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Returning 35 results for 'daring martial amid'.
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Classes
Player’s Handbook
: Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival
Weapon Proficiencies
Simple and Martial weapons
Armor Training
Light and Medium armor and
; or (B) 150 GP
Far from bustling cities, amid the trees of trackless forests and across wide plains, Rangers keep their unending watch in the wilderness. Rangers learn to track their quarry as a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dexterity Skill Proficiencies Choose 3: Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training
7 GP; or (B) 150 GP Far from bustling cities, amid the trees of trackless forests and across wide plains, Rangers keep their unending watch in the wilderness. Rangers learn to track their quarry as a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light and Medium armor and Shields Starting Equipment Choose A
or B: (A) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Druidic Focus (sprig of mistletoe), Explorer’s Pack, and 7 GP; or (B) 150 GP Far from bustling cities, amid the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light and Medium armor and Shields Starting Equipment Choose A
or B: (A) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Druidic Focus (sprig of mistletoe), Explorer’s Pack, and 7 GP; or (B) 150 GP Far from bustling cities, amid the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dexterity Skill Proficiencies Choose 3: Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training
7 GP; or (B) 150 GP Far from bustling cities, amid the trees of trackless forests and across wide plains, Rangers keep their unending watch in the wilderness. Rangers learn to track their quarry as a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Dragonborn. The dragonborn live amid the remnants of ancient glory. They have a proud martial tradition, and a number of dragonborn have ventured west in search of worthy challenges. If you follow this path, you might have served as a mercenary in the Last War.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, you could be following a spiritual vision. Dragonborn. The dragonborn live amid the remnants of ancient glory. They have a proud martial tradition, and a number of dragonborn venture west in search of worthy challenges. If you follow this path, you might have served as a mercenary in the Last War.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, you could be following a spiritual vision. Dragonborn. The dragonborn live amid the remnants of ancient glory. They have a proud martial tradition, and a number of dragonborn venture west in search of worthy challenges. If you follow this path, you might have served as a mercenary in the Last War.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Dragonborn. The dragonborn live amid the remnants of ancient glory. They have a proud martial tradition, and a number of dragonborn have ventured west in search of worthy challenges. If you follow this path, you might have served as a mercenary in the Last War.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
-sorcery setting at the dawn of civilization, where barbarians battle evil sorcerers, or a post-apocalyptic fantasy where elves and dwarves wield magic amid the wreckage of a technological civilization. Most
no place is safe from the sudden wrath of a dragon. The regional map shows just a tiny part of this vast world, in a region called the Sword Coast. This is a region of adventure, where daring souls
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
called the Sword Coast. This region is a place of adventure, where daring souls delve into ancient strongholds and explore the ruins of long-lost kingdoms. Amid a lawless wilderness of jagged, snow
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
beguiling, glorious magic of the Feywild Bard College of Swords 3rd Entertains and slays with daring feats of weapon prowess Bard College of Whispers 3rd Plants fear and doubt in the minds of others
a martial arts tradition inspired by the swaying of a drunkard Monk Way of the Kensei 3rd Channels ki through a set of mastered weapons Monk Way of the Sun Soul 3rd Transforms ki into bursts of fire
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
beguiling, glorious magic of the Feywild Bard College of Swords 3rd Entertains and slays with daring feats of weapon prowess Bard College of Whispers 3rd Plants fear and doubt in the minds of others
a martial arts tradition inspired by the swaying of a drunkard Monk Way of the Kensei 3rd Channels ki through a set of mastered weapons Monk Way of the Sun Soul 3rd Transforms ki into bursts of fire
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
called the Sword Coast. This region is a place of adventure, where daring souls delve into ancient strongholds and explore the ruins of long-lost kingdoms. Amid a lawless wilderness of jagged, snow
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horror stories. While it’s true that most residents of the Domains of Dread never leave their home domains and wisely don’t fixate on what lies beyond the Mists, some daring souls do. Many such
domains. The following sections present groups and individuals who routinely travel the Mists. The Strangers in the Mists table also suggests the kinds of people characters might encounter amid the Mists
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horror stories. While it’s true that most residents of the Domains of Dread never leave their home domains and wisely don’t fixate on what lies beyond the Mists, some daring souls do. Many such
domains. The following sections present groups and individuals who routinely travel the Mists. The Strangers in the Mists table also suggests the kinds of people characters might encounter amid the Mists
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
-sorcery setting at the dawn of civilization, where barbarians battle evil sorcerers, or a post-apocalyptic fantasy where elves and dwarves wield magic amid the wreckage of a technological civilization. Most
no place is safe from the sudden wrath of a dragon. The regional map shows just a tiny part of this vast world, in a region called the Sword Coast. This is a region of adventure, where daring souls
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
infrastructure, martial law, rats and vermin, wererats Mist Talismans: Plague mask, rat’s tail, snake-oil curative Like a pendulum, Richemulot swings perpetually between hope and despair. Some days, the
silent, heavily armored guards of the Casques Silencieux watch over calm promenades and markets. But a day or a week or a month later, the first telltale cough cracks amid the crowd. As people evacuate
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
infrastructure, martial law, rats and vermin, wererats Mist Talismans: Plague mask, rat’s tail, snake-oil curative Like a pendulum, Richemulot swings perpetually between hope and despair. Some days, the
