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Returning 35 results for 'creating a monsters share back'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
A | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "A" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
A | Monsters Details, lore, and statistics for all monsters in the Monster Manual beginning with the letter "A" are detailed below.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Monsters (A)
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Monsters (A)
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Monsters: A
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A | Monsters
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monsters (A) Aboleth Large Aberration, Lawful Evil
AC 17 Initiative +7 (17)
HP 150 (20d10 + 40)
Speed 10 ft., Swim 40 ft.
Mod Save
Str 21 +5 +5
Dex 9 −1 +3
Con 15
Speech; telepathy 120 ft.
CR 10 (XP 5,900, or 7,200 in lair; PB +4)
Traits
Amphibious. The aboleth can breathe air and water.
Eldritch Restoration. If destroyed, the aboleth gains a new body in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A | Monsters
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Monsters: A
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monsters (A) Aboleth Large Aberration, Lawful Evil
AC 17 Initiative +7 (17)
HP 150 (20d10 + 40)
Speed 10 ft., Swim 40 ft.
Mod Save
Str 21 +5 +5
Dex 9 −1 +3
Con 15
Speech; telepathy 120 ft.
CR 10 (XP 5,900, or 7,200 in lair; PB +4)
Traits
Amphibious. The aboleth can breathe air and water.
Eldritch Restoration. If destroyed, the aboleth gains a new body in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Campaign The world you create is the stage for the adventures you set in it. You don’t have to give more thought to it than that. You can run adventures in an episodic format, with the
characters as the only common element, and also weave themes throughout those adventures to build a greater saga of the characters’ achievements in the world. Planning an entire campaign might seem like
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Background Backgrounds are designed to root player characters in the world, and creating new backgrounds is a great way to introduce players to the special features of your world
qualities. It could include musical instrument proficiency, and its feature probably involves receiving hospitality from the faithful. Guidelines for creating a new background are provided in chapter 9, “Dungeon Master’s Workshop.”
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Background Backgrounds are designed to root player characters in the world, and creating new backgrounds is a great way to introduce players to the special features of your world
qualities. It could include musical instrument proficiency, and its feature probably involves receiving hospitality from the faithful. Guidelines for creating a new background are provided in chapter 9, “Dungeon Master’s Workshop.”
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Campaign The world you create is the stage for the adventures you set in it. You don’t have to give more thought to it than that. You can run adventures in an episodic format, with the
characters as the only common element, and also weave themes throughout those adventures to build a greater saga of the characters’ achievements in the world. Planning an entire campaign might seem like
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Monster The Monster Manual contains hundreds of ready-to-play monsters, but it doesn’t include every monster that you can imagine. Part of the D&D experience is the simple joy of creating
new monsters and customizing existing ones, if for no other reason than to surprise and delight your players with something they’ve never faced before. The first step in the process is coming up with
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Creating a Character You can make a character for Dungeons & Dragons using the building blocks found here. Your character is a combination of game statistics, roleplaying hooks, and your imagination
. You choose a class (such as Fighter or Wizard), a background (such as Soldier or Acolyte), and a species (such as Human or Elf). You also invent the personality and appearance of your character. Once completed, your character serves as your avatar in the D&D multiverse.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Creating a Character You can make a character for Dungeons & Dragons using the building blocks found here. Your character is a combination of game statistics, roleplaying hooks, and your imagination
. You choose a class (such as Fighter or Wizard), a background (such as Soldier or Acolyte), and a species (such as Human or Elf). You also invent the personality and appearance of your character. Once completed, your character serves as your avatar in the D&D multiverse.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Barbarian When creating a barbarian character, think about where your character comes from and his or her place in the world. Talk with your DM about an appropriate origin for your
adventuring life? Were you lured to settled lands by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Barbarian When creating a barbarian character, think about where your character comes from and his or her place in the world. Talk with your DM about an appropriate origin for your
adventuring life? Were you lured to settled lands by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Monster The Monster Manual contains hundreds of ready-to-play monsters, but it doesn’t include every monster that you can imagine. Part of the D&D experience is the simple joy of creating
new monsters and customizing existing ones, if for no other reason than to surprise and delight your players with something they’ve never faced before. The first step in the process is coming up with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creating a White Dragon Use the White Dragon Personality Traits and White Dragon Ideals tables to inspire your portrayal of distinctive white dragon characters, and use the White Dragon Spellcasting
I don’t like the taste of warm blood and always rinse my mouth out with snow after a fight.
