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Returning 35 results for 'cure relative glow to have reflected'.
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Monsters
Mythic Odysseys of Theros
until the start of its next turn, when it can avert its eyes again. If the creature looks at the medusa in the meantime, it must immediately make the save.
If the medusa sees itself reflected on a
medusa might propose a dangerous quest to fetch some rare ingredient or legendary relic, promising to reward success with a bit of Pharika's knowledge. This information might lead to a cure for a plague, an alchemical breakthrough, or a secret of the cosmos.
Backgrounds
The Book of Many Things
stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didn’t know you had.
Regardless, you
containing 18 gp
Feature: Fortune’s Favor
Your unexpected good fortune is reflected by a minor boon. You gain the Lucky, Magic Initiate, or Skilled feat (your choice). Your choice of feat
Monsters
Quests from the Infinite Staircase
resistance to all damage from the triggering spell.The Gardener is an archfey who adores the splendor of nature, the joy of song, and the glow of shared merriment. This ancient being once wandered the
’s memories.
Time. Time passes slower in the Eternal Garden relative to other planes. For each day spent in the garden, one year passes on the Material Plane.PoisonCold, Fire
races
Mordenkainen Presents: Monsters of the Multiverse
glow. Earth genasi hair can appear carved of stone or crystal or resemble strands of spun metal.
Genasi
Tracing their ancestry to the genies of the Elemental Planes, each genasi can tap into the
, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Administering the Cure If Quill is stabbed with the magical crystal dagger, he staggers backward, momentarily dazed as he overcomes the effects of his corruption. His eyes glow an eerie purple for a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Administering the Cure If Quill is stabbed with the magical crystal dagger, he staggers backward, momentarily dazed as he overcomes the effects of his corruption. His eyes glow an eerie purple for a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dispassionate, but such is the price of perspective. Few creatures enjoy confronting the relative smallness of their lives.
4 Disguises allow me to bestow small kindnesses and experience the
Dragon Ideals d6 Ideal
1 Foresight. Righteous action requires carefully weighing potential consequences to ensure the cure is not worse than the disease. (Lawful)
2 Restraint. I cannot
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dispassionate, but such is the price of perspective. Few creatures enjoy confronting the relative smallness of their lives.
4 Disguises allow me to bestow small kindnesses and experience the
Dragon Ideals d6 Ideal
1 Foresight. Righteous action requires carefully weighing potential consequences to ensure the cure is not worse than the disease. (Lawful)
2 Restraint. I cannot
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicorn’s healing magic can cure a character’s dying relative or friend. Maybe the characters seek a patron
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicorn’s healing magic can cure a character’s dying relative or friend. Maybe the characters seek a patron
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
disease or injury beyond Bonecarver’s limited healing ability are quarantined here in the relative warmth of the caves. The coughing villager is named Mend-nets (tribal warrior). Mend-nets is
naturally suspicious of strangers, but if any character can use lesser restoration to cure his disease, he becomes a trustworthy ally. He won’t do anything to hurt the village or the tribe, but he hates the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
disease or injury beyond Bonecarver’s limited healing ability are quarantined here in the relative warmth of the caves. The coughing villager is named Mend-nets (tribal warrior). Mend-nets is
naturally suspicious of strangers, but if any character can use lesser restoration to cure his disease, he becomes a trustworthy ally. He won’t do anything to hurt the village or the tribe, but he hates the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Material Echoes The Material Plane is a richly magical place, and its magical nature is reflected in the two planes that share its central place in the multiverse. The Feywild and the Shadowfell are
Plane, a mountain topped with skyscraper-sized crystals that glow with internal fire towers in the Feywild, and a jagged rock outcropping resembling a skull marks the spot on the Shadowfell. The Feywild
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Material Echoes The Material Plane is a richly magical place, and its magical nature is reflected in the two planes that share its central place in the multiverse. The Feywild and the Shadowfell are
Plane, a mountain topped with skyscraper-sized crystals that glow with internal fire towers in the Feywild, and a jagged rock outcropping resembling a skull marks the spot on the Shadowfell. The Feywild
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Conclusion With this first episode completed, the characters attain 2nd level! But even as they get to bask in the warm glow of that achievement, they must return to Acquisitions Incorporated to
makes the whole company look bad). Either way, read: “I’ve been told about the misunderstanding regarding your identities. I can’t say much for your relative inexperience and lack of skill. But it looks
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Conclusion With this first episode completed, the characters attain 2nd level! But even as they get to bask in the warm glow of that achievement, they must return to Acquisitions Incorporated to
makes the whole company look bad). Either way, read: “I’ve been told about the misunderstanding regarding your identities. I can’t say much for your relative inexperience and lack of skill. But it looks
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
features into spectacular forms. Where a volcano stands on the Material Plane, a mountain topped with skyscraper-sized crystals that glow with internal fire towers in the Feywild. A wide and muddy river
on the Material Plane might be echoed as a clear and winding brook of great beauty. A marsh could be reflected as a vast black bog of sinister character. And moving to the Feywild from old ruins on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
features into spectacular forms. Where a volcano stands on the Material Plane, a mountain topped with skyscraper-sized crystals that glow with internal fire towers in the Feywild. A wide and muddy river
on the Material Plane might be echoed as a clear and winding brook of great beauty. A marsh could be reflected as a vast black bog of sinister character. And moving to the Feywild from old ruins on
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
might have stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didn’t know you had. Regardless, you
(matching your chosen proficiency), a signet ring, a set of fine clothes, and a pouch containing 18 gp Feature: Fortune’s Favor Your unexpected good fortune is reflected by a minor boon. You gain the Lucky
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
might have stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didn’t know you had. Regardless, you
(matching your chosen proficiency), a signet ring, a set of fine clothes, and a pouch containing 18 gp Feature: Fortune’s Favor Your unexpected good fortune is reflected by a minor boon. You gain the Lucky
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
rubble from a purple worm’s passage. The brightly colored murals are intact, and detect magic or similar magic causes the magic ink that preserves the work to glow. Any Bedine with the party display
to destroy the city of Azumar and open the tomb of Prince Hamukai as the survivors flee to Haruun.” The crude map shows the location of the city of Azumar relative to Haruun. Following the map
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of the Blood of Vol who considers the undead to be a practical tool? Do you have a relative or friend currently serving? Or do you despise the Blood of Vol and the use of necromancy?
