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Returning 35 results for 'defy even'.
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Monsters
Quests from the Infinite Staircase
the first inhabitants of the Nine Hells, predating even the arrival of Asmodeus, the plane’s foremost ruler. Long-lived devils and occult sages theorize Zargon and its kind were invaders from
another plane—or another reality entirely.
When Asmodeus ascended the infernal hierarchy, he and his legions wiped out most of the plane’s earlier inhabitants, but Zargon proved beyond even
Magic Items
Tasha’s Cauldron of Everything
The creations of the immortal hag Baba Yaga defy the laws of mortal magic. Among the notorious implements that cement her legend on countless worlds are the artifacts that propel her through the
bowl. However, the mortar increases in size to accommodate anything you place inside, expanding—if there's enough space—up to Large size, meaning it can hold even a Large creature
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Venturing from Sagorpur The swamp forests of Shankhabhumi defy attempts to map them. Travelers along the rivers must rely on experienced navigators to guide them. As the characters prepare to head
upriver to find Amanisha, they learn many of the city’s watercraft were damaged by the disastrous wave. Even if they have their own vessel, they’ll still need to hire a navigator for it. Characters who
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Venturing from Sagorpur The swamp forests of Shankhabhumi defy attempts to map them. Travelers along the rivers must rely on experienced navigators to guide them. As the characters prepare to head
upriver to find Amanisha, they learn many of the city’s watercraft were damaged by the disastrous wave. Even if they have their own vessel, they’ll still need to hire a navigator for it. Characters who
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
university’s faculty and staff members. Circumstances will at times cause player characters to defy faculty authority—and even deans—during their adventures, and the threat of detention or even expulsion
Strixhaven Is a University This book’s campaign assumes that the player characters are students at Strixhaven University. Even as they get caught up in the adventures, the characters have to continue
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
university’s faculty and staff members. Circumstances will at times cause player characters to defy faculty authority—and even deans—during their adventures, and the threat of detention or even expulsion
Strixhaven Is a University This book’s campaign assumes that the player characters are students at Strixhaven University. Even as they get caught up in the adventures, the characters have to continue
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
onto another plane, matter is warped into alien shapes that defy understandable geometry and biology. Aberrations such as mind flayers and beholders are either from this plane or shaped by its strange
elves once opened a vast portal to the Far Realm within a mountain called Firestorm Peak, but their civilization imploded in bloody terror and the portal’s location — even its home world — is long forgotten. Lost portals might still exist, marked by an alien magic that mutates the area around them.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
onto another plane, matter is warped into alien shapes that defy understandable geometry and biology. Aberrations such as mind flayers and beholders are either from this plane or shaped by its strange
elves once opened a vast portal to the Far Realm within a mountain called Firestorm Peak, but their civilization imploded in bloody terror and the portal’s location — even its home world — is long forgotten. Lost portals might still exist, marked by an alien magic that mutates the area around them.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Markovia. Its waters defy corruption, and anyone who drinks from it for the first time gains the benefit of a lesser restoration spell. (The water once had even greater magic but has weakened over
S4. Pool and Shrine Even under gray skies, this pool at the north end of the village shimmers and sparkles. Near its shore sits an old gazebo on the verge of collapse. A wooden statue of a mournful
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Markovia. Its waters defy corruption, and anyone who drinks from it for the first time gains the benefit of a lesser restoration spell. (The water once had even greater magic but has weakened over
S4. Pool and Shrine Even under gray skies, this pool at the north end of the village shimmers and sparkles. Near its shore sits an old gazebo on the verge of collapse. A wooden statue of a mournful
Compendium
- Sources->Dungeons & Dragons->Rrakkma
from the Far Realm leak onto another plane, matter is warped into alien shapes that defy understandable geometry and biology. Aberrations such as mind flayers and beholders are either from this plane
- even its home world is long forgotten. Lost portals might still exist, marked by an alien magic that mutates the area around them.