5 Whenever I encounter a new type of creature, I try to lure it back to my lair so I can add it to my
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creating a White Dragon Use the White Dragon Personality Traits and White Dragon Ideals tables to inspire your portrayal of distinctive white dragon characters, and use the White Dragon Spellcasting
I don’t like the taste of warm blood and always rinse my mouth out with snow after a fight.
5 Whenever I encounter a new type of creature, I try to lure it back to my lair so I can add it to my
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creating a Crystal Dragon Use the Crystal Dragon Personality Traits and Crystal Dragon Ideals tables to inspire your portrayal of distinctive crystal dragon characters. Crystal Dragon Personality
are as valuable as any gemstone and more fun to share.
4 My empathy is a bottomless well. I can’t help but lose myself in the emotions of others.
5 The stars have much to tell us, and folk
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Combat Encounter When creating a combat encounter, let your imagination run wild and build something your players will enjoy. Once you have the details figured out, use this section to
of 2, but it can kill a 1st-level wizard with a single blow.
In addition, some monsters have features that might be difficult or impossible for lower-level characters to overcome. For example, a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
your home village? Or did you see too much of the destruction these monsters cause and commit yourself to reining in their depredations? Is your adventuring career a continuation of your work in
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Creating a Wildspace System A typical Wildspace system has a sun plus a number of planets and moons orbiting it. Two examples of Wildspace systems, Doomspace and Xaryxispace, are described in the accompanying adventure, Light of Xaryxis. Use them as models when creating your own Wildspace system.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Creating a Heist Crew This book’s adventures require the characters to practice teamwork. Encourage your players to think of their characters as longtime associates or perhaps relatives so they feel
tight-knit from the start. Similarly, ask your players to consider creating characters suited to undertaking heists. Combat prowess is less important when sneaking through a guarded complex, for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Combat Encounter When creating a combat encounter, let your imagination run wild and build something your players will enjoy. Once you have the details figured out, use this section to
of 2, but it can kill a 1st-level wizard with a single blow.
In addition, some monsters have features that might be difficult or impossible for lower-level characters to overcome. For example, a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Creating a Magic Item The magic items in chapter 7 are but a few of the magic treasures that characters can discover during their adventures. You can modify these magic items or create new ones using the guidelines in this section. Rules for characters crafting magic items are in chapter 7.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
your home village? Or did you see too much of the destruction these monsters cause and commit yourself to reining in their depredations? Is your adventuring career a continuation of your work in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creating a Darklord Domains are mocking reflections of the evils they confine. Each has a purpose, being a prison designed to torture a deliberately chosen villain. To devise a Domain of Dread, you
must first conceive its central antagonist and prisoner: its Darklord. The following sections detail how to develop a Darklord that contrasts your characters and can serve as a central rival in your horror adventures.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Creating a Campaign These adventures can be strung together as a complete dragon-themed campaign. Simply guide your players through the adventures in the order presented in this book and award story
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Creating a Campaign These adventures can be strung together as a complete dragon-themed campaign. Simply guide your players through the adventures in the order presented in this book and award story
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Creating a Creature Randy Vargas Baba Yaga invents a new creature—a fire-breathing Giant Toad! Use the approaches and examples in the following sections to build custom creatures for your game.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Creating a Creature Randy Vargas Baba Yaga invents a new creature—a fire-breathing Giant Toad! Use the approaches and examples in the following sections to build custom creatures for your game.