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Returning 35 results for 'coven resolve glory to have realm'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
surviving populace fleeing into the wilds. A young prince, Will Kenrith, does his best to reunite the shattered realm, but a return to its former glory seems far off.
Even in the shattered remnants of
"} piercing damage plus 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Heavy Crossbow", "rollDamageType":"radiant"} radiant damage.The realm of Eldraine once consisted of five knightly courts
Monsters
The Wild Beyond the Witchlight
these visitors enter into an agreement with Bavlorna, she’ll use her powers to resolve their pressing problem in exchange for something of use to her.
Alignment. Neutral evil.
Personality
within 10 feet of Bavlorna cause her to lapse into a fit of sneezing. See the stat block for more details.
Hourglass Coven
The Hourglass Coven is a group of three hags, each one bound to an aspect of
Monsters
Eberron: Rising from the Last War
","rollDamageType":"radiant"} radiant damage on a failed save, or half as much damage on a successful one.A radiant idol was an angel that was banished from the celestial realm of Syrania and cast
down to the Material Plane. One sin led to their fall: the desire to be worshiped by mortals. Now in the mortal realm, most radiant idols gather cults of devoted followers.
Fallen Angels. The insatiable
Monsters
Fizban's Treasury of Dragons
accept it.
Amethyst dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making them
fierce opponents of the Far Realm and any creatures warped by its touch. Strangely, though, they are intrigued by and fond of flumph;flumphs. These Aberrations, which oppose the depredations of mind
Monsters
Fizban's Treasury of Dragons
Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making them fierce opponents of the Far Realm and any creatures warped by its touch
multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption wherever it may arise.
3
What use is vast knowledge or insight if it is not
Monsters
Fizban's Treasury of Dragons
a night hag (coven variant);night hag coven are determined to prevent an adult moonstone dragon from contacting creatures in the dream realm, and the dragon has no idea why.
7
An adult
suggest that when the gods came to the First World and tried to populate it with their Humanoid followers, a clever dragon fled to the Feywild to hide a clutch of eggs. The magic of that faerie realm
Monsters
Fizban's Treasury of Dragons
dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making them fierce opponents of the Far
Realm and any creatures warped by its touch. Strangely, though, they are intrigued by and fond of flumph;flumphs. These Aberrations, which oppose the depredations of mind flayer;mind flayers and
Monsters
Fizban's Treasury of Dragons
wisdom to accept it.
Amethyst dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making
them fierce opponents of the Far Realm and any creatures warped by its touch. Strangely, though, they are intrigued by and fond of flumph;flumphs. These Aberrations, which oppose the depredations of
classes
peculiar situation of Warlock agents acting against other Hags or their Warlocks within the coven. But such is the politics of the Realm of Faerie.
willing to bargain with mortals in exchange for furthering their own capricious goals.
Warlocks often find themselves with a single Hag as a sponsor. Should this Hag have a coven, it can lead to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with endless hordes of aberrations. As a Mror adventurer, you could help your family reclaim lands from the Realm Below, or you could lead your allies into the deep in search of wealth and glory.
Kaius II was newly seated on the steel throne and lacked the resolve to bring the dwarf lords to heel. Now we see the harvest we have sown, and it is horrifying. Without the firm hand of Karrnath to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with endless hordes of aberrations. As a Mror adventurer, you could help your family reclaim lands from the Realm Below, or you could lead your allies into the deep in search of wealth and glory.
Kaius II was newly seated on the steel throne and lacked the resolve to bring the dwarf lords to heel. Now we see the harvest we have sown, and it is horrifying. Without the firm hand of Karrnath to
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Human Paladin Shawn Wood Your family is no stranger to wealth, power, and privilege. In the glory days of Neverwinter, your parents ruled the county of Corlinn Hill, located in the hills northeast
protect them. Recently, your resolve has been shaken by corruption in the city guard and ruling aristocrats. Personal Goal: Rejuvenating Pilgrimage. Seeking to reinvigorate your resolve, you learned of a
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Human Paladin Shawn Wood Your family is no stranger to wealth, power, and privilege. In the glory days of Neverwinter, your parents ruled the county of Corlinn Hill, located in the hills northeast
protect them. Recently, your resolve has been shaken by corruption in the city guard and ruling aristocrats. Personal Goal: Rejuvenating Pilgrimage. Seeking to reinvigorate your resolve, you learned of a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Chapter 2: Hither When the domain of Prismeer was divided among the hags of the Hourglass Coven, Bavlorna Blightstraw transformed her portion into the swamp now known as Hither. It is a foreboding
place, one where daylight never fully penetrates the dank mist that hangs over the land, and where cruel and mischievous bandits prey upon stranded and lost travelers. Hither is the realm of the present
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the end of the adventure, as the hags of the Crestfall Coven crash the gala and attempt to reclaim that which was stolen from them. The hags know nothing about the Far Realm entity or Zorhanna’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Chapter 2: Hither When the domain of Prismeer was divided among the hags of the Hourglass Coven, Bavlorna Blightstraw transformed her portion into the swamp now known as Hither. It is a foreboding
place, one where daylight never fully penetrates the dank mist that hangs over the land, and where cruel and mischievous bandits prey upon stranded and lost travelers. Hither is the realm of the present
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the end of the adventure, as the hags of the Crestfall Coven crash the gala and attempt to reclaim that which was stolen from them. The hags know nothing about the Far Realm entity or Zorhanna’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
achieving milestones rather than defeating monsters: Entering a Hag’s Realm. Whenever the characters enter a hag’s realm (Hither, Thither, or Yon) for the first time, everyone in the party receives enough
