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Returning 17 results for 'die more align'.
Other Suggestions:
die more along
die more alien
die more aligned
Classes
Player’s Handbook
Core Monk Traits
Primary Ability
Dexterity and Wisdom
Hit Point Die
D8 per Monk level
Saving Throw Proficiencies
Strength and Dexterity
Skill Proficiencies
Choose 2
proficiency above, Explorer's Pack, and 11 GP; or (B) 50 GP
Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monk Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity Skill Proficiencies Choose 2: Acrobatics, Athletics
(B) 50 GP Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of power. Different Monks conceptualize this power in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Monk JOSHUA RAPHAEL A Martial Artist of Supernatural Focus Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity
tool proficiency above, Explorer’s Pack, and 11 GP; or (B) 50 GP Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monk Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity Skill Proficiencies Choose 2: Acrobatics, Athletics
(B) 50 GP Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of power. Different Monks conceptualize this power in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Monk JOSHUA RAPHAEL A Martial Artist of Supernatural Focus Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity
tool proficiency above, Explorer’s Pack, and 11 GP; or (B) 50 GP Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
they keep. 2 Power. The weak rule the strong. 3 Duty. It is by Vlaakith’s will alone that I act. 4 Freedom. No strong soul should be enslaved. Better to die first than live as another’s puppet
needs above our own. 4 Freedom. No strong soul should be enslaved. Better to die first than live as another’s puppet. Githzerai Bonds d4 Bond 1 Zerthimon provides an example of conduct that I
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
they keep. 2 Power. The weak rule the strong. 3 Duty. It is by Vlaakith’s will alone that I act. 4 Freedom. No strong soul should be enslaved. Better to die first than live as another’s puppet
needs above our own. 4 Freedom. No strong soul should be enslaved. Better to die first than live as another’s puppet. Githzerai Bonds d4 Bond 1 Zerthimon provides an example of conduct that I
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
distant but powerful familial connection to a divine being. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a god’s name. Or your birth might align with an ancient
, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until you’re incapacitated, you die, or
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
distant but powerful familial connection to a divine being. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a god’s name. Or your birth might align with an ancient
, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until you’re incapacitated, you die, or
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
specific region of the Material Plane. It cultivates a network of mortal informants and agents to serve its agenda. 5 The Endless. This person has lived many lifetimes because they can’t die—at least not
. A dragon values socially adept agents and those who influence society’s decision-makers. Consider how your capabilities and interests align directly with those of the ancient being, or how you
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
specific region of the Material Plane. It cultivates a network of mortal informants and agents to serve its agenda. 5 The Endless. This person has lived many lifetimes because they can’t die—at least not
. A dragon values socially adept agents and those who influence society’s decision-makers. Consider how your capabilities and interests align directly with those of the ancient being, or how you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
this feature again. Level 14: Trance of Order You gain the ability to align your consciousness with the endless calculations of Mechanus. As a Bonus Action, you can enter this state for 1 minute. For
you cast a spell that deals damage within the next minute, don’t roll the spell’s damage dice for the damage. Instead use the highest number possible for each damage die.
33–36 You have
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
this feature again. Level 14: Trance of Order You gain the ability to align your consciousness with the endless calculations of Mechanus. As a Bonus Action, you can enter this state for 1 minute. For
you cast a spell that deals damage within the next minute, don’t roll the spell’s damage dice for the damage. Instead use the highest number possible for each damage die.
33–36 You have
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
was the worst of Waterdeep’s slumlords: ruthless, miserly, and coldhearted. I suppose I’d better do some good before I die.”
Bond. “My spinning wheel is the key to my redemption.”
Flaw. “Yes, I’m
stasis and her enemies fed their comeuppance. He helps anyone whose goals align with his own, but he abhors violence and shuns combat.
Alignment. Neutral.
Personality Trait. “I crave secrets.”
Ideal
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
the worst of Waterdeep’s slumlords: ruthless, miserly, and coldhearted. I suppose I’d better do some good before I die.”
Bond. “My spinning wheel is the key to my redemption.”
Flaw. “Yes, I’m
and her enemies fed their comeuppance. He helps anyone whose goals align with his own, but he abhors violence and shuns combat.
Alignment. Neutral.
Personality Trait. “I crave secrets.”
Ideal
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
was the worst of Waterdeep’s slumlords: ruthless, miserly, and coldhearted. I suppose I’d better do some good before I die.”
Bond. “My spinning wheel is the key to my redemption.”
Flaw. “Yes, I’m
stasis and her enemies fed their comeuppance. He helps anyone whose goals align with his own, but he abhors violence and shuns combat.
Alignment. Neutral.
Personality Trait. “I crave secrets.”
Ideal
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
the worst of Waterdeep’s slumlords: ruthless, miserly, and coldhearted. I suppose I’d better do some good before I die.”
Bond. “My spinning wheel is the key to my redemption.”
Flaw. “Yes, I’m
and her enemies fed their comeuppance. He helps anyone whose goals align with his own, but he abhors violence and shuns combat.
Alignment. Neutral.
Personality Trait. “I crave secrets.”
Ideal