Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 15 results for 'derive make are'.
Other Suggestions:
desire make are
driven make are
drive make are
decide make are
demise make are
Backgrounds
Guildmasters’ Guide to Ravnica
perform them with panache and make them look easy. The wild applause, the screams of the crowds, the mayhem and terror spreading into the streets — this is what you live for.
You’re also
rage, and it’s sometimes hard to stop.
3
Everything is funny to me, and the most hilarious and bloodiest things leave me cackling with sadistic glee.
4
I derive genuine pleasure from
Backgrounds
Guildmasters’ Guide to Ravnica
a set of beliefs about the nature of life. Simic members’ bonds and flaws derive from their scientific research — including their creation of new life forms, which they can become very
make a nice sideshow act.
9
I left the Selesnya — and a lover — behind when I joined the Simic.
10
Roll an additional Simic contact; you can decide if the contact is an ally or a rival.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Qualith inscription, however, can receive fragmentary insight into the multilayered thoughts contained within it. A non-illithid that wants to understand a Qualith inscription can make an Intelligence
check (DC based on the complexity of the contained thoughts) to try to derive some of the inscription’s meaning. Multiple successful attempts might uncover different aspects about the illithid author
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Qualith inscription, however, can receive fragmentary insight into the multilayered thoughts contained within it. A non-illithid that wants to understand a Qualith inscription can make an Intelligence
check (DC based on the complexity of the contained thoughts) to try to derive some of the inscription’s meaning. Multiple successful attempts might uncover different aspects about the illithid author
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
added together to derive one monthly baseline cost. Franchise Rank Multiplier The multiplier on the Franchise Advancement table is applied to a franchise’s baseline cost. This represents the increased
ever run out of money and fail to make its monthly payments. Right? Were that to happen, the amount owed — plus a modest 15 percent penalty — would be due to Head Office the following month. Failing to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Dexterity saving throw or be knocked prone. It must make a Strength saving throw. If it fails, you can push it up to 15 feet away from you. It can’t take reactions until the end of your next turn
action, the creature must make a Constitution saving throw. If it fails, it is reduced to 0 hit points. If it succeeds, it takes 10d10 necrotic damage. You can have only one creature under the effect
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Dexterity saving throw or be knocked prone. It must make a Strength saving throw. If it fails, you can push it up to 15 feet away from you. It can’t take reactions until the end of your next turn
action, the creature must make a Constitution saving throw. If it fails, it is reduced to 0 hit points. If it succeeds, it takes 10d10 necrotic damage. You can have only one creature under the effect
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
added together to derive one monthly baseline cost. Franchise Rank Multiplier The multiplier on the Franchise Advancement table is applied to a franchise’s baseline cost. This represents the increased
ever run out of money and fail to make its monthly payments. Right? Were that to happen, the amount owed — plus a modest 15 percent penalty — would be due to Head Office the following month. Failing to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
houses of commerce derive their power from dragonmarks—hereditary arcane sigils that manifest on certain individuals within the family, granting them limited but useful magical abilities associated
in the cities and towns. Airships and rail transport make rapid travel across the continent possible. A working class of minor mages, called magewrights, uses spells to provide energy and other
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
houses of commerce derive their power from dragonmarks—hereditary arcane sigils that manifest on certain individuals within the family, granting them limited but useful magical abilities associated
in the cities and towns. Airships and rail transport make rapid travel across the continent possible. A working class of minor mages, called magewrights, uses spells to provide energy and other
Magic Items
Infernal Machine Rebuild
known today. However, its true origins derive from a planar craft that crashed in the Barrier Peaks, for the Infernal Machine once functioned as this craft’s central command console.
Explorers who
.
Silver Wire. The Infernal Machine’s great size makes it largely immobile. To make ongoing use of the machine (such as while adventuring), it can be connected to its attuned user by a silver wire
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Bleakers To the Bleak Cabal, the quest for cosmic meaning is futile—the multiverse doesn’t make sense, and it isn’t supposed to. With no greater truth, individuals must derive their own meaning from the
. Criminals may beg as they please, but their sentences are carried out with unshakable fervor. Jailers don’t make laws or pass judgment. Similarly, they don’t arrest lawbreakers—that’s the Harmonium’s job
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Bleakers To the Bleak Cabal, the quest for cosmic meaning is futile—the multiverse doesn’t make sense, and it isn’t supposed to. With no greater truth, individuals must derive their own meaning from the
. Criminals may beg as they please, but their sentences are carried out with unshakable fervor. Jailers don’t make laws or pass judgment. Similarly, they don’t arrest lawbreakers—that’s the Harmonium’s job
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
eventually make his way to Daoine Gloine. But instead of being welcomed and allowed to work in peace, Kwalish found the city’s evil high priest threatening to transform him into Daoine Gloine’s latest
gelatinous cube with these changes: It is immune to all damage and conditions. Its reach is 10 feet. Each round, the ooze can make one attack against each creature within its reach: a pseudopod attack against
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
eventually make his way to Daoine Gloine. But instead of being welcomed and allowed to work in peace, Kwalish found the city’s evil high priest threatening to transform him into Daoine Gloine’s latest
gelatinous cube with these changes: It is immune to all damage and conditions. Its reach is 10 feet. Each round, the ooze can make one attack against each creature within its reach: a pseudopod attack against