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Returning 10 results for 'decide more arguments'.
Other Suggestions:
demise more argument
desire more argument
demise more arguments
desire more arguments
decide more argument
Species
Spelljammer: Adventures in Space
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can
Backgrounds
Guildmasters’ Guide to Ravnica
.
4
Roll an additional Golgari contact; you can decide if the contact is an ally or a rival.
5
I joined the Gruul in a battle against the Boros once, and the chief of that small clan thanks
enjoyable arguments there.
10
I regularly pick up refuse from beneath a Simic laboratory, and sometimes I talk to the researcher who dumps it there.
Backgrounds
Sword Coast Adventurer's Guide
your adventuring career, you can decide whether to tell your companions about your inheritance right away. Rather than attracting attention to yourself, you might want to keep your inheritance a secret
the most equitable solution to arguments.
5
I’m confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action
Backgrounds
Guildmasters’ Guide to Ravnica
; you can decide if the contact is an ally or a rival.
3
I showed mercy to an injured, now-grateful Dimir spy.
4
I suspect someone I know is a Golgari assassin, but I can’t prove it
.
10
I keep running into a particular Simic biomancer, and I enjoy the arguments that inevitably result.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. You might primarily attempt to convince others through charismatic arguments, or through force of will or intellectual cunning. You might lead by example, or by extolling the examples of other people
your coin of decisionry and cast two votes. Absentee Ballot Starting at rank 2, if a member of your franchise party is absent, you gain their vote and can decide quite confidently how they would have
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. You might primarily attempt to convince others through charismatic arguments, or through force of will or intellectual cunning. You might lead by example, or by extolling the examples of other people
your coin of decisionry and cast two votes. Absentee Ballot Starting at rank 2, if a member of your franchise party is absent, you gain their vote and can decide quite confidently how they would have
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
trigger them can be encountered anywhere within the city. If you can’t decide which side quest to choose, roll a d10. Collect a Debt. K’lahu (N female Chultan human thug), a bookie who takes bets at
, that’s clearly not possible. She hopes to join any expedition headed up the River Soshenstar. Undril is quite attached to her chain shirt, but she’s not unreasonable when presented with good arguments
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
trigger them can be encountered anywhere within the city. If you can’t decide which side quest to choose, roll a d10. Collect a Debt. K’lahu (N female Chultan human thug), a bookie who takes bets at
, that’s clearly not possible. She hopes to join any expedition headed up the River Soshenstar. Undril is quite attached to her chain shirt, but she’s not unreasonable when presented with good arguments
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
native language of the lizardfolk. You decide the time required to acquire this new language. (The downtime rules in Xanathar’s Guide to Everything provide some guidelines.) The Nature of the
(perhaps because they have seen one before), it still tries to persuade them to take it along, offering help against the lizardfolk in exchange for its freedom. It is very persuasive in its arguments
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
native language of the lizardfolk. You decide the time required to acquire this new language. (The downtime rules in Xanathar’s Guide to Everything provide some guidelines.) The Nature of the
(perhaps because they have seen one before), it still tries to persuade them to take it along, offering help against the lizardfolk in exchange for its freedom. It is very persuasive in its arguments