silent, heavily armored guards of the Casques Silencieux watch over calm promenades and markets. But a day or a week or a month later, the first telltale cough cracks amid the crowd. As people evacuate
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
minutes to find Major Kalar’s white tent amid the bustle of officers and messengers. When the characters enter the tent, read the following: A stony-faced hobgoblin woman in a sharp-looking uniform
gate, but the attacks exploit every shift change and flawed positioning. Kalar fears a spy is in Rigus’s midst. If the characters can prove they have any sort of martial aptitude, Kalar offers to hire
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
minutes to find Major Kalar’s white tent amid the bustle of officers and messengers. When the characters enter the tent, read the following: A stony-faced hobgoblin woman in a sharp-looking uniform
gate, but the attacks exploit every shift change and flawed positioning. Kalar fears a spy is in Rigus’s midst. If the characters can prove they have any sort of martial aptitude, Kalar offers to hire
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
the scimitar. If you’re proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells. Fighting Style At 3rd level, you adopt a style of fighting as
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
the scimitar. If you’re proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells. Fighting Style At 3rd level, you adopt a style of fighting as
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
success. On a failure, the Bardic Inspiration isn’t expended. College of Valor Sing the Deeds of Ancient Heroes IGNATIUS BUDI College of Valor Subclass Bards of the College of Valor are daring
: Martial Training You gain proficiency with Martial weapons and training with Medium armor and Shields. In addition, you can use a Simple or Martial weapon as a Spellcasting Focus to cast spells from
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Map of the Sword Coast The map below shows a region of the Forgotten Realms called the Sword Coast. This is a place of adventure, where daring souls delve into ancient strongholds and explore the
ruins of long-lost kingdoms. Amid a lawless wilderness of jagged, snow-capped peaks, alpine forests, bitter winds, and roaming monsters, the coast holds such great bastions of civilization as the city of
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Map of the Sword Coast The map below shows a region of the Forgotten Realms called the Sword Coast. This is a place of adventure, where daring souls delve into ancient strongholds and explore the
ruins of long-lost kingdoms. Amid a lawless wilderness of jagged, snow-capped peaks, alpine forests, bitter winds, and roaming monsters, the coast holds such great bastions of civilization as the city of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
success. On a failure, the Bardic Inspiration isn’t expended. College of Valor Sing the Deeds of Ancient Heroes IGNATIUS BUDI College of Valor Subclass Bards of the College of Valor are daring
: Martial Training You gain proficiency with Martial weapons and training with Medium armor and Shields. In addition, you can use a Simple or Martial weapon as a Spellcasting Focus to cast spells from
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
would prevent a great evil), they can share that Lottie lives in a cave near a destroyed town called Fortune, located amid hills to the east of the Greypeak Mountains, not far from the desert of
Anauroch. The town of Fortune was built recently and quickly destroyed by Lottie for daring to challenge her authority. “Lottie would not like our telling you too much about her. She’s very powerful, is a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
would prevent a great evil), they can share that Lottie lives in a cave near a destroyed town called Fortune, located amid hills to the east of the Greypeak Mountains, not far from the desert of
Anauroch. The town of Fortune was built recently and quickly destroyed by Lottie for daring to challenge her authority. “Lottie would not like our telling you too much about her. She’s very powerful, is a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
attack.
Order amid Chaos. The githzerai willingly dwell in the heart of utter chaos in Limbo — a twisting, mercurial plane prone to manipulation and subjugation by githzerai minds strong enough to
surroundings, because the githzerai will it. Each monastery is overseen by monks that impose a strict schedule of chants, meals, martial arts training, and devotions according to their own philosophy. Behind
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
times of the year. Their dens commonly lie amid the foothills at the edge of Oreskos, particularly along the Oraniads to the east. Dens are usually comprised of small, interconnected networks of
Swiftclaws are known for speed and efficiency. Their hunts are known to be among the shortest and most fruitful. While their martial prowess earns them respect, it also affords many leonin more time to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
times of the year. Their dens commonly lie amid the foothills at the edge of Oreskos, particularly along the Oraniads to the east. Dens are usually comprised of small, interconnected networks of
Swiftclaws are known for speed and efficiency. Their hunts are known to be among the shortest and most fruitful. While their martial prowess earns them respect, it also affords many leonin more time to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
attack.
Order amid Chaos. The githzerai willingly dwell in the heart of utter chaos in Limbo — a twisting, mercurial plane prone to manipulation and subjugation by githzerai minds strong enough to
surroundings, because the githzerai will it. Each monastery is overseen by monks that impose a strict schedule of chants, meals, martial arts training, and devotions according to their own philosophy. Behind
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
southeast corner of the room. Amid the remains are a blue key card, a red key card, and a needler pistol with 0 charges remaining, as well as three gem-encrusted bracelets worth 600 gp each. S38: Invasive
side of the arena, and the ceiling is twenty feet high. Alien rodents scurry between athletic equipment along the walls.
Three synthetic humanoids—a boxer, a fencer, and a martial artist—limber up
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
southeast corner of the room. Amid the remains are a blue key card, a red key card, and a needler pistol with 0 charges remaining, as well as three gem-encrusted bracelets worth 600 gp each. S38: Invasive
side of the arena, and the ceiling is twenty feet high. Alien rodents scurry between athletic equipment along the walls.
Three synthetic humanoids—a boxer, a fencer, and a martial artist—limber up