as a celebration of her god’s greed and vanity. The Red
. As the characters approach the Red Belvedere, read or paraphrase the following: Jagged mountains give way to an unexpectedly beautiful sight: a sprawling, palatial complex glittering with silver and
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
she learns that intruders are present, she moves to intercept them. Read the following boxed text aloud if the characters encounter her: A towering female half-orc steps into view. Her muscles are like
fanatical young half-orc war priest (see appendix A). She is one of the main villains of the story and is destined to return in Divine Contention, the conclusion of this adventure trilogy. If an attack
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
destroyed in the carnage of the Blood War, but a champion of Tiamat named Windfall rebuilt the casino and rededicated it to the Dragon Queen as a celebration of her god’s greed and vanity. The Red
. As the characters approach the Red Belvedere, read or paraphrase the following: Jagged mountains give way to an unexpectedly beautiful sight: a sprawling, palatial complex glittering with silver and
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
she learns that intruders are present, she moves to intercept them. Read the following boxed text aloud if the characters encounter her: A towering female half-orc steps into view. Her muscles are like
fanatical young half-orc war priest (see appendix A). She is one of the main villains of the story and is destined to return in Divine Contention, the conclusion of this adventure trilogy. If an attack
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
on map 10.1 is flexible but shouldn’t be more than a mile or two. Francesca Baerald Map 10.1: Pandesmos Battlefield View Player Version Read the following to present the scene: You arrive on a
ichor oozing from holes in its carapace.
A war between thousands of demonic combatants rages throughout the ridge. The forces organized around the tower include driders and monstrous spiders, which
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Arches of Ulloch Only fools step through Ulloch’s gates. They lead to nowhere a wise person wants to go. — The Cartographer When the characters arrive at this location, read or paraphrase the
images of devils waging war against demons.
In forgotten times, archdevils used these twin arches to transport entire regiments to other planes of existence. The arches’ magic has waned
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Sanctum Showdown If the characters show no sign of joining Ruxithid, or if any of them threaten violence, Ruxithid becomes hostile. Read or paraphrase the following: Green light pulses from
Disturbing Truth Revealed If Ruxithid is slain, read the following: Ruxithid falls to the ground, and his crystalline brain splits asunder. The sanctum fills with a cacophony, like thousands of voices crying
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Sanctum Showdown If the characters show no sign of joining Ruxithid, or if any of them threaten violence, Ruxithid becomes hostile. Read or paraphrase the following: Green light pulses from
Disturbing Truth Revealed If Ruxithid is slain, read the following: Ruxithid falls to the ground, and his crystalline brain splits asunder. The sanctum fills with a cacophony, like thousands of voices crying
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Encounters in the Forge
Map 3.5: Bel’s Forge View Player Version The following descriptions correspond to areas marked on map 3.5. F1. Descent to the Forge Read the following boxed text to the
front lines of the Blood War. Most of them are too big for Small or Medium characters to wield effectively. Treasure. Among the larger weapons are three magic weapons sized for Small and Medium
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
on map 10.1 is flexible but shouldn’t be more than a mile or two. Francesca Baerald Map 10.1: Pandesmos Battlefield View Player Version Read the following to present the scene: You arrive on a
ichor oozing from holes in its carapace.
A war between thousands of demonic combatants rages throughout the ridge. The forces organized around the tower include driders and monstrous spiders, which
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, read or paraphrase the following: Thunderous footsteps shake the ground as you approach a horned, red-furred demon over twenty feet tall. Two winged shapes flank its towering form. On its back is a
“treasure” that the erinyes are after: a unicorn named Sterling in an iron cage. Nykaia explains that Kypris will drive the war machine close to the goristro. The three erinyes will then fly to the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, read or paraphrase the following: Thunderous footsteps shake the ground as you approach a horned, red-furred demon over twenty feet tall. Two winged shapes flank its towering form. On its back is a
“treasure” that the erinyes are after: a unicorn named Sterling in an iron cage. Nykaia explains that Kypris will drive the war machine close to the goristro. The three erinyes will then fly to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Arches of Ulloch Only fools step through Ulloch’s gates. They lead to nowhere a wise person wants to go. — The Cartographer When the characters arrive at this location, read or paraphrase the
images of devils waging war against demons.
In forgotten times, archdevils used these twin arches to transport entire regiments to other planes of existence. The arches’ magic has waned
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Encounters in the Forge
Map 3.5: Bel’s Forge View Player Version The following descriptions correspond to areas marked on map 3.5. F1. Descent to the Forge Read the following boxed text to the
front lines of the Blood War. Most of them are too big for Small or Medium characters to wield effectively. Treasure. Among the larger weapons are three magic weapons sized for Small and Medium
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
same birthplace, fighting for the same side in the Last War, or having common backgrounds or interests. Once the characters’ relationships to one another have been established, read or paraphrase the
Starting the Adventure Once the players are ready to begin, read or paraphrase the following boxed text to them: An orange glow covers the top of Lyrandar Tower as the sun sinks in the sky. Above
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
same birthplace, fighting for the same side in the Last War, or having common backgrounds or interests. Once the characters’ relationships to one another have been established, read or paraphrase the
Starting the Adventure Once the players are ready to begin, read or paraphrase the following boxed text to them: An orange glow covers the top of Lyrandar Tower as the sun sinks in the sky. Above
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Into the Astral Sea As the characters leave Wildspace and enter the Astral Sea, read: The colors of Wildspace grow more muted, fading into a deepening silver haze. Soon your ship is immersed in the
drawn visage of an astral elf. Each target has AC 15 and 7 hit points. If a character destroys a target in one hit, the act sparks a rousing old war story from Krux, and that character gains inspiration