Cities and
has ended. Fort Bones’ garrison consists primarily of Karrnathi undead soldiers. No lights glow here, as these undead rely on darkvision to see. Karrlakton The turbulent Cyre River separates this city
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of the Blood of Vol who considers the undead to be a practical tool? Do you have a relative or friend currently serving? Or do you despise the Blood of Vol and the use of necromancy?
Cities and
has ended. Fort Bones’ garrison consists primarily of Karrnathi undead soldiers. No lights glow here, as these undead rely on darkvision to see. Karrlakton The turbulent Cyre River separates this city
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
rubble from a purple worm’s passage. The brightly colored murals are intact, and detect magic or similar magic causes the magic ink that preserves the work to glow. Any Bedine with the party display
to destroy the city of Azumar and open the tomb of Prince Hamukai as the survivors flee to Haruun.” The crude map shows the location of the city of Azumar relative to Haruun. Following the map
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
begins to glow faintly. Until it stops glowing 24 hours later, the star sapphire has the properties of a stone of good luck that doesn’t require attunement. Distant Racket Any conversation between the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has instructed her fellow korreds to ensconce themselves in stone, thus remaining in relative safety for the foreseeable future. Bitter End used iron shears to cut off locks of Argantle’s hair. The
begins to glow faintly. Until it stops glowing 24 hours later, the star sapphire has the properties of a stone of good luck that doesn’t require attunement. Distant Racket Any conversation between the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
of him. The corresponding symbols on the tent’s canvas walls glow briefly. After Oddlewin speaks the card’s fortune, the character feels a chill run up their spine as their shadow gains a life of its
character’s backstory, someone the character wronged on a previous quest, or a relative of someone the character killed or brought to ruin. This person might seek revenge in combat or through social sabotage
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
of him. The corresponding symbols on the tent’s canvas walls glow briefly. After Oddlewin speaks the card’s fortune, the character feels a chill run up their spine as their shadow gains a life of its
character’s backstory, someone the character wronged on a previous quest, or a relative of someone the character killed or brought to ruin. This person might seek revenge in combat or through social sabotage
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
widens, creating a cavern-like chamber. Small, two-foot-diameter holes riddle the node. A dim fiery glow shines out of one such hole.
Creature. In the glowing hall rests a fire snake. Belak used magic to
red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
widens, creating a cavern-like chamber. Small, two-foot-diameter holes riddle the node. A dim fiery glow shines out of one such hole.
Creature. In the glowing hall rests a fire snake. Belak used magic to
red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
fruit.
At the far end of the room, a large, semicircular atrium contains a splashing fountain. The atrium’s soaring ceiling is transparent, letting the sky’s colorful twilight glow fill the hall. An
together and eventually here. Like the other garden residents, Argus and Hamish believe Juliana and Orlando are the reincarnated creators of the garden—and they see their own love reflected in the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
fruit.
At the far end of the room, a large, semicircular atrium contains a splashing fountain. The atrium’s soaring ceiling is transparent, letting the sky’s colorful twilight glow fill the hall. An
together and eventually here. Like the other garden residents, Argus and Hamish believe Juliana and Orlando are the reincarnated creators of the garden—and they see their own love reflected in the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
imprisoned here. Light. This zone is bathed in a weird green glow that provides dim illumination. 38. Sinkhole Cavern This rough cavern has an uneven floor with open holes in it. In the east, on a spar of
(Medicine) check to realize that the victim is still alive. An identify spell can be used to discern the whereabouts of the soul and how to cure the condition, temporarily or permanently. Placing the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
imprisoned here. Light. This zone is bathed in a weird green glow that provides dim illumination. 38. Sinkhole Cavern This rough cavern has an uneven floor with open holes in it. In the east, on a spar of
(Medicine) check to realize that the victim is still alive. An identify spell can be used to discern the whereabouts of the soul and how to cure the condition, temporarily or permanently. Placing the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
worn smooth, rise from the center of this large cave. Baleful crimson light leaks from cracks in the jagged pillars, casting an eerie glow on the cave.
Four barlguras lair in this dimly lit cave. Each
explored the multiverse. Fungi from the Feywild and crystals harvested from the deepest reaches of the Astral Plane fuel the cave’s glow and anchor the planar magic that lingers here. Planar Displacement