Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'degree martial alter'.
Other Suggestions:
degree martial after
degrees martial after
degree martial anger
decrees martial after
degree martial alien
Classes
Player’s Handbook
Choose 2: Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Persuasion, Perception, or Survival
Weapon Proficiencies
Simple and Martial weapons
Armor Training
Light
weapon techniques, and a well-equipped Fighter always has the right tool at hand for any combat situation. Likewise, a Fighter is adept with every form of armor. Beyond that basic degree of familiarity
Monsters
Van Richten’s Guide to Ravenloft
Order of Ansel subjected themselves to harsh asceticism in an effort to use psionic energy to empower their own bodies. They succeeded and became the martial arm of the inquisition, represented by a
sword. Finally, the Order of Tristian endeavored to use intellect to alter the environment through telekinetic force, and the order’s members became the inquisition’s scholars, represented
Monsters
Van Richten’s Guide to Ravenloft
became the martial arm of the inquisition, represented by a sword. Finally, the Order of Tristian endeavored to use intellect to alter the environment through telekinetic force, and the order’s
Monsters
Van Richten’s Guide to Ravenloft
succeeded and became the martial arm of the inquisition, represented by a sword. Finally, the Order of Tristian endeavored to use intellect to alter the environment through telekinetic force, and the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
: alter self (can become Medium when changing his appearance), detect magic, ice storm, invisibility (self only), locate object, suggestion, wall of ice
1/day: banishment
Teleport. Geryon magically
opportunity to replace his hated rival.
Among the archdevils, Geryon is known for his martial prowess. He is a ferocious hunter and a relentless tracker. He often joins his troops in battle; he loves
Monsters
Mordenkainen Presents: Monsters of the Multiverse
: alter self (can become Medium when changing his appearance), detect magic, ice storm, invisibility (self only), locate object, suggestion, wall of ice
1/day: banishment
Teleport. Geryon magically
use this opportunity to replace his hated rival.
Among the archdevils, Geryon is known for his martial prowess. He is a ferocious hunter and a relentless tracker. He often joins his troops in battle
classes
Basic Rules (2014)
Specialists
Fighters learn the basics of all combat styles. Every fighter can swing an axe, fence with a rapier, wield a longsword or a greatsword, use a bow, and even trap foes in a net with some degree of
skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some concentrate on archery
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some
concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some
concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some
concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some
concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Constitution Skill Proficiencies Choose 2: Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Persuasion, Perception, or Survival Weapon Proficiencies Simple and Martial weapons
a well-equipped Fighter always has the right tool at hand for any combat situation. Likewise, a Fighter is adept with every form of armor. Beyond that basic degree of familiarity, each Fighter
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Animal Handling, Athletics, History, Insight, Intimidation, Persuasion, Perception, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light, Medium, and Heavy armor and
hand for any combat situation. Likewise, a Fighter is adept with every form of armor. Beyond that basic degree of familiarity, each Fighter specializes in certain styles of combat. Some concentrate on
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Constitution Skill Proficiencies Choose 2: Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Persuasion, Perception, or Survival Weapon Proficiencies Simple and Martial weapons
a well-equipped Fighter always has the right tool at hand for any combat situation. Likewise, a Fighter is adept with every form of armor. Beyond that basic degree of familiarity, each Fighter
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Animal Handling, Athletics, History, Insight, Intimidation, Persuasion, Perception, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light, Medium, and Heavy armor and
hand for any combat situation. Likewise, a Fighter is adept with every form of armor. Beyond that basic degree of familiarity, each Fighter specializes in certain styles of combat. Some concentrate on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-scenes spells such as word of recall, find the path, contingency, teleport, and true seeing alter the way players approach their adventures. Each spell level after that point introduces new effects with an
construct fortresses on land deeded them by local rulers. They found guilds, temples, or martial orders. They take on apprentices or students of their own. They broker peace between nations or lead them into war. And their formidable reputations attract the attention of very powerful foes.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-scenes spells such as word of recall, find the path, contingency, teleport, and true seeing alter the way players approach their adventures. Each spell level after that point introduces new effects with an
construct fortresses on land deeded them by local rulers. They found guilds, temples, or martial orders. They take on apprentices or students of their own. They broker peace between nations or lead them into war. And their formidable reputations attract the attention of very powerful foes.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Property. Your training with weapons allows you to use the mastery property of one kind of Simple or Martial weapon of your choice, provided you have proficiency with it. Whenever you finish a Long
. Monk Class Features Level 1: Martial Arts Your practice of martial arts gives you mastery of combat styles that use your Unarmed Strike and Monk weapons, which are the following: Simple Melee weapons
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Property. Your training with weapons allows you to use the mastery property of one kind of Simple or Martial weapon of your choice, provided you have proficiency with it. Whenever you finish a Long
. Monk Class Features Level 1: Martial Arts Your practice of martial arts gives you mastery of combat styles that use your Unarmed Strike and Monk weapons, which are the following: Simple Melee weapons
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, who both have a degree of the arrogance he demonstrates. Thassa and Nylea, by contrast, aren’t bothered by his efforts because they see themselves as being safely outside his reach. He could declare