Assuming the adventurers have made it this far, defeated the mind
Compendium
- Sources->Dungeons & Dragons->Rrakkma
from the Far Realm leak onto another plane, matter is warped into alien shapes that defy understandable geometry and biology. Aberrations such as mind flayers and beholders are either from this plane
- even its home world is long forgotten. Lost portals might still exist, marked by an alien magic that mutates the area around them.
Assuming the adventurers have made it this far, defeated the mind
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
a methodology that relies on unexpected outcomes: all results are informative, even if they completely defy expectations. For example, an experiment that begins as the creation of a “hypermana
, remains its guildmaster, just as the guild continues to fulfill its original mission (even as its experiments go far beyond the guild’s original mandate).
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
a methodology that relies on unexpected outcomes: all results are informative, even if they completely defy expectations. For example, an experiment that begins as the creation of a “hypermana
, remains its guildmaster, just as the guild continues to fulfill its original mission (even as its experiments go far beyond the guild’s original mandate).
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
expended. It’s fine for death to be an annoyance, even for those who defy it. New Characters If a player wants to play a new character, you can have glitch characters leave the party or die permanently
their other incarnations—even if those incarnations have died before. Once a player chooses which incarnation to play, have that incarnation reappear several minutes after the character’s death as is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
expended. It’s fine for death to be an annoyance, even for those who defy it. New Characters If a player wants to play a new character, you can have glitch characters leave the party or die permanently
their other incarnations—even if those incarnations have died before. Once a player chooses which incarnation to play, have that incarnation reappear several minutes after the character’s death as is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
entirely separate universe with its own physical and magical laws. Where stray energies from the Far Realm leak onto another plane, matter is warped into alien shapes that defy understandable geometry
Peak, but their civilization imploded in bloody terror, and the portal’s location—even its home world—is long forgotten. Lost portals might still exist, marked by an alien magic that transforms the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
entirely separate universe with its own physical and magical laws. Where stray energies from the Far Realm leak onto another plane, matter is warped into alien shapes that defy understandable geometry
Peak, but their civilization imploded in bloody terror, and the portal’s location—even its home world—is long forgotten. Lost portals might still exist, marked by an alien magic that transforms the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
how unwise it is to defy a creature that can alter reality at a whim. A genie isn’t beholden to any noble genie, however, and will sometimes choose to defy a noble genie’s will and risk the
believing they are as powerful as the gods. Some go so far as to demand that mortals of other realms — even whole continents or worlds — bow down before them. VARIANT: GENIE POWERS
Genies have a variety
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas as Campaign Villain Characters are likely to raise the ire of Iroas because they oppose his followers in battle or defy his ideals. His anger is direct and unsubtle, much like Iroas himself
) to blunt Iroas’s anger, or even battle Iroas with the support of other gods. Iroas’s Divine Schemes Iroas isn’t much of a schemer. His view of the world is through the crystal-clear lens of battle
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas as Campaign Villain Characters are likely to raise the ire of Iroas because they oppose his followers in battle or defy his ideals. His anger is direct and unsubtle, much like Iroas himself
) to blunt Iroas’s anger, or even battle Iroas with the support of other gods. Iroas’s Divine Schemes Iroas isn’t much of a schemer. His view of the world is through the crystal-clear lens of battle
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
how unwise it is to defy a creature that can alter reality at a whim. A genie isn’t beholden to any noble genie, however, and will sometimes choose to defy a noble genie’s will and risk the
believing they are as powerful as the gods. Some go so far as to demand that mortals of other realms — even whole continents or worlds — bow down before them. VARIANT: GENIE POWERS
Genies have a variety
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
defy their parents when they’re not around but cower in the corner when their parents return, terrified of having their bad behavior found out. Reverence for Lolth touches every aspect of drow life