hag of the Hourglass Coven for the first time, everyone in the party who survives the encounter receives enough XP to advance 1 level. Freeing Zybilna. If the characters free Zybilna from temporal
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
achieving milestones rather than defeating monsters: Entering a Hag’s Realm. Whenever the characters enter a hag’s realm (Hither, Thither, or Yon) for the first time, everyone in the party receives enough
hag of the Hourglass Coven for the first time, everyone in the party who survives the encounter receives enough XP to advance 1 level. Freeing Zybilna. If the characters free Zybilna from temporal
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Elven Diaspora The primal elves cavorted on various planes of existence before the rift between Corellon and Lolth. Outside the glory of Arvandor, their favorite place was the Feywild, also
called Faerie — a realm of unbridled passion. It is to that place of splendors that the elves fled after they were flung from Corellon’s presence. It is in that place where they transformed from fey
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
where the line lies between truth and story. The ancestors of the modern dwarves were exiles from this ancient kingdom, and the realm below was destroyed by the daelkyr. Bold adventurers can delve
into the haunted darkness of the fallen kingdom… but legends are the only legacy modern dwarves have of this age of glory.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
where the line lies between truth and story. The ancestors of the modern dwarves were exiles from this ancient kingdom, and the realm below was destroyed by the daelkyr. Bold adventurers can delve
into the haunted darkness of the fallen kingdom… but legends are the only legacy modern dwarves have of this age of glory.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Ysgard Ysgard is a rugged realm of soaring mountains, deep fjords, and windswept battlefields, with summers that are long and hot, and winters that are wickedly cold and unforgiving. Its continents
heroes who wage eternal battle on fields of glory. Any creature, other than a construct or undead, that is killed by an attack or a spell while on Ysgard is restored to life at dawn the next day. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Ysgard Ysgard is a rugged realm of soaring mountains, deep fjords, and windswept battlefields, with summers that are long and hot, and winters that are wickedly cold and unforgiving. Its continents
heroes who wage eternal battle on fields of glory. Any creature, other than a construct or undead, that is killed by an attack or a spell while on Ysgard is restored to life at dawn the next day. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Elven Diaspora The primal elves cavorted on various planes of existence before the rift between Corellon and Lolth. Outside the glory of Arvandor, their favorite place was the Feywild, also
called Faerie — a realm of unbridled passion. It is to that place of splendors that the elves fled after they were flung from Corellon’s presence. It is in that place where they transformed from fey
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Friendly Guides In each of Prismeer’s splinter-realms, the characters can find a guide—a disloyal minion of the Hourglass Coven—who is willing and able to lead them from one splinter-realm to another
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
individuals.
2 Seal a portal to a demonic realm that opens within the mouth of an innocent acolyte.
3 Cure a virus turning people into shadows.
4 Mount a defense against the swarm of giant
spiders that’s declared war on bipeds.
5 Prevent a mighty spell that a coven of witches is casting using a volcanic caldera as a cauldron.
6 Keep a nation from tearing itself apart when
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Friendly Guides In each of Prismeer’s splinter-realms, the characters can find a guide—a disloyal minion of the Hourglass Coven—who is willing and able to lead them from one splinter-realm to another
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
lead to the peculiar situation of Warlock agents acting against other Hags or their Warlocks within the coven. But such is the politics of the Realm of Faerie.
Level 3: Coven Spells The magic of your
The Coven Curse and Befuddle with Hag Magic
Hags dwell in the deep places of Etharis, from the primordial forests of Valika to the putrid streets of Liesech. These creatures, though rarely
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
individuals.
2 Seal a portal to a demonic realm that opens within the mouth of an innocent acolyte.
3 Cure a virus turning people into shadows.
4 Mount a defense against the swarm of giant
spiders that’s declared war on bipeds.
5 Prevent a mighty spell that a coven of witches is casting using a volcanic caldera as a cauldron.
6 Keep a nation from tearing itself apart when
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
shattered realm, but a return to its former glory seems far off. Even in the shattered remnants of the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all
Knight of Eldraine The realm of Eldraine once consisted of five knightly courts: Ardenvale, Embereth, Garenbrig, Locthwain, and Vantress. In ancient times, the courts were established around five
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
island lies in the midst of perpetual doldrums and holds a known gate to the Underworld. It is guarded by a coven of sea hags who share a single tongue that is perpetually trying to escape from their
clutches, wriggling out of reach with a mind of its own. Ketaphos Famed for its role in The Callapheia, the island of Ketaphos supposedly exists in Nyx during the night and in the mortal realm during
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
shattered realm, but a return to its former glory seems far off. Even in the shattered remnants of the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all
Knight of Eldraine The realm of Eldraine once consisted of five knightly courts: Ardenvale, Embereth, Garenbrig, Locthwain, and Vantress. In ancient times, the courts were established around five
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amaunator The Keeper of the Eternal Sun, the Light of Law, the Yellow God The rule of law and the glory of the sun are both in Amaunator’s dominion. His priests help establish bureaucracies and
died and been reborn time and again. Like the sun, he might pass into the realm of darkness, but inevitably his bright gaze will fall on the world once again. Amaunator is seen as a stern and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
world. Elves had yet to set dainty foot out of the fey realm when the thunder of the giants’ steps shook the world to its bones, and even the dragons were yet unaware of the power and glory they would