himself the ruler of the pantheon, they reason, but his dictates can’t alter the rhythms of the sea and the cycles of nature. Thassa and Nylea will continue as they are, as they always have been
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, who both have a degree of the arrogance he demonstrates. Thassa and Nylea, by contrast, aren’t bothered by his efforts because they see themselves as being safely outside his reach. He could declare
himself the ruler of the pantheon, they reason, but his dictates can’t alter the rhythms of the sea and the cycles of nature. Thassa and Nylea will continue as they are, as they always have been
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
your choice, and it gains proficiency with light armor. If it is a humanoid or has a simple or martial weapon in its stat block, it also gains proficiency with all simple weapons and with two tools of
2d6. Reliable Talent 14th-level Expert feature The sidekick has refined its skills to an exceptional degree. Whenever the sidekick makes an ability check that includes its whole proficiency bonus, it
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
your choice, and it gains proficiency with light armor. If it is a humanoid or has a simple or martial weapon in its stat block, it also gains proficiency with all simple weapons and with two tools of
2d6. Reliable Talent 14th-level Expert feature The sidekick has refined its skills to an exceptional degree. Whenever the sidekick makes an ability check that includes its whole proficiency bonus, it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Martial Advantage; darkvision 60 ft.; speaks Common and Goblin Kenku +2 Dex Ambusher, Mimicry; understands Auran and Common but speaks only through the use of its Mimicry trait Kobold -4 Str, +2 Dex
languages it knew in life * See the Player’s Handbook for descriptions of this race’s features, none of which alter the NPC’s challenge rating. Creating NPCs from Scratch If you need completely new
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Martial Advantage; darkvision 60 ft.; speaks Common and Goblin Kenku +2 Dex Ambusher, Mimicry; understands Auran and Common but speaks only through the use of its Mimicry trait Kobold -4 Str, +2 Dex
languages it knew in life * See the Player’s Handbook for descriptions of this race’s features, none of which alter the NPC’s challenge rating. Creating NPCs from Scratch If you need completely new
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
marshals his followers and seeks to discover the means to replace his hated rival. Among the archdevils, Geryon and Zariel are especially known for martial prowess. He is a ferocious hunter and a
XP)
Innate Spellcasting. Geryon’s innate spellcasting ability is Charisma (spell save DC 21). He can innately cast the following spells, requiring no material components:
At will: alter self (can
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
effort to use psionic energy to empower their own bodies. They succeeded and became the martial arm of the inquisition, represented by a sword. Finally, the Order of Tristian endeavored to use
intellect to alter the environment through telekinetic force, and the order’s members became the inquisition’s scholars, represented by a tome. Today the inquisition rules the city of Malitain, a vast city
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
effort to use psionic energy to empower their own bodies. They succeeded and became the martial arm of the inquisition, represented by a sword. Finally, the Order of Tristian endeavored to use
intellect to alter the environment through telekinetic force, and the order’s members became the inquisition’s scholars, represented by a tome. Today the inquisition rules the city of Malitain, a vast city
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
rival. Among the archdevils, Geryon is known for his martial prowess. He is a ferocious hunter and a relentless tracker. He often joins his troops in battle; he loves to feel flesh and steel sundered
.
Spellcasting. Geryon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21):
At will: alter self (can become Medium when
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
marshals his followers and seeks to discover the means to replace his hated rival. Among the archdevils, Geryon and Zariel are especially known for martial prowess. He is a ferocious hunter and a
XP)
Innate Spellcasting. Geryon’s innate spellcasting ability is Charisma (spell save DC 21). He can innately cast the following spells, requiring no material components:
At will: alter self (can
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
rival. Among the archdevils, Geryon is known for his martial prowess. He is a ferocious hunter and a relentless tracker. He often joins his troops in battle; he loves to feel flesh and steel sundered
.
Spellcasting. Geryon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21):
At will: alter self (can become Medium when
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Underdark fungus). The book contains the following spells: alter self, cloudkill, comprehend languages, detect magic, Evard’s black tentacles, fabricate, fly, greater invisibility, lightning bolt
. H30. Vlagomir’s Spark This cavern has a fifteen-foot-high ceiling and a smaller, dead-end cave at the back of it. Sticking out of the larger cave’s floor at a sixty-degree angle is a giant-sized
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Underdark fungus). The book contains the following spells: alter self, cloudkill, comprehend languages, detect magic, Evard’s black tentacles, fabricate, fly, greater invisibility, lightning bolt
. H30. Vlagomir’s Spark This cavern has a fifteen-foot-high ceiling and a smaller, dead-end cave at the back of it. Sticking out of the larger cave’s floor at a sixty-degree angle is a giant-sized
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Colleges of Magic Andrei Iacob A force as potentially dangerous as magic has the ability to kill the powerful, alter the destiny of nations, and even destroy worlds. With that ever-present danger in
mind, authorities across the nations of Etharis attempt to keep magic regulated to some degree. One method of regulation is to control the teaching of magic via colleges, schools, universities, or
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
expending a spell slot. Master of Myriad Forms Prerequisite: Level 5+ Warlock You can cast Alter Self without expending a spell slot. Misty Visions Prerequisite: Level 2+ Warlock You can cast Silent
Simple or Martial Melee weapon of your choice with which you bond—or create a bond with a magic weapon you touch; you can’t bond with a magic weapon if someone else is attuned to it or another Warlock is