elevated status. Even someone who successfully lies about having taken the test can earn the respect of their peers, since perpetrating this falsehood is a way of proving one’s worth to Lolth. Lying and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
defy their parents when they’re not around but cower in the corner when their parents return, terrified of having their bad behavior found out. Reverence for Lolth touches every aspect of drow life
elevated status. Even someone who successfully lies about having taken the test can earn the respect of their peers, since perpetrating this falsehood is a way of proving one’s worth to Lolth. Lying and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
impossibly large oak tree that grows from its top and spreads out to shade much of its slopes. Even when Baervan and Chiktikka aren’t present in their cottage at the base of the tree, its boughs and roots
and the grassy slopes of the hill are always alive with mischievous animals. Stronghaven. Gaerdal’s home is a fortress that contains a confounding maze of tunnels, designed to defy any attempt to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
impossibly large oak tree that grows from its top and spreads out to shade much of its slopes. Even when Baervan and Chiktikka aren’t present in their cottage at the base of the tree, its boughs and roots
and the grassy slopes of the hill are always alive with mischievous animals. Stronghaven. Gaerdal’s home is a fortress that contains a confounding maze of tunnels, designed to defy any attempt to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
to life. You, as Dungeon Master, must continue to improvise and create, for your players will certainly desire more specifics, seek to do things not provided for herein, and generally defy
strikes and then retires, the attack will be assessed and countermeasures taken. Even when the party first enters the hall, you will have to gauge the reaction of the giants if and when they learn that
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
perceptions over facts: illusionists, spies, and assassins, for example. Predatory or fierce winged creatures of any kind, even non-sentient monsters that would otherwise resist training, perceive the
decadence. She doesn’t see herself as evil because she lacks the capacity to empathize with anyone else. Those who worship and please her are good, and those who defy her are wicked and must be punished
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
shapes and abilities. The common forms that are familiar to demonologists represent broad trends, but individual demons defy those tendencies. For instance, a vrock might crawl out of an oil slick in the
Abyss. A few demon lords have come to the attention of mortals and are even worshiped as gods in some places, but the vast majority of demon lords remain unknown to scholars and sages. Some scholars
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Halfling Adventurer Who knows where a hero’s spirit will grow? Even the smallest seed can produce the mightiest tree.
— Elminster Aumar, Sage of Shadowdale
Everything about halflings, from
their small stature to their easy demeanor, makes them unlikely candidates for taking up a life of adventure away from home. Yet every generation produces a handful of exceptional individuals who defy
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
to life. You, as Dungeon Master, must continue to improvise and create, for your players will certainly desire more specifics, seek to do things not provided for herein, and generally defy
strikes and then retires, the attack will be assessed and countermeasures taken. Even when the party first enters the hall, you will have to gauge the reaction of the giants if and when they learn that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Halfling Adventurer Who knows where a hero’s spirit will grow? Even the smallest seed can produce the mightiest tree.
— Elminster Aumar, Sage of Shadowdale
Everything about halflings, from
their small stature to their easy demeanor, makes them unlikely candidates for taking up a life of adventure away from home. Yet every generation produces a handful of exceptional individuals who defy
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
shapes and abilities. The common forms that are familiar to demonologists represent broad trends, but individual demons defy those tendencies. For instance, a vrock might crawl out of an oil slick in the
Abyss. A few demon lords have come to the attention of mortals and are even worshiped as gods in some places, but the vast majority of demon lords remain unknown to scholars and sages. Some scholars
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
perceptions over facts: illusionists, spies, and assassins, for example. Predatory or fierce winged creatures of any kind, even non-sentient monsters that would otherwise resist training, perceive the
decadence. She doesn’t see herself as evil because she lacks the capacity to empathize with anyone else. Those who worship and please her are good, and those who defy her are wicked and must be punished
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
named Avarice—achieve her goals. Even though they find her demanding and difficult to live with, they dare not defy her. Levistus has warned the Knights of the Black Sword that duergar are plotting